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m This mission is better/faster done dealing thermal rather than EM. Battleships have very high EM resist in armor. |
m →1st pocket: Added info about resist holes on drone battleships. |
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{{NPCTableCSS}}{{MissionLinks}} | {{hatnote|This article details the Level 4 version of this mission. For other variants, see [[Silence The Informant|Silence The Informant (disambiguation)]].}} | ||
{{NPCTableCSS}} {{MissionLinks}} | |||
{{Missiondetails | {{Missiondetails | ||
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|Type= Encounter | |Type= Encounter | ||
|Objective= Kill the informant | |Objective= Kill the informant | ||
| | |Faction1= Rogue Drones | ||
|DamageToDeal= | |Faction2= Mercenaries | ||
|DamageToResist= | |DamageToDeal= | ||
|DamageToResist= | |||
|WebPoint= Elite frigates | |WebPoint= Elite frigates | ||
|EWAR= Webs | |EWAR= Webs | ||
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}} | }} | ||
Video: [ | Video: [https://www.youtube.com/watch?v=J8lieQJPo9Q Tengu], [https://www.youtube.com/watch?v=5SSVvqI4W20 Raven], [https://youtu.be/eiV1_DUnp2E Raven Navy Issue], [https://youtu.be/-xqHW2ObFQA Sentry Dominix]<br> | ||
'''Blitz:''' You have to kill everything except the sentries. In third room snipe and kill the lone cruiser. Warp out. | |||
The mission is flagged complete once you've killed the named Ex-Elite Secret Agent. | The mission is flagged complete once you've killed the named Ex-Elite Secret Agent. | ||
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No Hostiles at Initial Gate. | No Hostiles at Initial Gate. | ||
=== 1st pocket=== | === 1st pocket === | ||
Acceleration gate to next pocket is at 4km. The gate is locked until all ships are destroyed. Sentries do not need to be destroyed. | Acceleration gate to next pocket is at 4km. The gate is locked until all ships are destroyed. Sentries do not need to be destroyed. | ||
Auto-aggro from the Sentry Towers, attacking them will aggro the entire pocket (use to draw 3rd group closer). Other groups can be agressed one by one. | |||
Battleships deal very high thermal and kinetic damage. It is recommended to take them out first. | Auto-aggro from the Sentry Towers, attacking them will aggro the entire pocket (use to draw 3rd group closer). Other groups can be agressed one by one. | ||
Aggressive drones may attack the sentries and cause unwanted aggro. Watch out for drone aggro. | |||
Battleships deal very high thermal and kinetic damage. It is recommended to take them out first. Unlike other drones, they don't have an omni-resist: it's best to deal EM damage to their shields, then switch to explosive for their armor. | |||
Aggressive drones may attack the sentries and cause unwanted aggro. Watch out for drone aggro. | |||
{{NPCTableHead|}} | {{NPCTableHead|}} | ||
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{{NPCTableRow|Battlecruiser|6|Enforcer/Striker Alvatis}} | {{NPCTableRow|Battlecruiser|6|Enforcer/Striker Alvatis}} | ||
{{NPCTableSeparator|Group 3 (80 km)}} | {{NPCTableSeparator|Group 3 (80 km)}} | ||
{{NPCTableRow|Battleship|2|Elite Drone Parasite|cargo = Elite Drone AI}} | {{NPCTableRow|Battleship|2|Elite Drone Parasite|cargo= Elite Drone AI}} | ||
{{NPCTableSeparator|Group 4 (70 km)}} | {{NPCTableSeparator|Group 4 (70 km)}} | ||
{{NPCTableRow|Battleship|3|Elite Drone Parasite|cargo = Elite Drone AI}} | {{NPCTableRow|Battleship|3|Elite Drone Parasite|cargo= Elite Drone AI}} | ||
|} | |} | ||
=== 2nd Pocket (Mercenaries) === | === 2nd Pocket (Mercenaries) === | ||
Acceleration gate to next pocket is at 6km. The gate is locked until all ships are destroyed. | Acceleration gate to next pocket is at 6km. The gate is locked until all ships are destroyed. | ||
No auto aggro but elite frigates will target drones. | |||
Groups can be agressed individually | No auto aggro but elite frigates will target drones. | ||
Groups can be agressed individually | |||
Some of the battleships will have unique names. The named battleships do not appear to drop anything special and seem to be just normal mercenary ships with new name. | Some of the battleships will have unique names. The named battleships do not appear to drop anything special and seem to be just normal mercenary ships with new name. | ||
{{NPCTableHead|}} | {{NPCTableHead|}} | ||
{{NPCTableSeparator|Group 1 (10-20 km)}} | {{NPCTableSeparator|Group 1 (10-20 km)}} | ||
{{NPCTableRow|Elite Frigate|4|Mercenary Wingman|ewar = Web|point = yes}} | {{NPCTableRow|Elite Frigate|4|Mercenary Wingman|ewar= Web|point= yes}} | ||
{{NPCTableRow|Cruiser|4|Mercenary Commander}} | {{NPCTableRow|Cruiser|4|Mercenary Commander}} | ||
{{NPCTableRow|Battleship|1|Mercenary Overlord}} | {{NPCTableRow|Battleship|1|Mercenary Overlord}} | ||
{{NPCTableSeparator|Group 2 (55 km)}} | {{NPCTableSeparator|Group 2 (55 km)}} | ||
{{NPCTableRow|Drone|2|Spider Drone I |ewar = Web}} | {{NPCTableRow|Drone|2|Spider Drone I |ewar= Web}} | ||
{{NPCTableRow|Elite Frigate|3|Mercenary Wingman|ewar = Web|point = yes}} | {{NPCTableRow|Elite Frigate|3|Mercenary Wingman|ewar= Web|point= yes}} | ||
{{NPCTableRow|Cruiser|5|Mercenary Commander}} | {{NPCTableRow|Cruiser|5|Mercenary Commander}} | ||
{{NPCTableSeparator|Group 3 (55 km)}} | {{NPCTableSeparator|Group 3 (55 km)}} | ||
{{NPCTableRow|Drone|2|Spider Drone I |ewar = Web}} | {{NPCTableRow|Drone|2|Spider Drone I |ewar= Web}} | ||
{{NPCTableRow|Battleship|2|Mercenary Overlord/named}} | {{NPCTableRow|Battleship|2|Mercenary Overlord/named}} | ||
{{NPCTableSeparator|Group 4 (90 km)}} | {{NPCTableSeparator|Group 4 (90 km)}} | ||
{{NPCTableRow|Cruiser| | {{NPCTableRow|Cruiser|6|Mercenary Commander}} | ||
{{NPCTableRow|Battleship|1|Mercenary Overlord/named}} | {{NPCTableRow|Battleship|1|Mercenary Overlord/named}} | ||
|} | |} | ||
=== 3rd Pocket (Ex-Elite Secret Agent)=== | === 3rd Pocket (Ex-Elite Secret Agent) === | ||
Auto aggro from the Sentries | Auto aggro from the Sentries. Attacking any of the Sentries will aggro the lone cruiser. | ||
Blow up the cruiser and return to your agent. | Blow up the cruiser and return to your agent. | ||
The target cruiser is | The target cruiser is 77 km from warp-in. | ||
{{NPCTableHead|}} | {{NPCTableHead|}} | ||
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|} | |} | ||
==Mining== | {{NPCTableHead}} | ||
{{NPCTableRow|Structure|1|Road House|drop= T1 Loot}} | |||
|} | |||
== Mining == | |||
2nd Pocket has 4 Veldspar asteroids of 1,200 units each (56- 90km). | 2nd Pocket has 4 Veldspar asteroids of 1,200 units each (56- 90km). | ||
==Loot== | == Loot == | ||
Bounties: | Bounties: 6M ISK | ||
Loot: | |||
Salvage: | Loot: 9-18M ISK | ||
Salvage: 1M ISK | |||
{{Missionrelated}} | {{Missionrelated}} | ||
[[Category: | |||
[[Category:Security missions]] | |||