Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Intercept The Saboteurs (Blood Raiders): Difference between revisions

From EVE University Wiki
m Change links to https
ArinBot (talk | contribs)
m Bot: Automated text replacement (-Category:Mission reports + ); cosmetic changes
 
(2 intermediate revisions by 2 users not shown)
Line 1: Line 1:
{{hatnote|This article details the Level 4, Blood Raiders version of this mission. For other variants, see [[Intercept The Saboteurs|Intercept The Saboteurs (disambiguation)]].}}
{{NPCTableCSS}}{{MissionLinks}}
{{NPCTableCSS}}{{MissionLinks}}


{{Missiondetails
{{Missiondetails
|Level=4
|Level= 4
|Type=
|Type=
|Objective=
|Objective=
|Faction1=Blood Raiders
|Faction1= Blood Raiders
|DamageToDeal=
|DamageToDeal=
|DamageToResist=
|DamageToResist=
|WebPoint=Elite frigates
|WebPoint= Elite frigates
|ShipSizeLimit=
|ShipSizeLimit=
|Rewards=
|Rewards=
|Extra=
|Extra=
}}
}}
Video: [[https://www.youtube.com/watch?v=w-qAgQZquQs Paladin]]
Video: [https://www.youtube.com/watch?v=w-qAgQZquQs Paladin]


'''BLITZ:''' Works the same as [[Intercept The Saboteurs (Serpentis & Sansha's Nation)]]. Last ship in center group drops the viral agent.  
'''BLITZ:''' Works the same as [[Intercept The Saboteurs (Serpentis & Sansha's Nation)]]. Last ship in center group drops the viral agent.




Line 21: Line 22:
Killing one of the transporters incurs a 2.4% standing penalty
Killing one of the transporters incurs a 2.4% standing penalty


===Warpin===
=== Warpin ===


{{NPCTableHead|}}
{{NPCTableHead|}}
Line 28: Line 29:
|}
|}


===1st pocket===
=== 1st pocket ===


You warp in about 55km from the nearest group. Three groups, attacking the left or right will aggro the middle one as well.
You warp in about 55km from the nearest group. Three groups, attacking the left or right will aggro the middle one as well.


Upon warp-in attack the left group. That way scramblers from the right group won't aggro you if you run into trouble.  
Upon warp-in attack the left group. That way scramblers from the right group won't aggro you if you run into trouble.
Keep your distance above 35km and most of the ships won't be able to attack you. Get too close, and they'll suck your cap.
Keep your distance above 35km and most of the ships won't be able to attack you. Get too close, and they'll suck your cap.


Line 47: Line 48:


{{Missionrelated}}
{{Missionrelated}}
[[Category:Mission reports]]
 
[[Category:Security missions]]