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Buzz Kill: Difference between revisions

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Video: [[https://youtu.be/A-nEl4l1wYM Ishtar blitz]], [[https://youtu.be/cngQij0H3nI Cerberus]], [[https://www.youtube.com/watch?v=eDk-x2IPXJA Dominix]], [[https://youtu.be/Kt83qk2sow8 Gila] 2021-04-23]<br>
Video: [https://youtu.be/A-nEl4l1wYM Ishtar blitz], [https://youtu.be/cngQij0H3nI Cerberus], [https://youtu.be/g_jNL-VHW4E?t=6 Dominix], [https://youtu.be/Kt83qk2sow8 Gila] 2021-04-23]<br>


Single ungated pocket.
Single ungated pocket.
Important Note: All rats in this mission have 60%+ (often 70%+) lowest resistance (explosive) and resistance is same for shield and armor !


''' Tips:'''
''' Tips:'''
*Snipers can warp [fleet] at range. All groups and spawns will auto-aggro.
* Snipers can warp [fleet] at range. All groups and spawns will auto-aggro.
*Set your drones to passive to keep them from taking out trigger ships that could cause swarming, and watch them for frequent aggro.
* Set your drones to passive to keep them from taking out trigger ships that could cause swarming, and watch them for frequent aggro.
*The last Hostile killed of a ship class triggers the next spawn unless marked otherwise.
* The last Hostile killed of a ship class triggers the next spawn unless marked otherwise.
*Following the trigger sequence is advisable for a sniper too, since even the Battleships move in fast.
* Following the trigger sequence is advisable for a sniper too, since even the Battleships move in fast.
*The Frigate spawn may not show up.
* The Frigate spawn may not show up.
*Mission is flagged completed after you have killed the last Battleship.
* Mission is flagged completed after you have killed the last Battleship.
*As usual divert Drone aggro by pulling them in for a second. Remote Shield Booster is an option for Sentries.
* As usual divert Drone aggro by pulling them in for a second. Remote Shield Booster is an option for Sentries.
*The naming convention under the Overview for ''Type'' and ''Name'' are swapped. This results in ''Angel Destroyer'' being seen as the default name, instead of ''Gistior Seizer''.
* The naming convention under the Overview for ''Type'' and ''Name'' are swapped. This results in ''Angel Destroyer'' being seen as the default name, instead of ''Gistior Seizer''.


''' Optional Approach:'''  
''' Optional Approach:'''
* Use Micro Jump Drive as it's much easier to take everything out from a distance.
* Use Micro Jump Drive as it's much easier to take everything out from a distance.


'''Blitz:'''  
'''Blitz:'''
* Kill the initial group, ignore the elite frigates, and focus on the reinforcement wave (triggered by the frigate).  
* Kill the initial group, ignore the elite frigates, and focus on the reinforcement wave (triggered by the frigate).
* You may want to kill some or all of the elite cruisers and battlecruisers to reduce incoming damage.
* You may want to kill some or all of the elite cruisers and battlecruisers to reduce incoming damage.
* Kill the disruptor frigates and all the battleships, done.
* Kill the disruptor frigates and all the battleships, done.
Spawn triggers need to be verified and confirmed.


{{NPCTableHead|Initial defenders (25 km)}}
{{NPCTableHead|Initial defenders (25 km)}}
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{{NPCTableHead|Wave 1 (5-50 km)}}
{{NPCTableHead|Wave 1 (5-50 km)}}
{{NPCTableRow|Frigate|1|Angel Frigate|ewar = Web| trigger = Triggers frigate wave}}
{{NPCTableRow|Elite Frigate|1|Angel Frigate|point = yes|ewar = Web| trigger = Triggers frigate wave}}
{{NPCTableRow|Elite Frigate|4|Angel Assault Frigate|ewar = TP| trigger = Triggers backup wave}}
{{NPCTableRow|Elite Frigate|4|Angel Assault Frigate|ewar = TP| trigger = Triggers backup wave}}
|}
|}
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{{NPCTableHead|Backup wave (10 km)}}
{{NPCTableHead|Backup wave (10 km)}}
{{NPCTableRow|Elite Frigate|3|Angel Assault Frigate|trigger = Triggers assault frigate wave 1}}
{{NPCTableRow|Elite Frigate|3|Angel Assault Frigate|trigger = Triggers assault frigate wave 1}}
{{NPCTableRow|Elite Cruiser|2|Angel Assault Cruiser}}
{{NPCTableRow|Elite Cruiser|2|Angel Cruiser}}
|}
|}


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{{NPCTableHead|Frigate wave (45 km)}}
{{NPCTableHead|Frigate wave (45 km)}}
{{NPCTableRow|Frigate|3|Angel Frigate|trigger = Triggers assault cruiser wave}}
{{NPCTableRow|Elite Frigate|3|Angel Frigate|trigger = Triggers assault cruiser wave}}
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Confirm trigger accuracy?? 12/5/2025 destroying elite cruisers triggered destroyer wave.
{{NPCTableHead|Battlecruiser wave (15 km)}}
{{NPCTableHead|Battlecruiser wave (15 km)}}
{{NPCTableRow|Elite Cruiser|4|Angel Assault Cruiser}}
{{NPCTableRow|Elite Cruiser|4|Angel Assault Cruiser}}
{{NPCTableRow|Battlecruiser|5|Angel Battlecruiser|trigger = Triggers destroyer wave}}
{{NPCTableRow|Battlecruiser|5|Angel Battlecruiser|trigger = Triggers destroyer wave}}
|}
|}
(trigger not verified; others report trigger being the last cruiser)


{{NPCTableHead|Destroyer wave (80 km)}}
{{NPCTableHead|Destroyer wave (80 km)}}
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==Loot, Salvage and Bounty==
== Loot, Salvage and Bounty ==
Loot: 1-5 mil<br>
Loot: 1-14 million<br>
Note: Loot for this mission is highly luck dependent. You can get several Clutch Restrained/ Pitfall Compact Warp Field Disruption Generators, worth around 2.7-2.8 million each. On one run I got 4 of these in total and ended up with 13.9 million isk in loot as a result.<br>
Salvage: 1.4 mil<br>
Salvage: 1.4 mil<br>
Bounty: 10 mil<br>
Bounty: 10 mil<br>


{{Missionrelated}}
{{Missionrelated}}
[[Category:Mission reports]]
 
[[Category:Security missions]]