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User:Evon R'al/Sandbox template: Difference between revisions

From EVE University Wiki
m Working on template {{Missiondetails}}.
m Coding and testing
 
Line 1: Line 1:
<includeonly>{{#if:{{{Name|}}}|{{{!}}style="margin-left:1em;text-align:left"
<includeonly>{{#css:
{{!}}'''{{{Name}}}'''
 
{{!}}}|}}<table style="width:125px;border-spacing:0px 2px;margin-left:1em;border:1px solid #606060; width:880px">{{#if:{{{Level|}}}
div.ShipBoxLarge
|<tr><td style="width:125px;background:#191616;padding:0px 1em">Level</td><td style="padding:2px 0 2px 5px;">{{{Level}}}</td></tr> |}}{{#if:{{{Type|}}}
{
|<tr><td style="width:125px;background:#191616;padding:0px 1em">Type</td><td style="padding:2px 0 2px 5px;">{{{Type}}}</td></tr> |}}{{#if:{{{Objective|}}}
  float: left;
|<tr><td style="width:125px;background:#191616;padding:0px 1em">Objective</td><td style="padding:2px 0 2px 5px;">{{{Objective}}}</td></tr>|}}{{#if:{{{Faction|}}}
  clear: both;
|<tr><td style="width:125px;background:#191616;padding:0px 1em">Faction</td><td style="padding:2px 0 2px 5px;">{{{Faction}}}</td></tr>|{{#if: {{{Faction1|}}}
  width: 100%;
|<tr><td style="background:#191616;padding:0px 1em">{{#if:{{{Faction2|}}}| Factions | Faction }}</td><td style="padding:2px 0 2px 5px;"><span style="width:155px;display:inline-block">{{{Faction1}}}</span>{{#if: {{{Faction2|}}} |<span style="width:155px;display:inline-block">{{{Faction2}}}</span>|}}{{#if: {{{Faction3|}}} |<span style="width:155px;display:inline-block">{{{Faction3}}}</span>|}}{{#if: {{{Faction4|}}} |<span style="width:155px;display:inline-block">{{{Faction4}}}</span>|}} </td></tr> |}} }}{{#if:{{{DamageToDeal|}}}
}
|<tr><td style="width:125px;background:#191616;padding:0px 1em">Best damage to deal</td><td style="padding:2px 0 2px 5px;">{{{DamageToDeal}}}</td></tr> |{{#if: {{{Faction1|}}} | <tr><td style="background:#191616;padding:0px 1em">Best damage to deal</td><td style="padding:2px 0 2px 5px;"><span style="width:155px;display:inline-block">{{#if:{{{DamageToDeal1|}}}|{{{DamageToDeal1}}}|{{#switch: {{{Faction1}}}
 
  | Serpentis = {{Damagetype|Kin|Th}}
.ShipBoxLarge .ship-info
| Angel
{
| Angel Cartel = {{Damagetype|Ex|Kin}}
  background-color: #1D1C23;
| Syndicate
  border-bottom: 1px solid #525751;
  | The Syndicate = {{Damagetype|Kin|Th}}
  border-left: 1px solid black;
| Guristas pirates
  border-right: 1px solid black;
  | Guristas = {{Damagetype|Kin|Th}}
  border-top: 1px solid #525751;
| Sansha
  float: left;
  | Sansha's Nation = {{Damagetype|Em|Th}}
  margin-bottom: 10px;
| Blood Raider Covenant
  /*width: 800px;*/
  | Blood Raiders = {{Damagetype|Em|Th}}
}
| Mordu's
 
  | Mordu's Legion = {{Damagetype|Kin|Em}}
.ShipBoxLarge table
| EOM
{
  | Equilibrium of Mankind = {{Damagetype|Kin}}
  border-spacing: 0;
  | CONCORD = {{Damagetype|Kin|Th}}
  margin: 0;
| Amarr Empire
}
| Amarr = {{Damagetype|Em|Th}}
 
  | Ammatar = {{Damagetype|Em|Th}}
.ShipBoxLarge table td
| Minmatar Republic
{
| Thukker Tribe
  padding: 0;
| Minmatar = {{Damagetype|Ex|Kin}}
}
| Gallente Federation
 
  | Gallente = {{Damagetype|Kin|Th}}
.ShipBoxLarge .title
| Caldari State
{
| Caldari = {{Damagetype|Kin|Th}}
  border-bottom: 1px solid #525751;
| Khanid Kingdom
  color: #CCCCCC;
  | Khanid = {{Damagetype|Em|Th}}
  font-family: trebuchet MS;
| Mercenaries = {{Damagetype|Kin|Th}}
  font-size: 12px;
| Rogue Drones = {{Damagetype|Em|Th}}
  font-weight: bold;
| Damage to deal not defined for faction 1
  height: 22px;
}}}}</span>{{#if: {{{Faction2|}}} | <span style="width:155px;display:inline-block">{{#if:{{{DamageToDeal2|}}}|{{{DamageToDeal2}}}|{{#switch: {{{Faction2}}}
  line-height: 20px;
| Serpentis = {{Damagetype|Kin|Th}}
  padding: 0 10px;
| Angel
  text-align: left;
| Angel Cartel = {{Damagetype|Ex|Kin}}
  text-transform: uppercase;
| Syndicate
}
  | The Syndicate = {{Damagetype|Kin|Th}}
 
| Guristas pirates
.ShipBoxLarge .titlename a
  | Guristas = {{Damagetype|Kin|Th}}
{
| Sansha
  float: left;
  | Sansha's Nation = {{Damagetype|Em|Th}}
  font-size: 180%;
| Blood Raider Covenant
  height: 30px;
  | Blood Raiders = {{Damagetype|Em|Th}}
  line-height: 30px;
| Mordu's
  padding-left: 5px;
| Mordu's Legion = {{Damagetype|Kin|Em}}
}
| EOM
 
| Equilibrium of Mankind = {{Damagetype|Kin}}
.ShipBoxLarge .titlename a:hover
  | CONCORD = {{Damagetype|Kin|Th}}
{
| Amarr Empire
  text-decoration: none;  
  | Amarr = {{Damagetype|Em|Th}}
}
| Ammatar = {{Damagetype|Em|Th}}
 
| Minmatar Republic
.ShipBoxLarge .ship-border-box
| Thukker Tribe
{
  | Minmatar = {{Damagetype|Ex|Kin}}
  background-color: #110809;
| Gallente Federation
  border: 1px solid #878984;
  | Gallente = {{Damagetype|Kin|Th}}
}
| Caldari State
 
  | Caldari = {{Damagetype|Kin|Th}}
.ShipBoxLarge .ship-border-box p
| Khanid Kingdom
{
| Khanid = {{Damagetype|Em|Th}}
  color: #FFFFFF;
| Mercenaries = {{Damagetype|Kin|Th}}
  font-size: 90%;
  | Rogue Drones = {{Damagetype|Em|Th}}
  margin: 0;
| Damage to deal not defined for faction 2
  padding: 5px;
}}}}</span>|}}{{#if: {{{Faction3|}}} |<span style="width:155px;display:inline-block">{{#if:{{{DamageToDeal3|}}}|{{{DamageToDeal3}}}|{{#switch: {{{Faction3}}}
  text-align: left;
| Serpentis = {{Damagetype|Kin|Th}}
}
| Angel
 
| Angel Cartel = {{Damagetype|Ex|Kin}}
.ShipBoxLarge .label
| Syndicate
{
| The Syndicate = {{Damagetype|Kin|Th}}
  background-color:#0e1618;
| Guristas pirates
  border-bottom: 1px solid #4C4646;
| Guristas = {{Damagetype|Kin|Th}}
  border-top: 1px solid #4C4646;
| Sansha
  font-family: Trebuchet MS;
| Sansha's Nation = {{Damagetype|Em|Th}}
  font-size: 10px;
| Blood Raider Covenant
  height: 14px;
| Blood Raiders = {{Damagetype|Em|Th}}
  line-height: 14px;
| Mordu's
  padding: 2px 5px;
| Mordu's Legion = {{Damagetype|Kin|Em}}
  color: var(--color-inverted-fixed);
| EOM
}
| Equilibrium of Mankind = {{Damagetype|Kin}}
 
| CONCORD = {{Damagetype|Kin|Th}}
.ShipBoxLarge .box-resist
| Amarr Empire
{  
| Amarr = {{Damagetype|Em|Th}}
  height: 15px;
| Ammatar = {{Damagetype|Em|Th}}
  line-height: 15px;
| Minmatar Republic
  width: 50px;  
| Thukker Tribe
}
| Minmatar = {{Damagetype|Ex|Kin}}
 
| Gallente Federation
.ShipBoxLarge .bgr-em  { background-color: #121923; }
| Gallente = {{Damagetype|Kin|Th}}
.ShipBoxLarge .bgr-thr { background-color: #290b0b; }
| Caldari State
.ShipBoxLarge .bgr-kin { background-color: #292021; }
| Caldari = {{Damagetype|Kin|Th}}
.ShipBoxLarge .bgr-exp { background-color: #2b190b; }
| Khanid Kingdom
.ShipBoxLarge .val-em  { background-color: #1c5d85; }
| Khanid = {{Damagetype|Em|Th}}
.ShipBoxLarge .val-thr { background-color: #8d1717; }
| Mercenaries = {{Damagetype|Kin|Th}}
.ShipBoxLarge .val-kin { background-color: #757575; }
| Rogue Drones = {{Damagetype|Em|Th}}
.ShipBoxLarge .val-exp { background-color: #875f1a; }
| Damage to deal not defined for faction 3
 
}}}}</span>|}}{{#if: {{{Faction4|}}} |<span style="width:155px;display:inline-block">{{#if:{{{DamageToDeal4|}}}|{{{DamageToDeal4}}}|{{#switch: {{{Faction4}}}
.ShipBoxLarge .box-resist .resist-value .value-text
| Serpentis = {{Damagetype|Kin|Th}}
{
| Angel
  font-weight: bold;
| Angel Cartel = {{Damagetype|Ex|Kin}}
  text-align: center;
| Syndicate
  width: 50px;
| The Syndicate = {{Damagetype|Kin|Th}}
}
| Guristas pirates
 
| Guristas = {{Damagetype|Kin|Th}}
.ShipBoxLarge .attributes
| Sansha
{
| Sansha's Nation = {{Damagetype|Em|Th}}
  border: none;
| Blood Raider Covenant
  padding: 3px;
| Blood Raiders = {{Damagetype|Em|Th}}
}
| Mordu's
 
| Mordu's Legion = {{Damagetype|Kin|Em}}
.ShipBoxLarge .attributes .att-line
| EOM
{
| Equilibrium of Mankind = {{Damagetype|Kin}}
  background-color: #110809;
| CONCORD = {{Damagetype|Kin|Th}}
  font-family: trebuchet MS;
| Amarr Empire
  font-size: 11px;
| Amarr = {{Damagetype|Em|Th}}
  height: 20px;
| Ammatar = {{Damagetype|Em|Th}}
  line-height: 20px;
| Minmatar Republic
  margin-bottom: 2px;
| Thukker Tribe
}
| Minmatar = {{Damagetype|Ex|Kin}}
 
| Gallente Federation
.ShipBoxLarge .attributes .att-item
| Gallente = {{Damagetype|Kin|Th}}
  {
| Caldari State
  border-right: 2px solid #191E18;
| Caldari = {{Damagetype|Kin|Th}}
  display: inline-block;
| Khanid Kingdom
  padding: 0 5px;
| Khanid = {{Damagetype|Em|Th}}
  }
| Mercenaries = {{Damagetype|Kin|Th}}
 
| Rogue Drones = {{Damagetype|Em|Th}}
.ShipBoxLarge .attributes .att-img
| Damage to deal not defined for faction 4
  {
}}}}</span>|}}{{#if:{{{Faction1|}}}| </td></tr> |}} |}} }}{{#if:{{{DamageToResist|}}}
  display: inline-block;
| <tr><td style="background:#191616;padding:0px 1em">Damage to resist</td><td style="padding:2px 0 2px 5px;">{{{DamageToResist}}}</td></tr> |{{#if: {{{Faction1|}}} | <tr><td style="background:#191616;padding:0px 1em">Damage to resist</td><td style="padding:2px 0 2px 5px;"><span style="width:155px;display:inline-block">{{#if:{{{DamageToResist1|}}}|{{{DamageToResist1}}}|{{#switch: {{{Faction1}}}
  margin-right: 2px;
| Serpentis = {{Damagetype|Th|Kin}}
  }
| Angel
 
| Angel Cartel = {{Damagetype|Ex|Kin}}
.ShipBoxLarge .attributes .res-boxes .att-img
| Syndicate
  {
| The Syndicate = {{Damagetype|Kin|Th}}
  margin-right: 0;
| Guristas pirates
  }
| Guristas = {{Damagetype|Kin|Th}}
 
| Sansha
.ShipBoxLarge .attributes .att-label
| Sansha's Nation = {{Damagetype|Em|Th}}
  {
| Blood Raider Covenant
  color: #9E9E9E;
| Blood Raiders = {{Damagetype|Em|Th}}
  display: inline-block;
| Mordu's
  }
| Mordu's Legion = {{Damagetype|Kin|th}}{{icon|small info|16|Battleships deal almost purely kinetic damage. Smaller things deal both kinetic and thermal}}
 
| EOM
.ShipBoxLarge .attributes .att-value
| Equilibrium of Mankind = {{Damagetype|Kin|Th}}
  {
| CONCORD = {{Damagetype|Omni}}
  color: #FFFFFF;
| Amarr Empire
  display: inline-block;
| Amarr = {{Damagetype|Em|Th}}
  margin-right: 2px;
| Ammatar = {{Damagetype|Em|Th}}
  text-align: right;
| Minmatar Republic
  width: 10px;
| Thukker Tribe
  }
| Minmatar = {{Damagetype|Ex|Kin}}
 
| Gallente Federation
.ShipBoxLarge p.ship-desc,
| Gallente = {{Damagetype|Kin|Th}}
.ShipBoxLarge .ship-desc
| Caldari State
  {
| Caldari = {{Damagetype|Kin|Th}}
  font-family: arial;
| Khanid Kingdom
  font-size: 11px;
| Khanid = {{Damagetype|Th|Em}}
  line-height: 120%;
| Mercenaries = {{Damagetype|Kin|Th}}
  padding: 5px 5px 0;
| Rogue Drones = {{Damagetype|Ex|Kin|Th}}
  text-align: justify;
| Damage to resist not defined for faction 1
  color: var(--color-inverted-fixed);
}}}}</span>{{#if: {{{Faction2|}}} |<span style="width:155px;display:inline-block">{{#if:{{{DamageToResist2|}}}|{{{DamageToResist2}}}|{{#switch: {{{Faction2}}}
}
| Serpentis = {{Damagetype|Th|Kin}}
 
| Angel
.ShipBoxLarge .ship-variants
| Angel Cartel = {{Damagetype|Ex|Kin}}
{
| Syndicate
  border-top: 1px solid #323931;
| The Syndicate = {{Damagetype|Kin|Th}}
  font-family: trebuchet MS;
| Guristas pirates
  font-size: 11px;
| Guristas = {{Damagetype|Kin|Th}}
  height: 20px;
| Sansha
  line-height: 20px;
| Sansha's Nation = {{Damagetype|Em|Th}}
  margin: 0 5px 5px;
| Blood Raider Covenant
  }
| Blood Raiders = {{Damagetype|Em|Th}}
 
| Mordu's
.ShipBoxLarge .techcorner
| Mordu's Legion = {{Damagetype|Kin|th}}{{icon|small info|16|Battleships deal almost purely kinetic damage. Smaller things deal both kinetic and thermal}}
  {
| EOM
  width: 64px;
| Equilibrium of Mankind = {{Damagetype|Kin|Th}}
  height: 64px;
| CONCORD = {{Damagetype|Omni}}
  position: absolute;
| Amarr Empire
  top: 0px;
| Amarr = {{Damagetype|Em|Th}}
  left: 0px;
| Ammatar = {{Damagetype|Em|Th}}
  margin-left: 1px;
| Minmatar Republic
  margin-top: 1px;
| Thukker Tribe
  }
| Minmatar = {{Damagetype|Ex|Kin}}
 
| Gallente Federation
.ShipBoxLarge .box-discussion
| Gallente = {{Damagetype|Kin|Th}}
  {
| Caldari State
  margin-left: -6px;
| Caldari = {{Damagetype|Kin|Th}}
  margin-right: -6px;
| Khanid Kingdom
  margin-top: 5px;
| Khanid = {{Damagetype|Th|Em}}
  border-color: #393734 black;
  | Mercenaries = {{Damagetype|Kin|Th}}
  border-style: solid;
| Rogue Drones = {{Damagetype|Ex|Kin|Th}}
  border-width: 1px;
| Damage to resist not defined for faction 2
  padding: 5px;
}}}}</span>|}}{{#if: {{{Faction3|}}} |<span style="width:155px;display:inline-block">{{#if:{{{DamageToResist3|}}}|{{{DamageToResist3}}}|{{#switch: {{{Faction3}}}
  background-color: #1A1A1A;
| Serpentis = {{Damagetype|Th|Kin}}
  }
| Angel
 
| Angel Cartel = {{Damagetype|Ex|Kin}}
.ShipBoxLarge .box-discussion .discussion-bgr
| Syndicate
  {
| The Syndicate = {{Damagetype|Kin|Th}}
  color: #4C4C4C;
| Guristas pirates
  font-family: trebuchet MS;
| Guristas = {{Damagetype|Kin|Th}}
  font-size: 90%;
| Sansha
  }
| Sansha's Nation = {{Damagetype|Em|Th}}
 
| Blood Raider Covenant
.ShipBoxLarge .box-discussion .linkname
| Blood Raiders = {{Damagetype|Em|Th}}
  {
| Mordu's
  font-size: 11px;
| Mordu's Legion = {{Damagetype|Kin|th}}{{icon|small info|16|Battleships deal almost purely kinetic damage. Smaller things deal both kinetic and thermal}}
  line-height: 120%;
| EOM
  padding: 0 5px;
| Equilibrium of Mankind = {{Damagetype|Kin|Th}}
  }
| CONCORD = {{Damagetype|Omni}}
 
| Amarr Empire
}}<!-- Content -->
| Amarr = {{Damagetype|Em|Th}}
<div ShipBoxLarge class='ShipBoxLarge'>
| Ammatar = {{Damagetype|Em|Th}}
 
| Minmatar Republic
  <div class='ship-info'>
| Thukker Tribe
<!-- Title -->
| Minmatar = {{Damagetype|Ex|Kin}}
    <div class='title'><span style='font-size: 16px;'>&equiv;</span> {{#if: {{{class|}}} |{{{class}}} |SHIP}}: INFORMATION</div>
| Gallente Federation
<!-- Title (Ship name) -->
| Gallente = {{Damagetype|Kin|Th}}
    <div class='titlename' style='height: 1em;'>[[{{{shipname|}}}]]</div>
| Caldari State
 
| Caldari = {{Damagetype|Kin|Th}}
<!-- Content -->
| Khanid Kingdom
  <div content style="clear: left; display: flex; flex-wrap: wrap">
| Khanid = {{Damagetype|Th|Em}}
 
| Mercenaries = {{Damagetype|Kin|Th}}
<!-- ship image -->
| Rogue Drones = {{Damagetype|Ex|Kin|Th}}
    <div content-left style="padding: 5px;">
| Damage to resist not defined for faction 3
    <div class='ship-img' style='border: 1px solid #323931; position: relative;'>{{#ifexist: File:{{{shipimg}}}
}}}}</span>|}}{{#if: {{{Faction4|}}} |<span style="width:155px;display:inline-block">{{#if:{{{DamageToResist4|}}}|{{{DamageToResist4}}}|{{#switch: {{{Faction4}}}
                | [[Image:{{{shipimg}}}|256x256px|{{{shipname|}}}]]
| Serpentis = {{Damagetype|Th|Kin}}
                | {{#if: {{{shipid|}}}
| Angel
                  | {{Imageserver|types|{{{shipid}}}|render|size=256}}
| Angel Cartel = {{Damagetype|Ex|Kin}}
                  | [[Image:no-image.png|256x256px|{{#if: {{{shipname|}}} | {{{shipname}}} | Unknown Ship }} ]]
| Syndicate
                  }}
| The Syndicate = {{Damagetype|Kin|Th}}
              }}
| Guristas pirates
            {{#if: {{{tech|}}} |<div class="techcorner">[[Image:CornerT{{{tech}}}h.png|link=]]</div> }}
| Guristas = {{Damagetype|Kin|Th}}
    </div ship-img>
| Sansha
 
| Sansha's Nation = {{Damagetype|Em|Th}}
<!-- Wiki links -->
| Blood Raider Covenant
          <div class='box-discussion'>
| Blood Raiders = {{Damagetype|Em|Th}}
            <div class='discussion-bgr'>RELATED UNI-WIKI REFERENCES</div>
| Mordu's
            <div class='linkname'>[[Ships|EVE Online Ships Overview]]<br>{{{wikireferences|}}}</div>
| Mordu's Legion = {{Damagetype|Kin|th}}{{icon|small info|16|Battleships deal almost purely kinetic damage. Smaller things deal both kinetic and thermal}}
          </div box-discussion>
| EOM
 
| Equilibrium of Mankind = {{Damagetype|Kin|Th}}
<!--* External links *-->
| CONCORD = {{Damagetype|Omni}}
    <div class='box-discussion'>
| Amarr Empire
      <div class='discussion-bgr'>EXTERNAL LINKS</div>
| Amarr = {{Damagetype|Em|Th}}
      <div class='linkname'>{{#if: {{{shipid|}}}
| Ammatar = {{Damagetype|Em|Th}}
                | [https://zkillboard.com/ship/{{{shipid}}}/ {{{shipname|}}} on zKillboard]{{#switch: {{lc: {{{class}}} }}
| Minmatar Republic
                  | shuttle=
| Thukker Tribe
                  | #default= <br>[https://www.eveworkbench.com/fitting/{{{shipid}}} {{{shipname|}}} on EVE Workbench]
| Minmatar = {{Damagetype|Ex|Kin}}
                  }} <br>[https://janice.e-351.com/i/{{{shipid}}}/ {{{shipname|}}} on Janice]<br>[https://everef.net/type/{{{shipid}}} {{{shipname|}}} on EVE Ref]
| Gallente Federation
              }}<br>{{{externallinks|}}}
| Gallente = {{Damagetype|Kin|Th}}
      </div linkname>
| Caldari State
    </div box-discussion>
| Caldari = {{Damagetype|Kin|Th}}
  </div content-left>
| Khanid Kingdom
 
| Khanid = {{Damagetype|Th|Em}}
  <div content-right style="border-left: 1px solid #333333; max-width: 32em;">
| Mercenaries = {{Damagetype|Kin|Th}}
 
| Rogue Drones = {{Damagetype|Ex|Kin|Th}}
<!-- Ship attributes wip old -->
| Damage to resist not defined for faction 4
    <table class='attributes' style='margin-bottom: 5px; width: 100%; display: none;'>
}}}}</span>|}}{{#if:{{{Faction1|}}}| </td></tr> |}}  |}} }}{{#if:{{{WebPoint|}}}
      <tr>
| <tr><td style="background:#191616;padding:0px 1em">Warp disruption</td><td style="padding:2px 0 2px 5px;">{{{WebPoint}}}</td></tr> |}}{{#if:{{{EWAR|}}}
        <td>
| <tr><td style="background:#191616;padding:0px 1em">EWAR</td><td style="padding:2px 0 2px 5px;">{{{EWAR}}}</td></tr> |}}{{#if:{{{ShipSizeLimit|}}}
          <div style='border: 1px solid #323931; background-color: #191E18;'>
| <tr><td style="background:#191616;padding:0px 1em">Ship size limit</td><td style="padding:2px 0 2px 5px;">{{{ShipSizeLimit}}}</td></tr> |}}{{#if:{{{ShipSuggestion|}}}
 
| <tr><td style="background:#191616;padding:0px 1em">Ship suggestion</td><td style="padding:2px 0 2px 5px;">{{{ShipSuggestion}}}</td></tr> |}}{{#if:{{{Rewards|}}}
<!-- Fittings -->
| <tr><td style="background:#191616;padding:0px 1em">Rewards</td><td style="padding:2px 0 2px 5px;">{{{Rewards}}}</td></tr> |}}{{#if:{{{StandingLoss|}}}
            <div class='att-line'>
| <tr><td style="width:125px;background:#191616;padding:0px 1em">Standing loss</td><td style="padding:2px 0 2px 5px;">{{{StandingLoss}}}</td></tr> |}}{{#if:{{{Extra|}}}
              <div class='att-item' style='width: 8.4em; text-align: right;'>
| <tr><td style="width:125px;background:#191616;padding:0px 1em">Extra</td><td style="padding:2px 0 2px 5px;">{{{Extra}}}</td></tr> |}}
                <div class='att-label'>fittings</div>
</table></includeonly><noinclude>
              </div>
{{documentation}}
              <div class='att-item' style='border-right: none;'>
</noinclude>
                <div class='att-value'>{{#if: {{{highs|}}}|{{{highs}}}|0}}</div>
                <div class='att-img'>[[Image:icon_hi_slot.png|20px|high slots]]</div>
                <div class='att-label' style='color: #9A7535;'>highs</div>
              </div>
              <div class='att-item' style='border-right: none;'>
                <div class='att-value'>{{#if: {{{launchers|}}}|{{{launchers}}}|0}}</div>
                <div class='att-img'>[[Image:icon_launcher_hp.png|20px|launcher hardpoints]]</div>
                <div class='att-label'>launchers</div>
                </div>
              <div class='att-item'>
                <div class='att-value'>{{#if: {{{turrets|}}}|{{{turrets}}}|0}}</div>
                <div class='att-img'>[[Image:icon_turret_hp.png|20px|turret hardpoints]]</div>
                <div class='att-label'>turrets</div>
              </div>
              <div class='att-item'>
                <div class='att-value'>{{#if: {{{mediums|}}}|{{{mediums}}}|0}}</div>
                <div class='att-img'>[[Image:icon_mid_slot.png|20px|middle slots]]</div>
                <div class='att-label' style='color: #9A7535;'>mediums</div>
              </div>
              <div class='att-item' style='border-right: none;>
                <div class='att-value'>{{#if: {{{lows|}}}|{{{lows}}}|0}}</div>
                <div class='att-img'>[[Image:icon_low_slot.png|20px|low slots]]</div>
                <div class='att-label' style='color: #9A7535;'>lows</div>
              </div>                   
            </div>
 
<!-- Drones & cargo -->
            <div class='att-line'>
              <div class='att-item' style='width: 8.4em; text-align: right;'>
                <div class='att-label'>{{#if: {{{fighterbay|}}} | fighters |drones }} & cargo</div>
              </div>
{{#if: {{{fighterbay|}}}
  |           <div class='att-item'>
                <div class='att-value' style='width: 60px;'>{{{fighterbay}}}</div>
                <div class='att-img'>[[Image:icon_drone_capacity.png|20px|fighter capacity]]</div>
                <div class='att-label'>fighters</div>
              </div>
              <div class='att-item'>
                <div class='att-value' style='width: 20px;'>{{{fightertubes|}}}</div>
                <div class='att-img'>[[Image:icon_drone_bandwith.png|20px|fighter squad tubes]]</div>
                <div class='att-label'>squad tubes</div>
              </div>
  | {{#if: {{{dronebay|}}}
      |       <div class='att-item'>
                <div class='att-value' style='width: 40px;'>{{{dronebay|}}}</div>
                <div class='att-img'>[[Image:icon_drone_capacity.png|20px|drone capacity]]</div>
                <div class='att-label'>drones</div>
              </div>
              <div class='att-item'>
                <div class='att-value' style='width: 80px;'>{{{bandwidth|}}}</div>
                <div class='att-img'>[[Image:icon_drone_bandwith.png|20px|drone bandwidth]]</div>
                <div class='att-label'>b/w</div>
              </div>
      |       <div class='att-item'>
                <div class='att-label' style="width: 160px; text-align: center; color: #9A7535;">No drone bay</div>
              </div>
    }}
  }}
 
              <div class='att-item' style='border-right: none;'>
                <div class='att-value' style='width: 70px;'>{{#if: {{{cargohold|}}}|{{{cargohold}}}|0{{m3}} }}</div>
                <div class='att-img'>[[Image:Icon_capacity.png|20px|cargo capacity]]</div>
                <div class='att-label'>cargo</div>
              </div>
            </div>
 
<!-- Defense old -->
            <div class='att-line res-boxes' style='position: relative;'>
              <div class='att-item' style='width: 8.4em; height: 40px; position: absolute; left: 0; background-color: #110809; text-align: right;'>
                <div class='att-label' style='line-height: 40px;'>defense</div>
              </div>
 
              <div class='att-item' style='width: 87px; margin-left: 95px; text-align: right;'>
                <div class='att-value' style='width: auto'>{{#if: {{{shieldhp|}}}|{{{shieldhp}}}|0 HP}}</div>
                <div class='att-img'>[[Image:icon_shield.png|20px|shields]]</div>
              </div>
 
              <div class='att-item' style='border-right: none;'>
 
                <div class='att-img'>[[Image:icon_resist_em.png|20px|shield electromagnetic resistance]]</div>
                <div style='display: inline-block;'>
                  <div class='box-resist bgr-em'>
                    <div class='resist-value val-em' style='width: {{#expr: {{#if: {{{shieldem|}}}|{{{shieldem}}}|0}}/2 round 0}}px;'>
                      <div class='value-text'> {{#if: {{{shieldem|}}}|{{{shieldem}}}|0}}</div>
                    </div>
                  </div>
                </div>
 
                <div class='att-img'>[[Image:icon_resist_therm.png|20px|shield thermal resistance]]</div>
                  <div style='display: inline-block;'>
                    <div class='box-resist bgr-thr'>
                    <div class='resist-value val-thr' style='width: {{#expr: {{#if: {{{shieldtherm|}}}|{{{shieldtherm}}}|0}}/2 round 0}}px;'>
                      <div class='value-text'>{{#if: {{{shieldtherm|}}}|{{{shieldtherm}}}|0}}</div>
                    </div>
                  </div>
                </div>
 
                <div class='att-img'>[[Image:icon_resist_kin.png|20px|shield kinetic resistance]]</div>
                <div style='display: inline-block;'>
                  <div class='box-resist bgr-kin'>
                    <div class='resist-value val-kin' style='width: {{#expr: {{#if: {{{shieldkin|}}}|{{{shieldkin}}}|0}}/2 round 0}}px;'>
                      <div class='value-text'>{{#if: {{{shieldkin|}}}|{{{shieldkin}}}|0}}</div>
                    </div>
                  </div>
                </div>
 
                <div class='att-img'>[[Image:icon_resist_exp.png|20px|shield explosive resistance]]</div>
                <div style='display: inline-block;'>
                  <div class='box-resist bgr-exp'>
                    <div class='resist-value val-exp' style='width: {{#expr: {{#if: {{{shieldexp|}}}|{{{shieldexp}}}|0}}/2 round 0}}px;'>
                        <div class='value-text'>{{#if: {{{shieldexp|}}}|{{{shieldexp}}}|0}}</div>
                      </div>
                  </div>
                </div>
 
              </div>
            </div>
 
            <div class='att-line res-boxes'>
              <div class='att-item' style='width: 87px; margin-left: 95px;; text-align: right;'>
                <div class='att-value' style='width: auto'>{{#if: {{{armorhp|}}} |{{{armorhp}}} |0 HP}}</div>
                <div class='att-img'>[[Image:icon_armor.png|20px|armor]]</div>
              </div>
 
              <div class='att-item' style='border-right: none;'>
 
                <div class='att-img'>[[Image:icon_resist_em.png|20px|armor electromagnetic resistance]]</div>
                <div style='display: inline-block;'>
                  <div class='box-resist bgr-em'> <div class='resist-value val-em' style='width: {{#expr: {{#if:{{{armorem|}}}|{{{armorem}}}|0}}/2 round 0}}px;'>
                    <div class='value-text'>{{#if:{{{armorem|}}}|{{{armorem}}}|0}}</div>
                  </div>
                </div>
              </div>
 
              <div class='att-img'>[[Image:icon_resist_therm.png|20px|armor thermal resistance]]</div>
              <div style='display: inline-block;'>
                <div class='box-resist bgr-thr'>
                  <div class='resist-value val-thr' style='width:{{#expr: {{#if:{{{armortherm|}}}|{{{armortherm}}}|0}}/2 round 0}}px;'>
                    <div class='value-text'>{{#if: {{{armortherm|}}}|{{{armortherm}}}|0}}</div>
                  </div>
                </div>
              </div>
 
              <div class='att-img'>[[Image:icon_resist_kin.png|20px|armor kinetic resistance]]</div>
              <div style='display: inline-block;'>
                <div class='box-resist bgr-kin'>
                    <div class='resist-value val-kin' style='width: {{#expr: {{#if: {{{armorkin|}}}|{{{armorkin}}}|0}}/2 round 0}}px;'>
                    <div class='value-text'>{{#if: {{{armorkin|}}}|{{{armorkin}}}|0}}</div>
                  </div>
                </div>
              </div>
 
              <div class='att-img'>[[Image:icon_resist_exp.png|20px|armor explosive resistance]]</div>
              <div style='display: inline-block;'>
                <div class='box-resist bgr-exp'>
                  <div class='resist-value val-exp' style='width:{{#expr: {{#if: {{{armorexp|}}}|{{{armorexp}}}|0}}/2 round 0}}px;'>
                    <div class='value-text'>{{#if: {{{armorexp|}}}|{{{armorexp}}}|0}}</div>
                  </div>
                </div>
              </div>
 
            </div>
          </div>
 
<!-- Target & nav -->
            <div class='att-line'>
              <div class='att-item' style='width: 8.4em; text-align: right;'>
                <div class='att-label'>target & nav</div>
              </div>
              <div class='att-item'>
                <div class='att-value'style='min-width: 40px; width: auto;'>{{#if: {{{targetrange|}}}|{{{targetrange}}}|0 km}}</div>
                <div class='att-img'>[[Image:icon_target_range.png|20px|max. targeting range]]</div>
                <div class='att-label'>tgt. range</div>
              </div>
              <div class='att-item'>
                <div class='att-value'style='min-width: 40px; width: auto;'>{{#if: {{{sigradius|}}}|{{{sigradius}}}|0 m}}</div>
                <div class='att-img'>[[Image:icon_ship_sig.png|20px|ship signature radius]]</div>
                <div class='att-label'>sig. radius</div>
              </div>
              <div class='att-item' style='border-right: none;'>
                <div class='att-value'style='min-width: 40px; width: auto;'>{{#if: {{{maxvelocity|}}}|{{{maxvelocity}}}|0 m/s}}</div>
                <div class='att-img'>[[Image:Icon_velocity.png|20px|max. velocity]]</div>
                <div class='att-label'>max. velocity</div>
              </div>
            </div>
 
          </div>
 
        </td>
      </tr>
    </table>
 
<!-- wip new-->
    <table class='attributes' style='margin-bottom: 5px; width: 100%; clear: both; border: 1px solid #323931; background-color: #191E18;'>
<!-- fittings -->
    <tr class='att-line'>
      <td class='att-label' style="text-align: right; width: 8.4em;">fittings</td>
      <td style="text-align: left;">
        <div class='att-item' style='border-right: none;'>
            <div class='att-value'>{{#if: {{{highs|}}}|{{{highs}}}|0}}</div>
            <div class='att-img'>[[Image:icon_hi_slot.png|20px|high slots]]</div>
            <div class='att-label' style='color: #9A7535;'>highs</div>
          </div>
          <div class='att-item' style='border-right: none;'>
            <div class='att-value'>{{{launchers|0}}}</div>
            <div class='att-img'>[[Image:icon_launcher_hp.png|20px|launcher hardpoints]]</div>
            <div class='att-label'>launchers</div>
          </div>
          <div class='att-item'>
            <div class='att-value'>{{#if: {{{turrets|}}}|{{{turrets}}}|0}}</div>
            <div class='att-img'>[[Image:icon_turret_hp.png|20px|turret hardpoints]]</div>
            <div class='att-label'>turrets</div>
          </div>
            <div class='att-item'>
            <div class='att-value'>{{#if: {{{mediums|}}}|{{{mediums}}}|0}}</div>
            <div class='att-img'>[[Image:icon_mid_slot.png|20px|middle slots]]</div>
            <div class='att-label' style='color: #9A7535;'>mediums</div>
          </div>
          <div class='att-item' style='border-right: none;>
            <div class='att-value'>{{#if: {{{lows|}}}|{{{lows}}}|0}}</div>
            <div class='att-img'>[[Image:icon_low_slot.png|20px|low slots]]</div>
            <div class='att-label' style='color: #9A7535;'>lows</div>
          </div>                   
        </td>
    </tr>
    <!-- drones -->
    <tr class='att-line'>
      <td class='att-label' style="text-align: right; width: 8.4em;">{{#if: {{{fighterbay|}}} | fighters |drones }} & cargo</td>
      <td style="text-align: left;">
            </div> {{#if: {{{fighterbay|}}}
              | <div class='att-item'>
                  <div class='att-value' style='width: 60px;'>{{{fighterbay}}}</div>
                  <div class='att-img'>[[Image:icon_drone_capacity.png|20px|fighter capacity]]</div>
                  <div class='att-label'>fighters</div>
                </div>
                <div class='att-item'>
                  <div class='att-value' style='width: 20px;'>{{{fightertubes|}}}</div>
                  <div class='att-img'>[[Image:icon_drone_bandwith.png|20px|fighter squad tubes]]</div>
                  <div class='att-label'>squad tubes</div>
                </div>
              | {{#if: {{{dronebay|}}}
                | <div class='att-item'>
                    <div class='att-value' style='width: 40px;'>{{{dronebay|}}}</div>
                    <div class='att-img'>[[Image:icon_drone_capacity.png|20px|drone capacity]]</div>
                    <div class='att-label'>drones</div>
                  </div>
                  <div class='att-item'>
                      <div class='att-value' style='width: 80px;'>{{{bandwidth|}}}</div>
                      <div class='att-img'>[[Image:icon_drone_bandwith.png|20px|drone bandwidth]]</div>
                      <div class='att-label'>b/w</div>
                    </div>
                | <div class='att-item'>
                    <div class='att-label' style="width: 160px; text-align: center; color: #9A7535;">No drone bay</div>
                  </div>
                }}
              }}
 
            <div class='att-item' style='border-right: none;'>
              <div class='att-value' style='width: 70px;'>{{#if: {{{cargohold|}}}|{{{cargohold}}}|0{{m3}} }}</div>
              <div class='att-img'>[[Image:Icon_capacity.png|20px|cargo capacity]]</div>
              <div class='att-label'>cargo</div>
            </div>
                  </div>
      </td>
    </tr>
<!-- defense -->
    <tr class='att-line'style="/*temp*/ height: 50px;">
 
      <td class='att-label' style="text-align: right; width: 8.4em; height: 40px; line-height: 40px;">defense</td>
 
      <td>
        <div class='att-line res-boxes' style='position: relative;'>
          <div class='att-item' style='height: 40px; position: absolute; left: 0; background-color: #110809; text-align: right;'>
            <div class='att-item' style='width: 87px; /*margin-left: 95px; */text-align: right;'>
              <div class='att-value' style='width: auto;'>{{#if: {{{shieldhp|}}}|{{{shieldhp}}}|0 HP}}</div>
              <div class='att-img'>[[Image:icon_shield.png|20px|shields]]</div>
            </div>
 
            <div class='att-img'>[[Image:icon_resist_em.png|20px|shield electromagnetic resistance]]</div>
            <div style='display: inline-block;'>
              <div class='box-resist bgr-em'>
                <div class='resist-value val-em' style='width: {{#expr: {{#if: {{{shieldem|}}}|{{{shieldem}}}|0}}/2 round 0}}px;'>
                  <div class='value-text'> {{#if: {{{shieldem|}}}|{{{shieldem}}}|0}}</div>
                </div>
              </div>
            </div>
 
            <div class='att-img'>[[Image:icon_resist_therm.png|20px|shield thermal resistance]]</div>
            <div style='display: inline-block;'>
              <div class='box-resist bgr-thr'>
                <div class='resist-value val-thr' style='width: {{#expr: {{#if: {{{shieldtherm|}}}|{{{shieldtherm}}}|0}}/2 round 0}}px;'>
                  <div class='value-text'>{{#if: {{{shieldtherm|}}}|{{{shieldtherm}}}|0}}</div>
                </div>
              </div>
            </div>
 
            <div class='att-img'>[[Image:icon_resist_kin.png|20px|shield kinetic resistance]]</div>
            <div style='display: inline-block;'>
              <div class='box-resist bgr-kin'>
                <div class='resist-value val-kin' style='width: {{#expr: {{#if: {{{shieldkin|}}}|{{{shieldkin}}}|0}}/2 round 0}}px;'>
                  <div class='value-text'>{{#if: {{{shieldkin|}}}|{{{shieldkin}}}|0}}</div>
                </div>
              </div>
            </div>
 
            <div class='att-img'>[[Image:icon_resist_exp.png|20px|shield explosive resistance]]</div>
            <div style='display: inline-block;'>
              <div class='box-resist bgr-exp'>
                <div class='resist-value val-exp' style='width: {{#expr: {{#if: {{{shieldexp|}}}|{{{shieldexp}}}|0}}/2 round 0}}px;'>
                  <div class='value-text'>{{#if: {{{shieldexp|}}}|{{{shieldexp}}}|0}}</div>
                </div>
              </div>
            </div>
 
          </div>
        </div>
      </td>
    </tr>
<!-- target & nav -->
    <tr class='att-line'>
      <td class='att-label' style="text-align: right; width: 8.4em;">target & nav</td>
      <td style="text-align: left;">
          <div class='att-item'>
            <div class='att-value'style='min-width: 40px; width: auto;'>{{#if: {{{targetrange|}}}|{{{targetrange}}}|0 km}}</div>
            <div class='att-img'>[[Image:icon_target_range.png|20px|max. targeting range]]</div>
            <div class='att-label'>tgt. range</div>
          </div>
          <div class='att-item'>
            <div class='att-value'style='min-width: 40px; width: auto;'>{{#if: {{{sigradius|}}}|{{{sigradius}}}|0 m}}</div>
            <div class='att-img'>[[Image:icon_ship_sig.png|20px|ship signature radius]]</div>
            <div class='att-label'>sig. radius</div>
          </div>
          <div class='att-item' style='border-right: none;'>
            <div class='att-value'style='min-width: 40px; width: auto;'>{{#if: {{{maxvelocity|}}}|{{{maxvelocity}}}|0 m/s}}</div>
            <div class='att-img'>[[Image:Icon_velocity.png|20px|max. velocity]]</div>
            <div class='att-label'>max. velocity</div>
          </div>
 
      </td>
    </tr>
 
    </table>
 
<!-- Ship bonuses -->
    <div class='ship-border-box' style='display: {{#if: {{{bonuses|}}} |block |none }}; margin: 10px 5px 5px'>
    <div class='label'>S H I P&nbsp;&nbsp;&nbsp;B O N U S E S</div>
    <p>{{{bonuses}}}</p>
    </div>
 
<!-- Ship description -->
    <div class='ship-desc'>{{#if: {{{info|}}} |{{{info}}} |&nbsp;}}</div>
 
  </div content-right>
  </div content>
</div ShipInfo>
</div ShipBoxLarge></includeonly>
<noinclude> {{documentation}} <!-- Please add categories and interwikis to the bottom of sub-page /doc, not here --></noinclude>

Latest revision as of 08:51, 23 July 2025

Template documentation (for the above template, sometimes hidden or invisible)
Black Ops: INFORMATION
fittings
8
high slots
highs
0
launcher hardpoints
launchers
6
turret hardpoints
turrets
4
middle slots
mediums
7
low slots
lows
drones & cargo
125 m³
drone capacity
drones
125 Mbit/sec
drone bandwidth
b/w
800 m³
cargo capacity
cargo
defense
4,375 HP
shields
shield electromagnetic resistance
0
shield thermal resistance
20
shield kinetic resistance
53
shield explosive resistance
68
target & nav
70.60 km
max. targeting range
tgt. range
333 m
ship signature radius
sig. radius
117 m/sec
max. velocity
max. velocity
S H I P   B O N U S E S

Amarr Battleship bonuses (per skill level):
10% reduction in Large Energy Turret activation cost
10% bonus to Large Energy Turret rate of fire
Black Ops bonuses (per skill level):
7.5% bonus to Large Energy Turret tracking speed
10% bonus to Energy Nosferatu and Energy Neutralizer drain amount
Role Bonus:
• Can fit Covert Cynosural Field Generator and Covert Jump Portal Generator
• No targeting delay after Cloaking Device deactivation
• Cloak reactivation delay reduced to 5 seconds
75% reduction to effective distance traveled for jump fatigue
50% reduction in Cynosural Field Generator duration
650% bonus to ship max velocity when using Cloaking Devices
100% bonus to Shield Extender hitpoints
50% bonus to Armor Plate hitpoints
5% Additional bonus to Reinforced Bulkhead hitpoints

Black Ops battleships are designed for infiltration and espionage behind enemy lines. With the use of a short-range jump drive and a portal generator, they are capable of making a special type of jump portal usable only by covert ops vessels. This enables them to stealthily plant reconnaissance and espionage forces in enemy territory. For the final word in clandestine maneuvers, look no further.
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