Difference between revisions of "Template:Damage to resist/doc"

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; Description
 
; Description
: '''Damage to resist''' returns the default damage type, in graphical form, used by a given faction. This template is intended to be used as a sub-template for template Missiondetails.
+
: '''Damage to resist''' returns the default damage type, in graphical form, used by a given faction.
  
 
; Dependencies:
 
; Dependencies:
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: Used by:
 
: Used by:
 
:: {{T|Missiondetails}}
 
:: {{T|Missiondetails}}
 +
:: {{T|CMBSiteInfo}}
 +
:: {{T|HomefrontOperation}}
  
 
; Syntax
 
; Syntax
 
: {{T|Damage to resist|Faction}}
 
: {{T|Damage to resist|Faction}}
:: '''Faction''' - Name of the faction, one of the following, case insensitive.
+
 
{| style="margin-left: 5em;"
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:; Parameters
 +
::; Faction : Name of the faction, one of the following, case insensitive.
 +
:: {| style="margin-left: 5em;"
 +
|-
 +
! Full name !! !! Valid alternative(s)
 
|-
 
|-
 
| Amarr Empire||-|| Amarr
 
| Amarr Empire||-|| Amarr
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| Ammatar
 
| Ammatar
 
|-
 
|-
| Angel Cartel ||-|| Angel
+
| Angel Cartel ||-|| Angel, Angels
 
|-
 
|-
| blood raider covenant ||-|| blood raiders
+
| Ashes of Turnur ||-|| Ashes
 +
|-
 +
| Blood Raider Covenant ||-|| Blood Raider, Blood Raiders
 
|-
 
|-
 
| Caldari State ||-|| Caldari
 
| Caldari State ||-|| Caldari
 
|-
 
|-
 
| CONCORD
 
| CONCORD
 +
|-
 +
| Disciples of Purity ||-|| Disciples
 +
|-
 +
| EDENCOM
 
|-
 
|-
 
| Equilibrium of Mankind ||-|| EoM
 
| Equilibrium of Mankind ||-|| EoM
 
|-
 
|-
 
| Gallente Federation ||-|| Gallente
 
| Gallente Federation ||-|| Gallente
 +
|-
 +
| Gallente Primacy
 
|-
 
|-
 
| Guristas pirates ||-|| Guristas
 
| Guristas pirates ||-|| Guristas
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| Khanid Kingdom ||-|| Khanid
 
| Khanid Kingdom ||-|| Khanid
 
|-
 
|-
| Mercenaries
+
| Mercenaries ||-|| Mercenary
 
|-
 
|-
 
| Minmatar Republic ||-|| Minmatar
 
| Minmatar Republic ||-|| Minmatar
 
|-
 
|-
| Mordu's Legion ||-|| Mordu's
+
| Mordu's Legion ||-|| Mordu, Mordu's
 
|-
 
|-
 
| Rogue Drones
 
| Rogue Drones
 
|-
 
|-
| Sansha's Nation ||-|| Sansha's
+
| Sansha's Nation ||-|| Sansha, Sansha's
 
|-
 
|-
 
| Serpentis
 
| Serpentis
 +
|-
 +
| Sleepers
 
|-
 
|-
 
| The Syndicate ||-|| Syndicate
 
| The Syndicate ||-|| Syndicate
 
|-
 
|-
 
| Thukker Tribe
 
| Thukker Tribe
 +
|-
 +
| Triglavians
 +
|-
 +
| United Champions of Freedom ||-|| UCF
 
|}
 
|}
  

Latest revision as of 08:13, 11 September 2024

Description
Damage to resist returns the default damage type, in graphical form, used by a given faction.
Dependencies
Uses
{{Damagetype}}
Used by:
{{Missiondetails}}
{{CMBSiteInfo}}
{{HomefrontOperation}}
Syntax
{{Damage to resist|<Faction>}}
Parameters
Faction
Name of the faction, one of the following, case insensitive.
Full name Valid alternative(s)
Amarr Empire - Amarr
Ammatar
Angel Cartel - Angel, Angels
Ashes of Turnur - Ashes
Blood Raider Covenant - Blood Raider, Blood Raiders
Caldari State - Caldari
CONCORD
Disciples of Purity - Disciples
EDENCOM
Equilibrium of Mankind - EoM
Gallente Federation - Gallente
Gallente Primacy
Guristas pirates - Guristas
Khanid Kingdom - Khanid
Mercenaries - Mercenary
Minmatar Republic - Minmatar
Mordu's Legion - Mordu, Mordu's
Rogue Drones
Sansha's Nation - Sansha, Sansha's
Serpentis
Sleepers
The Syndicate - Syndicate
Thukker Tribe
Triglavians
United Champions of Freedom - UCF
Sample output
{{Damage to resist|Angel}} gives...
Explosive damage ExKinetic damage Kin
{{Damage to resist|Barbarians}} gives...
Damage to resist not defined for Barbarians
See also
NPC damage types
{{Damage to deal}}