Difference between revisions of "Cruiser Chaos"
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! Day !! For Alpha Accounts !! Additional for Omega | ! Day !! For Alpha Accounts !! Additional for Omega | ||
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− | | style="text-align:center" | 1 || Cruiser Chaos FFA Proving Filament || Cruiser Chaos FFA Proving Filament x3 | + | | style="text-align:center" | 1 || [[File:Abyssal Proving Ground Filament.png|link=|32px]] Cruiser Chaos FFA Proving Filament || [[File:Abyssal Proving Ground Filament.png|link=|32px]] Cruiser Chaos FFA Proving Filament x3 |
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| style="text-align:center" | 2 || [[File:Icon boosterAgencySpeed.png|link=|32px]] Agency 'Overclocker' Booster SB3 Dose I || [[File:Icon boosterAgencyDamage.png|link=|32px]] Agency 'Pyrolancea' Booster DB3 Dose I | | style="text-align:center" | 2 || [[File:Icon boosterAgencySpeed.png|link=|32px]] Agency 'Overclocker' Booster SB3 Dose I || [[File:Icon boosterAgencyDamage.png|link=|32px]] Agency 'Pyrolancea' Booster DB3 Dose I |
Latest revision as of 22:36, 23 April 2022
Cruiser Chaos ran from 1 April until 5 Arpil 2022, featuring an Abyssal Proving Ground and a short login campaign.
Cruiser Chaos FFA Proving Grounds
This special Proving Grounds event pits you against 3 other Capsuleers. Modules were limited to meta 0. Ships entering this Proving Grounds could have a maximum of one local repair module fitted (shield or armor). If you dealt at least 4,000 damage to other ships during the event you would receive 10m ISK. There was also an Agency reward track running with the Proving Grounds – the more you fight, the more SKINs and Boosters you could win.
Allowed ships were: Omen, Caracal, Thorax, Stabber, Maller, Moa, Vexor, and Rupture.
The following modules were banned:
- Sensor Dampeners
- Weapon Disruptors
- Shield Rechargers
- Shield Power Relays
- Shield Flux Coils
- Core Defense Field Purgers
All participating ships will be afflicted with one of the following unique bonuses:
- Chaos Bonus A:
- +100% Ship Velocity
- +100% Ship Inertia
- +100% Capacitor Capacity
- Chaos Bonus B:
- +50% Shield and Armor Hitpoints
- +50% Turret and Missile Damage
- Chaos Bonus C:
- +100% Stasis Webifier Range
- +50% Turret Optimal and Falloff
- +50% Missile Flight Time
- +50% Ship Mass
- Chaos Bonus D:
- +5000 Hull Hitpoints
- -50% Module Heat Damage from Overheating
- +100% benefits gained from overheating:
- Tackle Modules
- Propulsion Modules
- Repair Modules
- Resistance Modules
- Energy Warfare Modules
- Turrets
- Launchers
The arena also featured new Mystery Nexuses which provided massive buffs or debuffs to nearby ships when approached:
Mystery Nexus Buffs:
- +50% Ship Velocity
- -75% Ship Inertia
- -75% Capacitor Recharge Time
- -50% Signature Radius
- +50% Turret and Missile Damage
Mystery Nexus Debuffs:
- -25% Ship Velocity
- +100% Ship Inertia
- +50% Capacitor Recharge Time
- +25% Signature Radius
- -25% Turret and Missile Damage
Login Campaign
April 1st Cruiser Chaos was a short login campaign that ran alongside the Cruiser Chaos Abyssal Proving Grounds event. The campaign rewards Boosters, Proving Grounds filaments, and 5,000 Skill Points for Omega clones.
Day | For Alpha Accounts | Additional for Omega |
---|---|---|
1 | Cruiser Chaos FFA Proving Filament | Cruiser Chaos FFA Proving Filament x3 |
2 | Agency 'Overclocker' Booster SB3 Dose I | Agency 'Pyrolancea' Booster DB3 Dose I |
3 | Agency 'Hardshell' Booster TB3 Dose I | 5,000 Skill Points |
External Links