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− | '''Scouting''' in EVE involves gathering information around or ahead of the current location of a group of other players, to help the group succeed in their goals. Often a scout ship is also equipped to [[Tackling|tackle]] targets and start fights. Almost all PvP fleets and gangs in EVE have at least one scout, and some PvE fleets also use scouts.
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− | Scouting can be demanding and dangerous, but basic scouting requires minimal player experience or character skills, and can offer a lot of satisfaction in helping fellow players succeed. The role has a high ceiling for skilled play and good scouts are a welcome asset in many player corporations. The skills and knowledge developed in scouting synergize extremely well with both solo PvP and fleet command.
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− | == Scout roles ==
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− | === Objectives ===
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− | === Types of scout ===
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− | ==== Picket ====
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− | ==== +1/-1 ====
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− | ==== Roaming hunter ====
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− | ==== BLOPS hunter ====
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− | == Typical ships ==
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− | === T1 tackle frigates ===
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− | === Interceptors ===
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− | === Tactical destroyers ===
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− | === Covert ships ===
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− | == Tools ==
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− | === Local ===
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− | === D-scan ===
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− | === Maps ===
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− | NB WH mapping tools as well as Dotlan &c
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− | === Bookmarks ===
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− | == Techniques ==
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− | === Warp-ins ===
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− | === Punting ===
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− | === On-grid warps ===
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− | === Making safes ===
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− | == Communication ==
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− | === What to say ===
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− | === How to say it ===
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− | == Further reading ==
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− | * Rookie's guide to fleet ops
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− | * D-scan
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− | * Bookmarks
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− | * Safespots
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− | * Probe scanning
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− | * Topology
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