Difference between revisions of "Amarrian Tyrants (Level 2)"

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{{Missiondetails
 
{{Missiondetails
|Level= 2 Storyline
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|Level= 2  
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|Storyline= yes
 
|Type= Encounter
 
|Type= Encounter
 
|Objective= Destroy the Amarrian threat.
 
|Objective= Destroy the Amarrian threat.
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We've detected a small Amarrian reconaissance outpost nearby and would like you to eliminate the threat as fast as possible. We can't allow these Amarrian scum to come near our homes unharassed. Make them pay.
 
We've detected a small Amarrian reconaissance outpost nearby and would like you to eliminate the threat as fast as possible. We can't allow these Amarrian scum to come near our homes unharassed. Make them pay.
 
}}
 
}}
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'''Blitz:''' Destroy the cruiser (or the Imperial Navy Detective) and return to agent.
  
'''Blitz:''' Destroy the cruiser and return to agent.
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=== Single pocket ===
 
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{{NPCTableHead|5 ships (~20km)}}
{{NPCTableHead}}
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{{NPCTableRow|Frigate|4|Imperial Navy Scout/Crucifer}}
{{NPCTableRow|Frigate|4-5|Imperial Navy Scout/Crucifer}}
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{{NPCTableRow|Frigate|0-1|Imperial Navy Detective}}
{{NPCTableRow|Cruiser|1|Imparial Navy Officer/Omen}}
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{{NPCTableRow|Cruiser|0-1|Imperial Navy Officer/Omen}}
 
|}
 
|}
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The Imperial Navy Detective is only present when the cruiser is not and vice versa.
  
 
{{Missionrelated}}
 
{{Missionrelated}}
  
 
[[Category:Storyline missions]]
 
[[Category:Storyline missions]]
[[Category:Security missions]]
 
[[Category:Distribution Missions]]
 

Latest revision as of 14:56, 21 November 2024

This article details the level 2 variant of this mission. For other level variants, see Amarrian Tyrants (disambiguation).

Amarrian Tyrants is a storyline mission involving combat against the Amarr Empire.


Level 2 Storyline
Type Encounter
Objective Destroy the Amarrian threat.
Faction Amarr
Best damage to deal Electromagnetic damage EMThermal damage Th
Damage to resist Electromagnetic damage EMThermal damage Th
Ship suggestion GallenteIshkur
Standing loss Amarr Empire -0.24 from ship kill.
Mission briefing
High command asked me to pass this on to you ― they seem to think you're ideal for the job.

We've detected a small Amarrian reconaissance outpost nearby and would like you to eliminate the threat as fast as possible. We can't allow these Amarrian scum to come near our homes unharassed. Make them pay.

Blitz: Destroy the cruiser (or the Imperial Navy Detective) and return to agent.

Single pocket

5 ships (~20km)
WD EWAR L


Frigate 4 x Frigate Imperial Navy Scout/Crucifer
Frigate 0-1 x Frigate Imperial Navy Detective
Cruiser 0-1 x Cruiser Imperial Navy Officer/Omen

The Imperial Navy Detective is only present when the cruiser is not and vice versa.