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The Hard Way: Difference between revisions

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{{survival copy}}{{NPCTableCSS}}{{MissionLinks}}
<noinclude>{{MissionLinks}}{{NPCTableCSS}} <!-- This article is transcluded into Location Location (Amarr) -->
Part 2 of 5 (Part 1 covered here: [[Location Location (Amarr)]])<br>
</noinclude>


{{Missiondetails
{{Missiondetails
|Name=The Hard Way, Level 5
|Name=  
|Level=
|Level= 5
|Type=Encounter
|Type= Encounter
|Objective=
|Objective=  
|Faction=Amarr
|Faction1= Amarr Empire
|Faction1=Amarr
|DamageToDeal1=  
|DamageToDeal=EM/Therm
|DamageToResist1=  
|DamageToResist=EM 56% / Therm 44%
|WebPoint= All Frigates
|WebPoint=All Frigates
|EWAR= Amarr Energy Neutralizer Sentry IIIs, NOS, Tracking Disrupter
|EWAR=
|ShipSizeLimit=  
|ShipSizeLimit=
|ShipSuggestion= (1) Maelstrom w/ Passive Tank and (1) Maelstrom w/ Shield Transporters but recommend more DPS
|ShipSuggestion=(1) Maelstrom w/ Passive Tank and (1) Maelstrom w/ Shield Transporters but recommend more DPS
|Rewards=  
|Rewards=
|Extra= Mission requires the player to be able to use a Codebreaker module for hacking
|Extra=Amarr Energy Neutralizer Sentry IIIs, NOS, Tracking Disrupter
}}
}}
Space type: Deadspace with Gate<br>


Acceleration Gate into Deadspace


==== Part 2 of 5 ====
(Part 1 covered here: [[Location Location (Amarr)]])<br>
Space type: Deadspace with Gate<br>
** Mission requires the player to be able to use a Codebreaker module for hacking**
Acceleration Gate into Deadspace
=== Single Pocket ===
=== Single Pocket ===
Initial Group:<br>
[https://i609.photobucket.com/albums/tt174/climb22033/HardWay5am-1.jpg image]
Ships 25-80km away
{{NPCTableHead|Initial Group (25-80km)}}
[https://i609.photobucket.com/albums/tt174/climb22033/HardWay5am-1.jpg image]<br>
{{NPCTableRow|Frigate|3|Divine Imperial Napat|note= Orbits at 10km|point= scram|ewar= Web|ewar2= TD}}
3 x Frigates (Divine Imperial Napat) orbits at 10km, '''Web/Scramble, 30% Tracking Disrupter'''
{{NPCTableRow|Battlecruiser|3|Imperial Templar Phalanx|note= Orbits at 22km}}
3 x Battlecruisers (Imperial Templar Phalanx) orbits at 22km
{{NPCTableRow|Battleship|11|Imperial Templar Dominator/Martyr/Ultara*/Judgment**|note= Orbits of 17-49km|trigger= * Ultara triggers reinforcement 1, ** Judgement triggers reinforcement 2}}
11 x Battleships (Imperial Templar Dominator/Judgment^^/Martyr/Ultara*) orbits of 17-49km, '''*Trigger 1, ^^Trigger 2'''
{{NPCTableRow|Sentry|4|Cruise Missile Batteries}}
4 x Amarr Cruise Missile Batteries
{{NPCTableRow|Sentry|1|Amarr Energy Neutralizers II|ewar= Neut}}
1 x Amarr Energy Neutralizers II
{{NPCTableRow|Sentry|2|Amarr Energy Neutralizer Sentry IIIs|ewar= Neut}}
2 x Amarr Energy Neutralizer Sentry IIIs
|}
- Spawn 1:<br><br>
 
6 x Cruisers (Divine Imperial Champion/Justicar) orbits at 14-32km
{{NPCTableHead|Reinforcement 1}}
- Spawn 2:<br><br>
{{NPCTableRow|Elite Cruiser|6|Divine Imperial Champion/Justicar|note= oOrbits at 14-32km}}
4 x Battleships (Imperial Templar Diviner) orbits at 21km, '''NOS, 10% Tracking Disrupter, -Trigger 3-'''
|}
- Spawn 3:<br><br>
 
6 x Battleships (Imperial Templar Martyr) orbits at 49km
{{NPCTableHead|Reinforcement 2}}
Variation Spawn:<br>
{{NPCTableRow|Battleship|4|Imperial Templar Diviner|note= Orbits at 21km, NOS|ewar= TD|ewar2= Neut|trigger= Triggers reinforcement 3}}
|}
 
{{NPCTableHead|Reinforcement 3}}
{{NPCTableRow|Battleship|6|Imperial Templar Martyr|note= Orbits at 49km}}
|}
 
 
On occasion, additional ships spawn after smaller ships destroyed
On occasion, additional ships spawn after smaller ships destroyed
4 x Frigates (Divine Imperial Bahir)
{{NPCTableHead|Variation spawn}}
5 x Destroyers (Imperial Templar Caius/Crusader)
{{NPCTableRow|Frigate|4|Divine Imperial Bahir}}
2 x Battlecruisers (Imperial Templar Seer)
{{NPCTableRow|Destroyer|5|Imperial Templar Caius/Crusader}}
5 x Battlecruisers (Imperial Templar Justicar/Champion)
{{NPCTableRow|Battlecruiser|7|Imperial Templar Seer/Justicar/Champion}}
- Amarr Relay Station Spawns:<br><br>
|}
(150,000 hp)
 
** When the station is reduced to 70% Shields, there spawns**
 
6 x Battlecruisers (Imperial Templar Phalanx) orbits at 22km
{{NPCTableHead|Amarr Relay Station spawns (150,000 HP)}}
** When the station is reduced to 50% Armor, there spawns**
{{NPCTableSeparator|Shield reduced to 70%}}
6 x Battleships (Imperial Dominator/Martyr) orbits of 17-44km, NOS
{{NPCTableRow|Battlecruiser|6|Imperial Templar Phalanx|note= Orbits at 22km}}
** When the station is reduced to 90% Structure, there spawns**
{{NPCTableSeparator|Armor reduced to 50%}}
6 x Cruisers (Divine Imperial Ambrose/Basil) orbits at 7-19km, NOS
{{NPCTableRow|Battleship|6|Imperial Dominator/Martyr|note= Orbits of 17-44km, NOS|ewar= Neut}}
** When the station is reduced to 10% Structure, there spawns**
{{NPCTableSeparator|Structure reduced to 90%}}
6 x Frigates (Divine Imperial Napat) orbits at 10km, '''Web/Scramble, 30% Tracking Disrupter'''
{{NPCTableRow|Elite Cruiser|6|Divine Imperial Ambrose/Basil|note= Orbits at 7-19km, NOS|ewar= Neut}}
{{NPCTableSeparator|Structure reduced to 10%}}
{{NPCTableRow|Elite Frigate|6|Divine Imperial Napat|note= Orbits at 10km|point= scram|ewar= Web|ewar2= TD}}
|}
 
Hack the Communications Hub with a Codebreaker I module to retrieve the ''objective''
Hack the Communications Hub with a Codebreaker I module to retrieve the ''objective''
'''Tips:'''<br>
 
- Use a Passive Tank or plan a capacitor that receives an additional 100 units/s<br>
'''Tips:'''
- Maximum damage dealing of initial group if it gets into range is 2790 hp/s (EM 56%, Therm 44%)<br>
* Use a Passive Tank or plan a capacitor that receives an additional 100 units/s<br>
==== Part 3 of 5 ====
* Maximum damage dealing of initial group if it gets into range is 2790 hp/s (EM 56%, Therm 44%)
See [[Prison Bust]]
 
<noinclude>
Part 1 of 5 [[Location Location (Amarr)]] > * > Part 3 of 5 [[Prison Bust]]
 
{{Missionrelated}}
{{Missionrelated}}


[[Category:Security missions]]
[[Category:Security missions]]
</noinclude>