Difference between revisions of "The Quartermaster - DOA (5 of 5)"
From EVE University Wiki
m (Bot: Adding category COSMOS missions; cosmetic changes) |
m (added isk reward) |
||
(2 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | <noinclude>[[Minmatar COSMOS]] mission | + | <noinclude> {{Plainlist| |
− | Agent: [[Poreg Murchor]] | + | * [[Minmatar COSMOS]] mission |
− | Agent location: Thin Red Line (Traun) | + | * Agent: [[Poreg Murchor]] |
− | Standings required: 6.00 Minmatar Republic | + | * Agent location: Thin Red Line (Traun) |
− | Parts: [[The Quartermaster - MIA | + | * Standings required: 6.00 Minmatar Republic |
− | + | * Parts: [[The Quartermaster - MIA (1 of 5)]], [[The Quartermaster - RIP (2 of 5)]], [[The Quartermaster - AWOL (3 of 5)]], [[The Quartermaster - FUBAR (4 of 5)]], [[The Quartermaster - DOA (5 of 5)]] | |
− | {{ | + | }} |
− | |Level= | + | </noinclude> |
+ | {{Missiondetails | ||
+ | |Level= 4 | ||
|Type= Encounter | |Type= Encounter | ||
− | |Objective= | + | |Objective= Acquire 1x Norak Pakkul's DNA (0.1{{m3}}) |
|Faction1= Angel Cartel | |Faction1= Angel Cartel | ||
|DamageToDeal= | |DamageToDeal= | ||
Line 16: | Line 18: | ||
|ShipSizeLimit= | |ShipSizeLimit= | ||
|ShipSuggestion= | |ShipSuggestion= | ||
− | |Rewards= 3 | + | |Rewards= Faction standings + Random storyline blueprint (BPC, 3 runs, ME:8, TE:8) + 5,000,000 ISK (time bonus) |
− | |Extra=Bring the | + | |Extra= Bring the Repaired Keycard from the previous mission. |
}} | }} | ||
{{MissionBriefing | {{MissionBriefing | ||
|Ok, we're all set to take this Norak Pakkal out of business. The card I gave you gives you and your friends entrance to the inner most room of the contested complex. And you're going to need your friends for this one. You can only enter the room in cruisers, but you should expect some very heavy resistance in there, from what I've heard. Nothing that a pilot of your caliber can't handle, but if my army life has taught me anything it is that the careful survive. | |Ok, we're all set to take this Norak Pakkal out of business. The card I gave you gives you and your friends entrance to the inner most room of the contested complex. And you're going to need your friends for this one. You can only enter the room in cruisers, but you should expect some very heavy resistance in there, from what I've heard. Nothing that a pilot of your caliber can't handle, but if my army life has taught me anything it is that the careful survive. | ||
− | Bring me Pakkul's DNA and I'm authorized to give you a very rare BPC as a reward.}} | + | Bring me Pakkul's DNA and I'm authorized to give you a very rare BPC as a reward. |
+ | }} | ||
+ | Norak Pakkul's DNA drops from Norak Pakkul's battleship located in [[Contested Minmatar Army Complex]] - Destroyed Nefantar Base. Remember to bring the Repaired Keycard from the previous mission. | ||
+ | <noinclude> | ||
− | |||
− | |||
[[Category:COSMOS missions]] | [[Category:COSMOS missions]] | ||
</noinclude> | </noinclude> |
Latest revision as of 22:27, 31 January 2024
- Minmatar COSMOS mission
- Agent: Poreg Murchor
- Agent location: Thin Red Line (Traun)
- Standings required: 6.00 Minmatar Republic
- Parts: The Quartermaster - MIA (1 of 5), The Quartermaster - RIP (2 of 5), The Quartermaster - AWOL (3 of 5), The Quartermaster - FUBAR (4 of 5), The Quartermaster - DOA (5 of 5)
Mission briefing |
---|
Ok, we're all set to take this Norak Pakkal out of business. The card I gave you gives you and your friends entrance to the inner most room of the contested complex. And you're going to need your friends for this one. You can only enter the room in cruisers, but you should expect some very heavy resistance in there, from what I've heard. Nothing that a pilot of your caliber can't handle, but if my army life has taught me anything it is that the careful survive.
Bring me Pakkul's DNA and I'm authorized to give you a very rare BPC as a reward. |
Norak Pakkul's DNA drops from Norak Pakkul's battleship located in Contested Minmatar Army Complex - Destroyed Nefantar Base. Remember to bring the Repaired Keycard from the previous mission.