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Nation Rebirth Facility: Difference between revisions

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[[Category:Work in progress]]
{{incursions_sites}}
<div style="float:right; font-size:80%; line-height:125%; list-style-type:none; text-indent:0in; margin-left:0px; padding:0.5em;">__TOC__</div>
== Intelligence Reports ==
=Forces Required=
{{incursion sites|headquarters}}
* 20 - 40 pilots


=Military Intelligence=
=== Military Intelligence ===
Your objective is to destroy the Sansha fleet guarding the cloning facility. You will not be able to destroy the facility itself, your only objective is to remove the defensive fleet.
Your objective is to destroy the Sansha fleet guarding the cloning facility. You will not be able to destroy the facility itself, your only objective is to remove the defensive fleet.


=Rewards=
=== Background Intelligence ===
[[File:HQ_rpr.PNG‎|right|Headquarters Reward Payout Ratio]]
Although many parts of the Nation's cloning process are still not fully documented and understood, a few central aspects of the logistics behind their battlefield applications are clearly visible. Front-line cloning is handled in complexes that self-identify as "Nation Rebirth Facilities." Since this facility enables rapid reinforcement of the Nation's squadrons, its tactical importance must not be underestimated. For its own part, the Nation understands this potential weakness, and has made sure that cloning facilities are both highly mobile and heavily defended.
* 45,000,000 ISK × ratio
* 10,000 CONCORD LP × ratio


=Background Intelligence=
''Synopsis from ISHAEKA-0085. DED Special Operations.''<br/>
Although many parts of the Nation’s cloning process are still not fully documented and understood, a few central aspects of the logistics behind their battlefield applications are clearly visible. Front-line cloning is handled in complexes that self-identify as “Nation Rebirth Facilities.” Since this facility enables rapid reinforcement of the Nation’s squadrons, its tactical importance must not be underestimated. For its own part, the Nation understands this potential weakness, and has made sure that cloning facilities are both highly mobile and heavily defended.
''Authorized for Capsuleer dissemination.''


Synopsis from ISHAEKA-0085. DED Special Operations.
== Rewards ==
Authorized for Capsuleer dissemination.
{| class="wikitable"
|-
! High Sec Payout !! Low / Null Sec Payout
|-
| 31,500,000 ISK || 45,000,000 ISK
|-
| 7,000 CONCORD LP || 10,000 CONCORD LP
|-
| For 20-40 pilots || For 30-60 pilots
|}
''Rewards decrease significantly for fleet sizes outside of these ranges''


=Encounter=
== Site Overview ==
[[File:NRF_enc.PNG|Nation Rebirth Facility Encounter]]
The Nation Rebirth facility has 4 separate waves of Sansha that must all be killed to complete the site. Each new wave is triggered by killing all rats in the previous wave.
==Objectives==
The amount of movement required in the site is dependent on your role; long range ships will only need to move at most twice. First to get to their initial anchor point after
*
entering site and to kill the rats that spawn that spawn ~100km off in the final wave. Short range ships will need to move for each wave in order be on top of the new spawns.
Logistics ships will need to move once to their anchor point which will keep them in range of other ships for all spawns.


==Pirates==
== Completion Requirements ==
===First Wave===
Kill all enemies in each of the 4 waves.
Renyn Meten x4 ''(frigate)''<br/>
Schmaeel Medulla x2 ''(web/warp disruptor frigate)''<br/>
Mara Paleo x1 ''(srr cruiser)''<br/>
Romi Thalamus x3 ''(cruiser)''<br/>
Uitra Telen x1 ''(cruiser)''<br/>
Vylade Dien x1 ''(squad enhancement cruiser)''<br/>
Deltole Tegmentum x1 ''(target painter/warp disruptor/neut battleship)''<br/>
Ostingele Tectum x3 ''(battleship)'' <br/>


===Second Wave===
== Special Mechanics ==
????
This site has no special mechanics and only requires killing all rats in order to complete it. The only thing worth noting is that in the final wave there is a spawn ~100km away from where all other wave spawns were, so being prepared for this will avoid unwanted delays in site completion.


== Enemies ==
Below is a list of enemies that spawn in this site. See [[Sansha's Manual]] for a full list of the incursion rats.
{{incursion rats|Start}}
{{incursion rats|Antem Neo}}
{{incursion rats|Deltole Tegmentum}}
{{incursion rats|Eystur Rhomben}}
{{incursion rats|Intaki Collectus}}
{{incursion rats|Mara Paleo}}
{{incursion rats|Ostingele Tectum}}
{{incursion rats|Outuni Mesen}}
{{incursion rats|Romi Thalamus}}
{{incursion rats|Schmaeel Medulla}}
{{incursion rats|Tama Cerebellum}}
{{incursion rats|Uitra Telen}}
{{incursion rats|Vylade Dien}}
{{incursion rats|Yulai Crus Cerebi}}
{{incursion rats|End}}


==Hints and Tips==
<!--= = Priorities == -->
?????


[[Category:Incursion]]
{{Incursions sites horizontal}}
 
 
[[Category:Incursions sites]]