More actions
m Change http to https where applicable. Link maintenance. |
remove references to mumble |
||
| (5 intermediate revisions by 2 users not shown) | |||
| Line 1: | Line 1: | ||
{{eunispecific}} | {{eunispecific}} | ||
{{update|Needs a review for game changes e.g. previous revision referred to POSes, squad chats etc which are no longer commonly used}} | |||
In order to maximize our fleets' effectiveness and take advantage of the fleet system's ability to allow multiple people to give out fleet invites, the proper method for forming a fleet is below. | In order to maximize our fleets' effectiveness and take advantage of the fleet system's ability to allow multiple people to give out fleet invites, the proper method for forming a fleet is below. | ||
| Line 9: | Line 10: | ||
=== Preparation === | === Preparation === | ||
# Choose a Doctrine, Staging System, and Time for the Fleet. | # Choose a Doctrine, Staging System, and Time for the Fleet. | ||
# Advertise the Fleet. | # Advertise the Fleet. | ||
# Plan the route. Consult maps, prepare intel. | # Plan the route. Consult maps, prepare intel. | ||
| Line 19: | Line 19: | ||
# Create a second wing for the scouts. | # Create a second wing for the scouts. | ||
# Create a separate in-game chat channel used for command. | # Create a separate in-game chat channel used for command. | ||
# Call in Alliance for Scouts (Scouts should be asked to convo the FC directly, so as not to advertise publicly who they are). | # Call in Alliance for Scouts (Scouts should be asked to convo the FC directly, so as not to advertise publicly who they are). | ||
# Call in Alliance for boosters. | # Call in Alliance for boosters. | ||
| Line 25: | Line 24: | ||
# Invite scouts, Wing Commanders and Squad Commanders into the fleet, to their proper positions, so that when each member joins, they will not require moving. This is done by right clicking on the name in alliance and highlighting invite to fleet and selecting the position you want to fill. | # Invite scouts, Wing Commanders and Squad Commanders into the fleet, to their proper positions, so that when each member joins, they will not require moving. This is done by right clicking on the name in alliance and highlighting invite to fleet and selecting the position you want to fill. | ||
# Invite all scouts, WCs and SCs into your dedicated in-game chat channel. | # Invite all scouts, WCs and SCs into your dedicated in-game chat channel. | ||
#Discuss fleet operation plan with your command group. | #Discuss fleet operation plan with your command group. | ||
| Line 35: | Line 32: | ||
# Ask Squad Commanders to form squad chats (useful even in small fleets, to help re-invite pilots with internet disconnections) | # Ask Squad Commanders to form squad chats (useful even in small fleets, to help re-invite pilots with internet disconnections) | ||
# Ask Squad Commanders to invite pilots when they X up in Alliance. | # Ask Squad Commanders to invite pilots when they X up in Alliance. | ||
# Call in Alliance for fleet members. Typically this is done in batches: Electronic Warfare (EW), Damage Dealers (DD), and Tacklers (T). SCs will then fill their squads from the available pilots while the FC coordinates with scouts and gathers intel. You may also wish to designate speciality squads or ask for other roles (e.g. stealth bombers, logistics, bait, remote-repping battleships). | # Call in Alliance for fleet members. Typically this is done in batches: Electronic Warfare (EW), Damage Dealers (DD), and Tacklers (T). SCs will then fill their squads from the available pilots while the FC coordinates with scouts and gathers intel. You may also wish to designate speciality squads or ask for other roles (e.g. stealth bombers, logistics, bait, remote-repping battleships). | ||
# Make a final call in Alliance to catch anyone who may have missed their role's call. | # Make a final call in Alliance to catch anyone who may have missed their role's call. | ||
| Line 46: | Line 42: | ||
# Confirm that everyone is in the initial system. | # Confirm that everyone is in the initial system. | ||
# Ask anyone new to fleet ops to identify themselves (so that you can provide extra assistance if needed). | # Ask anyone new to fleet ops to identify themselves (so that you can provide extra assistance if needed). | ||
# Ask pilots to undock, and warp to the FC-designated rally point | # Ask pilots to undock, and warp to the FC-designated rally point. | ||
# Tell pilots about your expectations on use of fleet chats. This is up to the judgement of the FC. | |||
# Tell pilots about your expectations on use of | |||
# Briefly cover the following topics (suggest that SCs can give more detail): | # Briefly cover the following topics (suggest that SCs can give more detail): | ||
## Pilots must have read and be familiar with [[The Rookie's Guide To Fleet Ops]] | ## Pilots must have read and be familiar with [[The Rookie's Guide To Fleet Ops]] | ||
| Line 54: | Line 49: | ||
## Fleet Window must be set to show as hierarchy, to show which wing/squad pilots are in | ## Fleet Window must be set to show as hierarchy, to show which wing/squad pilots are in | ||
## FC, WC, SC and scouts should be added to the Watchlist | ## FC, WC, SC and scouts should be added to the Watchlist | ||
## Double-checking of ammo, ship is insured, | ## Double-checking of ammo, ship is insured, clean clones | ||
## Ship has been renamed | ## Ship has been renamed | ||
## Faction standings must not be less than -5 (otherwise pilots might have trouble flying through some parts of Empire space) | ## Faction standings must not be less than -5 (otherwise pilots might have trouble flying through some parts of Empire space) | ||
# Further details that may be covered as the fleet is underway: | # Further details that may be covered as the fleet is underway: | ||
## Setting up watchlists | |||
## Outline basic terms such as Align, OGC, DGC, JJJ | ## Outline basic terms such as Align, OGC, DGC, JJJ | ||
## Explain fleet movement standing orders (e.g. OGCs on gate, holding cloak after jumping, reapproaching gates, etc.) | ## Explain fleet movement standing orders (e.g. OGCs on gate, holding cloak after jumping, reapproaching gates, etc.) | ||
| Line 75: | Line 71: | ||
# Inform fleet members on how to handle kills/losses | # Inform fleet members on how to handle kills/losses | ||
## [[EVE University Rules#Killboards|Rules on kill/lossmails]] | ## [[EVE University Rules#Killboards|Rules on kill/lossmails]] | ||
# Remind people not to drop fleet until they are docked in a station ([[Timers|session timers]] may cause trouble for them). | |||
# Remind people not to drop fleet | |||
# Ask everyone to thank the scouts, WCs and SCs. | # Ask everyone to thank the scouts, WCs and SCs. | ||
# Mention that you will be posting an | # Mention that you will be posting an AAR. | ||
# Thank everyone for the fleet. | # Thank everyone for the fleet. | ||
# Drop fleet, and don't forget to write the | # Drop fleet, and don't forget to write the After Action Report. | ||
=== After Action Report === | === After Action Report === | ||
When you have returned with your fleet, you write down an After Action Report in the | When you have returned with your fleet, you write down an After Action Report in the designated section on the forum. In this AAR you mention: | ||
# The objective of your fleet and the operational area | # The objective of your fleet and the operational area | ||
| Line 94: | Line 89: | ||
* For re-inviting people to the squads in the wing | * For re-inviting people to the squads in the wing | ||
* Keeping an eye out for stragglers | * Keeping an eye out for stragglers | ||
* Any other thing the FC doesn't have time for to keep track of also | * Any other thing the FC doesn't have time for to keep track of also | ||
| Line 102: | Line 96: | ||
# Form squad chats (useful even in small fleets, to help reinvite pilots with Internet disconnections) | # Form squad chats (useful even in small fleets, to help reinvite pilots with Internet disconnections) | ||
# Add members of your squad to your [[Fleet_Watch_Lists|watch list]], so you can easily keep track of whether they are with the fleet | # Add members of your squad to your [[Fleet_Watch_Lists|watch list]], so you can easily keep track of whether they are with the fleet | ||
# Encourage squad members to post their ship fits (partly to initiate conversation, and also to potentially avoid fail fits or War SOP non-compliant fits) | # Encourage squad members to post their ship fits (partly to initiate conversation, and also to potentially avoid fail fits or War SOP non-compliant fits) | ||
# Make a list of squad members with: | # Make a list of squad members with: | ||
| Line 120: | Line 113: | ||
## Are squad members in the place where they should be? | ## Are squad members in the place where they should be? | ||
## Are squad members AFK? | ## Are squad members AFK? | ||
{{FleetOpNav}} | {{FleetOpNav}} | ||