Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Coercer Navy Issue: Difference between revisions

From EVE University Wiki
ArinBot (talk | contribs)
m Remove parameters caption and race; cosmetic changes
 
(3 intermediate revisions by 2 users not shown)
Line 13: Line 13:
  | grouping= Faction Destroyers
  | grouping= Faction Destroyers
  | hulltype= Coercer Class
  | hulltype= Coercer Class
  | faction= Amarr Empire
  | faction= Amarr Empire  
| roles= unspecified
  | variations= {{Ship|Coercer}}, {{Ship|Heretic}}
  | variations= {{Ship|Coercer}}, {{Ship|Heretic}}
  | tech= F
  | tech= F  
| ecmprio=  <!-- 0 = none, 1 = low, 2 = normal, 3 = high, 4 = highest -->
  | powergrid= 73 MW
  | powergrid= 73 MW
  | cpu= 172 tf
  | cpu= 172 tf
Line 33: Line 31:
  | dronebay=
  | dronebay=
  | bandwidth=
  | bandwidth=
|quote=Put their weaknesses into the service of our strengths.
|quote_attribution=Praeceptor Cephus Zafir
  | info= Imperial Navy ship design doctrine tends to return to the tried and tested approach of heavy armor and high-efficiency energy weapons regardless of advances in technology and experiments with tactics. The upgrade brief for the Coercer Navy Issue certainly exemplified this tendency, notably calling for heavily upgraded armor systems and significant improvements in the energy use and damage output of its weapons. The Imperial Navy's continued fascination with energy neutralization as a supplementary weapon system is the only deviation from the core emphasis on fashioning a vessel as hard to crack and potently armed as possible.
  | info= Imperial Navy ship design doctrine tends to return to the tried and tested approach of heavy armor and high-efficiency energy weapons regardless of advances in technology and experiments with tactics. The upgrade brief for the Coercer Navy Issue certainly exemplified this tendency, notably calling for heavily upgraded armor systems and significant improvements in the energy use and damage output of its weapons. The Imperial Navy's continued fascination with energy neutralization as a supplementary weapon system is the only deviation from the core emphasis on fashioning a vessel as hard to crack and potently armed as possible.
  | bonuses=
  | bonuses=
Line 81: Line 81:


== Summary ==
== Summary ==
''Summary about {{PAGENAME}}.''
The Coercer Navy Issue is one of four faction destroyers added to the game in the 2022 Uprising expansion. As the most powerful ships allowed in small NVY complexes, they are very popular in low sec PVP. The Coercer Navy Issue sets itself apart from the T1 Coercer with new bonuses to armor hitpoints and energy neutralizers.


== Skills ==
== Skills ==