More actions
m Remove parameters caption and race; cosmetic changes |
Update for Version 23.01 Release 2025-09-09.1 |
||
| (4 intermediate revisions by 4 users not shown) | |||
| Line 1: | Line 1: | ||
<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
<!----------------------------------------------------------- | |||
* SHIP ATTRIBUTES SECTION (last update : 2025-09-14) | |||
------------------------------------------------------------- | |||
* on editing the attributes, please make sure that you don't | |||
* leave/mistype any tags required. please follow the same | |||
* format below and edit only the values (after the = sign). | |||
-------------------------------------------------------------> | |||
| shipid=12003 | |||
| shipimg=Zealot.jpg | |||
| shipname=Zealot | |||
| class=Heavy Assault Cruiser | |||
| grouping=Heavy Assault Cruisers | |||
| hulltype=Omen Class | |||
| faction=Amarr Empire | |||
| variations={{Ship|Omen Navy Issue}},{{Ship|Omen}} | |||
| tech=2 | |||
| powergrid=1,180 MW | |||
| cpu=340 tf | |||
| capacitor=1,500 GJ | |||
| highs=5 | |||
| turrets=5 | |||
| launchers=0 | |||
| mediums=3 | |||
| lows=7 | |||
| mass=12,580,000 kg | |||
| volume=118,000 m³ | |||
| cargohold=440 m³ | |||
| dronebay=50 m³ | |||
| bandwidth=25 Mbit/sec | |||
| quote= Timid minds will not reclaim that which is rightfully ours. | |||
| quote_attribution= CEO Arer Bazargal | |||
| info= The Zealot is built almost exclusively as a laser platform, designed to wreak as much havoc as its energy beams can be made to. As a vanguard vessel, its thick armor and dazzling destructive power make it capable of cutting through enemy fleets with striking ease. Zealots are currently being mass-produced by Viziam for the Imperial Navy. | |||
Developer: Viziam | Developer: Viziam | ||
For their first production-ready starship design, Viziam opted to focus on their core proficiencies - heavy armor and highly optimized weaponry. The result is an extremely focused design that, when used correctly, can go toe-to-toe with any contemporary cruiser design. | For their first production-ready starship design, Viziam opted to focus on their core proficiencies - heavy armor and highly optimized weaponry. The result is an extremely focused design that, when used correctly, can go toe-to-toe with any contemporary cruiser design. | ||
| bonuses= <b>Heavy Assault Cruisers bonuses (per skill level):</b><br> | |||
10% bonus to Medium Energy Turret optimal range<br> | 10% bonus to Medium Energy Turret optimal range<br> | ||
5% bonus to Medium Energy Turret damage<br> | 5% bonus to Medium Energy Turret damage<br> | ||
'''Amarr Cruiser bonuses (per skill level):'''<br> | '''Amarr Cruiser bonuses (per skill level):'''<br> | ||
10% reduction in Medium Energy Turret activation cost<br> | 10% reduction in Medium Energy Turret activation cost<br> | ||
5% bonus to Medium Energy Turret | 7.5% bonus to Medium Energy Turret damage<br> | ||
'''Role Bonus:'''<br> | '''Role Bonus:'''<br> | ||
50% reduction in Microwarpdrive signature radius penalty<br> | |||
• Can fit Assault Damage Controls | • Can fit Assault Damage Controls | ||
| structurehp=1,670 HP | |||
| armorhp=2,250 HP | |||
| armorem=50 | |||
| armortherm=35 | |||
| armorkin=62.5 | |||
| armorexp=80 | |||
| shieldhp=980 HP | |||
| shieldem=0 | |||
| shieldtherm=20 | |||
| shieldkin=70 | |||
| shieldexp=87.5 | |||
| maxvelocity=210 m/sec | |||
| inertia=0.553 | |||
| warpspeed=4.0 AU/s | |||
| warptime=9.64 s | |||
| targetrange= 60 km | |||
| maxlockedtargets=6 | |||
| sigradius=125 m | |||
| scanres=306 mm | |||
| sensortype=RADAR | |||
| sensorvalue=21 points | |||
| reqskills= * {{RequiredSkill|Amarr Cruiser|V}} | |||
** {{RequiredSkill|Spaceship Command|II}} | ** {{RequiredSkill|Spaceship Command|II}} | ||
** {{RequiredSkill|Amarr Destroyer|III}} | ** {{RequiredSkill|Amarr Destroyer|III}} | ||
| Line 78: | Line 92: | ||
** {{RequiredSkill|Capacitor Management|IV}} | ** {{RequiredSkill|Capacitor Management|IV}} | ||
*** {{RequiredSkill|Power Grid Management|III}} | *** {{RequiredSkill|Power Grid Management|III}} | ||
| totaltraintime=63d 9h 37m 40s | |||
| externallinks= | |||
| highlights1=High Amount of Low Slots | |||
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | }}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | ||
| Line 102: | Line 116: | ||
If you have an afterburner fitted then you are golden. When fighting a battlecruiser with medium weapons or cruiser, you most likely outrange and outspeed them, so kite and fight. If you have been flying Amarr exclusively up to this point, it might be a good idea to practice your kiting skills. | If you have an afterburner fitted then you are golden. When fighting a battlecruiser with medium weapons or cruiser, you most likely outrange and outspeed them, so kite and fight. If you have been flying Amarr exclusively up to this point, it might be a good idea to practice your kiting skills. | ||
Useful footage of experienced Zealot piloting can be seen [https://www.youtube.com/watch?v=UnJT9-9A7ag | Useful footage of experienced Zealot piloting can be seen on [https://www.youtube.com/watch?v=UnJT9-9A7ag Eve is Easy - Armor Zealot (Solo)] (December 2012). | ||
== Patch | == Patch history == | ||
{{Expansion past | {{Expansion past| | ||
'''2025-09-09''' Version 23.01 Release 2025-09-09.1 ''Legion Major Update'' ([https://www.eveonline.com/news/view/patch-notes-version-23-01 Patch notes]) | |||
* 5% Rate of Fire bonus replaced with 7.5% bonus to medium energy turret damage. | |||
'''Version 22.02 - Release 2025-03-12.1''' ([https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch Notes]) | |||
''The warp speeds of all ships have been adjusted to bring them all together for similar sizes of ships.'' | |||
* Warp speed reduced from 4.5 AU/s to 4.0 AU/s | |||
'''2024-11-26''' Version 22.02 Release 2024-11-26.1 [https://www.eveonline.com/news/view/patch-notes-version-22-02 Patch Notes] | |||
* 50% reduction in Microwarpdrive signature radius penalty Role Bonus added back | |||
'''2022-11-08''' Version 20.10 [https://www.eveonline.com/news/view/patch-notes-version-20-10#ships Patch notes] [https://www.eveonline.com/news/view/uprising-expansion-now-live News: Uprising Expansion] | |||
* Heavy Assault Cruiser rebalance | * Heavy Assault Cruiser rebalance | ||
*# Reduce heavy HAC dominance in fleet combat which has persisted since their 2017 balance pass. | *# Reduce heavy HAC dominance in fleet combat which has persisted since their 2017 balance pass. | ||
| Line 119: | Line 144: | ||
''Every Cruiser, Battlecruiser and Battleship now warps faster than before.'' | ''Every Cruiser, Battlecruiser and Battleship now warps faster than before.'' | ||
* Warp Speed increased from 3.3 AU/s to 4.5 AU/s (+1.2 AU/s) | * Warp Speed increased from 3.3 AU/s to 4.5 AU/s (+1.2 AU/s) | ||
}} | }} | ||
{{ShipsMatrix|expgroup=cruisers}} | {{ShipsMatrix|expgroup= cruisers}} | ||
[[Category:Ship Database]] | [[Category:Ship Database]] | ||
[[Category:Heavy Assault Cruisers]] | [[Category:Heavy Assault Cruisers]] | ||