More actions
mNo edit summary |
Vult Skerris (talk | contribs) |
||
| (6 intermediate revisions by 5 users not shown) | |||
| Line 30: | Line 30: | ||
* {{Sh|Drekavac}}: Heavily armored, and if given time can ramp up to exceed battleships in DPS. Three utility high slots for neutralizers, nosferatus, [[smartbombs]], or even remote armor repairers. | * {{Sh|Drekavac}}: Heavily armored, and if given time can ramp up to exceed battleships in DPS. Three utility high slots for neutralizers, nosferatus, [[smartbombs]], or even remote armor repairers. | ||
* {{sh|Gnosis}}: A "Limited Edition" Jovian / SOCT ship, given for free to pilots on every year's anniversary of the game's launch. Requires no skills to fly, has bonuses to all forms of weapons, aligns quickly, fields a very large cargo bay, and can be equally well Shielded or Armored. Very much a jack of all trades. However, it has fewer turrets and shorter range than other battlecruisers, and does not benefit from any ship skill training, meaning that while it is an excellent ship for newer pilots, it will be out-performed by other ships with better training. | * {{sh|Gnosis}}: A "Limited Edition" Jovian / SOCT ship, given for free to pilots on every year's anniversary of the game's launch. Requires no skills to fly, has bonuses to all forms of weapons, aligns quickly, fields a very large cargo bay, and can be equally well Shielded or Armored. Very much a jack of all trades. However, it has fewer turrets and shorter range than other battlecruisers, and does not benefit from any ship skill training, meaning that while it is an excellent ship for newer pilots, it will be out-performed by other ships with better training. | ||
* {{Sh|Khizriel}}: Unusually fast and agile, and very good DPS with projectile turrets (due to a bonus to both damage ''and'' fire rate). Can work well either armor or shield tanked. | |||
* {{Sh|Alligator}}: Almost a direct (if expensive) upgrade from the Caldari [[Drake]]. Much higher DPS with its massively bonused drones, and similar tank. | |||
* {{Sh|Cenotaph}}: Unique Deathless battlecruiser able to use the new breacher pod module that does damage over time to its victims. Bonused for both projectiles and missiles and has a unique bonus to stasis webifier resistance. Usually shield tanked. | |||
=== Attack Battlecruisers === | === Attack Battlecruisers === | ||
| Line 48: | Line 51: | ||
* {{Sh|Myrmidon Navy Issue}}- The base Myrmidon with extra bonuses to hybrid turrets and stasis webification drones. Loses a turret hardpoint but gains an additional High slot, for two utility Highs. | * {{Sh|Myrmidon Navy Issue}}- The base Myrmidon with extra bonuses to hybrid turrets and stasis webification drones. Loses a turret hardpoint but gains an additional High slot, for two utility Highs. | ||
* {{Sh|Hurricane Fleet Issue}} - The original Hurricane, before being reclassified after CONCORD declared it to be far too effective. Improved fitting, tracking, and alpha damage cement its place as a fast-moving heavy artillery platform. Gains a High slot, better filling out the Hurricane's mix of turret and launcher hardpoints. | * {{Sh|Hurricane Fleet Issue}} - The original Hurricane, before being reclassified after CONCORD declared it to be far too effective. Improved fitting, tracking, and alpha damage cement its place as a fast-moving heavy artillery platform. Gains a High slot, better filling out the Hurricane's mix of turret and launcher hardpoints. | ||
* {{Sh|Cyclone Fleet Issue}}- An extra high slot and launcher hardpoint, | * {{Sh|Cyclone Fleet Issue}}- An extra high slot and launcher hardpoint, an extra application bonus, and trades the shield boosting bonus for a sig radius bonus. Designed to kite with long range missiles, using low sig radius and high speed to avoid damage. | ||
== Tech 2 Battlecruisers: Command Ships == | == Tech 2 Battlecruisers: Command Ships == | ||
| Line 56: | Line 59: | ||
=== Attack Command Ships === | === Attack Command Ships === | ||
Attack command ships are specialized towards high damage and strong command bursts. They | Attack command ships are specialized towards high damage and strong command bursts. They feature a 50% command burst range bonus and a 4%/level strength bonus. They have two ship bonuses that improve DPS. | ||
* {{Sh|Absolution}}: Very high DPS, and omni-resistant armor. Armor and Information Command. | * {{Sh|Absolution}}: Very high DPS, and omni-resistant armor. Armor and Information Command. | ||
| Line 64: | Line 67: | ||
=== Fleet Command Ships === | === Fleet Command Ships === | ||
Fleet command ships are specialized towards survivability and powerful long range bursts. They feature a 100% command burst range bonus | Fleet command ships are specialized towards survivability and powerful long range bursts. They feature a 100% command burst range bonus and a 3%/level strength bonus. They all have a resistance bonus that improves survivability, and the Damnation and Vulture further have bonuses that increase their armor and shield HP, respectively. | ||
* {{Sh|Damnation}}: Extremely durable due to its resist and armor HP bonus, though it suffers from low damage. Armor and Information. | * {{Sh|Damnation}}: Extremely durable due to its resist and armor HP bonus, though it suffers from low damage. Armor and Information. | ||