Difference between revisions of "Mazed Karadom"
(→The Plantation Workers - Save The Plantation (4 of 4): Added NPC composition and mission instructions) |
m (Move NPC info to The Plantation Workers - Caught in a Storm (1 of 4) and The Plantation Workers - Save The Plantation (4 of 4). Add {{NPCTableCSS}}. Add __NOTOC__. Add {{Infobox agent}}.) |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
− | ''' | + | {{NPCTableCSS}} {{Infobox agent |
− | + | | name = Mazed Karadom | |
+ | | image = Mazed Karadom.jpg | ||
+ | | type = cosmos | ||
+ | | level = 4 | ||
+ | | system = Barkrik | ||
+ | | beacon = The Carnival | ||
+ | | corporation = Joint Harvesting | ||
+ | | note = | ||
+ | }} '''Mazed Karadom''' is a level 4 Amarr Empire mission agent in [[Minmatar COSMOS]] located at The Carnival in Barkrik. | ||
+ | {{Toclimit|2}} | ||
== The Plantation Workers - Caught in a Storm (1 of 4) == | == The Plantation Workers - Caught in a Storm (1 of 4) == | ||
{{:The Plantation Workers - Caught in a Storm (1 of 4)}} | {{:The Plantation Workers - Caught in a Storm (1 of 4)}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
== The Plantation Workers - Treat the Injured (2 of 4) == | == The Plantation Workers - Treat the Injured (2 of 4) == | ||
Line 40: | Line 20: | ||
== The Plantation Workers - Save The Plantation (4 of 4) == | == The Plantation Workers - Save The Plantation (4 of 4) == | ||
− | |||
− | |||
{{:The Plantation Workers - Save The Plantation (4 of 4)}} | {{:The Plantation Workers - Save The Plantation (4 of 4)}} | ||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
− | |||
[[Category:COSMOS agents]] | [[Category:COSMOS agents]] |
Latest revision as of 10:38, 11 August 2023
Type | COSMOS |
---|---|
Level | 4 |
Location |
Barkrik (0.6) Metropolis |
Beacon | The Carnival |
Affiliation |
Joint Harvesting Amarr Empire |
Mazed Karadom is a level 4 Amarr Empire mission agent in Minmatar COSMOS located at The Carnival in Barkrik.
The Plantation Workers - Caught in a Storm (1 of 4)
Level | 4 |
Type | Encounter |
Objective | Retrieve injured slaves (168 m3) |
Faction | Rogue Drones |
Best damage to deal | EM Th |
Damage to resist | Ex Kin Th |
Mission objective drops when you kill one of the rats in Group 2. Groups 4 and 5 are passive, unless engaged or approached, so you can ignore them.
The Plantation Workers - Treat the Injured (2 of 4)
Type | Trade |
Objective | Bring 2000x Antibiotics (400 m3) |
Rewards | Isk |
The antibiotics can be bought off the market.
The Plantation Workers - Extra Hand (3 of 4)
Type | Courier |
Objective | Transport 50x Captives (50 m3) |
Rewards | 3 run storyline BPC |
Simple courier missions.
The Plantation Workers - Save The Plantation (4 of 4)
Level | 4 |
Type | Encounter |
Objective | Destroy freedom fighters |
Rewards | 3 run storyline BPC |
Destroying NPCs in this mission will inflict Minmatar Republic standing loss of about -0.012 total. NPCs are dropping Republic Fleet insignias worth a lot of ISK, so it is recommended to loot everything. Loot is including Freedom Fighters and Freed Slaves, dropped randomly. Total value of loot and salvage is 130+ million ISK, according to the in-game estimate.
First pocket
Incoming DPS is pretty decent, so don't engage all groups at the same time.
Second pocket
No aggro on warpin. You have to clear all rats before activating the Acceleration Gate to the third pocket. Freedom Stabbers are doing a significant amount of DPS.
WD | EWAR | L | ||
---|---|---|---|---|
Group 1 - 30km | ||||
3 x Cruiser Freedom Patriot | ||||
3 x Battleship Freedom Liberty | ||||
Group 2 - 50km | ||||
6 x Frigate Freedom Wingman | ||||
10 x Cruiser Freedom Stabber | ||||
2 x Battleship Freedom Typhoon |
Third pocket
You have to clear all rats before activating the Gate To The Plantation (Acceleration Gate).
WD | EWAR | L | ||
---|---|---|---|---|
Group 1 - 25km (aggro on warpin) | ||||
6 x Cruiser Freedom Patriot | ||||
3 x Battleship Freedom Liberty | ||||
Group 2 - 30km | ||||
5 x Frigate Freedom Wingman | ||||
3 x Battleship Freedom Darkana |
Fourth pocket
All aggro on warpin with a significant amount of DPS.
WD | EWAR | L
| ||
---|---|---|---|---|
5 x Frigate Freedom Soldier | ||||
5 x Cruiser Freedom Rupture | ||||
3 x Battleship Freedom Darkana | ||||
1 x Battleship Freedom Command Ship |