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Mazed Karadom: Difference between revisions

From EVE University Wiki
The Plantation Workers - Save The Plantation (4 of 4): Added NPC composition and mission instructions
m Move NPC info to The Plantation Workers - Caught in a Storm (1 of 4) and The Plantation Workers - Save The Plantation (4 of 4). Add {{NPCTableCSS}}. Add __NOTOC__. Add {{Infobox agent}}.
 
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'''Dagras Kutill''' is a level 4 Amarr Empire mission agent in [[Minmatar COSMOS]] located at The Carnival in Barkrik.
{{NPCTableCSS}} {{Infobox agent
 
| name        = Mazed Karadom
| image      = Mazed Karadom.jpg
| type        = cosmos
| level      = 4
| system      = Barkrik
| beacon      = The Carnival
| corporation = Joint Harvesting
| note        =
}} '''Mazed Karadom''' is a level 4 Amarr Empire mission agent in [[Minmatar COSMOS]] located at The Carnival in Barkrik.
{{Toclimit|2}}
== The Plantation Workers - Caught in a Storm (1 of 4) ==
== The Plantation Workers - Caught in a Storm (1 of 4) ==
{{:The Plantation Workers - Caught in a Storm (1 of 4)}}
{{:The Plantation Workers - Caught in a Storm (1 of 4)}}
{{NPCTableHead|First Pocket}}
{{NPCTableSeparator|Group 1 (aggro on warpin)}}
{{NPCTableRow|Cruiser|3|Violator Alvum}}
{{NPCTableRow|Battleship|1|Elite Drone Parasite}}
{{NPCTableSeparator|Group 2 - 115 km, center, near Ship Carcass, aggro on approach}}
{{NPCTableRow|Cruiser|2|Enforcer Alvatis }}
{{NPCTableRow|Cruiser|2|Striker Alvatis|drop = 56 Injured Slaves (168 m3}}
{{NPCTableRow|Cruiser|1|Disintegrator Alvum}}
{{NPCTableRow|Battleship|2|Elite Drone Parasite}}
{{NPCTableRow|Structure|1|Ship Carcass|drop = 1 Slaver (2 m3}}
{{NPCTableSeparator|Group 3 - 135 km, center, aggro along with Group 2}}
{{NPCTableRow|Cruiser|1|Enforcer Alvatis}}
{{NPCTableRow|Cruiser|1|Disintegrator Alvum}}
{{NPCTableRow|Battleship|3|Elite Drone Parasite}}
{{NPCTableRow|Structure|1|Drone Hive}}
{{NPCTableSeparator|Group 4 - 150km, left, no aggro unless engaged}}
{{NPCTableRow|Frigate|1|Silverfish Alvi}}
{{NPCTableRow|Frigate|1|Strain Render Alvi|ewar= Web|point= yes}}
{{NPCTableRow|Cruiser|2|Cripler Alvatis}}
{{NPCTableRow|Structure|1|Drone Guard Post}}
{{NPCTableSeparator|Group 5 - 150km, right, no aggro unless engaged}}
{{NPCTableRow|Frigate|1|Hunter Alvi}}
{{NPCTableRow|Frigate|1|Strain Render Alvi|ewar= Web|point= yes}}
{{NPCTableRow|Cruiser|2|Crippler Alvatis}}
{{NPCTableRow|Structure|1|Drone Guard Post}}
|}
Mission objective drops when you kill one of the rats in Group 2. Groups 4 and 5 are passive, unless engaged or approached, so you can ignore them.


== The Plantation Workers - Treat the Injured (2 of 4) ==
== The Plantation Workers - Treat the Injured (2 of 4) ==
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== The Plantation Workers - Save The Plantation (4 of 4) ==
== The Plantation Workers - Save The Plantation (4 of 4) ==
Destroying NPCs in this mission will inflict Minmatar Republic standing loss of about -0.012. NPCs are dropping Republic Fleet insignias worth a lot of ISK, so it is recommended to loot everything. Loot is including Freedom Fighters and Freed Slaves, dropped randomly. Total value of loot and salvage is 130+ million ISK, according to the in-game estimate.
{{:The Plantation Workers - Save The Plantation (4 of 4)}}
{{:The Plantation Workers - Save The Plantation (4 of 4)}}


{{NPCTableHead|First Pocket}}
{{NPCTableSeparator|Group 1 - 25km(aggro on warpin)}}
{{NPCTableRow|Frigate|4|Freedom Wingman|point= yes|ewar= Web}}
{{NPCTableRow|Battleship|3|Freedom Darkana}}
{{NPCTableSeparator|Group 2 - 30km}}
{{NPCTableRow|Cruiser|5|Freedom Rupture}}
{{NPCTableRow|Battleship|2|Freedom Typhoon}}
{{NPCTableRow|Battleship|2|Freedom Tempest}}
{{NPCTableSeparator|Group 3 - 45km}}
{{NPCTableRow|Cruiser|8|Freedom Stabber}}
{{NPCTableRow|Battleship|2|Freedom Tempest}}
|}
Incoming DPS is pretty decent, so don't engage all groups at the same time.
{{NPCTableHead|Second Pocket}}
{{NPCTableSeparator|Group 1 - 30km}}
{{NPCTableRow|Cruiser|3|Freedom Patriot}}
{{NPCTableRow|Battleship|3|Freedom Liberty}}
{{NPCTableSeparator|Group 2 - 50km}}
{{NPCTableRow|Frigate|6|Freedom Wingman|point= yes|ewar= Web}}
{{NPCTableRow|Cruiser|10|Freedom Stabber}}
{{NPCTableRow|Battleship|2|Freedom Typhoon}}
|}
No aggro on warpin. You have to clear all rats before activating the Acceleration Gate to the third pocket. Freedom Stabbers are doing a significant amount of DPS.
{{NPCTableHead|Third Pocket}}
{{NPCTableSeparator|Group 1 - 25km (aggro on warpin)}}
{{NPCTableRow|Cruiser|6|Freedom Patriot}}
{{NPCTableRow|Battleship|3|Freedom Liberty}}
{{NPCTableSeparator|Group 2 - 30km}}
{{NPCTableRow|Frigate|5|Freedom Wingman|point= yes|ewar= Web}}
{{NPCTableRow|Battleship|3|Freedom Darkana}}
|}
You have to clear all rats before activating the Gate To The Plantation (Acceleration Gate).
{{NPCTableHead|Fourth Pocket}}
{{NPCTableSeparator|Group 1}}
{{NPCTableRow|Frigate|5|Freedom Soldier}}
{{NPCTableRow|Cruiser|5|Freedom Rupture}}
{{NPCTableRow|Battleship|3|Freedom Darkana}}
{{NPCTableRow|Battleship|1|Freedom Command Ship}}
|}
All aggro on warpin with a significant amount of DPS.


[[Category:COSMOS agents]]
[[Category:COSMOS agents]]