Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Intelligence Mining: Difference between revisions

From EVE University Wiki
SLy809 (talk | contribs)
No edit summary
Sivaira Chen (talk | contribs)
details on mechanics
 
(3 intermediate revisions by 3 users not shown)
Line 11: Line 11:
|ShipSizeLimit=  
|ShipSizeLimit=  
|ShipSuggestion= Interceptor
|ShipSuggestion= Interceptor
|Rewards= 10M ISK + 1M ISK (6h)
|Rewards= 5M ISK + 1M ISK (6h)
|Extra= 0.02% Caldari State Faction Standing loss
|Extra= 0.02% Caldari State Faction Standing loss
}}
}}
{{MissionBriefing
{{MissionBriefing
|So you want to fly for the Guristas? Welcome aboard, egger. You get to do some rookie stuff.
|We're not just a bunch of swashbuckling goons. Despite the slander from the empires, we know what we're doing, and we're damn good at it. Stick with us, egger. You'll get rich if you do.
 
We've leaked information on the location of a particularly rich group of asteroids within Venal. We expect a Minedrill expedition to show up soon, and we want someone to be there to greet them. You can expect their expedition to be made up of several combat escorts and an industrial.
 
Take out the industrial and grab its crew. Knowing Minedrill, this'll just be a research team – they need to test the rocks first before sending in those expensive barges. But once we have their people, we can mine their personnel for any intelligence on future ops.
 
If you haven't picked up on this already, we're a cautious bunch. We like to make sure whatever op we run goes off right. We have weapon caches, safe houses, and agents everywhere we plan to operate, even in empire space. The Guristas have contingencies for everything, even in dealing with someone like you.  
}}
}}


Ungated semi-deadspace pocket up to two jumps away.
Ungated semi-deadspace pocket up to two jumps away.


'''Blitz:''' kill waves 1, 2 and 3, then kill the Minedrill E518 Industrial.
'''Blitz:''' kill waves 1, 2 and 3, then kill the Minedrill E518 Industrial. Alternatively kill the initial reinforcements and wait for the subsequent waves to spawn on timer, then kill the Industrial - though this will require more tanking effort.


Tips:
Tips:
* You will lose 0.02% Caldari State Faction Standing when you destroy the Minedrill E518 Industrial
* You will lose 0.02% Caldari State Faction Standing when you destroy the Minedrill E518 Industrial
* Minedrill – E518 Crew will appear in the cargohold of the ship that destroyed the Minedrill E518 Industrial
* Minedrill – E518 Crew will appear in the cargohold of the ship that destroyed the Minedrill E518 Industrial automatically - no need to loot wreck.
* If the ship is full and it cannot accept the Minedrill – E518 Crew, the Crew will appear in a Cargo Container
* If the ship is full and it cannot accept the Minedrill – E518 Crew, the Crew will appear in a Cargo Container


=== Warp-in ===
=== Warp-in ===
You land ~10 km from a Hollow Asteroid. Kori will inform you that you've gotten to the site early and you need to wait for the Minedrill fleet to arrive. The initial wave and all subsequent waves will spawn 175 km away near the asteroids at the far end of the pocket. The pocket is not deadspaced so you can warp to an asteroid nearby to quickly get near the NPCs.
The subsequent waves after the initial spawn, including the one that spawns the Industrial, appear to be timed. 14 February 2026 - staying in pocket for 5+ minutes without killing previous waves completely still spawned reinforcement waves on a timer.


{{NPCTableHead|Wave 1}}
{{NPCTableHead|Wave 1}}