Difference between revisions of "Chichiro Rati"
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|ShipSizeLimit= | |ShipSizeLimit= | ||
|ShipSuggestion= | |ShipSuggestion= | ||
− | |Rewards= Navy Issue ammo ( | + | |Rewards= Navy Issue ammo (400 x Caldari Navy Antimatter Charge L) |
|StandingLoss= | |StandingLoss= | ||
|Extra= | |Extra= | ||
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}} | }} | ||
Provide 1x Shady Acres Deed (0.1 m3) from the [[Contested Caldari Mining Facilities]], Contested Plagioclase Field in the deadspace complex to agent. The deed drops from Black Mask Bandits, but has a low drop rate. Note that killing Sanku Pansya in this same field and retrieving his head is required for the last task in this series. | Provide 1x Shady Acres Deed (0.1 m3) from the [[Contested Caldari Mining Facilities]], Contested Plagioclase Field in the deadspace complex to agent. The deed drops from Black Mask Bandits, but has a low drop rate. Note that killing Sanku Pansya in this same field and retrieving his head is required for the last task in this series. | ||
− | |||
== The Regiment - Arms Race (2 of 4) == | == The Regiment - Arms Race (2 of 4) == | ||
− | |||
{{Missiondetails | {{Missiondetails | ||
|Level= 4 | |Level= 4 | ||
|Type= Encounter | |Type= Encounter | ||
|Objective= Provide 1x Rifles (2 m3) to agent. | |Objective= Provide 1x Rifles (2 m3) to agent. | ||
− | |Faction1= | + | |Faction1= Guristas |
|DamageToDeal1= | |DamageToDeal1= | ||
|DamageToResist1= | |DamageToResist1= | ||
Line 49: | Line 47: | ||
|ShipSizeLimit= | |ShipSizeLimit= | ||
|ShipSuggestion= | |ShipSuggestion= | ||
− | |Rewards= Top-notch torpedoes ( | + | |Rewards= Top-notch torpedoes (1000 x Scourge Torpedo) |
|StandingLoss= | |StandingLoss= | ||
|Extra= | |Extra= | ||
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Now, be careful. These bandits are not taking any chances, so don't expect them to be sitting in some indies waiting to be taken out. From past experience with these guys they're probably using battleships as smuggling vessels. I'm giving you some top-notch torpedoes as a reward for this mission, that should be incentive enough for you to round up a posse and take these guys down. | Now, be careful. These bandits are not taking any chances, so don't expect them to be sitting in some indies waiting to be taken out. From past experience with these guys they're probably using battleships as smuggling vessels. I'm giving you some top-notch torpedoes as a reward for this mission, that should be incentive enough for you to round up a posse and take these guys down. | ||
}} | }} | ||
− | Provide 1x Rifles (2 m3) to agent. Note that completing this mission requires destroying three battleships in a deadspace complex in [[low-sec]]; the rifles cannot be purchased on contract. | + | Provide 1x Rifles (2 m3) to agent. Note that completing this mission requires destroying three battleships in a random deadspace complex in [[low-sec]]; the rifles cannot be purchased on contract. |
+ | |||
+ | Last battleship will drop the rifles in a container. | ||
{{NPCTableHead}} | {{NPCTableHead}} | ||
− | {{NPCTableRow|Battleship|3| | + | {{NPCTableRow|Battleship|3|Bandit Arms Dealer}} |
|} | |} | ||
== The Regiment - Break Out (3 of 4) == | == The Regiment - Break Out (3 of 4) == | ||
− | |||
{{Missiondetails | {{Missiondetails | ||
|Level= 4 | |Level= 4 | ||
|Type= Encounter | |Type= Encounter | ||
|Objective= Destroy all guards and provide 1x Nakyo Fukoren (1.0 m3) | |Objective= Destroy all guards and provide 1x Nakyo Fukoren (1.0 m3) | ||
− | |Faction1= | + | |Faction1= Guristas |
− | |DamageToDeal1= | + | |DamageToDeal1= |
− | |DamageToResist1= | + | |DamageToResist1= |
|WebPoint= | |WebPoint= | ||
|EWAR= | |EWAR= | ||
|ShipSizeLimit= | |ShipSizeLimit= | ||
|ShipSuggestion= | |ShipSuggestion= | ||
− | |Rewards= | + | |Rewards= 'Deuce' Co-Processor I BPC |
|StandingLoss= | |StandingLoss= | ||
|Extra= | |Extra= | ||
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The jail she's being kept in is a high-security one, with stasis cells to make any break out attempts impossible. But those stasis cells are going to help us to set her free after all. They can withstand massive explosions, even the destruction of the jail itself. And that's exactly what I want you to do. Once you've blown up the prison, the stasis field around the cells will quickly run out of its internal power batteries. Then you'll be able to pick Nakyo up, but you'll have to act quickly because she will be exposed in space once the stasis field goes down. Please hurry, <Pilot>, I could never forgive myself if something happened to her. | The jail she's being kept in is a high-security one, with stasis cells to make any break out attempts impossible. But those stasis cells are going to help us to set her free after all. They can withstand massive explosions, even the destruction of the jail itself. And that's exactly what I want you to do. Once you've blown up the prison, the stasis field around the cells will quickly run out of its internal power batteries. Then you'll be able to pick Nakyo up, but you'll have to act quickly because she will be exposed in space once the stasis field goes down. Please hurry, <Pilot>, I could never forgive myself if something happened to her. | ||
}} | }} | ||
− | Destroy all guards and provide 1x Nakyo Fukoren (1.0 m3) from the deadspace complex in Ihakana to agent. Note that this mission requires fighting in [[low-sec]]. | + | Destroy all guards and provide 1x Nakyo Fukoren (1.0 m3) from the random deadspace complex in Ihakana to agent. Nakyo is located inside the Bandit jail, located on the asteroid in the center of the complex. It is recommended to turn on all brackets or to use the "General - All" filters if you do not see the jail. Note that this mission requires fighting in [[low-sec]]. |
+ | |||
+ | {{NPCTableHead|Structures}} | ||
+ | {{NPCTableRow|Structure|1|Bandit Jail|cargo= Nakyo Fukoren (Mission objective)|drop= 10 Prisoners}} | ||
+ | |} | ||
+ | {{NPCTableHead| }} | ||
+ | {{NPCTableRow|Battleship|5|Bandit Jailor}} | ||
+ | {{NPCTableRow|Sentry|4|Prison Cruise Missile Battery}} | ||
+ | |} | ||
== The Regiment – Unforgiving (4 of 4) == | == The Regiment – Unforgiving (4 of 4) == | ||
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|ShipSizeLimit= | |ShipSizeLimit= | ||
|ShipSuggestion= | |ShipSuggestion= | ||
− | |Rewards= BPC | + | |Rewards= 'High Noon' Thermal Shield Amplifier BPC |
|StandingLoss= | |StandingLoss= | ||
|Extra= | |Extra= |
Latest revision as of 07:22, 25 May 2024
Type | COSMOS |
---|---|
Level | 4 |
Location |
Ihakana (0.4) The Forge |
Beacon | Shady Acres |
Affiliation |
Caldari Navy Caldari State |
Chiciro Rati is a level 4 agent in Caldari COSMOS located in Ihakana - Shady Acres.
The Regiment – Stolen Deed (1 of 4)
Level | 4 |
Type | Encounter |
Objective | Provide 1x Shady Acres Deed (0.1 m3) |
Rewards | Navy Issue ammo (400 x Caldari Navy Antimatter Charge L) |
Mission briefing |
---|
Are you settling here in the Shady Acres as well? No? Lucky for you. My regiment retired last year after decades with the Navy. Our retirement gift was a piece of land in the Shady Acres. I can see the wisdom in it from the State's point of view; who are better suited to settle a bandit-infested territory than a group of Navy veterans? But that doesn't mean I have to like it. I was hoping that after a lifelong service they would cut me a little slack in my final days. But if life in the Navy has taught me anything it is never to give up.
I'm the first of my regiment to arrive here, the others will arrive in the next few weeks. I'm aiming to make this place a little friendlier for their arrival than it was for me. A few days after I arrived this guy came along claiming he was a representative for the Shady Acres development firm. He even had credentials to back up his claim and everything. In my naivety I lent him the deed to my land here. He took it and I haven't seen him since. I've heard rumors that he's hanging out in the old mining facility over in Friggi system. Along with a lot of other bandits, I understand. All I can tell you is that he was a member of the black mask gang, so concentrate your search on them. I'm stuck here guarding my possessions, this territory is much too dangerous for me to leave them alone for even an hour. I would be much obliged if you could get my deed back. So much so that I would be willing to give you some navy issue ammo for your trouble. |
Provide 1x Shady Acres Deed (0.1 m3) from the Contested Caldari Mining Facilities, Contested Plagioclase Field in the deadspace complex to agent. The deed drops from Black Mask Bandits, but has a low drop rate. Note that killing Sanku Pansya in this same field and retrieving his head is required for the last task in this series.
The Regiment - Arms Race (2 of 4)
Level | 4 |
Type | Encounter |
Objective | Provide 1x Rifles (2 m3) to agent. |
Faction | Guristas |
Best damage to deal | Kin Th |
Damage to resist | Kin Th |
Rewards | Top-notch torpedoes (1000 x Scourge Torpedo) |
Mission briefing |
---|
The bandits here in Ihakana aren't too happy with all these Caldari settlers coming here. Who can blame them? This constellation has been their little playground for years and now suddenly the State is arriving in force, effectively putting the bandits in a straight jacket. But they're planning something big, I can feel it in my bones. Call it an old warhorse's instinct, if you will.
I've pulled some strings with some friends in the Navy. One of them gave me the coordinates for a location favored by the local bandits for smuggling. And from another I got reliable news that a large shipment of armaments is due to be smuggled into the system. Even an old army idiot like me can put two and two together. The arms dealers are using the place as a rendezvous and if we could take them out in a lightning strike it will safe us all a lot of grief down the road. Now, be careful. These bandits are not taking any chances, so don't expect them to be sitting in some indies waiting to be taken out. From past experience with these guys they're probably using battleships as smuggling vessels. I'm giving you some top-notch torpedoes as a reward for this mission, that should be incentive enough for you to round up a posse and take these guys down. |
Provide 1x Rifles (2 m3) to agent. Note that completing this mission requires destroying three battleships in a random deadspace complex in low-sec; the rifles cannot be purchased on contract.
Last battleship will drop the rifles in a container.
WD | EWAR | L
| ||
---|---|---|---|---|
3 x Battleship Bandit Arms Dealer |
The Regiment - Break Out (3 of 4)
Level | 4 |
Type | Encounter |
Objective | Destroy all guards and provide 1x Nakyo Fukoren (1.0 m3) |
Faction | Guristas |
Best damage to deal | Kin Th |
Damage to resist | Kin Th |
Rewards | 'Deuce' Co-Processor I BPC |
Mission briefing |
---|
It seems these cursed bandits are more clever than I gave them credit for. They've become aware of my attempts to weaken them and are paying back in kind. Not since I was serving against the Anarchists way back when have I encountered such ruthlessness. My fiancé, Nakyo Fukoren, was making her way out here on my bequest. We've been looking forward to finally being able to settle down and start a family together. But she was ambushed on the way and kidnapped.
She's being held in a secret prison facility operated by the local bandits. I called in all the favors owed to me to get this information, but I don't care. Nakyo is everything to me. I'm even willing to offer you all my life savings as a reward if you can get her back to me. And if you get her back to me within the hour I'll even throw in a very rare BPC. The jail she's being kept in is a high-security one, with stasis cells to make any break out attempts impossible. But those stasis cells are going to help us to set her free after all. They can withstand massive explosions, even the destruction of the jail itself. And that's exactly what I want you to do. Once you've blown up the prison, the stasis field around the cells will quickly run out of its internal power batteries. Then you'll be able to pick Nakyo up, but you'll have to act quickly because she will be exposed in space once the stasis field goes down. Please hurry, <Pilot>, I could never forgive myself if something happened to her. |
Destroy all guards and provide 1x Nakyo Fukoren (1.0 m3) from the random deadspace complex in Ihakana to agent. Nakyo is located inside the Bandit jail, located on the asteroid in the center of the complex. It is recommended to turn on all brackets or to use the "General - All" filters if you do not see the jail. Note that this mission requires fighting in low-sec.
WD | EWAR | L
| ||
---|---|---|---|---|
1 x Bandit Jail |
WD | EWAR | L
| ||
---|---|---|---|---|
5 x Battleship Bandit Jailor | ||||
4 x Sentry Prison Cruise Missile Battery |
The Regiment – Unforgiving (4 of 4)
Level | 4 |
Type | Encounter |
Objective | Provide 1 Pansya‘s Head (0.1 m3 |
Rewards | 'High Noon' Thermal Shield Amplifier BPC |
Mission briefing |
---|
Beautiful! I'm totally devastated, <Pilot>. Those filthy bandits ravished my beautiful Nakyo while she was in their hands. Now she is but a broken shell, always breaking down in sobs and flinching every time I try to touch her. It's unbearable. I'm not usually a vengeful man, but these beasts went too far. I want you to be my avenging angel. Excuse me for sounding so melodramatic, it's my grief talking.
I know the name of the man that gave the orders for the kidnapping and mistreatment of my fiancé, one Sanku Pansya. He and his gang hang out in the contested mining facility over in Friggi system, I'm sure you know where to find it. I want that son of a gun dead. Bring me his head as proof that his evil doings have been avenged. You will receive a great reward for doing this, a blueprint copy I intended to pass down to my first born son. I fear he may never be conceived now. |
Provide 1 Pansya‘s Head (0.1 m3) from the Contested Caldari Mining Facilities, Contested Plagioclase Field deadspace complex in the Friggi system to agent.