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m Added "Has update description" property inside Template:Update |
Split room 3 final wave |
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{{Update| | {{Update|Confirm that the cruiser at the end of room 2 actually points}} | ||
<noinclude>{{NPCTableCSS}} {{AngelEpicArcNav|chapter 3}}</noinclude> | <noinclude>{{NPCTableCSS}} {{AngelEpicArcNav|chapter 3}}</noinclude> | ||
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=== Room 1 === | === Room 1 === | ||
{{NPCTableHead| | {{NPCTableHead|Wave 1}} | ||
{{NPCTableRow|Structure|1|Boundless Creations Data Center|trigger= Mission objective}} | {{NPCTableRow|Structure|1|Boundless Creations Data Center|trigger= Mission objective,Wave 3 when damaged}} | ||
{{NPCTableRow|Acceleration Gate|1|Acceleration Gate}} | {{NPCTableRow|Acceleration Gate|1|Acceleration Gate}} | ||
{{NPCTableRow|Destroyer|2|Republic Tribal Austri}} | |||
{{NPCTableRow|Destroyer|2|Republic Tribal Bormin}} | |||
|} | |||
{{NPCTableHead|Wave 2}} | |||
{{NPCTableRow|Frigate|3|Republic Tribal Baldur}} | |||
{{NPCTableRow|Frigate|1|Republic Tribal Takan}} | |||
|} | |||
{{NPCTableHead|Wave 3}} | |||
{{NPCTableRow|Destroyer|3|Republic Bormin}} | |||
{{NPCTableRow|Destroyer|1|Republic Tribal Faxi}} | |||
{{NPCTableRow|Cruiser|1|Republic Manadi}} | |||
|} | |} | ||
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=== Room 2 === | === Room 2 === | ||
{{NPCTableHead| | {{NPCTableHead|Wave 1}} | ||
{{NPCTableRow|Structure|1|Boundless Creations Data Center|trigger= Mission objective}} | {{NPCTableRow|Structure|1|Boundless Creations Data Center|trigger= Mission objective, Wave 4 when damaged}} | ||
{{NPCTableRow|Acceleration Gate|1|Acceleration Gate}} | {{NPCTableRow|Acceleration Gate|1|Acceleration Gate}} | ||
{{NPCTableRow|Destroyer|4|Republic Tribal Austri}} | |||
{{NPCTableRow|Destroyer|2|Republic Tribal Bormin}} | |||
|} | |||
{{NPCTableHead|Wave 2}} | |||
{{NPCTableRow|Frigate|3|Republic Kvarm}} | |||
{{NPCTableRow|Frigate|2|Republic Tribal Gleeda}} | |||
|} | |||
{{NPCTableHead|Wave 3}} | |||
{{NPCTableRow|Destroyer|2|Republic Tribal Austri}} | |||
{{NPCTableRow|Destroyer|2|Republic Tribal Faxi}} | |||
|} | |||
{{NPCTableHead|Wave 4}} | |||
{{NPCTableRow|Cruiser|1|Republic Rodul|point=yes}} | |||
{{NPCTableRow|Cruiser|1|Republic Manadi}} | |||
|} | |} | ||
Boundless Creations Data Center needs to be destroyed in order to fulfill mission objectives. | Boundless Creations Data Center needs to be destroyed in order to fulfill mission objectives. | ||
All enemies in this room need to be destroyed in order to unlock gate to the next room, even when tooltip after destroying Boundless Creation Data Center says otherwise. | All enemies in this room need to be destroyed in order to unlock gate to the next room, even when tooltip after destroying Boundless Creation Data Center says otherwise. | ||
=== Room 3 === | === Room 3 === | ||
{{NPCTableHead| | |||
{{NPCTableRow|Structure|1|Boundless Creations Data Center|trigger= Mission objective}} | {{NPCTableHead|Wave 1}} | ||
{{NPCTableRow| | {{NPCTableRow|Structure|1|Boundless Creations Data Center|trigger= Mission objective,Wave 3 when damaged}} | ||
{{NPCTableRow|Destroyer|4|Republic Tribal Austri}} | |||
{{NPCTableRow|Destroyer|2|Republic Tribal Bormin}} | |||
|} | |||
{{NPCTableHead|Wave 2}} | |||
{{NPCTableRow|Frigate|3|Republic Takan}} | |||
{{NPCTableRow|Frigate|4|Republic Baldur}} | |||
|} | |||
{{NPCTableHead|Wave 3}} | |||
{{NPCTableRow|Destroyer|2|Republic Austri}} | |||
{{NPCTableRow|Destroyer|5|Republic Faxi}} | |||
|} | |||
{{NPCTableHead|Wave 4}} | |||
{{NPCTableRow|Cruiser|3|Republic Jarpur}} | |||
|} | |} | ||
<noinclude> | <noinclude> | ||
[[Category:Epic arc missions]] | [[Category:Epic arc missions]] | ||