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{{Exploration links}} | {{Exploration links}} | ||
{{related class | Exploration (CORE class) }} | {{related class | Exploration (CORE class) }} | ||
'''Exploration''' in EVE involves using scanning probes to locate [[cosmic signatures]] in space which may contain hackable containers with items inside, resources like [[Gas cloud harvesting|gas clouds]] or ore, [[wormholes]] to distant star systems, or collections of NPCs which may drop rare items. As a profession, exploration can be profitable and engaging, and offers better rewards for players willing to travel in more dangerous space. It has a low skill barrier, and new players can start exploring almost from day 1. | '''Exploration''' in EVE involves using [https://everef.net/market-groups/1199 scanning probes] to locate [[cosmic signatures]] in space which may contain hackable containers with items inside, resources like [[Gas cloud harvesting|gas clouds]] or [[Asteroids and ore|ore]], [[wormholes]] to distant star systems, or collections of NPCs which may drop rare items. As a profession, exploration can be profitable and engaging, and offers better rewards for players willing to travel in more dangerous space. It has a low skill barrier, and new players can start exploring almost from day 1. | ||
Players will learn what [[Exploration skills|skills]] are required to start exploring, what ships and equipment are best for the new explorer, what sorts of areas can be [[probe scanning|located]] using the exploration mechanics, how to use probes to track down hidden exploration sites, and how to use analyzer modules to hack into loot containers in exploration sites. | Players will learn what [[Exploration skills|skills]] are required to start exploring, what ships and equipment are best for the new explorer, what sorts of areas can be [[probe scanning|located]] using the exploration mechanics, how to use probes to track down hidden exploration sites, and how to use analyzer modules to hack into loot containers in exploration sites. | ||
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{{main|Probe scanning}} | {{main|Probe scanning}} | ||
The main object of an explorer is to track down hidden areas found in systems across all of the EVE universe. These areas contain valuable items or other points of interest, but cannot be warped to initially. Instead, a player must use their ship's scanner and their Probe Launcher to track down the “signals” of these hidden areas through a process generally referred to as “probing,” or “scanning,” or “exploring.” If you’ve ever heard someone mention that they are going to “probe down a site”… this is it! | The main object of an explorer is to track down hidden areas found in systems across all of the EVE universe. These areas contain valuable items or other points of interest, but cannot be [[Warp|warped to]] initially. Instead, a player must use their ship's scanner and their [https://everef.net/market-groups/712 Probe Launcher] to track down the “signals” of these hidden areas through a process generally referred to as “probing,” or “scanning,” or “exploring.” If you’ve ever heard someone mention that they are going to “probe down a site”… this is it! | ||
You’ve found a quiet system to explore and are safely nestled in a comfortable spot. Cocoa and blankets are optional. Time to explore! Pop open your ship’s scanner using the little button on your ship’s HUD that has a picture of a radar screen on it (or press {{button|ALT}} + {{button|P}}). While you were parking your ship somewhere, your scanner was busy! It’s more than likely tracked down a few points of interest throughout the system. Note that if your scanner readout says “No Signals Detected,” that means the system is currently empty. Head to a different system to explore, but note that you can always come back to this system again later to see if anything juicy has appeared. | You’ve found a quiet system to explore and are safely nestled in a comfortable spot. Cocoa and blankets are optional. Time to explore! Pop open your ship’s scanner using the little button on your ship’s HUD that has a picture of a radar screen on it (or press {{button|ALT}} + {{button|P}}). While you were parking your ship somewhere, your scanner was busy! It’s more than likely tracked down a few points of interest throughout the system. Note that if your scanner readout says “No Signals Detected,” that means the system is currently empty. Head to a different system to explore, but note that you can always come back to this system again later to see if anything juicy has appeared. | ||
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=== A Good Place to Start === | === A Good Place to Start === | ||
When you first begin exploring, you will likely want to stick to high-security space: systems with a security status anywhere from 0.5 to 1.0. You will be pretty safe in these systems, but there are some best practices you can start to follow so that they are routine as you move into exploring more dangerous space. | When you first begin exploring, you will likely want to stick to [[System security|high-security]] space: systems with a security status anywhere from 0.5 to 1.0. You will be pretty safe in these systems, but there are some best practices you can start to follow so that they are routine as you move into exploring more dangerous space. | ||
* Explore in quiet systems | * Explore in quiet systems | ||
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[[File:scanwin_orange.jpg|thumb|200px|The scanner window, with two Anomalies and a Signature]] | [[File:scanwin_orange.jpg|thumb|200px|The scanner window, with two Anomalies and a Signature]] | ||
* '''You already have the scanning panel open, but let’s hit {{button| | * '''You already have the scanning panel open, but let’s hit {{button|F9}} to open up the Solar System Map.''' This is a “wireframe” representation of the system you are currently in, complete with all the major celestials, like planets, moons and the sun. Since you have your scanning window open, there should be some green and/or red dots and spheres on your map. These represent the Anomalies and Signatures currently tracked by your scanner, as well as their general location. Green dots indicate areas that you can warp to, either an Anomaly or a Signature you have scanned down. Red dots or spheres represent the general area in which your ship’s scanner is detecting the signal of a Cosmic Signature. We’re going to have to narrow that down in order to warp there. | ||
* '''The bottom left of your scanner window has an icon that looks a bit like an atom.''' That’s the shortcut for the “Pinpoint” probe formation. '''Press it''', and your ship will launch its payload of probes and automatically arrange them in a Pinpoint formation. Neat! | * '''The bottom left of your scanner window has an icon that looks a bit like an atom.''' That’s the shortcut for the “Pinpoint” probe formation. '''Press it''', and your ship will launch its payload of probes and automatically arrange them in a Pinpoint formation. Neat! | ||
* '''You should now notice that some blue spheres have appeared on your Solar System map.''' That’s the general area that your probes can currently scan. The center probe in this formation is represented by a white box with arrows sticking out of it. '''You can click and drag those arrows to move the probes around: by default, dragging that center probe will move ''all'' the probes together in formation. This is useful. Now, in order to start tracking down a Signature, you will need to drag your probes so they are centered over one of the red Signature dots or spheres and then press the Analyze button on the middle left of your scanning window.''' This will scan that area more thoroughly with your probes, and will take a few seconds to complete. If the signature’s red sphere is larger than the area your probes’ blue spheres cover, hold {{button|ALT}} and expand the sphere size. This will increase the range of your probes so you can scan the whole red sphere. If all this is done correctly, the scan will complete and increase the '''Signal Strength''' of your chosen Signature. This is listed on the far right of your scanning window. | * '''You should now notice that some blue spheres have appeared on your Solar System map.''' That’s the general area that your probes can currently scan. The center probe in this formation is represented by a white box with arrows sticking out of it. '''You can click and drag those arrows to move the probes around: by default, dragging that center probe will move ''all'' the probes together in formation. This is useful. Now, in order to start tracking down a Signature, you will need to drag your probes so they are centered over one of the red Signature dots or spheres and then press the Analyze button on the middle left of your scanning window.''' This will scan that area more thoroughly with your probes, and will take a few seconds to complete. If the signature’s red sphere is larger than the area your probes’ blue spheres cover, hold {{button|ALT}} and expand the sphere size. This will increase the range of your probes so you can scan the whole red sphere. If all this is done correctly, the scan will complete and increase the '''Signal Strength''' of your chosen Signature. This is listed on the far right of your scanning window. | ||
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Collaboration with other capsuleers can increase one's productivity. Through the use of [[bookmarks]] corp members can share signatures, and via various third-party tools players can share additional information. | Collaboration with other capsuleers can increase one's productivity. Through the use of [[bookmarks]] corp members can share signatures, and via various third-party tools players can share additional information. | ||
Mapping tools generally focus on wormhole chains to be used by travelers. EVE University | Mapping tools generally focus on wormhole chains to be used by travelers. EVE University uses the [https://wanderer.eveuniversity.org/ Wanderer] mapper. | ||
Using Wanderer: [https://wiki.eveuniversity.org/Wormhole_Community_Navigation#Using_Wanderer Guide and WHC Server] , [[Lowsec Community#LSC Wanderer and mapping|LSC Server]] | |||
The EVE University Wanderer server only holds the maps for the WHC and LSC. Unless you are part of the WHC, you cannot use it WHCs mapper. Instead, you can use the public servers for Wanderer or Pathfinder, or when you work out of the LSC, you can try your first mappings in the LSC Wanderer. LSC does not relay on WHs like WHC does, so for LSC its optional, not mandatory. You can add other characters to your Wanderer maps on the public server by using the access lists. | |||
Additional [[third-party tools]] are available for mapping wormhole chains. | Additional [[third-party tools]] are available for mapping wormhole chains. | ||
The organization EVE-Scout and corp Signal Cartel maintains a publicly-available map of [[Thera]] connections on their website and 3rd-party tool Tripwire. | The organization EVE-Scout and corp Signal Cartel maintains a publicly-available map of [[Thera]] connections on their website and 3rd-party tool Tripwire. | ||
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Pirate relic and data sites do not contain any dangers. You just need to scan the site down, [[hacking|hack]] the containers with and grab the goods. This is usually done in defenseless frigate in lawless space so watch out for other players. Drone data sites are similar but failing the hack spawns hostile drones. The drones are weak and even T1 scanning frigate can handle them. Pirate relic and data sites are found in normal space and class 1-3 wormholes. In drone regions only drone data sites are found. | Pirate relic and data sites do not contain any dangers. You just need to scan the site down, [[hacking|hack]] the containers with and grab the goods. This is usually done in defenseless frigate in lawless space so watch out for other players. Drone data sites are similar but failing the hack spawns hostile drones. The drones are weak and even T1 scanning frigate can handle them. Pirate relic and data sites are found in normal space and class 1-3 wormholes. In drone regions only drone data sites are found. | ||
[[Ghost | [[Ghost Sites]] are dangerous data sites found in all [[System security|categories of space]]. In them you have limited time to hack and a single failed hacking attempt will trigger the container to explode, dealing high [[Damage types|explosive]] damage to your ship. These sites can be identified from "Covert Research Facility" in their names. | ||
Sleeper caches are the most complicated data sites. They contain traps and environmental hazards, single mistake can get poorly fit ship killed. The come in three flavors: [[Limited Sleeper Cache]], [[Standard Sleeper Cache]] and [[Superior Sleeper Cache]]. The limited sleeper cache is for frigates while the other two require more powerful ships. | Sleeper caches are the most complicated data sites. They contain traps and environmental hazards, single mistake can get poorly fit ship killed. The come in three flavors: [[Limited Sleeper Cache]], [[Standard Sleeper Cache]] and [[Superior Sleeper Cache]]. The limited sleeper cache is for frigates while the other two require more powerful ships. | ||
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Wormholes are temporary gates that can take your ship from your current system to almost anywhere else in space. They are cosmic signatures and need to be scanned with probes. Some wormholes go to highsec, lowsec, or nullsec space, and are sometimes valuable shortcuts around the universe. Some go to dangerous “uncharted” areas referred to as “wormhole space” or “w-space.” W-space areas contain the most lucrative exploration sites in the game, but most of them are guarded by powerful Sleeper NPCs, even the Relic and Data Sites that are so tame in high-sec. (As of the Phoebe release in late 2014, nullsec Relic and Data sites with Sansha, Blood Raider, Guristas, Angel and Serpentis in their names are unguarded sites in WH space. So after learning more about WH's, if you have enough data/relic skills, you could consider running these.) For these reasons, at the start of your career, you should leave wormholes alone... but don’t forget about them! Later articles will go into how you can begin dipping your exploration toe into the vast, untamed pond of wormhole space. See the [[Wormholes]] information. | Wormholes are temporary gates that can take your ship from your current system to almost anywhere else in space. They are cosmic signatures and need to be scanned with probes. Some wormholes go to highsec, lowsec, or nullsec space, and are sometimes valuable shortcuts around the universe. Some go to dangerous “uncharted” areas referred to as “wormhole space” or “w-space.” W-space areas contain the most lucrative exploration sites in the game, but most of them are guarded by powerful Sleeper NPCs, even the Relic and Data Sites that are so tame in high-sec. (As of the Phoebe release in late 2014, nullsec Relic and Data sites with Sansha, Blood Raider, Guristas, Angel and Serpentis in their names are unguarded sites in WH space. So after learning more about WH's, if you have enough data/relic skills, you could consider running these.) For these reasons, at the start of your career, you should leave wormholes alone... but don’t forget about them! Later articles will go into how you can begin dipping your exploration toe into the vast, untamed pond of wormhole space. See the [[Wormholes]] information. | ||
=== Sites in | ==== Sites in Wormhole Space ==== | ||
Wormhole space has its own sets of sleeper sites unique to each wormhole class. The sleepers defend these sites, for more information see [[Wormholes]]. | Wormhole space has its own sets of sleeper sites unique to each wormhole class. The sleepers defend these sites, for more information see [[Wormholes]]. | ||
Lower class 1-3 wormholes also contain pirate data and relic sites. These are identical to sites found in normal null security space. | Lower class 1-3 wormholes also contain pirate data and relic sites. These are identical to sites found in normal null security space. | ||
==== Other Sites ==== | |||
There are some more sites which involve both hacking and combat: | |||
* [[AEGIS Capital Ship Security Facility]] | |||
* [[SCC Secure Key Storage]] | |||
Both sites are very dangerous, and it is best to avoid them until you have gathered enough information on how to run them. Both sites involve PVE combat, avoiding mines, and hacking. However, they are also very lucrative. They can be found in Lowsec. | |||
== Survival == | == Survival == | ||
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Also note - when running some sites in wormholes there will be Sleepers, and all of the above still holds except local won't help and the locals may have already scanned the site so may not need to drop probes on you (of course this can also hold true anywhere - but what's life without a little risk!) | Also note - when running some sites in wormholes there will be Sleepers, and all of the above still holds except local won't help and the locals may have already scanned the site so may not need to drop probes on you (of course this can also hold true anywhere - but what's life without a little risk!) | ||
=== PvE combat === | |||
A ship for running combat sites is very different from a ship that is for running data and relic sites. Combat sites are much easier to scan than data and relic sites and the scanning is usually done in the same combat ship that is used for running the sites and not in an exploration frigate. | A ship for running combat sites is very different from a ship that is for running data and relic sites. Combat sites are much easier to scan than data and relic sites and the scanning is usually done in the same combat ship that is used for running the sites and not in an exploration frigate. | ||
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== See also == | == See also == | ||
* [[Probing In Simple Steps]] | |||
* [[Guide to combat sites]] | * [[Guide to combat sites]] | ||
[[Category:Exploration| ]] | [[Category:Exploration| ]] | ||