Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

User:Pancake33: Difference between revisions

103 editsJoined 9 December 2023
Pancake33 (talk | contribs)
Pancake33 (talk | contribs)
No edit summary
 
(17 intermediate revisions by 2 users not shown)
Line 1: Line 1:
'''Hello World & Drebin!'''
= DISCLAIMERS =  
= DISCLAIMERS =  
WIP <br>
WIP <br>


This page is a collection of ideas for lesson plans and community events in the Eve-Uni Abyssals group. For general information regarding Abyssals, please start [https://wiki.eveuniversity.org/Abyssal_Deadspace| here]<br>
This page is a collection of ideas for lesson plans and community events in the Eve-Uni Abyssals group. For general information regarding Abyssals, please start [[Abyssal Deadspace| here]]<br>


Unless otherwise specified, this page should not be seen as official or reliable.
Unless otherwise specified, this page should not be seen as official or reliable.


= Desirable Alpa to Omega path =  
= Desirable Starting path for new players to use Abyss as a way of learning the game =  
Test path by using new alt doing only what is written.  
Test path by using new alt doing only what is written.  
<br>
<br>
Short introduction to the in-game activity. Do not link to more information yet so as to not overwhelm new players. Have a "Recommended further reading"/"Useful Links" section at the end/after each step.  
Short introduction to the in-game activity. Do not link to more information yet so as to not overwhelm new players. Have a "Recommended further reading"/"Useful Links" section at the end/after each step.  
<br>
<br>
Explanation of what A2O is, eg. a way for new players to gain a deep understanding of core-game mechanics while making ISK doing a very accesible activity.  
Explanation of what Abyss can be for new players, eg. a way for new players to gain a deep understanding of core-game mechanics while making ISK doing a very accesible activity.  
<br>
<br>
Overview of steps and how to use the A2O path. First step should mainly consist of skills that will be usefull no matter what activity you will end up doing in Eve
Overview of steps and how to use the Abyss path. First step should mainly consist of skills that will be usefull no matter what activity you will end up doing in Eve
<br>
<br>
:: [[User:Chris Halsky|Chris Halsky]] ([[User talk:Chris Halsky|talk]]) 16:29, 10 December 2023 (UTC) Alpha to Omega path is IMO bad thing in general. Suggests that Plexing is good idea (it's not). Uriel made it that way (his choice), but we should focus on Abyss guide, not Plexing guide.
== Introduction ==  
== Introduction ==  
Introduce players to activity. Teach them how to start doing the activity. Provide paths to learning.  
Introduce players to activity. Teach them how to start doing the activity. Provide paths to learning.  


=== Prerequisites: ===
=== Prerequisites: ===
-- Finish AIR introduction with Career Agents
* Finish AIR introduction with Career Agents
-- Join Eve-Uni
* Join Eve-Uni
-- Set up Mumble
* Set up Mumble
-- Set up Discord
* Set up Discord
-- Join Forum
* Join Forum
-- Join in-game chats (which ones?)
* Join in-game chats (which ones?)
-- Set up Uni overlay
* Set up Uni overlay
-- Attend/Watch Eve-Uni CORE Career class & CORE Skill Planning class
* Attend/Watch Eve-Uni CORE Career class & CORE Skill Planning class


=== Mechanics to learn: ===
=== Mechanics to learn: ===
* How to use the Uni overlay
* How to use the Uni overview
* How to use contracts to get T0 ships/filaments
* How to use contracts to get T0 ships/filaments
* How to use Jita alt to get to market for upgrades/more filaments
* How to use Jita alt to get to market for upgrades/more filaments
Line 65: Line 69:
=== Skills to train: ===
=== Skills to train: ===
* DD Frigate
* DD Frigate
* A2O Tristan skills
* ?
* ?
* ?


Line 75: Line 79:
* CORE Industry
* CORE Industry


== 2. Move to running T1 solo in frigate consistently ==  
== Move to running T1 solo in frigate consistently ==  
Teach more specific Abyss skills. Deeper understanding of PvE mechanics. Continue on Abyss path towards cruisers.  
Teach more specific Abyss skills. Deeper understanding of PvE mechanics. Continue on Abyss path towards cruisers.  


Line 102: Line 106:


=== SP plan: ===
=== SP plan: ===
* Upgraded Tristan, then Worm
* ?
* DD Cruiser
* DD Cruiser
* L1 Fitting
* L1 Fitting
* L2 Tank
* L2 Tank
* L3 Missiles Support
* L3 ?
* L3 T2 Drones
* L3a LR Missiles 


=== Further reading: ===
=== Further reading: ===
Line 115: Line 117:
* How to find a system to pop higher-tier filaments
* How to find a system to pop higher-tier filaments


 
== Move up to T2 - T4 solo in cruiser ==
== 3. Move up to T2 - T4 solo in cruiser ==
No more handholding should be required. Move on to Gila.
No more handholding should be required. Move on to Gila.


Line 148: Line 149:
     - Migrate info from third party websites to wiki
     - Migrate info from third party websites to wiki
     - Find a way to troubleshoot individual newbros
     - Find a way to troubleshoot individual newbros
= Chat cheat sheet: =
* Electrical
** Spark Lance = High DPS
** Tessera / Drekavac = Keep at +11km range
** Devoted = Fight at close range
** Overmind / Karen / Leshak = Spiral into Orbit at 500  -> keep frig alive
** Snarecaster / Entangle / Warden / Upholder / Tangling / Fisher / Arrester = Web
** Nullcharge / Dissipator / Firewatcher / Starving / Smith / Drainer = Neut
** Preserver / Renewing / Priest = Reps
<br>
**Kikimora / Drainer Marshal = Kill first
{| class="wikitable"
! !! Tier !! DPS !! EHP
|+ DPS / EHP/s checks per filament tier
|-
| [[File:abyssalFilamentL0.png|32px]] || T0 || 100 || 100
|-
| [[File:abyssalFilamentL1.png|32px]] || T1 || 150 || 150
|-
| [[File:abyssalFilamentL2.png|32px]] || T2 || 300 || 300
|-
| [[File:abyssalFilamentL3.png|32px]] || T3 || 450 || 450
|-
| [[File:abyssalFilamentL4.png|32px]] || T4 || 600 || 600
|-
| [[File:abyssalFilamentL5.png|32px]] || T5 || 750 || 750
|-
| [[File:abyssalFilamentL6.png|32px]] || T6 || 900 || 900
|}
:: [[User:Chris Halsky|Chris Halsky]] ([[User talk:Chris Halsky|talk]]) 16:29, 10 December 2023 (UTC) Remark that Darks are easier on tank.
= Other activities - Where to go from here =
Once you are able to solo T1 in a frigate while using above skills you should be able to apply these skills to do cruiser runs as well as many other activities such as (integrate other parts of Uni to take advantage/give natural progression):
    - Tackle in a fleet (Spiral in to enemy, keep correct range to not die while keeping tackle)
    - FC in a fleet (call out targets, stay calm under pressure)
    - DPS in fleet (module and heat management, staying calm under pressure)
    - Running missions
    - Faction Warfare
    - NullSec
    - Learn how to scan and run anomalies
    - Learn about standings and how to run missions
    - Learn about mining
    - Learn about industry