Difference between revisions of "Mercium Experiments"
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|Type= Mining | |Type= Mining | ||
|Objective= Mine 1,800 x Mercium (1080.0 {{m3}}) | |Objective= Mine 1,800 x Mercium (1080.0 {{m3}}) | ||
− | |Faction= Region specific belt | + | |Faction= Region specific [[belt rat]]s |
|DamageToDeal= See [[NPC damage types]] | |DamageToDeal= See [[NPC damage types]] | ||
|DamageToResist= See [[NPC damage types]] | |DamageToResist= See [[NPC damage types]] |
Latest revision as of 15:30, 31 January 2024
Missions |
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Mission Reports |
Mission Guides |
Special Missions |
Helpful Links |
Level | 1 |
Type | Mining |
Objective | Mine 1,800 x Mercium (1080.0 m3) |
Faction | Region specific belt rats |
Best damage to deal | See NPC damage types |
Damage to resist | See NPC damage types |
Mission briefing |
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To be part of the future you need to help build it first. That's what I'm asking you to do. There's a rare ore called Mercium, similar to Omber, but it's much more difficult to reprocess. Current methods render the ore unusable. It's maddening to no end. I think I might have solved the problem, though. I can't tell you my whole theory, but it's a variant on the standard electrolysis method used by planetside miners. All I need is some Mercium to try it on. There's a rich deposit of Mercium in this system. Bring me 1,800 units and we might both end up rich. |
As in all mining operations belt rats may randomly spawn.
With only 1,800 units of ore, this is the only level 1 mining mission that does not automatically reaches the "Mine 2,000 units of Ore" daily goal.
WD | EWAR | L
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2 x Mercium |
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