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Hauling: Difference between revisions

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Courier hauling: remove haulers channel, it is closed permanently.
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There are situations where a small fast craft is better than a big lumbering beast. These include moving blueprints or other small volume, high value cargo. The best options at this size are nullified travel-fit Interceptors (so-called [[Travel_fits#Fleet_Interceptors|travel-ceptors]]), [[Frigates#Covert Ops|Covert Ops Frigates]], and (for highsec/lowsec) the Hecate with a [[Travel_fits#Hecate|sub-1s align time fit]]. These can provide near-perfect safety if handled correctly.
There are situations where a small fast craft is better than a big lumbering beast. These include moving blueprints or other small volume, high value cargo. The best options at this size are nullified travel-fit Interceptors (so-called [[Travel_fits#Fleet_Interceptors|travel-ceptors]]), [[Frigates#Covert Ops|Covert Ops Frigates]], and (for highsec/lowsec) the Hecate with a [[Travel_fits#Hecate|sub-1s align time fit]]. These can provide near-perfect safety if handled correctly.


As an alternative, a shuttle (all areas of space) or a fast T1 frigate (in highsec and lowsec) will work as well, but they are more susceptible to smartbombing gatecamps. Tactical bookmarks on-grid with gates ("perches") and insta-dock/insta-undock bookmarks can mitigate this risk considerably. (See [[Bookmarks]] for an more in-depth explanation.)
As an alternative, a shuttle (all areas of space) or a fast T1 frigate (in highsec and lowsec) will work as well, but they are more susceptible to smartbombing gatecamps. Tactical bookmarks on-grid with gates ("perches") and insta-dock/insta-undock bookmarks can mitigate this risk considerably. (See [[Bookmark]] for an more in-depth explanation.)


The {{sh|Sunesis}} is a special edition destroyer that is given out to all Omega pilots once a year. Various fitting options exist, with a sub-2s fit able to hold 1200 {{m3}} without any expensive faction modules. It is an easily accessible and cheap option for highsec and lowsec and can be used by Alpha players as well.
The {{sh|Sunesis}} is a special edition destroyer that is given out to all Omega pilots once a year. Various fitting options exist, with a sub-2s fit able to hold 1200{{m3}} without any expensive faction modules. It is an easily accessible and cheap option for highsec and lowsec and can be used by Alpha players as well.


A {{sh|Victorieux Luxury Yacht}} can warp cloaked, ignores nullsec bubbles if fitted with an interdiction nullifier, can be fit with enough tank to survive smartbombs, and has very decent align time and warp speed. That is another good option for moving high-value, low-volume cargo.
A {{sh|Victorieux Luxury Yacht}} can warp cloaked, ignores nullsec bubbles if fitted with an interdiction nullifier, can be fit with enough tank to survive smartbombs, and has very decent align time and warp speed. That is another good option for moving high-value, low-volume cargo.
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* Cargo with near-negligible volume: Interceptor or Cov-Ops Frigate (anywhere), sub-1s Hecate (highsec/lowsec)
* Cargo with near-negligible volume: Interceptor or Cov-Ops Frigate (anywhere), sub-1s Hecate (highsec/lowsec)
* Up to 1,200 {{m3}} in highsec/lowsec: sub-2s Sunesis
* Up to 1,200{{m3}} in highsec/lowsec: sub-2s Sunesis
* Up to 10,000 {{m3}} (packaged cruiser size) anywhere: Blockade Runner
* Up to 10,000{{m3}} (packaged cruiser size) anywhere: Blockade Runner
* Low-value cargo up to 15,000 {{m3}} (packaged battlecruiser size) anywhere: Fast T1 Hauler
* Low-value cargo up to 15,000{{m3}} (packaged battlecruiser size) anywhere: Fast T1 Hauler
* Low-value cargo up to 30,000 {{m3}} (two packaged battlecruisers size) in highsec: Bulk T1 Hauler, specialised T1 Haulers
* Low-value cargo up to 30,000{{m3}} (two packaged battlecruisers size) in highsec: Bulk T1 Hauler, specialised T1 Haulers
* Medium-value cargo up to 60,000 {{m3}} (packaged battleship size): Deep Space Transport (anywhere) (if Jump Freighter is not [yet] an option), Orca (highsec)
* Medium-value cargo up to 60,000{{m3}} (packaged battleship size): Deep Space Transport (anywhere) (if Jump Freighter is not [yet] an option), Orca (highsec)
* High-value cargo beyond 10,000 {{m3}} in highsec: Blockade Runner doing several trips (even if you may get the job done faster with a DST, getting it there slowly is better than not getting it there at all due to being ganked)
* High-value cargo beyond 10,000{{m3}} in highsec: Blockade Runner doing several trips (even if you may get the job done faster with a DST, getting it there slowly is better than not getting it there at all due to being ganked)
* Huge cargo above ~60k {{m3}} and below ~300k {{m3}} anywhere: Jump Freighter (aligns faster than a Freighter and has more tank)
* Huge cargo above ~60k{{m3}} and below ~300k{{m3}} anywhere: Jump Freighter (aligns faster than a Freighter and has more tank)
* Huge cargo above ~300k {{m3}} anywhere: Freighter (requires escort in low and null, is easily caught by bubbles/gatecamps), Jump Freighter doing several trips
* Huge cargo above ~300k{{m3}} anywhere: Freighter (requires escort in low and null, is easily caught by bubbles/gatecamps), Jump Freighter doing several trips


==== Comparison table for cargo ships ====
==== Comparison table for cargo ships ====
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|[[Nereus]]||T1||Gallente||2700||130||0.78||4.5||960||1050||2600
|[[Nereus]]||T1||Gallente||2700||130||0.78||4.5||960||1050||2600
|-
|-
|[[Kryos]]||T1||Gallente||550||120||0.92||3||600||700||970||43000 minerals
|[[Kryos]]||T1||Gallente||550||120||0.92||3||600||700||970||50000 minerals + 30000 ice
|-
|-
|[[Epithal]]||T1||Gallente||550||120||0.9||3||580||740||1000||45000 comodities
|[[Epithal]]||T1||Gallente||550||120||0.9||3||580||740||1000||45000 comodities
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* Don't haul expensive cargo in a flimsy ship
* Don't haul expensive cargo in a flimsy ship
* Know your route, and know the most dangerous ganking spots
* Know your route, and know the most dangerous ganking spots
* Use [[Bookmarks#Common bookmark uses|undock bookmarks]] at busy stations
* Use [[Bookmark#Common uses|undock bookmarks]] at busy stations
* Consider using a contractor
* Consider using a contractor
* Other tips and tricks
* Other tips and tricks
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With the commonly used 3M ISK per 1k EHP guideline, if your ship has 8k EHP, you should not be carrying more than 24M ISK worth of cargo and fit modules per trip. The more that you exceed that ISK/EHP value, the more likely you are to get ganked. However, you can often get away with 4M-6M ISK per 1k EHP if you know your route, do not auto-pilot, and know the key risk factors.
With the commonly used 3M ISK per 1k EHP guideline, if your ship has 8k EHP, you should not be carrying more than 24M ISK worth of cargo and fit modules per trip. The more that you exceed that ISK/EHP value, the more likely you are to get ganked. However, you can often get away with 4M-6M ISK per 1k EHP if you know your route, do not auto-pilot, and know the key risk factors.


Another alternative is the 50 million ISK maximum collateral for T1 haulers used by several hauling corporations. They will haul cargo up to 50,000,000 ISK and 17,000 {{m3}} in size using T1 haulers. This indicates what they consider to be safe for high sec hauling in that type of ship.
Another alternative is the 50 million ISK maximum collateral for T1 haulers used by several hauling corporations. They will haul cargo up to 50,000,000 ISK and 17,000{{m3}} in size using T1 haulers. This indicates what they consider to be safe for high sec hauling in that type of ship.


Key risk factors (which raise/lower the ISK/EHP calculation):
Key risk factors (which raise/lower the ISK/EHP calculation):
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==== Instant dock/undock bookmarks ====
==== Instant dock/undock bookmarks ====
Busier market hub stations (such as Jita CNAP 4-4) will have people camping the undock 24x7, waiting for you to undock with something shiny in the cargo hold. Your #1 defense against this is to prepare an [[Bookmarks#Common bookmark uses|instaundock bookmark]] ahead of time.
Busier market hub stations (such as Jita CNAP 4-4) will have people camping the undock 24x7, waiting for you to undock with something shiny in the cargo hold. Your #1 defense against this is to prepare an [[Bookmark#Common uses|instaundock bookmark]] ahead of time.


A good bookmark will get you off the station undock and out to a safe-spot before anyone has time to lock you, scan you and gank you. They are a must-have for Blockade Runners and rather important for the slower-aligning ships like Orcas and Freighters.
A good bookmark will get you off the station undock and out to a safe-spot before anyone has time to lock you, scan you and gank you. They are a must-have for Blockade Runners and rather important for the slower-aligning ships like Orcas and Freighters.
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=== Mining assistance ===
=== Mining assistance ===
If you're using your hauler in a mining operation (without an Orca), consider fitting a tractor beam to bring cans to you faster, as well as a salvager to make something of the inevitable rat wrecks. In addition, putting out a Mobile Tractor Unit can make it easy to pick up cans from other miners and then haul them to station (''Make sure to have your drones on passive!''). You could also fit a mining laser, but even a good one with pilot skills won't be getting much more than 100 {{m3}} per minute.
If you're using your hauler in a mining operation (without an Orca), consider fitting a tractor beam to bring cans to you faster, as well as a salvager to make something of the inevitable rat wrecks. In addition, putting out a Mobile Tractor Unit can make it easy to pick up cans from other miners and then haul them to station (''Make sure to have your drones on passive!''). You could also fit a mining laser, but even a good one with pilot skills won't be getting much more than 100{{m3}} per minute.


=== Other ===
=== Other ===