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User:Paxte Eriker/sandbox/Preparing for Armor Incursions: Difference between revisions

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Drone Durability I<br>
Drone Durability I<br>
Repair Drone Operation II<br>
Repair Drone Operation II<br>
Shield Emission Systems III
Remote Armor Repair Systems III
|- valign="top" style="background:#222222;"
|- valign="top" style="background:#222222;"
| colspan=5 |~ 40 days and 21 hours worth of {{Clonestate|1=omega|2=Omega state}} training in total {{co|grey|(~ 1,9 million skillpoints)}}
| colspan=5 |~ 40 days and 21 hours worth of {{Clonestate|1=omega|2=Omega state}} training in total {{co|grey|(~ 1,9 million skillpoints)}}
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Drone Navigation III<br>
Drone Navigation III<br>
Drone Avionics III<br>
Drone Avionics III<br>
{{co|grey|Remote Armor Repair Systems III}}<small>&nbsp;<ref>{{sk|Shield Emission Systems|IV}} is already trained as a requirement for the '''Remote Armor RepairerII''' module.</ref></small>
{{co|grey|Remote Armor Repair Systems III}}<small>&nbsp;<ref>{{sk|Remote Armor Repair Systems|IV}} is already trained as a requirement for the '''Remote Armor Repairer II''' module.</ref></small>
|- valign="top" style="background:#222222;"
|- valign="top" style="background:#222222;"
| colspan=5 | ~ 98 days worth of training {{co|grey|(~ 4,2 million skillpoints)}}
| colspan=5 | ~ 98 days worth of training {{co|grey|(~ 4,2 million skillpoints)}}
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Since {{sk|Cybernetics|V|icon=yes}} is required for the mindlink implant, consider training it first so you can also get +5 attribute implants and further improving your training time. The times listed below are, like all the other skill plans, assuming just the +3 attribute implants and no neural remaps. So there's plenty of room for optimization. These minimum skills will allow you to fly any of the '''minimum ongrid booster fits''' for [[Vanguard Incursion fits#Ongrid booster|vanguards]].
Since {{sk|Cybernetics|V|icon=yes}} is required for the mindlink implant, consider training it first so you can also get +5 attribute implants and further improving your training time. The times listed below are, like all the other skill plans, assuming just the +3 attribute implants and no neural remaps. So there's plenty of room for optimization. These minimum skills will allow you to fly any of the '''minimum ongrid booster fits''' for [[Vanguard Incursion fits#Ongrid booster|vanguards]].
<br><br>
<br><br>
*<u>EVE University Corporate Skill Plan Name</u>: Euni - Incursion Community OGB Skillplan
*<u>EVE University Corporate Skill Plan Name</u>: INC - Armor OGB Skillplan
*<u>Corporate Skill Plan link</u>: <url=skillPlan:1356dae5-90a8-472e-b069-3a2689544b87:917701062>EUni - Incursion Community OGB Skillplan</url>
*<u>Corporate Skill Plan link</u>: <url=skillPlan:e8ffaf45-7d2d-423a-86e5-f510e41d6780:None>INC - Armor OGB SKillplan</url>
<br>
<br>


[http://evemondevteam.github.io/evemon/ EVEMon] skillplans: [http://wiki.eveuniversity.org/images/d/dd/Incursions_sleipnir_minimum.xml DD Sleipnir (minimum skills)]
{| class="wikitable" style="font-size:90%; text-align:center; padding:1px;"
{| class="wikitable" style="font-size:90%; text-align:center; padding:1px;"
! [[file:icon_cogs.png|32px|link=]] Core skills
! [[file:icon_cogs.png|32px|link=]] Core skills
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! [[image:icon_fleet.png|32px|link=]] Fleet support skills
! [[image:icon_fleet.png|32px|link=]] Fleet support skills
! [[File:Icon drones.png|32px|link=]] Drone skills
! [[File:Icon drones.png|32px|link=]] Drone skills
! [[file:icon_gunnery_turret.png|32px|link=]] DPS booster skills <ref>Only needed for DD boosters. Logiboosters do not need any skills in this column.</ref>
! [[file:icon_shield_transporter_i.png|32px|link=]] Logibooster skills
! [[file:icon_shield_transporter_i.png|32px|link=]] Logibooster skills <ref>Only needed for logiboosters.</ref>
|- valign="top" style="background:#222222;"  
|- valign="top" style="background:#222222;"  
| ~ 8 days
| ~ 21 days and 12 hours
| ~ 7 days and 5 hours
| ~ 7 days and 5 hours
| ~ 63 days and 13 hours
| ~ 63 days and 13 hours
| ~ 89 days and 18 hours
| ~ 89 days and 18 hours
| ~ 12 days and 9 hours
| ~ 12 days and 9 hours
| ~ 11 days and 10 hours
| ~ 18 days and 13 hours
| ~ 18 days and 13 hours
|- valign="top"
|- valign="top"
| style="padding:8px;" nowrap |
| style="padding:8px;" nowrap |
CPU Management V<br>
CPU Management V<br>
Weapon Upgrades IV<br>
EM Armor Compensation IV<br>
Shield Management III<br>
Thermal Armor Compensation IV<br>
Hull Upgrades IV<small>&nbsp;<ref>{{sk|Hull Upgrades|IV}} is required to fit the '''Damage Control II''' module.</ref></small>
Kinetic Armor Compensation IV<br>
Explosive Armor Compensation IV<br>
Hull Upgrades V
| style="padding:8px;" nowrap |
| style="padding:8px;" nowrap |
Signature Analysis IV<br>
Signature Analysis V<br>
Long Range Targeting IV<br>
Long Range Targeting IV<br>
Target Management IV<br>
Target Management IV<br>
Tactical Shield Manipulation IV
Advanced Target Management III
| style="padding:8px;" nowrap |
| style="padding:8px;" nowrap |
Minmatar Frigate III<br>
Gallente Frigate III<br>
Minmatar Destroyer III<br>
Gallente Destroyer III<br>
Minmatar Cruiser III<br>
Gallente Cruiser III<br>
Minmatar Battlecruiser V<br>
Gallente Battlecruiser V<br>
Leadership V<small>&nbsp;<ref name="command">{{sk|Leadership|V}}, {{sk|Wing Command|IV}}, {{sk|Command Burst Specialist|IV}} and {{sk|Spaceship Command|V}} are all needed to train {{sk|Command Ships}}.</ref></small><br>
Leadership V<small>&nbsp;<ref name="command">{{sk|Leadership|V}}, {{sk|Wing Command|IV}}, {{sk|Command Burst Specialist|IV}} and {{sk|Spaceship Command|V}} are all needed to train {{sk|Command Ships}}.</ref></small><br>
Spaceship Command V<small>&nbsp;<ref name="command"></ref></small><br>
Spaceship Command V<small>&nbsp;<ref name="command"></ref></small><br>
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Evasive Maneuvering III<br>
Evasive Maneuvering III<br>
| style="padding:8px;" nowrap |
| style="padding:8px;" nowrap |
Cybernetics V<small>&nbsp;<ref name="mindlink">{{sk|Cybernetics|V}}, {{sk|Shield Command Specialist|V}} and {{sk|Skirmish Command Specialist|V}} are needed for the {{co|coral|Republic Fleet Command Mindlink}} implant.</ref></small><br>
Cybernetics V<small>&nbsp;<ref name="mindlink">{{sk|Cybernetics|V}}, {{sk|Armored Command Specialist|V}} and {{sk|Skirmish Command Specialist|V}} are needed for the {{co|coral|Federation Navy Command Mindlink}} implant.</ref></small><br>
Shield Command V<small>&nbsp;<ref>{{sk|Shield Command|V}} is a requirement for {{sk|Shield Command Specialist}}.</ref></small><br>
Armored Command V<small>&nbsp;<ref>{{sk|Armored Command|V}} is a requirement for {{sk|Armored Command Specialist}}.</ref></small><br>
Shield Command Specialist V<small>&nbsp;<ref name="mindlink"></ref></small><br>
Armored Command Specialist V<small>&nbsp;<ref name="mindlink"></ref></small><br>
Skirmish Command V<small>&nbsp;<ref>{{sk|Skirmish Command|V}} is a requirement for {{sk|Skirmish Command Specialist}}.</ref></small><br>
Skirmish Command V<small>&nbsp;<ref>{{sk|Skirmish Command|V}} is a requirement for {{sk|Skirmish Command Specialist}}.</ref></small><br>
Skirmish Command Specialist V<small>&nbsp;<ref name="mindlink"></ref></small><br>
Skirmish Command Specialist V<small>&nbsp;<ref name="mindlink"></ref></small><br>
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Drone Avionics III
Drone Avionics III
| style="padding:8px;" nowrap |
| style="padding:8px;" nowrap |
Motion Prediction IV<br>
Remote Armor Repair Systems IV<br>
Rapid Firing IV<br>
Sharpshooter IV<br>
Surgical Strike IV<br>
Trajectory Analysis IV<br>
Small Projectile Turret III<br>
Medium Projectile Turret III<br>
Target Painting III<small>&nbsp;<ref>{{sk|Target Painting}} is needed to use a '''target painter''' module.</ref></small><br>
Propulsion Jamming III<small>&nbsp;<ref>{{sk|Propulsion Jamming}} is needed to use a '''stasis webifier''' module.</ref></small>
| style="padding:8px;" nowrap |
Shield Emission Systems IV<br>
Capacitor Management IV<br>
Capacitor Management IV<br>
Capacitor Systems Operation V<br>
Capacitor Systems Operation V<br>
Sensor Linking III<br>
Sensor Linking III<br>
Target Management V<br>
Magnetometric Sensor Compensation III<br>
Advanced Target Management II<br>
Drone Durability I<ref name="logibots">{{sk|Drone Durability|I}} and {{sk|Repair Drone Operation|II}} are required to use '''armor maintenance bots'''.</ref><br>
Signature Analysis V<br>
Ladar Sensor Compensation III<br>
Drone Durability I<ref name="logibots">{{sk|Drone Durability|I}} and {{sk|Repair Drone Operation|II}} are required to use '''shield maintenance drones'''.</ref><br>
Repair Drone Operation II<ref name="logibots"></ref>
Repair Drone Operation II<ref name="logibots"></ref>
|- valign="top" style="background:#222222;"
|- valign="top" style="background:#222222;"
| colspan=7 | ~ 192 days, 7 hours worth of training for a DPS booster {{co|grey|(~ 9,4 million skillpoints)}}, and ~ 199 days, 16 hours for a '''logibooster''' {{co|grey|(~ 9,8 million skillpoints)}}
| colspan=7 | ~ 209 days, 15 hours worth of training {{co|grey|(~ 10.2 million skillpoints)}}
 
|}
|}
<small><references/></small>
<small><references/></small>
Line 722: Line 707:


{{SkillQueue
{{SkillQueue
|name=OGB Skillplan
|name=INC - Armor OGB Skillplan
|hdr=0
|hdr=0
|width=500px
|width=500px
|desc=This skillplan contains all the minimum skills to pilot a DPS or logi booster.
|desc=This skillplan contains all the minimum skills to pilot a logi booster.
|Spaceship Command 1
|CPU Management 1
Minmatar Frigate 1
Target Management 1
Minmatar Frigate 2
Target Management 2
Minmatar Frigate 3
Target Management 3
Minmatar Destroyer 1
Target Management 4
Minmatar Destroyer 2
Target Management 5
Minmatar Destroyer 3
Advanced Target Management 1
Spaceship Command 2
Advanced Target Management 2
Minmatar Cruiser 1
Advanced Target Management 3
Minmatar Cruiser 2
Drones 1
Minmatar Cruiser 3
Drones 2
Spaceship Command 3
Drones 3
Minmatar Battlecruiser 1
Drones 4
Minmatar Battlecruiser 2
Drones 5
Minmatar Battlecruiser 3
Amarr Drone Specialization 1
Minmatar Battlecruiser 4
Amarr Drone Specialization 2
Minmatar Battlecruiser 5
Amarr Drone Specialization 3
Leadership 1
Leadership 1
Armored Command 1
Armored Command 2
Armored Command 3
Armored Command 4
Armored Command 5
Armored Command Specialist 1
Armored Command Specialist 2
Armored Command Specialist 3
Armored Command Specialist 4
Armored Command Specialist 5
Mechanics 1
Mechanics 2
Mechanics 3
Armor Layering 1
Power Grid Management 1
Power Grid Management 2
Power Grid Management 3
Capacitor Management 1
Capacitor Management 2
Capacitor Management 3
Capacitor Management 4
Capacitor Systems Operation 1
Capacitor Systems Operation 2
Capacitor Systems Operation 3
Capacitor Systems Operation 4
Capacitor Systems Operation 5
Leadership 2
Leadership 2
Leadership 3
Leadership 3
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Command Burst Specialist 3
Command Burst Specialist 3
Command Burst Specialist 4
Command Burst Specialist 4
Spaceship Command 1
Spaceship Command 2
Spaceship Command 3
Spaceship Command 4
Spaceship Command 5
Wing Command 1
Wing Command 1
Wing Command 2
Wing Command 2
Wing Command 3
Wing Command 3
Wing Command 4
Wing Command 4
Spaceship Command 4
Spaceship Command 5
Command Ships 1
Command Ships 1
Command Ships 2
Command Ships 3
Command Ships 4
CPU Management 2
CPU Management 3
CPU Management 4
CPU Management 5
Science 1
Science 1
Science 2
Science 2
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Cybernetics 4
Cybernetics 4
Cybernetics 5
Cybernetics 5
Skirmish Command 1
Drone Avionics 1
Skirmish Command 2
Drone Avionics 2
Skirmish Command 3
Drone Avionics 3
Skirmish Command 4
Drone Durability 1
Skirmish Command 5
Shield Command 1
Shield Command 2
Shield Command 3
Shield Command 4
Shield Command 5
Shield Command Specialist 1
Shield Command Specialist 2
Shield Command Specialist 3
Shield Command Specialist 4
Shield Command Specialist 5
Skirmish Command Specialist 1
Skirmish Command Specialist 2
Skirmish Command Specialist 3
Skirmish Command Specialist 4
Skirmish Command Specialist 5
Drones 1
Drones 2
Drones 3
Drones 4
Drones 5
Amarr Drone Specialization 1
Light Drone Operation 1
Light Drone Operation 2
Light Drone Operation 3
Light Drone Operation 4
Light Drone Operation 5
CPU Management 1
CPU Management 2
CPU Management 3
CPU Management 4
CPU Management 5
Gunnery 1
Gunnery 2
Gunnery 3
Gunnery 4
Trajectory Analysis 1
Trajectory Analysis 2
Trajectory Analysis 3
Trajectory Analysis 4
Surgical Strike 1
Surgical Strike 2
Surgical Strike 3
Surgical Strike 4
Sharpshooter 1
Sharpshooter 2
Sharpshooter 3
Sharpshooter 4
Rapid Firing 1
Rapid Firing 2
Rapid Firing 3
Rapid Firing 4
Motion Prediction 1
Motion Prediction 2
Motion Prediction 3
Motion Prediction 4
Signature Analysis 1
Signature Analysis 2
Signature Analysis 3
Signature Analysis 4
Target Management 1
Target Management 2
Target Management 3
Target Management 4
Long Range Targeting 1
Long Range Targeting 2
Long Range Targeting 3
Long Range Targeting 4
Power Grid Management 1
Power Grid Management 2
Power Grid Management 3
Tactical Shield Manipulation 1
Tactical Shield Manipulation 2
Tactical Shield Manipulation 3
Tactical Shield Manipulation 4
Drone Interfacing 1
Drone Interfacing 1
Drone Interfacing 2
Drone Interfacing 2
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Drone Sharpshooting 2
Drone Sharpshooting 2
Drone Sharpshooting 3
Drone Sharpshooting 3
Drone Avionics 1
Drone Avionics 2
Drone Avionics 3
Weapon Upgrades 1
Weapon Upgrades 2
Weapon Upgrades 3
Weapon Upgrades 4
Shield Management 1
Shield Management 2
Shield Management 3
Mechanics 1
Hull Upgrades 1
Hull Upgrades 1
Hull Upgrades 2
Hull Upgrades 2
Hull Upgrades 3
Hull Upgrades 3
Hull Upgrades 4
Hull Upgrades 4
Target Painting 1
EM Armor Compensation 1
Target Painting 2
EM Armor Compensation 2
Target Painting 3
EM Armor Compensation 3
EM Armor Compensation 4
Energy Grid Upgrades 1
Energy Grid Upgrades 2
Navigation 1
Navigation 1
Navigation 2
Navigation 2
Evasive Maneuvering 1
Evasive Maneuvering 2
Evasive Maneuvering 3
Explosive Armor Compensation 1
Explosive Armor Compensation 2
Explosive Armor Compensation 3
Explosive Armor Compensation 4
Gallente Frigate 1
Gallente Frigate 2
Gallente Frigate 3
Gallente Destroyer 1
Gallente Destroyer 2
Gallente Destroyer 3
Gallente Cruiser 1
Gallente Cruiser 2
Gallente Cruiser 3
Gallente Battlecruiser 1
Gallente Battlecruiser 2
Gallente Battlecruiser 3
Gallente Battlecruiser 4
Gallente Battlecruiser 5
Hull Upgrades 5
Kinetic Armor Compensation 1
Kinetic Armor Compensation 2
Kinetic Armor Compensation 3
Kinetic Armor Compensation 4
Light Drone Operation 1
Light Drone Operation 2
Light Drone Operation 3
Light Drone Operation 4
Light Drone Operation 5
Long Range Targeting 1
Long Range Targeting 2
Long Range Targeting 3
Long Range Targeting 4
Magnetometric Sensor Compensation 1
Magnetometric Sensor Compensation 2
Magnetometric Sensor Compensation 3
Propulsion Jamming 1
Propulsion Jamming 1
Propulsion Jamming 2
Propulsion Jamming 2
Propulsion Jamming 3
Propulsion Jamming 3
Small Projectile Turret 1
Repair Systems 1
Small Projectile Turret 2
Repair Systems 2
Small Projectile Turret 3
Remote Armor Repair Systems 1
Medium Projectile Turret 1
Remote Armor Repair Systems 2
Medium Projectile Turret 2
Remote Armor Repair Systems 3
Medium Projectile Turret 3
Remote Armor Repair Systems 4
Command Ships 2
Repair Drone Operation 1
Command Ships 3
Repair Drone Operation 2
Command Ships 4
Warp Drive Operation 1
Warp Drive Operation 2
Warp Drive Operation 3
Evasive Maneuvering 1
Evasive Maneuvering 2
Evasive Maneuvering 3
Amarr Drone Specialization 2
Amarr Drone Specialization 3
Shield Emission Systems 1
Shield Emission Systems 2
Shield Emission Systems 3
Shield Emission Systems 4
Capacitor Management 1
Capacitor Management 2
Capacitor Management 3
Capacitor Management 4
Capacitor Systems Operation 1
Capacitor Systems Operation 2
Capacitor Systems Operation 3
Capacitor Systems Operation 4
Capacitor Systems Operation 5
Sensor Linking 1
Sensor Linking 1
Sensor Linking 2
Sensor Linking 2
Sensor Linking 3
Sensor Linking 3
Target Management 5
Signature Analysis 1
Advanced Target Management 1
Signature Analysis 2
Advanced Target Management 2
Signature Analysis 3
Signature Analysis 4
Signature Analysis 5
Signature Analysis 5
Ladar Sensor Compensation 1
Skirmish Command 1
Ladar Sensor Compensation 2
Skirmish Command 2
Ladar Sensor Compensation 3
Skirmish Command 3
Drone Durability 1
Skirmish Command 4
Repair Drone Operation 1
Skirmish Command 5
Repair Drone Operation 2}}
Skirmish Command Specialist 1
Skirmish Command Specialist 2
Skirmish Command Specialist 3
Skirmish Command Specialist 4
Skirmish Command Specialist 5
Thermal Armor Compensation 1
Thermal Armor Compensation 2
Thermal Armor Compensation 3
Thermal Armor Compensation 4
Warp Drive Operation 1
Warp Drive Operation 2
Warp Drive Operation 3
}}


== Recommended skills for ongrid boosters ==
== Recommended skills for ongrid boosters ==
Line 1,054: Line 1,021:
<small><references/></small>
<small><references/></small>
==== Travel fits ====
==== Travel fits ====
The basic idea behind travel fits for the above mentioned [[#Valet alt|valet alt]] is to not be at war (which is why we use the valet) and to simply replace any modules that do not help us travel safer, so as not to be worth ganking in the first place. This means that webs, target painters, damage modules etc are removed in favour of tanking modules. Here are some examples of travel fits for our minimum fits:
The basic idea behind travel fits for the above mentioned [[#Valet alt|valet alt]] is to not be at war (which is why we use the valet) and to simply replace any modules that do not help us travel safer, so as not to be worth ganking in the first place. This means that webs, target painters, damage modules etc are removed in favour of tanking modules.  
 
The easiest way to make a travel fit for a battleship is to replace all the low slots except for the damage control with reinforced bulkheads and replace all the midslots with a combination of large shield extenders and multispectrum shield hardeners. If the character you will be moving the battleship with can use cloaking devices then fitting an Improved Cloaking Device II in a high slot and a 500MN Microwarpdrive in a midslot will allow the use of the [[Cloak trick]].


TODO Talk about travel fits but avoid providing sample fits
There is generally no need to unfit the high slot guns, if additional fitting space for tank modules is needed then guns can simply be offlined.


==== Moving costly modules ====
==== Moving costly modules ====