Difference between revisions of "Template talk:WHSystem"

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(Created page with "This might have been overlooked for a long time but, what is the purpose of <code>minmass</code> and <code>minhull</code>? There is no minimum mass requirement on a wormhole t...")
 
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This might have been overlooked for a long time but, what is the purpose of <code>minmass</code> and <code>minhull</code>? There is no minimum mass requirement on a wormhole to be able to fit into a wormhole (at least not anymore if there was any when wormholes were introduced in the game.) Wormhole attributes ([https://everef.net/type/30677 B274] for example) only specify <code>wormholeMaxJumpMass</code> and <code>wormholeMaxStableMass</code> when it comes to mass which describe Maximum Jump Mass per jump and Total Mass (before accepted ±10% deviation modifiers.) <br />If this was used as a guide on minimum recommended mass to consume content in a wormhole then this also hasn't been true for a long time since content like Ore, Gas and even Combat (thanks to Wolf Rayet bonuses) in high class systems can be consumed with use of frigate/destroyer sized hulls. This template is used in [[Wormhole_space]] and needs to be updated. ---- [[User:Biwako Acami|Biwako Acami]] ([[User talk:Biwako Acami|talk]]) 02:53, 15 March 2024 (UTC)
 
This might have been overlooked for a long time but, what is the purpose of <code>minmass</code> and <code>minhull</code>? There is no minimum mass requirement on a wormhole to be able to fit into a wormhole (at least not anymore if there was any when wormholes were introduced in the game.) Wormhole attributes ([https://everef.net/type/30677 B274] for example) only specify <code>wormholeMaxJumpMass</code> and <code>wormholeMaxStableMass</code> when it comes to mass which describe Maximum Jump Mass per jump and Total Mass (before accepted ±10% deviation modifiers.) <br />If this was used as a guide on minimum recommended mass to consume content in a wormhole then this also hasn't been true for a long time since content like Ore, Gas and even Combat (thanks to Wolf Rayet bonuses) in high class systems can be consumed with use of frigate/destroyer sized hulls. This template is used in [[Wormhole_space]] and needs to be updated. ---- [[User:Biwako Acami|Biwako Acami]] ([[User talk:Biwako Acami|talk]]) 02:53, 15 March 2024 (UTC)
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: Refactored the template code to make it easier to edit when needed. The last serious edit of the template was from November 2013: changing the names of the sites (i.e. from ladar to gas). Added a list of parameters and description of parameters to the doc. Unfortunately I do not know enough about wormholes and there is not much in the code to explain so the list is incomplete. -- [[User:Evon R&#39;al|Evon R&#39;al]] ([[User talk:Evon R&#39;al|talk]]) 15:55, 15 March 2024 (UTC)

Latest revision as of 15:56, 15 March 2024

This might have been overlooked for a long time but, what is the purpose of minmass and minhull? There is no minimum mass requirement on a wormhole to be able to fit into a wormhole (at least not anymore if there was any when wormholes were introduced in the game.) Wormhole attributes (B274 for example) only specify wormholeMaxJumpMass and wormholeMaxStableMass when it comes to mass which describe Maximum Jump Mass per jump and Total Mass (before accepted ±10% deviation modifiers.)
If this was used as a guide on minimum recommended mass to consume content in a wormhole then this also hasn't been true for a long time since content like Ore, Gas and even Combat (thanks to Wolf Rayet bonuses) in high class systems can be consumed with use of frigate/destroyer sized hulls. This template is used in Wormhole_space and needs to be updated. ---- Biwako Acami (talk) 02:53, 15 March 2024 (UTC)

Refactored the template code to make it easier to edit when needed. The last serious edit of the template was from November 2013: changing the names of the sites (i.e. from ladar to gas). Added a list of parameters and description of parameters to the doc. Unfortunately I do not know enough about wormholes and there is not much in the code to explain so the list is incomplete. -- Evon R'al (talk) 15:55, 15 March 2024 (UTC)