m Comment out category as per User space policy. |
m Remove "extra" px, trigger: auto-category Pages with image sizes containing extra px hidden in {{Icon}}. |
||
| (2 intermediate revisions by one other user not shown) | |||
| Line 66: | Line 66: | ||
| valign="top" style="padding:4px;" | The {{ship|Vindicator|tooltip}} is a brawler without match, both in terms of damage and incredibly strong webs. Despite appearances, it can also apply at range with Null ammunition once upgraded with Tech II blasters. | | valign="top" style="padding:4px;" | The {{ship|Vindicator|tooltip}} is a brawler without match, both in terms of damage and incredibly strong webs. Despite appearances, it can also apply at range with Null ammunition once upgraded with Tech II blasters. | ||
{{icon|gallente2|28}}{{sk|Gallente Battleship}}<small> <ref name="galmin"> | {{icon|gallente2|28}}{{sk|Gallente Battleship}}<small> <ref name="galmin">{{sk|Minmatar Battleship}} is shared between both the [[Tempest Fleet Issue]] and the [[Vindicator]], so if you like flying multiple hulls you'd have some of the ship skills covered and you'd only need to train a new racial turret skill.</ref></small> (increases turret tracking speed)<br> | ||
{{icon|minmatar2|28}}{{sk|Minmatar Battleship}}<small> <ref name="galmin"/></small> (highest priority as it increases webifier effectiveness)<br> | {{icon|minmatar2|28}}{{sk|Minmatar Battleship}}<small> <ref name="galmin"/></small> (highest priority as it increases webifier effectiveness)<br> | ||
{{icon|large blaster|28}}{{sk|Large Hybrid Turret}} increases damage | {{icon|large blaster|28}}{{sk|Large Hybrid Turret}} increases damage | ||
|} | |} | ||
==== | ==== Tempest Fleet Issue ==== | ||
{{important note box|The | {{important note box|The TFI is pretty good value for money, and is a neat stepping stone towards the Vargur. However, it is not accepted in other communities, and would not be accepted for use in headquarters sites. You should only choose this ship if you are certain you wish to fly the Vargur in future, and do not want to cross-train into other ships such as the Vindicator.}} | ||
{| style="padding:0px;" | {| style="padding:0px;" | ||
| nowrap style="padding:0px;" | <div style="border:1px solid #525252; position:relative;"><div style="border:0px; position:absolute; top:0px; left:0px">[[File:Icon_faction.png|24px|link=]]</div><div style="border:0px; position:absolute; top:80px; left:80px;">{{icon|angel cartel|48}}</div>[[File: | | nowrap style="padding:0px;" | <div style="border:1px solid #525252; position:relative;"><div style="border:0px; position:absolute; top:0px; left:0px">[[File:Icon_faction.png|24px|link=]]</div><div style="border:0px; position:absolute; top:80px; left:80px;">{{icon|angel cartel|48}}</div>[[File:Tempest Fleet Issue.jpg|128px|link=]]</div> | ||
| valign="top" style="padding:4px;" | The {{ship| | | valign="top" style="padding:4px;" | The {{ship|Tempest Fleet Issue|tooltip}} combines a flexible engagement range for autocannons with a high rate of fire. Unlike it's bigger brother the Vargur, it is well-suited to armour tanking, with enough lowslots, while also having 5 midslots to equip with utility modules. | ||
{{icon|minmatar2|28}}{{sk|Minmatar Battleship}}<small> <ref name="galmin"/></small> (increases turret damage and rate of fire)<br> | |||
{{icon|minmatar2|28}}{{sk|Minmatar Battleship}}<small> <ref name="galmin"/></small> ( | |||
{{icon|large autocannon|28}}{{sk|Large Projectile Turret}} increases damage | {{icon|large autocannon|28}}{{sk|Large Projectile Turret}} increases damage | ||
|} | |} | ||
| Line 131: | Line 130: | ||
! colspan=3 | Energy Turrets | ! colspan=3 | Energy Turrets | ||
! colspan=3 | Hybrid Turrets | ! colspan=3 | Hybrid Turrets | ||
! colspan= | ! colspan=2 | Projectile Turrets | ||
|- | |- | ||
|- style="background-color: #222222;" | |- style="background-color: #222222;" | ||
| Line 141: | Line 140: | ||
| Kronos | | Kronos | ||
| Tempest Fleet | | Tempest Fleet | ||
| Vargur | | Vargur | ||
|- | |- | ||
| Line 152: | Line 150: | ||
| {{co|lightgreen|2689}} | | {{co|lightgreen|2689}} | ||
| 1061 | | 1061 | ||
| {{co|lightgreen|2786}} | | {{co|lightgreen|2786}} | ||
|- | |- | ||
| Line 162: | Line 159: | ||
| 7.96 <ref name="vindi">This statistic is slightly misleading as the Vindicators in fleet are often provided with remote tracking computers and sensor boosters from the logistics and booster pilots.</ref> | | 7.96 <ref name="vindi">This statistic is slightly misleading as the Vindicators in fleet are often provided with remote tracking computers and sensor boosters from the logistics and booster pilots.</ref> | ||
| {{co|lightgreen|12.1}} | | {{co|lightgreen|12.1}} | ||
| 5.27 | | 5.27 | ||
| {{co|lightgreen|8.17}} | | {{co|lightgreen|8.17}} | ||
| Line 174: | Line 170: | ||
| {{co|lightgreen|6.99km / 36.1km}} | | {{co|lightgreen|6.99km / 36.1km}} | ||
| 3.9km / 30.4km | | 3.9km / 30.4km | ||
| {{co|lightgreen|4.5km / 54.4km}} | | {{co|lightgreen|4.5km / 54.4km}} | ||
|- | |- | ||
| Line 185: | Line 180: | ||
| {{co|lightgreen|Stable +8.31 GJ/s}} | | {{co|lightgreen|Stable +8.31 GJ/s}} | ||
| {{co|lightgreen|Stable +14.5 GJ/s}} | | {{co|lightgreen|Stable +14.5 GJ/s}} | ||
| {{co|lightgreen|Stable +17.9 GJ/s}} | | {{co|lightgreen|Stable +17.9 GJ/s}} | ||
|- | |- | ||
| Line 196: | Line 190: | ||
| {{co|lightgreen|61.6k}} | | {{co|lightgreen|61.6k}} | ||
| 47.0k | | 47.0k | ||
| {{co|lightgreen|73.4k}} <ref name="vargur">The prototype Vargur fit is shield tanked. The Armor EHP value is listed is the shield EHP of this fit..</ref> | | {{co|lightgreen|73.4k}} <ref name="vargur">The prototype Vargur fit is shield tanked. The Armor EHP value is listed is the shield EHP of this fit..</ref> | ||
|- | |- | ||
| Line 207: | Line 200: | ||
| {{co|lightgreen|516 mm}} | | {{co|lightgreen|516 mm}} | ||
| {{co|crimson|396 mm}} | | {{co|crimson|396 mm}} | ||
| {{co|crimson|371 mm}} | | {{co|crimson|371 mm}} | ||
|- | |- | ||
| Line 218: | Line 210: | ||
| 420 m | | 420 m | ||
| 374 m | | 374 m | ||
| 380 m | | 380 m | ||
|- | |- | ||
| Line 229: | Line 220: | ||
| {{co|lightgreen|125{{m3}} }} | | {{co|lightgreen|125{{m3}} }} | ||
| {{co|lightgreen|100{{m3}} }} | | {{co|lightgreen|100{{m3}} }} | ||
| 75{{m3}} | | 75{{m3}} | ||
|- | |- | ||
| Line 240: | Line 230: | ||
| 3.5 AU/s <ref name="marauder_warp"/> | | 3.5 AU/s <ref name="marauder_warp"/> | ||
| 3.6 AU/s | | 3.6 AU/s | ||
| 3.5 AU/s <ref name="marauder_warp"/> | | 3.5 AU/s <ref name="marauder_warp"/> | ||
|- | |- | ||
| {{icon|money| | | {{icon|money|24}} Price | ||
| 640M | | 640M | ||
| 1.87B | | 1.87B | ||
| Line 251: | Line 240: | ||
| 4.69B | | 4.69B | ||
| 758M | | 758M | ||
| 4.38B | | 4.38B | ||
|} | |} | ||
| Line 441: | Line 429: | ||
Some skills improve basic capacitor regeneration, others reduce capacitor usage instead. Some ships will have little to no issues with cap, while others are much more subject to it and require very high skills. Implants play a small role in this as well, so your mileage will vary here depending on your skills, ship, fit and implants. | Some skills improve basic capacitor regeneration, others reduce capacitor usage instead. Some ships will have little to no issues with cap, while others are much more subject to it and require very high skills. Implants play a small role in this as well, so your mileage will vary here depending on your skills, ship, fit and implants. | ||
|- | |- | ||
| {{icon|cpu| | | {{icon|cpu|64}} | ||
| {{co|coral|Fitting skills}} | | {{co|coral|Fitting skills}} | ||