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User:Olly Wakwako/sandbox/Incursion Upgrades and Progression: Difference between revisions

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| valign="top" style="padding:4px;" | The {{ship|Vindicator|tooltip}} is a brawler without match, both in terms of damage and incredibly strong webs. Despite appearances, it can also apply at range with Null ammunition once upgraded with Tech II blasters.
| valign="top" style="padding:4px;" | The {{ship|Vindicator|tooltip}} is a brawler without match, both in terms of damage and incredibly strong webs. Despite appearances, it can also apply at range with Null ammunition once upgraded with Tech II blasters.


{{icon|gallente2|28}}{{sk|Gallente Battleship}}<small>&nbsp;<ref name="galmin">{{sk|Gallente Battleship}} and {{sk|Minmatar Battleship}} are shared between both the [[Machariel]] and the [[Vindicator]], so if you like flying multiple hulls you'd have the ship skills covered and you'd only need to train a new racial turret skill.</ref></small> (increases turret tracking speed)<br>
{{icon|gallente2|28}}{{sk|Gallente Battleship}}<small>&nbsp;<ref name="galmin">{{sk|Minmatar Battleship}} is shared between both the [[Tempest Fleet Issue]] and the [[Vindicator]], so if you like flying multiple hulls you'd have some of the ship skills covered and you'd only need to train a new racial turret skill.</ref></small> (increases turret tracking speed)<br>
{{icon|minmatar2|28}}{{sk|Minmatar Battleship}}<small>&nbsp;<ref name="galmin"/></small> (highest priority as it increases webifier effectiveness)<br>
{{icon|minmatar2|28}}{{sk|Minmatar Battleship}}<small>&nbsp;<ref name="galmin"/></small> (highest priority as it increases webifier effectiveness)<br>
{{icon|large blaster|28}}{{sk|Large Hybrid Turret}} increases damage
{{icon|large blaster|28}}{{sk|Large Hybrid Turret}} increases damage
|}
|}


==== Machariel ====
==== Tempest Fleet Issue ====
{{important note box|The Machariel struggles a little bit as an armor ship. With its resists and lack of low slots, it can only fit two damage modules. You should only choose this ship if you already have one, or if you desperately want to progress into the Vargur and don't want to cross-train into a different ship (the Vindicator has shared Battleship skills so might be a good choice instead).}}
{{important note box|The TFI is pretty good value for money, and is a neat stepping stone towards the Vargur. However, it is not accepted in other communities, and would not be accepted for use in headquarters sites. You should only choose this ship if you are certain you wish to fly the Vargur in future, and do not want to cross-train into other ships such as the Vindicator.}}


{| style="padding:0px;"
{| style="padding:0px;"
| nowrap style="padding:0px;" | <div style="border:1px solid #525252; position:relative;"><div style="border:0px; position:absolute; top:0px; left:0px">[[File:Icon_faction.png|24px|link=]]</div><div style="border:0px; position:absolute; top:80px; left:80px;">{{icon|angel cartel|48}}</div>[[File:Machariel.jpg|128px|link=]]</div>
| nowrap style="padding:0px;" | <div style="border:1px solid #525252; position:relative;"><div style="border:0px; position:absolute; top:0px; left:0px">[[File:Icon_faction.png|24px|link=]]</div><div style="border:0px; position:absolute; top:80px; left:80px;">{{icon|angel cartel|48}}</div>[[File:Tempest Fleet Issue.jpg|128px|link=]]</div>
| valign="top" style="padding:4px;" | The {{ship|Machariel|tooltip}} combines a flexible engagement range for autocannons with a high rate of fire. Fit for long range the impressive alpha is unmatched, although it does suffer comparably with lower overall DPS. It also has enough midslots to fit for any occasion.
| valign="top" style="padding:4px;" | The {{ship|Tempest Fleet Issue|tooltip}} combines a flexible engagement range for autocannons with a high rate of fire. Unlike it's bigger brother the Vargur, it is well-suited to armour tanking, with enough lowslots, while also having 5 midslots to equip with utility modules.  


{{icon|gallente2|28}}{{sk|Gallente Battleship}}<small>&nbsp;<ref name="galmin"/></small> (increases turret falloff)<br>
{{icon|minmatar2|28}}{{sk|Minmatar Battleship}}<small>&nbsp;<ref name="galmin"/></small> (increases turret damage and rate of fire)<br>
{{icon|minmatar2|28}}{{sk|Minmatar Battleship}}<small>&nbsp;<ref name="galmin"/></small> (highest priority increases turret damage)<br>
{{icon|large autocannon|28}}{{sk|Large Projectile Turret}} increases damage
{{icon|large autocannon|28}}{{sk|Large Projectile Turret}} increases damage
|}
|}
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! colspan=3 | Energy Turrets
! colspan=3 | Energy Turrets
! colspan=3 | Hybrid Turrets
! colspan=3 | Hybrid Turrets
! colspan=3 | Projectile Turrets
! colspan=2 | Projectile Turrets
|-
|-
|- style="background-color: #222222;"
|- style="background-color: #222222;"
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| Kronos
| Kronos
| Tempest Fleet
| Tempest Fleet
| Machariel
| Vargur  
| Vargur  
|-  
|-  
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| {{co|lightgreen|2689}}
| {{co|lightgreen|2689}}
| 1061
| 1061
| 1307
| {{co|lightgreen|2786}}
| {{co|lightgreen|2786}}
|-  
|-  
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| 7.96 <ref name="vindi">This statistic is slightly misleading as the Vindicators in fleet are often provided with remote tracking computers and sensor boosters from the logistics and booster pilots.</ref>
| 7.96 <ref name="vindi">This statistic is slightly misleading as the Vindicators in fleet are often provided with remote tracking computers and sensor boosters from the logistics and booster pilots.</ref>
| {{co|lightgreen|12.1}}
| {{co|lightgreen|12.1}}
| 5.27
| 5.27
| 5.27
| {{co|lightgreen|8.17}}
| {{co|lightgreen|8.17}}
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| {{co|lightgreen|6.99km / 36.1km}}
| {{co|lightgreen|6.99km / 36.1km}}
| 3.9km / 30.4km
| 3.9km / 30.4km
| 3.9km / 43.6km
| {{co|lightgreen|4.5km / 54.4km}}
| {{co|lightgreen|4.5km / 54.4km}}
|-  
|-  
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| {{co|lightgreen|Stable +8.31 GJ/s}}
| {{co|lightgreen|Stable +8.31 GJ/s}}
| {{co|lightgreen|Stable +14.5 GJ/s}}
| {{co|lightgreen|Stable +14.5 GJ/s}}
| {{co|lightgreen|Stable +14.3 GJ/s}}
| {{co|lightgreen|Stable +17.9 GJ/s}}
| {{co|lightgreen|Stable +17.9 GJ/s}}
|-  
|-  
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| {{co|lightgreen|61.6k}}
| {{co|lightgreen|61.6k}}
| 47.0k
| 47.0k
| 44.9k
| {{co|lightgreen|73.4k}} <ref name="vargur">The prototype Vargur fit is shield tanked. The Armor EHP value is listed is the shield EHP of this fit..</ref>
| {{co|lightgreen|73.4k}} <ref name="vargur">The prototype Vargur fit is shield tanked. The Armor EHP value is listed is the shield EHP of this fit..</ref>
|-  
|-  
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| {{co|lightgreen|516 mm}}
| {{co|lightgreen|516 mm}}
| {{co|crimson|396 mm}}
| {{co|crimson|396 mm}}
| {{co|lightgreen|666 mm}}
| {{co|crimson|371 mm}}
| {{co|crimson|371 mm}}
|-  
|-  
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| 420 m
| 420 m
| 374 m
| 374 m
| 380 m
| 380 m
| 380 m
|-  
|-  
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| {{co|lightgreen|125{{m3}} }}
| {{co|lightgreen|125{{m3}} }}
| {{co|lightgreen|100{{m3}} }}
| {{co|lightgreen|100{{m3}} }}
| {{co|lightgreen|125{{m3}} }}
| 75{{m3}}
| 75{{m3}}
|-  
|-  
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| 3.5 AU/s <ref name="marauder_warp"/>
| 3.5 AU/s <ref name="marauder_warp"/>
| 3.6 AU/s
| 3.6 AU/s
| 3.75 AU/s <ref name="mach">The Machariel fit is the only one which does not include a hyperspatial rig, as the hull is innately bonused for warp speed.</ref>
| 3.5 AU/s <ref name="marauder_warp"/>
| 3.5 AU/s <ref name="marauder_warp"/>
|-  
|-  
| {{icon|money|24px}} Price
| {{icon|money|24}} Price
| 640M
| 640M
| 1.87B
| 1.87B
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| 4.69B
| 4.69B
| 758M
| 758M
| 1.46B
| 4.38B
| 4.38B
|}
|}
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Some skills improve basic capacitor regeneration, others reduce capacitor usage instead. Some ships will have little to no issues with cap, while others are much more subject to it and require very high skills. Implants play a small role in this as well, so your mileage will vary here depending on your skills, ship, fit and implants.
Some skills improve basic capacitor regeneration, others reduce capacitor usage instead. Some ships will have little to no issues with cap, while others are much more subject to it and require very high skills. Implants play a small role in this as well, so your mileage will vary here depending on your skills, ship, fit and implants.
|-
|-
| {{icon|cpu|64px}}  
| {{icon|cpu|64}}  
| {{co|coral|Fitting skills}}
| {{co|coral|Fitting skills}}