Difference between revisions of "Template:GetSkillMult"
From EVE University Wiki
m (Update for Equinox: Expansion Notes.) |
(Revenant expansion add skill.) |
||
(13 intermediate revisions by 2 users not shown) | |||
Line 168: | Line 168: | ||
| Auto-Targeting Missiles = 3x | | Auto-Targeting Missiles = 3x | ||
| Bomb Deployment = 4x | | Bomb Deployment = 4x | ||
+ | | Breacher Pod Clone Efficacity = 5x | ||
+ | | Breacher Pod Clone Longevity = 7x | ||
+ | | Breacher Pod Launcher Operation = 3x | ||
+ | | Breacher Pod Projection = 5x | ||
+ | | Breacher Pod Rapid Firing = 5x | ||
| Cruise Missile Specialization = 8x | | Cruise Missile Specialization = 8x | ||
| Cruise Missiles = 5x | | Cruise Missiles = 5x | ||
Line 195: | Line 200: | ||
| Acceleration Control = 4x | | Acceleration Control = 4x | ||
| Afterburner = 1x | | Afterburner = 1x | ||
+ | | Capital Jump Portal Generation = 14x | ||
+ | | Capital Micro Jump Drive Operation = 14x | ||
| Cynosural Field Theory = 5x | | Cynosural Field Theory = 5x | ||
| Evasive Maneuvering = 2x | | Evasive Maneuvering = 2x | ||
Line 312: | Line 319: | ||
| Minmatar Starship Engineering = 5x | | Minmatar Starship Engineering = 5x | ||
| Molecular Engineering = 5x | | Molecular Engineering = 5x | ||
+ | | Mutagenic Stabilization = 2x | ||
| Nanite Engineering = 5x | | Nanite Engineering = 5x | ||
| Nuclear Physics = 5x | | Nuclear Physics = 5x | ||
Line 330: | Line 338: | ||
| Triglavian Quantum Engineering = 5x | | Triglavian Quantum Engineering = 5x | ||
| Upwell Encryption Methods = 5x | | Upwell Encryption Methods = 5x | ||
− | | Upwell Starship | + | | Upwell Starship Engineering = 5x |
| Yan Jung Technology = 5x | | Yan Jung Technology = 5x | ||
+ | <!--------- SKILL GROUP: Sequencing ----------> | ||
+ | | Advanced Induction Efficiency = 5x | ||
+ | | Advanced Studio Management = 5x | ||
+ | | Basic Induction = 1x | ||
+ | | Batch Sequencing = 3x | ||
+ | | Executive Paragon Partnership = 5x | ||
+ | | Hub Algorithm Optimization = 5x | ||
+ | | Hub Promotion = 1x | ||
+ | | Induction Efficiency = 3x | ||
+ | | Industrial Sequencing = 9x | ||
+ | | Mass Sequencing = 6x | ||
+ | | Multi-thread Sequencing = 6x | ||
+ | | Paragon Relations = 3x | ||
+ | | Parallel Sequencing = 2x | ||
+ | | Peak Induction Acceleration = 8x | ||
+ | | Studio Management = 2x | ||
<!--------- SKILL GROUP: Shields ----------> | <!--------- SKILL GROUP: Shields ----------> | ||
| Capital Shield Emission Systems = 10x | | Capital Shield Emission Systems = 10x | ||
Line 448: | Line 472: | ||
| Anchoring = 3x | | Anchoring = 3x | ||
| Starbase Defense Management = 7x | | Starbase Defense Management = 7x | ||
+ | | Mercenary Den Management = 8x | ||
| Structure Doomsday Operation = 2x | | Structure Doomsday Operation = 2x | ||
| Structure Electronic Systems = 2x | | Structure Electronic Systems = 2x |
Latest revision as of 18:27, 12 November 2024
Template documentation (for the above template, sometimes hidden or invisible)
This template gives the training time multiplier of any skill, in the in-game form (e.g. 1x
, 5x
, etc). Any pages with outdated skill links will be added to the category Obsolete Skills and will be shown in red on the page itself.
This template feeds the more general {{Sk}}
template; in most cases, it's recommended that you use {{Sk}}
to link to skills, as it has more options and is easier to use.
Syntax
{{GetSkillMult | skill }} |
- skill
- The name of the skill you would like to link to. Please make sure it's capitalised properly (use title case spelling, i.e.
Gallente Strategic Cruiser
, notGallente strategic cruiser
).
Examples
{{GetSkillMult|Mechanics}}
gives 1x{{GetSkillMult|Gallente Battleship}}
gives 8x{{GetSkillMult|Wabbit-Hunting}}
gives Wabbit-Hunting
See also
{{GetSkillLink}}
and{{GetSkillPrice}}
, and{{GetSkillAlpha}}
: very similar templates for the skill page link, the NPC-seeded skillbook price, and the max skill level for Alpha clones.{{Sk}}
and{{Skill}}
, the primary users of this template.
Development notes
- This template is, essentially, a lookup function for all the skills currently in the game. When CCP changes the skill names or groups, or adds/removes skills in a future expansion, update this template (as well as
{{GetSkillLink}}
and{{GetSkillPrice}}
). If skills are merely moved from one group to another, all the links (generated with, for instance,{{Sk}}
) on the wiki will be automatically updated. If skill names change, then any pages with obsolete skill names will be listed in Category:Obsolete Skills, so that you can easily find and correct them. - The skill information was last updated for: Version 22.01 - Equinox (11 June 2024).