Difference between revisions of "AIR Daily Goals"

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m (Update for Equinox: Expansion Notes, incomplete. Add {{Update}})
(Reorder career path columns to the same order as in-game, which happens to be alphabetically.)
 
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{{Update|With the Equinox Epansion [https://www.eveonline.com/news/view/equinox-expansion-notes Expansion notes] the daily SP reward will be reduced to 5,000, new Goals and a Monthly progress reward will be introduced}}
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AIR Daily Goals, award rewards for reaching a target for a set of given activities. In addition to the daily goals there is also a monthly progress track.
 
 
AIR Daily Goals, award rewards for reaching a target for a set of given activities.
 
  
 
== General ==
 
== General ==
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{{Quote|AIR now presents Daily Goals, a perfect opportunity to gain rewards for activities you’re already doing or have something to do when you’re unsure what’s next!}}
 
{{Quote|AIR now presents Daily Goals, a perfect opportunity to gain rewards for activities you’re already doing or have something to do when you’re unsure what’s next!}}
  
* After each [[server downtime]], players are assigned a set of four daily goals, each aligning with one of the [[career Agents|career paths]]: Explorer, Industrialist, Enforcer, and Soldier of Fortune.
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* After each [[server downtime]], capsuleers are assigned a set of eight<ref name= pn2024-07-25.1 /> daily goals, each aligning with one of the [[career Agents|career paths]]: Explorer, Industrialist, Enforcer, and Soldier of Fortune (2 for each career path).
* The set of goals is the same for all players each day.
+
* The set of goals is the same for all capsuleers each day.
* Successful completion of each of these goals rewards 500,000 ISK(pre [[tax]]) and 500 [[EverMark]]s. For a maximum of 2,000,000 ISK(pre tax) and 2,000 EverMarks.
+
* Successful completion of each of these goals rewards 500,000 ISK(pre [[tax]]) and 500 [[EverMark]]s. For a maximum of 4,000,000 ISK(pre tax) and 4,000 EverMarks.
 
* When in a player [[corporation]] EverMark rewards are duplicated, giving the same amount of EverMarks to the player as well as the player’s corporation.
 
* When in a player [[corporation]] EverMark rewards are duplicated, giving the same amount of EverMarks to the player as well as the player’s corporation.
* Accomplishing at least two of the four daily goals additionally grants 10,000 [[Skill Points]]
+
* Accomplishing at least two of the eight daily goals additionally grants 10,000<ref name= pn2024-07-25.1 /> [[Skill Points]] and a 1 step progression on the monthly progress track.
 
* All unclaimed rewards that are older than 30 days will be claimed automatically.
 
* All unclaimed rewards that are older than 30 days will be claimed automatically.
  
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The AIR daily goal interface has been integrated into the AIR Opportunities window.
 
The AIR daily goal interface has been integrated into the AIR Opportunities window.
  
AIR Daily Goals replaced the Daily Challenges system.
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AIR Daily Goals replaced the Daily Challenges system. And with the Equinox expansion replaces [[Evergreen Daily Login Rewards]].
  
 
== Goals ==
 
== Goals ==
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! rowspan=2 | Goal !! colspan=4 | Career Path !! rowspan=2 | Notes
 
! rowspan=2 | Goal !! colspan=4 | Career Path !! rowspan=2 | Notes
 
|-
 
|-
! Industrialist !! Explorer !! Enforcer !! Soldier of Fortune
+
! Enforcer !! Explorer !! Industrialist !! Soldier of Fortune
 
|-
 
|-
| style="text-align: left;" | Armor Repair other Capsuleers ||  - || - || - || style="background-color: green;" | X || style="text-align: left;" | 2500 HP
+
| style="text-align: left;" | Armor Repair other Capsuleers ||  - || - || - || style="background-color: green;" | X || style="text-align: left;" | 2,500 HP
 
|-
 
|-
| style="text-align: left;" | Damage Other Capsuleers ||  - || - || - || style="background-color: green;" | X || style="text-align: left;" | 2500HP
+
| style="text-align: left;" | Damage Other Capsuleers ||  - || - || - || style="background-color: green;" | X || style="text-align: left;" | 2,500HP
 
|-
 
|-
 
| style="text-align: left;" | Capture Contested FW Complex ||  - || - || - || style="background-color: green;" | X
 
| style="text-align: left;" | Capture Contested FW Complex ||  - || - || - || style="background-color: green;" | X
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| style="text-align: left;" | Defend Contested FW Complex ||  - || - || - || style="background-color: green;" | X
 
| style="text-align: left;" | Defend Contested FW Complex ||  - || - || - || style="background-color: green;" | X
 
|-
 
|-
| style="text-align: left;" | Destroy 25 non-capsuleers ||  - || - || style="background-color: green;" | X || style="background-color: green;" | X
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| style="text-align: left;" | Destroy 25 non-capsuleers ||style="background-color: green;" | X || - || - ||  style="background-color: green;" | X || Some (not all) NPC structures will count, such as Abyssal caches
 
|-
 
|-
 
| style="text-align: left;" | Earn 50 LP<ref name= Equinox /> || style="background-color: green;" | X || - || style="background-color: green;" | X || style="background-color: green;" | X
 
| style="text-align: left;" | Earn 50 LP<ref name= Equinox /> || style="background-color: green;" | X || - || style="background-color: green;" | X || style="background-color: green;" | X
 
|-
 
|-
| style="text-align: left;" | Manufacture an Item || style="background-color: green;" | X || style="background-color: green;" | X || - || - || style="text-align: left;" | Starting the job completes the goal.
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| style="text-align: left;" | Manufacture an Item || - || style="background-color: green;" | X || style="background-color: green;" | X || - || style="text-align: left;" | Starting the job completes the goal.
 
|-
 
|-
| style="text-align: left;" | Mine 2,000 units of Ore || style="background-color: green;" | X || - || - || -
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| style="text-align: left;" | Mine 2,000 units of Ore || - || - || style="background-color: green;" | X || -
 
|-
 
|-
| style="text-align: left;" | Salvage 15 wrecks<ref name= Equinox /> || style="background-color: green;" | X || - || style="background-color: green;" | X || -
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| style="text-align: left;" | Salvage 5 wrecks<ref name= Equinox /><ref>Patch notes: [https://www.eveonline.com/news/view/patch-notes-version-22-01 Version 22.01] release 2024-06-26.1</ref> || style="background-color: green;" | X || - || style="background-color: green;" | X || - || style="text-align: left;" | Must be "successful" [[salvage]]s
 
|-
 
|-
| style="text-align: left;" | Scan 2 Combat Sites || - || style="background-color: green;" | X || - || -
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| style="text-align: left;" | {{Co|gray|<s>Scan 2 Combat Sites</s>}}<ref name= pn2024-07-25.1 /> || - || {{Co|gray|X}} || - || -
 
|-
 
|-
| style="text-align: left;" | Scan 2 Data Sites || - || style="background-color: green;" | X || - || -
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| style="text-align: left;" | {{Co|gray|<s>Scan 2 Data Sites</s>}}<ref name= pn2024-07-25.1 /> || - || {{Co|gray|X}} || - || -
 
|-
 
|-
| style="text-align: left;" | Scan 2 Relic Sites || - || style="background-color: green;" | X || - || -
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| style="text-align: left;" | {{Co|gray|<s>Scan 2 Relic Sites</s>}}<ref name= pn2024-07-25.1 /> || - || {{Co|gray|X}} || - || -
 
|-
 
|-
| style="text-align: left;" | Scan 2 Wormholes || - || style="background-color: green;" | X || - || -
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| style="text-align: left;" | {{Co|gray|<s>Scan 2 Wormholes</s>}}<ref name= pn2024-07-25.1 /> || - || {{Co|gray|X}} || - || -
 
|-
 
|-
| style="text-align: left;" | Scan 5 Signatures || style="background-color: green;" | X || style="background-color: green;" | X || - || -
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| style="text-align: left;" | Scan 5 Signatures || - || style="background-color: green;" | X || style="background-color: green;" | X || -
 
|-
 
|-
| style="text-align: left;" | Shield Boost Other Capsuleers || - || - || - || style="background-color: green;" | X || style="text-align: left;" | 2500HP
+
| style="text-align: left;" | Shield Boost Other Capsuleers || - || - || - || style="background-color: green;" | X || style="text-align: left;" | 2,500HP
 +
|}
 +
 
 +
== Monthly progress track ==
 +
Progress by earning daily [[Skill Points]](SP) bonuses (i.e. completion of 2 daily goals). There are twelve steps in the monthly progress track with a milestone at every third step. Rewards are unlocked at each milestone. Rewards include [[EverMark]]s, [[Ship SKINR|SKINR]] design elements and sequence binders, ISK, [[PLEX]], and SP. Collect twelve daily SP bonuses to earn all monthly rewards. Omega players earn an additional superior award at every milestone.
 +
 
 +
{| class="wikitable" style="margin-left: 2em;"
 +
|-
 +
! Milestone || Alpha || Additional for Omega
 +
|-
 +
| style="text-align: center;" | 1 || 1,500 EverMarks || 3,000 Evermarks
 +
|-
 +
| style="text-align: center;" | 2 || SKINR sequencer reward || SKINR design element reward
 +
|-
 +
| style="text-align: center;" | 3 || 8,000,000 ISK || 5 PLEX
 +
|-
 +
| style="text-align: center;" | 4 || 75,000 SP || 150,000 SP
 
|}
 
|}
  
 
== Notes and References ==
 
== Notes and References ==
 
<references>
 
<references>
<ref name= Equinox>Expansion notes: [https://www.eveonline.com/news/view/equinox-expansion-notes Equinox Expansion Notes]</ref>
+
<ref name= Equinox>Expansion notes: [https://www.eveonline.com/news/view/equinox-expansion-notes Equinox]</ref>
 +
<ref name= pn2024-07-25.1>Patch notes [https://www.eveonline.com/news/view/patch-notes-version-22-01 Version 22.01] Release 2024-07-25.1</ref>
 
</references>
 
</references>
 +
 +
{{GettingStartedNav}}
 +
  
 
[[Category:Getting Started]]
 
[[Category:Getting Started]]

Latest revision as of 11:34, 22 August 2024

AIR Daily Goals, award rewards for reaching a target for a set of given activities. In addition to the daily goals there is also a monthly progress track.

General

The Opportunities window filtered for Daily Goals.

CCP in the patch notes[1]

AIR now presents Daily Goals, a perfect opportunity to gain rewards for activities you’re already doing or have something to do when you’re unsure what’s next!

  • After each server downtime, capsuleers are assigned a set of eight[2] daily goals, each aligning with one of the career paths: Explorer, Industrialist, Enforcer, and Soldier of Fortune (2 for each career path).
  • The set of goals is the same for all capsuleers each day.
  • Successful completion of each of these goals rewards 500,000 ISK(pre tax) and 500 EverMarks. For a maximum of 4,000,000 ISK(pre tax) and 4,000 EverMarks.
  • When in a player corporation EverMark rewards are duplicated, giving the same amount of EverMarks to the player as well as the player’s corporation.
  • Accomplishing at least two of the eight daily goals additionally grants 10,000[2] Skill Points and a 1 step progression on the monthly progress track.
  • All unclaimed rewards that are older than 30 days will be claimed automatically.

When having the same goal for different career paths, completion of the goal is concurrent. i.e. when having the Manufacture an Item goal for both the Industrialist and the Explorer manufacturing 1 item completes both goals.

The AIR daily goal interface has been integrated into the AIR Opportunities window.

AIR Daily Goals replaced the Daily Challenges system. And with the Equinox expansion replaces Evergreen Daily Login Rewards.

Goals

List of observed goals.

Goal Career Path Notes
Enforcer Explorer Industrialist Soldier of Fortune
Armor Repair other Capsuleers - - - X 2,500 HP
Damage Other Capsuleers - - - X 2,500HP
Capture Contested FW Complex - - - X
Defend Contested FW Complex - - - X
Destroy 25 non-capsuleers X - - X Some (not all) NPC structures will count, such as Abyssal caches
Earn 50 LP[3] X - X X
Manufacture an Item - X X - Starting the job completes the goal.
Mine 2,000 units of Ore - - X -
Salvage 5 wrecks[3][4] X - X - Must be "successful" salvages
Scan 2 Combat Sites[2] - X - -
Scan 2 Data Sites[2] - X - -
Scan 2 Relic Sites[2] - X - -
Scan 2 Wormholes[2] - X - -
Scan 5 Signatures - X X -
Shield Boost Other Capsuleers - - - X 2,500HP

Monthly progress track

Progress by earning daily Skill Points(SP) bonuses (i.e. completion of 2 daily goals). There are twelve steps in the monthly progress track with a milestone at every third step. Rewards are unlocked at each milestone. Rewards include EverMarks, SKINR design elements and sequence binders, ISK, PLEX, and SP. Collect twelve daily SP bonuses to earn all monthly rewards. Omega players earn an additional superior award at every milestone.

Milestone Alpha Additional for Omega
1 1,500 EverMarks 3,000 Evermarks
2 SKINR sequencer reward SKINR design element reward
3 8,000,000 ISK 5 PLEX
4 75,000 SP 150,000 SP

Notes and References

  1. ^ Patch notes: Version 21.09 release 2023-12-12.1
  2. ^ a b c d e f Patch notes Version 22.01 Release 2024-07-25.1
  3. ^ a b Expansion notes: Equinox
  4. ^ Patch notes: Version 22.01 release 2024-06-26.1