Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

UniWiki:Patch Notes/Equinox Expansion Notes: Difference between revisions

From EVE University Wiki
m Fix typo.
m Update status.
 
(2 intermediate revisions by the same user not shown)
Line 217: Line 217:


=== Targeted Doomsday Weapons ===
=== Targeted Doomsday Weapons ===
* {{PatchNoteStatus|todo|Damage increased from 1 million to 2 million.}}
* {{PatchNoteStatus|done|Damage increased from 1 million to 2 million.}}
* This means that a max skilled Titan Doomsday goes from 1.5m to 3m damage.
* This means that a max skilled Titan Doomsday goes from 1.5m to 3m damage.
As capital ship EHP values have increased in recent years, particularly with the addition of navy faction dreadnoughts, we want to bring the doomsday damage back up to a state where it can remain respected and feared.
As capital ship EHP values have increased in recent years, particularly with the addition of navy faction dreadnoughts, we want to bring the doomsday damage back up to a state where it can remain respected and feared.
Line 278: Line 278:


* Sequencing Time Modifier Skills:
* Sequencing Time Modifier Skills:
** {{PatchNoteStatus|tbd|Basic Induction: Reduces sequencing time. First-tier skill with a 1x training multiplier and costs 5m.}}
** {{PatchNoteStatus|done|Basic Induction: Reduces sequencing time. First-tier skill with a 1x training multiplier and costs 5m.}}
** {{PatchNoteStatus|tbd|Induction Efficiency: Reduces sequencing time. Second-tier skill with a 3x training multiplier of and costs 15m.}}
** {{PatchNoteStatus|done|Induction Efficiency: Reduces sequencing time. Second-tier skill with a 3x training multiplier of and costs 15m.}}
** {{PatchNoteStatus|tbd|Advanced Induction Efficiency: Reduces sequencing time. Third-tier skill with a 5x training multiplier and costs 25m.}}
** {{PatchNoteStatus|done|Advanced Induction Efficiency: Reduces sequencing time. Third-tier skill with a 5x training multiplier and costs 25m.}}
** {{PatchNoteStatus|tbd|Peak Induction Acceleration: Reduces sequencing time. Fourth-tier skill with an 8x training multiplier of and costs 45m.}}
** {{PatchNoteStatus|done|Peak Induction Acceleration: Reduces sequencing time. Fourth-tier skill with an 8x training multiplier of and costs 45m.}}
* Mass Sequencing Skills:
* Mass Sequencing Skills:
** {{PatchNoteStatus|tbd|Batch Sequencing: Allows sequencing of multiple copies of a design. First-tier skill with a 3x training multiplier and costs 1m.}}
** {{PatchNoteStatus|done|Batch Sequencing: Allows sequencing of multiple copies of a design. First-tier skill with a 3x training multiplier and costs 1m.}}
** {{PatchNoteStatus|tbd|Mass Sequencing: Allows sequencing of multiple copies of a design. Second-tier skill with a 6x training multiplier and costs 20m.}}
** {{PatchNoteStatus|done|Mass Sequencing: Allows sequencing of multiple copies of a design. Second-tier skill with a 6x training multiplier and costs 20m.}}
** {{PatchNoteStatus|tbd|Industrial Sequencing: Allows sequencing of multiple copies of a design. Third-tier skill with a 9x training multiplier and costs 250m.}}
** {{PatchNoteStatus|done|Industrial Sequencing: Allows sequencing of multiple copies of a design. Third-tier skill with a 9x training multiplier and costs 250m.}}
* Multi-SKIN Sequencing Skills
* Multi-SKIN Sequencing Skills
** {{PatchNoteStatus|tbd|Parallel Sequencing: Allows the sequencing of multiple different designs at once. First-tier skill with a 2x training multiplier and costs 40m.}}
** {{PatchNoteStatus|done|Parallel Sequencing: Allows the sequencing of multiple different designs at once. First-tier skill with a 2x training multiplier and costs 40m.}}
** {{PatchNoteStatus|tbd|Multi-thread Sequencing: Allows the sequencing of multiple different designs at once. Second-tier skill with a 6x training multiplier and costs 200m.}}
** {{PatchNoteStatus|done|Multi-thread Sequencing: Allows the sequencing of multiple different designs at once. Second-tier skill with a 6x training multiplier and costs 200m.}}
* SKIN Selling Skills
* SKIN Selling Skills
** {{PatchNoteStatus|tbd|Hub Promotion: Allows the listing of more SKINs on the Hub. First-tier skill with a 1x training multiplier and costs 30m.}}
** {{PatchNoteStatus|done|Hub Promotion: Allows the listing of more SKINs on the Hub. First-tier skill with a 1x training multiplier and costs 30m.}}
** {{PatchNoteStatus|tbd|Hub Algorithm Optimization: Allows the listing of more SKINs on the Hub. Second-tier skill with a 5x training multiplier and costs 75m.}}
** {{PatchNoteStatus|done|Hub Algorithm Optimization: Allows the listing of more SKINs on the Hub. Second-tier skill with a 5x training multiplier and costs 75m.}}
Each of these skills can be purchased straight from the Skill Window and needs to be trained to level 4 before being able to train the next tier.
Each of these skills can be purchased straight from the Skill Window and needs to be trained to level 4 before being able to train the next tier.


Line 347: Line 347:
* {{PatchNoteStatus|done|Earn 50 LP (Enforcer/Industrialist/Soldier of Fortune lines)}}
* {{PatchNoteStatus|done|Earn 50 LP (Enforcer/Industrialist/Soldier of Fortune lines)}}
* {{PatchNoteStatus|done|Salvage 15 Wrecks (Industrialist/Enforcer lines)}}
* {{PatchNoteStatus|done|Salvage 15 Wrecks (Industrialist/Enforcer lines)}}
{{PatchNoteStatus|todo|Monthly Progress Rewards: Progress by earning daily SP bonuses. There are four milestones in your monthly progress, and new rewards are unlocked at each one. Rewards include extra SP, PLEX, SKINR design elements and sequence binders, and EverMarks. Collect twelve daily SP bonuses and earn all your monthly rewards. Omega players earn an additional superior award at every milestone.}}
{{PatchNoteStatus|done|Monthly Progress Rewards: Progress by earning daily SP bonuses. There are four milestones in your monthly progress, and new rewards are unlocked at each one. Rewards include extra SP, PLEX, SKINR design elements and sequence binders, and EverMarks. Collect twelve daily SP bonuses and earn all your monthly rewards. Omega players earn an additional superior award at every milestone.}}
* {{PatchNoteStatus|done|Daily SP Bonus Reward Changes: Completing two distinct goals daily will now grant 5000 SP, with additional SP rewards available through your Monthly Progress.}}
* {{PatchNoteStatus|done|Daily SP Bonus Reward Changes: Completing two distinct goals daily will now grant 5000 SP, with additional SP rewards available through your Monthly Progress.}}