Difference between revisions of "Schabs Xalot"
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− | '''Schabs Xalot''' is a level 3 agent in [[Gallente COSMOS]]. She requires 3.00 Gallente Federation faction standing. Located at Survey Station in Colelie | + | {{Infobox agent |
+ | | name = Schabs Xalot | ||
+ | | image = | ||
+ | | type = cosmos | ||
+ | | level = 3 | ||
+ | | system = Colelie | ||
+ | | beacon = Survey Station | ||
+ | | corporation = Roden Shipyards | ||
+ | | note = | ||
+ | }} '''Schabs Xalot''' is a level 3 agent in [[Gallente COSMOS]]. She requires 3.00 Gallente Federation faction standing. Located at Survey Station in Colelie | ||
== Ore Harvesting (1 of 3) == | == Ore Harvesting (1 of 3) == |
Latest revision as of 14:53, 21 June 2024
Type | COSMOS |
---|---|
Level | 3 |
Location |
Colelie (0.5) Sinq Laison |
Beacon | Survey Station |
Affiliation |
Roden Shipyards Gallente Federation |
Schabs Xalot is a level 3 agent in Gallente COSMOS. She requires 3.00 Gallente Federation faction standing. Located at Survey Station in Colelie
Ore Harvesting (1 of 3)
Type | Mining |
Objective | Deliver 4700x Dense Veldspar (470 m3) |
Ship suggestion | Venture |
Rewards | 500,000 + time bonus |
Mission briefing |
---|
I was sent here by Roden Shipyards to help gather ore for Wiyrkomi's construction workers in the Survey Station. They're hoarding up minerals and ore for the eventual construction of the power plant in Azure Canyon. The only problem is I'm not much of a combat pilot and I didn't expect there to be such an abundance of pirates festering the asteroid belts in Colelie. So I was thinking, maybe you could help me out a little? I'll split the earnings I would have received for doing the same job with you. What do you say, <Character>? |
The agent wants you to get some dense veldspar on your own and then to bring it to her. You can either mine the ore or buy it off the market.
Ore Harvesting (2 of 3)
Type | Mining |
Objective | Deliver 2000x Omber (1200 m3) |
Faction | Serpentis |
Best damage to deal | Kin Th |
Damage to resist | Th Kin |
Rewards | 'Investor' Tracking Disruptor I (3 run) + Ammo |
Mission briefing |
---|
Your second job is to get me 4 portions of Omber, or 2000 units to be exact. You might find it a bit difficult to find that type or ore around these parts, but you're in luck. I know of a great spot to mine some. You see I was in Fluekele a few days ago scouting for some ore, this is before I decided the job was too dangerous for me, and I managed to stumble upon a small cluttering of asteroids in the middle of nowhere. And lo and behold, there was an asteroid brimming with minerals, which on closer inspection was Omber! Unfortunately as soon as I had discovered this magnificent find, a group of Serpentis who had been following me attacked. I believe they were being led by that scoundrel Ansedon Blat, I could be wrong though. I met him while I was at the Roden Shipyards Outpost in Fluekele, and he must have decided to follow me when I left on my expedition. That backstabber and his goons must pay.
On second thought, I'm not satisfied with just getting the omber. You'll have to kill those Serpentis bastards too, if you find them. Return to me with the omber when you're done. |
Killing serpentis is one of the mission objectives so simply bringing the ore isn't enough.
WD | EWAR | L
| ||
---|---|---|---|---|
8 x Frigate Coreli Defender | ||||
1 x Cruiser Corelum Chief Protector |
Ore Harvesting (3 of 3)
Type | Courier |
Objective | Deliver 1x Reports (0.1 m3) |
Ship suggestion | Instawarping frigate, shuttle |
Rewards | 2x 'Meditation' Medium Armor Repairer I + 2% Gallente Faction standing gain + time bonus: Random +3 attribute implant |
Extra | low sec |
Mission briefing |
---|
Ok, my boss is located in our warehouse in Ane. Just drop this report at his desk and he'll wire the payment to my account. I'll give you something in return for your efforts as well. Just some items that I think you might find useful, and frankly I have no need of. Take it or leave it. |
Deliver reports to a low sec station. The reward is a bit special since you get storyline modules instead of a blueprint copy.