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m Ore hold to mining hold as per Version 19.11 update. |
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{{see also|Armor Tanking|Logistics}} | {{see also|Armor Tanking|Logistics}} | ||
The drawbacks of armor rigs can be mitigated by training {{sk|Armor Rigging|icon=yes}}. | The drawbacks of armor rigs can be mitigated by training {{sk|Armor Rigging|icon=yes}}. | ||
{| class="wikitable | {| class="wikitable" | ||
|- style="background-color: | |- style="background-color: var(--background-color-warning-subtle);" | ||
! Name | ! Name | ||
! Effect | ! Effect | ||
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==Astronautic== | ==Astronautic== | ||
The drawbacks of astronautic rigs can be mitigated by training {{sk|Astronautics Rigging|icon=yes}}. | The drawbacks of astronautic rigs can be mitigated by training {{sk|Astronautics Rigging|icon=yes}}. | ||
{| class="wikitable | {| class="wikitable" | ||
|- style="background-color: | |- style="background-color: var(--background-color-warning-subtle);" | ||
! Name | ! Name | ||
! Effect | ! Effect | ||
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{{see also|Drones}} | {{see also|Drones}} | ||
The drawbacks of drone rigs can be mitigated by training {{sk|Drones Rigging|icon=yes}}. | The drawbacks of drone rigs can be mitigated by training {{sk|Drones Rigging|icon=yes}}. | ||
{| class="wikitable | {| class="wikitable" | ||
|- style="background-color: | |- style="background-color: var(--background-color-warning-subtle);" | ||
! Name | ! Name | ||
! Effect | ! Effect | ||
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{{see also|Electronic warfare}} | {{see also|Electronic warfare}} | ||
The drawbacks of electronic superiority rigs can be mitigated by training {{sk|Electronic Superiority Rigging|icon=yes}}. | The drawbacks of electronic superiority rigs can be mitigated by training {{sk|Electronic Superiority Rigging|icon=yes}}. | ||
{| class="wikitable | {| class="wikitable" | ||
|- style="background-color: | |- style="background-color: var(--background-color-warning-subtle);" | ||
! Name | ! Name | ||
! Effect | ! Effect | ||
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== Engineering == | == Engineering == | ||
{| class="wikitable | {| class="wikitable" | ||
|- style="background-color: | |- style="background-color: var(--background-color-warning-subtle);" | ||
! Name | ! Name | ||
! Effect | ! Effect | ||
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{{see also|Missile Launchers}} | {{see also|Missile Launchers}} | ||
The drawbacks of missile launcher rigs can be mitigated by training {{sk|Launcher Rigging|icon=yes}}. | The drawbacks of missile launcher rigs can be mitigated by training {{sk|Launcher Rigging|icon=yes}}. | ||
{| class="wikitable | {| class="wikitable" | ||
|- style="background-color: | |- style="background-color: var(--background-color-warning-subtle);" | ||
! Name | ! Name | ||
! Effect | ! Effect | ||
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== Resource processing == | == Resource processing == | ||
{{see also|Mining}} | {{see also|Ice harvesting|Mining|Salvaging}} | ||
{| class="wikitable | {| class="wikitable" | ||
|- style="background-color: | |- style="background-color: var(--background-color-warning-subtle);" | ||
! Name | ! Name | ||
! Effect | ! Effect | ||
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| rowspan=2 | No drawback | | rowspan=2 | No drawback | ||
|- | |- | ||
| ''' | | '''Deep Core Mining Optimization'''<ref name="medonly" /> | ||
| Increase the mining yield of modules using Mercoxit mining crystals | | Increase the mining yield of modules using Mercoxit mining crystals | ||
|- | |- | ||
| '''Salvage Tackle''' | | '''Salvage Tackle''' | ||
| Increases the chance to | | Increases the chance to salvage successfully | ||
| Decreases maximum velocity<ref>This can be mitigated by training {{sk|Armor Rigging}}.</ref> | | Decreases maximum velocity<ref>This can be mitigated by training {{sk|Armor Rigging}}.</ref> | ||
|} | |} | ||
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==Scanning== | ==Scanning== | ||
{{see also|Scanning}} | {{see also|Scanning}} | ||
{| class="wikitable | {| class="wikitable" | ||
|- style="background-color: | |- style="background-color: var(--background-color-warning-subtle);" | ||
! Name | ! Name | ||
! Effect | ! Effect | ||
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{{see also|Shield Tanking}} | {{see also|Shield Tanking}} | ||
The drawbacks of shield rigs can be mitigated by training {{sk|Shield Rigging|icon=yes}}. | The drawbacks of shield rigs can be mitigated by training {{sk|Shield Rigging|icon=yes}}. | ||
{| class="wikitable | {| class="wikitable" | ||
|- style="background-color: | |- style="background-color: var(--background-color-warning-subtle);" | ||
! Name | ! Name | ||
! Effect | ! Effect | ||
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|- | |- | ||
| '''Core Defense Charge Economizer''' | | '''Core Defense Charge Economizer''' | ||
| Decreases powergrid use of shield upgrade modules | | Decreases powergrid use of shield upgrade<ref>Shield Extenders and Shield Rechargers.</ref> modules | ||
|- | |- | ||
| '''Core Defense Field Extender''' | | '''Core Defense Field Extender''' | ||
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== Targeting == | == Targeting == | ||
The drawbacks of targeting rigs can be mitigated by training {{sk|Electronic Superiority Rigging|icon=yes}}. | The drawbacks of targeting rigs can be mitigated by training {{sk|Electronic Superiority Rigging|icon=yes}}. | ||
{| class="wikitable | {| class="wikitable" | ||
|- style="background-color: | |- style="background-color: var(--background-color-warning-subtle);" | ||
! Name | ! Name | ||
! Effect | ! Effect | ||
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Each of the three turret types (energy, hybrid, and projectile) have a separate set of rigs. The drawback of turret weapon rigs can be reduced by training {{sk|Energy Weapon Rigging|icon=yes}}, {{sk|Hybrid Weapon Rigging|icon=yes}}, or {{sk|Projectile Weapon Rigging|icon=yes}}, as appropriate. | Each of the three turret types (energy, hybrid, and projectile) have a separate set of rigs. The drawback of turret weapon rigs can be reduced by training {{sk|Energy Weapon Rigging|icon=yes}}, {{sk|Hybrid Weapon Rigging|icon=yes}}, or {{sk|Projectile Weapon Rigging|icon=yes}}, as appropriate. | ||
{| class="wikitable | {| class="wikitable" | ||
|- style="background-color: | |- style="background-color: var(--background-color-warning-subtle);" | ||
! Name | ! Name | ||
! Effect | ! Effect | ||
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* [[Stacking penalties]] | * [[Stacking penalties]] | ||
* [[Fitting ships]] | * [[Fitting ships]] | ||
[[Category:Fitting]] | [[Category:Fitting]] | ||