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| * The [[Short Skill Plan]] can put you in a PvP-ready, battle-effective Tech 1 frigate within six hours, and a battle-effective Tech 1 cruiser in less than 5 days. | | * The [[Short Skill Plan]] can put you in a PvP-ready, battle-effective Tech 1 frigate within six hours, and a battle-effective Tech 1 cruiser in less than 5 days. |
| ** (These times will be roughly doubled for alpha clones.) | | ** (These times will be roughly doubled for alpha clones.) |
| * The [[Pyramid Skill Plan]] is a good guide to longer-term training for whatever your goals are. | | * The [[E-Uni CORE Skill Plans]] is a good start to longer-term training for whatever your goals are. |
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| Note also the "[[Magic 14]]", 14 skills which benefit ''any'' ship you undock. | | Note also the "[[Magic 14]]", 14 skills which benefit ''any'' ship you undock. |
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| To help you start your training, EVE University offers the [[Skillbook Program]] and [[The +3 Implants Program]]. | | To help you start your training, EVE University offers the [[Skillbook Program]] and [[The +3 Implants Program]]. |
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| ==== Communications ====
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| Aside from the In-Game [[EVE University Chat Channels|Chat Channels]] and [[EVE University Mailing Lists|Mailing Lists]], EVE University has a [[EVE University Forum]], an extensive [[Class Library]] and external [[Mumble]] and [[Discord]] servers for communications.
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| If you are struggling to understand some of the terms and abbreviations used, have a look at the [[Lexicon]]. Don't be afraid to ask on Discord or in-game if something's still unclear!
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| A wide selection of fleets and [[classes]] are held and will be announced in the [https://www.eveuniversity.org/events/ Calendar], as well as in the forum and on Discord.
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| == Where should you go? ==
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| EVE University’s [[Main Community]], based in and around our headquarters in [https://evemaps.dotlan.net/map/Placid/Stacmon Stacmon], has several different [[Upwell structures]] where members can dock, situated in both High-Sec Stacmon and neighboring Slays, and our Null-Sec Community of [https://evemaps.dotlan.net/map/Syndicate/PC9-AY PC9-AY]. Each structure is optimized for different areas of the game, giving new players an opportunity to try a variety of activities.
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| ==== [[Wormhole Community]] (WHC) ====
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| : For those seeking a risky (and profitable) life [[Wormhole space | outside of known space]], the Wormhole community, living in [http://evemaps.dotlan.net/system/J211936 J-211936], may be the right direction to move towards. Wormhole space can be a demanding place, so joining this community has [[Wormhole Community#Joining the WHC|a few minimal entry requirements]]. That said, the WHC welcomes very new players, who can start learning about wormhole life and participate in many campus activities near the outset of their Uni careers. Also, there are regular “Noobs Night in the Hole” (NNitH) events that will allow you to experience life in WHC without meeting all the requirements.
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| ==== [[EVE University Incursion Community|Incursion Community]] ====
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| : Unlike their sister communities, there is no fixed headquarters, but a nomadic group which follow the current High Security and occasional Low Security [[incursions]] around [[New Eden]]. While everyone is welcome, Incursions are high-end PvE content, and as such generally require a more rounded set of skills than those you will have at the start of your game. There are, though, a couple of low skilled roles available, so just ask if you're interested.
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| ==== How to get there ====
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| If you've recently finished the career agents you've probably got a small collection of ships and modules. Generally, it's not worth trying to move everything to your new home.
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| Instead pick a frigate (the [[Frigate#Exploration|exploration]] frigates, the [[Heron]], [[Imicus]], [[Probe]] and [[Magnate]], are good choices as they have large cargo holds), or even a shuttle (ideal for safe travel to nullsec).
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| You can move your existing assets to the nearest [[Trade hubs|trade hub]] and sell them, if you want to. If the Uni is at [[war]], try and do all this before accepting the invite to join. Alternatively, if you are near [[EVE University Hauling Service| one of the stations covered by the University's Hauling Service]] anyway, you can haul your stuff to that station and then use the University shipping service to have it taken to any of the major locations in the Main Community.
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| Once you've flown to your new home you'll find that the [[Corporation Hangars|corporation hangars]] will have many ships and modules you may need.
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| {{GettingStartedNav}} | | {{GettingStartedNav}} |