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Drifter Muster Point: Difference between revisions

From EVE University Wiki
Rigz457 (talk | contribs)
Created page with "{{Stub}} {{Main|Mercenary Tactical Operations|Mercenary Tactical Operations}} {{NPCTableCSS}} {{CMBSiteInfo |name= Drifter Muster Point |type= M |rating= N/A |location= Null..."
 
Remove {{Main}}, there is already a link to that article in the intro and the infobox. Remove N/A parameters from infobox. Update type= for the change in the template. Remove resist= as it was identical to the sleepers default.
 
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{{Stub}}
{{Stub}}


{{Main|Mercenary Tactical Operations|Mercenary Tactical Operations}}
{{NPCTableCSS}} {{CMBSiteInfo
{{NPCTableCSS}} {{CMBSiteInfo
|name= Drifter Muster Point
|name= Drifter Muster Point
|type= M
|type= MTO
|rating= N/A
|location= Null
|location= Null
|ship limit= T1/Faction [[Cruiser]]
|ship limit= T1/Faction [[Cruiser]]
|faction= Sleepers
|faction= Sleepers
|resist= {{damagetype|omni}}
|signature strength=N/A
}}  The '''Drifter Muster Point''' is a Null-Security [[Mercenary Tactical Operation]] that appears when (TBA)
}}  The '''Drifter Muster Point''' is a Null-Security [[Mercenary Tactical Operation]] that appears when (TBA)


If a capsuleer initiates warp to the site, it will appear in the Overview of every capsuleer in the same System.
When a capsuleer initiates warp to the site, it will appear in the Overview of every capsuleer in the same System.


If left undamaged, Sleeper ships will slowly repair their armor overtime, except the Drifter boss at the end. On waves 1-3, they often target drones. They deal EM & Thermal damage with lasers, and Kinetic & Explosive damage with their missiles. This site has four waves in total.
If left undamaged, Sleeper ships will slowly repair their armor overtime, except the Drifter boss at the end. On waves 1-3, they often target drones. They deal EM & Thermal damage with lasers, and Kinetic & Explosive damage with their missiles. This site has four waves in total.
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After the Wave 3 is defeated, the boss, possibly also arriving with some cohorts, will warp in at about 20 km from the beacon after about 10 seconds. They do around ??? DPS with a heavy neut (420 GJ).
After wave 3 is defeated, the boss will warp in at about 20 km from the beacon after about 10 seconds. They do around 250 DPS with a heavy neut (42 GJ/S).


{{NPCTableHead|Boss wave (1-5 ships)}}
{{NPCTableHead|Boss wave (1-5 ships)}}
{{NPCTableRow|Drifter Strike Cruiser|1|Phylarch Tyrannos|ewar= Web|ewar2= Neut|point= yes|note= Arrives with shields, armor, and hull damaged.|cargo= Blue loot, Antikythera Element(s)}}
{{NPCTableRow|Drifter Strike Cruiser|1|Phylarch Tyrannos|ewar= Web|ewar2= Neut|point= yes|note= Arrives with 78% shields, 58% armor, and 21% hull. Slowly regenerates shields.|cargo= Blue loot, Antikythera Element(s)}}
{{NPCTableRow|Frigate|0-3|Paralyzing Pilum|ewar= Web}}
{{NPCTableRow|Frigate|0-3|Enervating Pilum|ewar= Neut|note= Neuts about ??? GJ/s (feels strong)}}
{{NPCTableRow|Frigate|0-3|Parasomnia Pilum|point= yes}}
{{NPCTableRow|Cruiser|0-2|Parasomnia Toxotai|point= yes}}
|}
|}
|}


[[Category:Mercenary Tactical Operations]]
[[Category:Mercenary Tactical Operations]]