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Ajaqa Chajij (talk | contribs) Fleshed out first sentence a bit. |
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{{Stub}} | {{Stub}} | ||
Currently a copy and paste, send help soon. | |||
Currently a copy and paste, send help soon. | |||
{{NPCTableCSS}} {{CMBSiteInfo | {{NPCTableCSS}} {{CMBSiteInfo | ||
|name= Rogue Drone Emergence | |name= Rogue Drone Emergence | ||
|type= | |type= MTO | ||
|location= Null | |location= Null | ||
|ship limit= T1/Faction [[Cruiser]] | |ship limit= T1/Faction [[Cruiser]] | ||
|faction= Rogue Drones | |faction= Rogue Drones | ||
|resist= {{damagetype|omni}} | |resist= {{damagetype|omni}} | ||
}} The ''Rogue Drone Emergence'' is a Null-Security [[Mercenary Tactical Operation]] site that appears when activated by the owner of a [[Mercenary Den]]. | |||
}} The | |||
When a capsuleer initiates warp to the site, it will appear in the Overview of every capsuleer in the same System. | |||
If left undamaged, Rogue Drone Ships will slowly repair their shield overtime. On waves 1-3, they often target drones. They deal EM & Thermal damage with lasers, and Kinetic & Explosive damage with their missiles. This site has four waves in total. The boss has the capability to warp off and warp back at a closer location to your ship should you be too far away. | If left undamaged, Rogue Drone Ships will slowly repair their shield overtime. On waves 1-3, they often target drones. They deal EM & Thermal damage with lasers, and Kinetic & Explosive damage with their missiles. This site has four waves in total. The boss has the capability to warp off and warp back at a closer location to your ship should you be too far away. | ||
In this site variant, all ships have 0 resists except the cruiser boss, and have effectively little EHP. In return, they have large ship numbers per wave. | |||
Always make sure to take care of the the neuting ships first. They can and WILL neut your capacitor until there is nothing left; make sure you choose your targets wisely. | Always make sure to take care of the the neuting ships first. They can and WILL neut your capacitor until there is nothing left; make sure you choose your targets wisely. | ||
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The first wave is immediately present upon warp-in, The first wave and subsequent waves spawn 100km off beacon. | The first wave is immediately present upon warp-in, The first wave and subsequent waves spawn 100km off beacon. | ||
{{NPCTableHead|Wave 1 ( | {{NPCTableHead|Wave 1 (20-30 ships)}} | ||
{{NPCTableRow|Frigate|0- | {{NPCTableRow|Frigate|0-8|Obstructing Scavenger|ewar= Web}} | ||
{{NPCTableRow|Frigate|0- | {{NPCTableRow|Frigate|0-8|Collapsing Forager|point= yes}} | ||
{{NPCTableRow| | {{NPCTableRow|Destroyer|0-8|Siphoning Guardian|ewar= Neut|note= Neuts about 2 GJ/s}} | ||
{{NPCTableRow| | {{NPCTableRow|Destroyer|0-4|Scrutinizing Sentinel|ewar= TP}} | ||
|} | |} | ||
{{NPCTableHead|Wave 2 ( | {{NPCTableHead|Wave 2 (20-30ships)}} | ||
{{NPCTableRow|Frigate|0- | {{NPCTableRow|Frigate|0-8|Obstructing Scavenger|ewar= Web}} | ||
{{NPCTableRow|Frigate|0- | {{NPCTableRow|Frigate|0-8|Collapsing Forager|point= yes}} | ||
{{NPCTableRow| | {{NPCTableRow|Destroyer|0-8|Siphoning Guardian|ewar= Neut|note= Neuts about 2 GJ/s}} | ||
{{NPCTableRow| | {{NPCTableRow|Destroyer|0-4|Scrutinizing Sentinel|ewar= TP}} | ||
|} | |} | ||
{{NPCTableHead|Wave 3 ( | {{NPCTableHead|Wave 3 (20-30 ships)}} | ||
{{NPCTableRow|Frigate|0- | {{NPCTableRow|Frigate|0-8|Obstructing Scavenger|ewar= Web}} | ||
{{NPCTableRow|Frigate|0- | {{NPCTableRow|Frigate|0-8|Collapsing Forager|point= yes}} | ||
{{NPCTableRow| | {{NPCTableRow|Destroyer|0-8|Siphoning Guardian|ewar= Neut|note= Neuts about 2 GJ/s}} | ||
{{NPCTableRow| | {{NPCTableRow|Destroyer|0-4|Scrutinizing Sentinel|ewar= TP}} | ||
|} | |} | ||
After | After wave 3 is defeated, the boss, possibly also arriving with some cohorts, will warp in at about 20 km from the beacon after about 10 seconds. They do around ??? DPS with a heavy neut (420 GJ). | ||
{{NPCTableHead|Boss wave (1-5 ships)}} | {{NPCTableHead|Boss wave (1-5 ships)}} | ||
{{NPCTableRow|Cruiser|1|Secure Emergence|ewar= Web|ewar2= Neut|point= yes|note= | {{NPCTableRow|Cruiser|1|Secure Emergence|ewar= Web|ewar2= Neut|point= yes|note= Possesses average active shield repair. |cargo= Varying tiers of OPE, metal scraps, T1 Filaments)}} | ||
{{NPCTableRow| | {{NPCTableRow|Frigate|0-8|Obstructing Scavenger|ewar= Web}} | ||
{{NPCTableRow|Frigate|0- | {{NPCTableRow|Frigate|0-8|Collapsing Forager|point= yes}} | ||
{{NPCTableRow| | {{NPCTableRow|Destroyer|0-8|Siphoning Guardian|ewar= Neut|note= Neuts about 2 GJ/s}} | ||
{{NPCTableRow| | {{NPCTableRow|Destroyer|0-4|Scrutinizing Sentinel|ewar= TP}} | ||
|} | |} | ||
[[Category:Mercenary Tactical Operations]] | [[Category:Mercenary Tactical Operations]] | ||