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Jet-Set Hooligans: Difference between revisions

From EVE University Wiki
 
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=== Warp-in ===
=== Warp-in ===
{{NPCTableHead|Initial defenders}}
{{NPCTableHead|Initial defenders}}
{{NPCTableRow|Frigate|3-4|Coreli Guardian Protector/Defender/Safeguard}}
{{NPCTableRow|Frigate|3-4|Coreli Guardian Protector/Defender/Safeguard/Guard}}
{{NPCTableRow|Battlecruiser|3-4|Corelatis High Captain/Captain Sentry}}
{{NPCTableRow|Battlecruiser|3-4|Corelatis High Captain/Captain Sentry}}
{{NPCTableRow|Frigate|0-1|Shadow Serpentis|trigger= Escalation trigger|cargo= Drops}}
{{NPCTableRow|Frigate|0-1|Shadow Serpentis|trigger= Escalation trigger|cargo= Drops}}
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{{NPCTableHead|Initial defenders}}
{{NPCTableHead|Initial defenders}}
{{NPCTableRow|Frigate|3|Coreli Guardian Patroller/Watchman}}
{{NPCTableRow|Frigate|3|Coreli Guardian Patroller/Watchman}}
{{NPCTableRow|Cruiser|1|Corelum Chief Defender}}
{{NPCTableRow|Cruiser|1|Corelum Chief Defender/Protector}}
{{NPCTableRow|Battlecruiser|4|High Captain}}
{{NPCTableRow|Battlecruiser|3-4|High Captain/Captain Sentry}}
{{NPCTableRow|Frigate|0-1|Shadow Serpentis|cargo= Possibly drops Mid-grade Asklepian Omega|trigger= escalation trigger}}
{{NPCTableRow|Frigate|0-1|Shadow Serpentis|cargo= Possibly drops Mid-grade Asklepian Omega|trigger= escalation trigger}}
|}
|}
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{{NPCTableHead|Initial defenders}}
{{NPCTableHead|Initial defenders}}
{{NPCTableRow|Commander Destroyer|0-1|Shadow Serpentis|trigger= Escalation trigger|cargo= Faction drops}}
{{NPCTableRow|Commander Destroyer|0-1|Shadow Serpentis|trigger= Escalation trigger|cargo= Faction drops}}
{{NPCTableRow|Elite Cruiser|3|Corelum Guardian Chief Infantry/Sentinel}}
{{NPCTableRow|Elite Cruiser|3-4|Corelum Guardian Chief Infantry/Sentinel/Protector/Defender}}
{{NPCTableRow|Battlecruiser|3|Corelatis Platoon Leader}}
{{NPCTableRow|Battlecruiser|3-4|Corelatis Captain/Platoon Leader}}
|}
|}


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This last site is not time-sensitive, though it can be time-consuming if you do not bring something that can tank the high DPS or snipe the three Madcat Frigates from afar. Once the three Madcats are killed, the container unlocks. The loot can be anything from Metal Scraps to the usual array of faction modules.
This last site is not time-sensitive, though it can be time-consuming if you do not bring something that can tank the high DPS or snipe the three Madcat Frigates from afar. Once the three Madcats are killed, the container unlocks. The loot can be anything from Metal Scraps to the usual array of faction modules.


The Madcat Frigates are effectively a DPS check, as they boast high passive shield regeneration, strong 90% armor resistances, and strong armor repair. Fortunately, you do not need that much DPS (at least 180) to kill them if you pull them away from the site, though more is always better. While it is much faster to be able to overwhelm their armor repair, it is not strictly necessary. If you keep shooting at them, they will eventually stop repairing their armor - I'm assuming this is tied to repairing a set number of hit points, but can't confirm.
The Madcat Frigates are effectively a DPS check, as they boast high passive shield regeneration, strong 90% armor resistances, and strong armor repair. Fortunately, you do not need that much DPS (at least 180) to kill them if you pull them away from the site, though more is always better. While it is much faster to be able to overwhelm their armor repair, it is not strictly necessary. Recommend at least 450 DPS to break their active tank. 
 
Note - Apr 2025: It seems that there is some criteria under which they stop repairing their armor. I can't figure out what it is, and it doesn't seem to be consistent. It allowed me to kill 2/3 of the Madcat frigates, but not the third.


For clearing this site, there are three approaches: bookmark chaining to kite, sniping, or tanking.  
For clearing this site, there are three approaches: bookmark chaining to kite, sniping, or tanking.