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Reword from ESI to API Explorer. |
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In EVE Online all characters, structures, corporations, alliances, item types, and other things have a unique identifier (ID). There are multiple ways to find these identifiers. | In EVE Online all characters, structures, corporations, alliances, item types, and other things have a unique identifier (ID). There are multiple ways to find these identifiers. | ||
== | == API Explorer == | ||
[ | API Explorer<ref>Dev insights blog: [https://developers.eveonline.com/blog/changing-specs-from-swagger-to-openapi Changing specs: from Swagger to OpenAPI] (2025-07-22)</ref> can be used to easily find IDs for agents, alliances, characters, constellations, corporations, factions, inventory_types, regions, stations, and systems. | ||
# Go to https:// | # Go to https://developers.eveonline.com/api-explorer#/operations/PostUniverseIds | ||
# | # In the Body block input the name of the thing you are looking for in quote marks surrounded by brackets. If you want to search for multiple things at once multiple names can be placed in brackets separated by commas. The names must be typed exactly right. | ||
# Press "Send API Request". | |||
# In the | |||
# Press " | |||
For example, if you want to search for Rifter and Jaguar your search string would be `[" | For example, if you want to search for Rifter and Jaguar your search string would be `["Rifter", "Jaguar"]`. | ||
The response from ESI would be | The response from ESI, in the response block would be | ||
200 OK | |||
{ | { | ||
"characters": [ | "characters": [ | ||
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== Scripts == | == Scripts == | ||
With basic programming skills, you can make scripts that find and display IDs for various exotic things like dogma effects, graphics effects, bloodlines, market categories, and others. This is done using multiple [[ESI]] endpoints or with the help of static data export. How this is done is beyond scope of this article and is left as an exercise to the reader. | With basic programming skills, you can make scripts that find and display IDs for various exotic things like dogma effects, graphics effects, bloodlines, market categories, and others. This is done using multiple [[ESI]] endpoints or with the help of static data export. How this is done is beyond scope of this article and is left as an exercise to the reader. | ||
== References == | |||
<references /> | |||
[[Category:API]] | [[Category:API]] | ||