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Metaliminal Meteoroid: Difference between revisions

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{{Work in progress|Creating new pages for each HF site|[[User:Boniface Vachon|Boniface Vachon]] ([[User talk:Boniface Vachon|talk]]) 22:38, 19 August 2025 (UTC)}}
{{Main|Homefront operation}}
{{Main|Homefront operation}}
{{HomefrontOperationsLinks}}
{{HomefrontOperationsLinks}}
[[File:Metaliminal Meteoroid- Caldari Mining.jpg|left|thumb|Metaliminal Meteoroid: Caldari Mining]]
The objective of Metaliminal Meteoroid sites is to mine out the large central asteroid while being attacked by hostiles. The hostiles do not need to be killed to complete the site.
The asteroid contains 3,500 units (14,000 m³) of one of five mutanite ore types. This ore can be sold to NPC buyers in the region for an additional 17.5 million ISK. Residue (such as on Miner IIs) will help complete the site quicker at the cost of some lost ore.
The composition of the enemy forces varies from site to site, see [[Metaliminal_Meteoroid#Hostiles|Hostiles]] below. No new enemy ships will spawn unless any are destroyed, in which case they will eventually be replaced by reinforcements.
Some enemy ships will aggressively target drones. Mining drones are fragile!


{{HomefrontOperation
<gallery>
| name              = Metaliminal Meteoroid: Gallente Mining
File:T2 Mining Module - Residue.png|T2 Mining Module - Residue Modifier
| description      = An asteroid containing ore needed for the war effort.
</gallery>
| ship restrictions = T1 Frigate (including Navy), T1 Destroyer (including Navy), T1 Cruiser, Hauler
| objective        = Mine all the ore
| time to complete  = 20 minutes
| hostiles          = Rogue Drones
| fleet size        = 4-5 pilots
| roles            = Miners, Logistics
| module types      = Remote shield boost, basic mining
}}


== Fleet size & composition ==<!-- clearly stating 5 or 3 man optimal fleet size + roles & Ship classes applicable. Not Including any detailed ships or fits -->
* Optimal fleet size: 5 ships
* Fleet composition: as many miners as possible with any necessary [[Logistics|logistics]] and off-grid hauler support


===From Metaliminal Meteoroid: Gallente Mining Page===
== Type of ships allowed ==<!-- Included to have a comprehensive page on the subject -->
Mining sites found in Gallente space. Operation takes place in deadspace pocket with an acceleration gate that will pass: T1 Frigate (including Navy), T1 Destroyer (including Navy), T1 Cruiser, some T1 Haulers and the Noctis.
This homefront operation takes place in a [[Deadspace|deadspace pocket]] with an acceleration gate that has ship restrictions.


Warp in is about 3km from the Asteroid, in the middle of hostile group.
* Tech 1 frigates, navy and pirate frigates
* Tech 1 destroyers, navy and pirate destroyers
* Tech 1 cruisers
* Tech 1 haulers, including [[Squall]]
* [[Venture]], [[Venture Consortium Issue]]
* [[Pioneer]], [[Pioneer Consortium Issue]], [[Perseverance]]
* [[Noctis]]


There are approximately 10-15 frigate, destroyer, and cruiser hostiles.
{{MessageBox|Complete allowed ship list|
* Astero
* Atron
* Bantam
* Breacher
* Burst
* Condor
* Crucifier
* Cruor
* Damavik
* Daredevil
* Dramiel
* Executioner
* Garmur
* Griffin
* Heron
* Imicus
* Incursus
* Inquisitor
* Kestrel
* Magnate
* Maulus
* Merlin
* Metamorphosis
* Navitas
* Probe
* Punisher
* Rifter
* Skybreaker
* Slasher
* Succubus
* Tormentor
* Tristan
* Vigil
* Worm
* Navy Frigate
* Caldari Navy Hookbill
* Crucifier Navy Issue
* Federation Navy Comet
* Griffin Navy Issue
* Heron Navy Issue
* Imicus Navy Issue
* Imperial Navy Slicer
* Magnate Navy Issue
* Maulus Navy Issue
* Probe Fleet Issue
* Republic Fleet Firetail
* Vigil Fleet Issue
* Destroyer
* Algos
* Catalyst
* Coercer
* Corax
* Cormorant
* Dragoon
* Kikimora
* Mamba
* Mekubal
* Sunesis
* Talwar
* Tholos
* Thrasher
* Navy Destroyer
* Catalyst Navy Issue
* Coercer Navy Issue
* Cormorant Navy Issue
* Thrasher Fleet Issue
* Cruiser
* Arbitrator
* Augoror
* Bellicose
* Blackbird
* Caracal
* Celestis
* Exequror
* Maller
* Moa
* Omen
* Osprey
* Rupture
* Scythe
* Stabber
* Thorax
* Vexor
* Mining Frigate
* Venture
* Hauler
* Badger
* Bestower
* Epithal
* Hoarder
* Iteron Mark V
* Kryos
* Mammoth
* Miasmos
* Nereus
* Sigil
* Squall
* Tayra
* Wreathe
* ORE Hauler
* Noctis
* Faction Mining Destroyer
* Perseverance
* Pioneer Consortium Issue
* Faction Mining Frigate
* Venture Consortium Issue
* Mining Destroyer
* Pioneer
|collapsed=yes}}


The single Asteroid holds 3500 Units (14000m3) of ore which can be sold to NPC Buyers in the region, adding another 17.5million ISK to the group payout.
{{Note|You can view in-game ship restrictions for each Homefront Operation by opening the Opportunities window (ALT+J) and double-clicking on a mission.}}<gallery>
File:Homefronts_ship_restrictions.png|Homefront ship restrictions example
</gallery>


Approximately 600 HP/s of remote Boost is required on the Logi Ship to keep the Ventures in one piece.
== Mission parameters ==
* Time-limit: 20 minutes
* Mutanite Ore Depletion
<gallery>
File:Metaliminal Meteoroid- Caldari Mining - Mission Parameters.jpg|Metaliminal Meteoroid: Caldari Mining - Mission Parameters
File:Metaliminal Meteoroid- Gallente Mining - Mission Parameters.png|Metaliminal Meteoroid: Gallente Mining - Mission Parameters
</gallery>


Best practice:
== Metaliminal Meteoroid in different empires ==
There are regional differences in the site’s description, hostile damage types or [[EWAR]].{{Important note box|WARNING: Ship fittings are region-specific. Each faction has unique resistances and damage types. An improper fit can cost you your ship.}}
{| class="wikitable"
|- style="background-color: var(--background-color-warning-subtle);"
! Region
! Site
! Damage types
! EWAR
!Weakness
! Enemy Faction
|-
|[[File:Logo_faction_amarr_empire_clean.png|64x64px|Amarr space]] Amarr
||Metaliminal Meteoroid: Amarr Mining
|{{Damagetype|th|ex}}
|[[File:Icon_target_max.png|16x16px]] ECM
|{{Damagetype|em}}
|[[Disciples of Purity]]
|-
|[[File:Logo_faction_caldari_state_clean.png|64x64px|Caldari space]] Caldari
|Metaliminal Meteoroid: Caldari Mining
|{{Damage to resist|Guristas}}
|[[File:Icon_target_max.png|16x16px]] ECM
|{{Damagetype|em}}
|[[Guristas Pirates|Guristas]]
|-
|[[File:Logo_faction_gallente_federation_clean.png|64x64px|Gallente space]] Gallente
|Metaliminal Meteoroid: Gallente Mining
|{{Damagetype|em|th}}
|[[File:Icon_stasis_webifier_i.png|16x16px]] Webs
|{{Damagetype|Ex}}
|[[Rogue Drones]]
|-
|[[File:Logo_faction_minmatar_republic_clean.png|64x64px|Minmatar space]] Minmatar
|Metaliminal Meteoroid: Minmatar Mining
|{{Damagetype|th|em}}
|[[File:Icon_target_max.png|16x16px]] ECM
|{{Damagetype|ex}}
|[[Ashes of Turnur]]
|}


- warp in with the Logi ship first to draw the fire, orbit the beacon at 2500-5000 meters
== Hostiles ==
A fleet of about 15 NPC's consisting of frigates, destroyers, cruisers, and battlecruisers will be present upon arrival. They will concentrate their fire on one capsuleer ship at a time, beginning with the first vessel to enter the site, and may periodically switch targets as a group. An exception applies to hostiles with the ''Atgeir, Smuggler, Corrupted, or Wraithful'' prefixes: these will immediately target any drones that are deployed, but will revert to attacking the currently focused capsuleer ship if no drones are present.


- all the ventures follow after the Logi is placed, orbit the beacon at 1000meters and start mining.
<div style="display : flex; flex-wrap: wrap; gap: 1.5em;">
{| class="wikitable sortable"
|- style="background-color: var(--background-color-warning-subtle);"
! colspan="3" | [[File:Logo_faction_amarr_empire_clean.png|64x64px|Amarr space]]Metaliminal Meteoroid: Amarr Mining
|- style="background-color: var(--background-color-warning-subtle);"
! Prefix !! Info !! Weakness
|-
| Shrouding || [[File:Icon_target_max.png|16x16px]] ECM || {{Damagetype|em}}
|-
| Wraithful || Drone aggo || {{Damagetype|em}}
|-
| Righteous || DPS || {{Damagetype|em}}
|-
| Preaching || Logi || {{Damagetype|em}}
|-
| Grand || DPS || {{Damagetype|em}}
|}
{| class="wikitable sortable"
|- style="background-color: var(--background-color-warning-subtle);"
! colspan="3" | [[File:Logo_faction_caldari_state_clean.png|64x64px|Caldari space]]Metaliminal Meteoroid: Caldari Mining
|- style="background-color: var(--background-color-warning-subtle);"
! Prefix !! Info !! Weakness
|-
| Blindsider || [[File:Icon_target_max.png|16x16px]] ECM || {{Damagetype|em}}
|-
| Brutal || DPS || {{Damagetype|em}}
|-
| Sawbones || Logi || {{Damagetype|em}}
|-
| Grim || DPS || {{Damagetype|em}}
|-
| Smuggler || Drone aggro || {{Damagetype|em}}
|}
</div>
<div style="display : flex; flex-wrap: wrap; gap: 1.5em;">
{| class="wikitable sortable"
|- style="background-color: var(--background-color-warning-subtle);"
! colspan="3" | [[File:Logo_faction_gallente_federation_clean.png|64x64px|Gallente space]]Metaliminal Meteoroid: Gallente Mining
|- style="background-color: var(--background-color-warning-subtle);"
! Prefix !! Info !! Weakness
|-
| Alienator || [[File:Icon_stasis_webifier_i.png|16x16px]] Webs || {{Damagetype|Ex}}
|-
| Corrupted || Drone aggro || {{Damagetype|Ex}}
|-
| Machinist || Logi || {{Damagetype|Ex}}
|-
| Proliferator || DPS || {{Damagetype|Ex}}
|-
| Vitiator || DPS || {{Damagetype|Ex}}
|}
{| class="wikitable sortable"
|- style="background-color: var(--background-color-warning-subtle);"
! colspan="3" | [[File:Logo_faction_minmatar_republic_clean.png|64x64px|Minmatar space]]Metaliminal Meteoroid: Minmatar Mining
|- style="background-color: var(--background-color-warning-subtle);"
! Prefix !! Info !! Weakness
|-
| Blight || [[File:Icon_target_max.png|16x16px]] ECM || {{Damagetype|ex}}
|-
| Vandal || DPS || {{Damagetype|ex}}
|-
| Atgeir || Drone aggro || {{Damagetype|ex}}
|-
| Skald || Logi || {{Damagetype|ex}}
|}
</div>


- Shield-Boost the ship takes aggro, no action required on the mining ships.
== Interaction & standings ==
Destroying any hostile ships encountered in Metaliminal Meteoroid Homefront operations does not result in any standing gains or losses.  


- use EP-S Gaussian Scoped Mining Laser in the Mining ships, as they are cheap and do not have residue preserving the full 3500 Units of ore.
However, when flying these Homefronts in 0.8 and lower hi-sec security systems, additional [[Belt rat|belt rat spawns]] can be triggered. These NPCs will split their damage across your fleet, and destroying them will result in a loss of faction standing.


since equinox it happens more often that rats are randomly more powerful, using two passive extenders and a active hardener on the ventures does compensate for this.
== Finding sites ==
best experiences with the logi ships own shields were by using two active Shield Hardeners and a Booster with Boost amplifier,
'''Homefront operations''' are [[Cosmic Anomalies]] located in empire owned [[High Security]] systems, mostly focused around [[trade hubs]] or [[career agent]] systems.
this allows the ship to be under attack forever. if the pilot has lower skills, overheating can fix some shortcomings (rarely needed).


NPC's are very aggressive against drones, to kill belt rats in order to avoid alert confusion (not required), 3 Caldari Navy Hornets are best for short periods due to the high shield resistance they come with.  
* Opportunities window >  Homefront Operations tab: will render a list of the available homefronts within a limited range.
* Agency window > Homefront Operations tab: will give you a more detailed filtering ability that allows you to search any region.
* Probe Scanner  > Displays all available anomalies in the system, including their distance in AU, with options to warp or align to them.
<gallery>
File:Opportunities Window.jpg|Opportunities > Homefront Operations
File:Agency Window Homefronts.jpg|Agency > Homefront Operations
File:Probe Scanner- Homefront Anomalies.png|Probe Scanner > Homefront Anomalies
</gallery>


{{HomefrontOperation
== Rewards ==
| name              = Metaliminal Meteoroid: Minmatar Mining
| description      = An asteroid containing ore needed for the war effort has appeared in our territory. We need you to harvest it before it returns to Abyssal Deadspace. Rogue Drones are known to swarm on metaliminal meteoroids so watch out for hostiles. {Ashes of Turner have attacked investigations into anything Abyssal, so watch out for hostiles. See [[Talk:Metaliminal Meteoroid - Minmatar Mining|Talk]])
| ship restrictions = * Cruiser
* Destroyer
* Frigate
* Hauler
| objective        = Help mine the asteroid in this site before it disappears.
| time to complete  = 20 minutes
| hostiles          = Ashes of Turnur
| friendlies        =
| fleet size        = 4-5 Pilots
| roles            = Miners, Enforcers
| module types      = Mining modules for miners
}}


Rewards for Metaliminal Meteoroid sites come in two forms: (1) ISK payout upon site completion, and (2) one of five site-specific Mutanite ores that can be sold to NPC buy orders. Every site contains 17,500,000 ISK worth of Mutanite ores, not counting sales tax and residue. <gallery>
File:Amperum Mutanite.jpg|Amperum Mutanite
File:Conflagrati Mutanite.jpg|Conflagrati Mutanite
File:Peregrinus Mutanite.jpg|Peregrinus Mutanite
File:Solis Mutanite.jpg|Solis Mutanite
File:Tenebraet Mutanite.jpg|Tenebraet Mutanite
</gallery>Payout amount follows the standard 5-pilot Homefront Operation payout structure, giving the maximum payout per pilot of 15,486,410 ISK with a fleet of 5.
[[File:Graph_ISK_Payout_per_Pilot_vs._Number_of_Pilots_(5-person_Homefronts).svg|alt=Graph showing ISK Payout per Pilot vs Number of Pilots for 5-person Homefronts, max is 15,486,410 ISK at 5 players|center|thumb|500x500px|Homefront Operation: 5 pilot mission ISK payout]]


== Gallery ==
<gallery>
File:Metaliminal Meteoroid- Caldari Mining Scenic 2.png|Metaliminal Meteoroid: Caldari Mining Scenic 1
File:Metaliminal Meteoroid- Caldari Mining Scenic.png|Metaliminal Meteoroid: Caldari Mining Scenic 2
File:Metaliminal Meteoroid- Caldari Mining Osprey & Venture.png|Metaliminal Meteoroid: Caldari Mining Osprey & Venture
</gallery>
[[Category:Homefront Operations]]
[[Category:Homefront Operations]]