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Traffic Stop: Difference between revisions

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Pilots should resist{{Damagetype|em}}damage type. There is no [[EWAR]] being deployed in the site.
Pilots should resist{{Damagetype|em}}damage type. There is no [[EWAR]] being deployed in the site.


You need to [[Cargo scanning|cargo scan]] incoming ships for 10 minutes. If any of them possess [[:File:Traffic Stop Contraband Data.jpg|contraband data]], you need to use [[Tackle|stasis webifier]] and destroy them. Once the enemy hauler is caught, it will deploy drones to attack your ship and greatly increase its speed in an attempt to reach its destination.


You need to [[Cargo scanning|cargo scan]] incoming ships for 10 minutes. If any of them possess [[:File:Traffic Stop Contraband Data.jpg|contraband data]], you need to use [[Tackle|stasis webifier]] and destroy them. Once the enemy hauler is caught, it will deploy drones to attack your ship and greatly increase its speed in an attempt to reach its destination.




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* T1 Destroyer (excluding Navy and Faction)
* T1 Destroyer (excluding Navy and Faction)
* Venture
* Venture
{{Note|You can view in-game ship restrictions for each Homefront Operation by opening the Opportunities window (ALT+J) and double-clicking on a mission.}}<gallery>
File:Homefronts_ship_restrictions.png|Homefront ship restrictions example
</gallery>


== Mission parameters ==
== Mission parameters ==
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== Traffic Stop in different empires ==
== Traffic Stop in different empires ==
Traffic Stop sites have no regional differences.
The Haulers to be scanned match the empire space where the site is located, and so does their resists.
 
It does not look like the frigates vary.


== Hostiles ==
== Hostiles ==
The hostiles have the following weakness:
Haulers differ in resistance based on the site's location:


* Trader Mammoth: {{Damagetype|EM}}
{| class="wikitable"
* Trader Wreathe: {{Damagetype|EM}}
! Ship !! Resistance Hole
* Phaseless Cutter: {{Damagetype|ex}}
|-
| [[File:Icon_red_frigate.png]] Phaseless Cutter || {{Damagetype|Ex|ki}}
|-
! colspan=2| Amarr Empire
|-
| [[File:Icon_blue_industrial.png]] Fan Bus Bestower || {{Damagetype|Ex|Ki}}
|-
| [[File:Icon_blue_industrial.png]] Fan Bus Sigil|| {{Damagetype|Ex|Ki}}
|-
! colspan=2|Caldari State
|-
| [[File:Icon_blue_industrial.png]] Repatriation  Badger || {{Damagetype|Em|Ex}}
|-
| [[File:Icon_blue_industrial.png]] Repatriation Tayra || {{Damagetype|Em|Ex}}
|-
! colspan=2|Gallente Federation
|-
| [[File:Icon_blue_industrial.png]] Postal Nereus || {{Damagetype|Em|Ex}}
|-
| [[File:Icon_blue_industrial.png]] Postal Iteron Mark V || {{Damagetype|Em|Ex}}
|-
! colspan=2|Minmatar Republic
|-
| [[File:Icon_blue_industrial.png]] Trader Wreathe || {{Damagetype|Em|Th}}
|-
| [[File:Icon_blue_industrial.png]] Trader Mammoth || {{Damagetype|Em|Th}}
|}


== Finding sites ==
== Finding sites ==

Latest revision as of 22:34, 11 November 2025

Main article: Homefront operation
Traffic Stop: Incoming Haulers

This 3 man Homefront Operation site is found throughout high-security Empire space. There are no regional differences in the site’s enemies or layout.

Pilots should resistElectromagnetic damage EMdamage type. There is no EWAR being deployed in the site.

You need to cargo scan incoming ships for 10 minutes. If any of them possess contraband data, you need to use stasis webifier and destroy them. Once the enemy hauler is caught, it will deploy drones to attack your ship and greatly increase its speed in an attempt to reach its destination.


This site takes the full 9 minutes, and you need to ensure both victory criteria are met (1) don't let 5 ships carrying contraband dock up; and (2) don't shoot or kill more than 2 civilians. The mission will fail if either of those occur prior to the 9-minute timer on the site ending.

Fleet size & composition

  • Optimal fleet size: 3 ships
  • Fleet composition: T1 Frigates, T1 Destroyers fit for cargo scanning, tackling and destruction

Type of ships allowed

The operation takes place in a deadspace pocket with an acceleration gate. The gate allows these ships:

  • T1 Frigate (including Navy and Faction)
  • T1 Destroyer (excluding Navy and Faction)
  • Venture

Note: You can view in-game ship restrictions for each Homefront Operation by opening the Opportunities window (ALT+J) and double-clicking on a mission.

Mission parameters

  • Smugglers escaped: 0/5
  • Civilians harmed: 0/3
  • Time-limit: 10 minutes

Traffic Stop in different empires

The Haulers to be scanned match the empire space where the site is located, and so does their resists.

It does not look like the frigates vary.

Hostiles

Haulers differ in resistance based on the site's location:

Ship Resistance Hole
Phaseless Cutter Explosive damage ExKinetic damage Kin
Amarr Empire
Fan Bus Bestower Explosive damage ExKinetic damage Kin
Fan Bus Sigil Explosive damage ExKinetic damage Kin
Caldari State
Repatriation Badger Electromagnetic damage EMExplosive damage Ex
Repatriation Tayra Electromagnetic damage EMExplosive damage Ex
Gallente Federation
Postal Nereus Electromagnetic damage EMExplosive damage Ex
Postal Iteron Mark V Electromagnetic damage EMExplosive damage Ex
Minmatar Republic
Trader Wreathe Electromagnetic damage EMThermal damage Th
Trader Mammoth Electromagnetic damage EMThermal damage Th

Finding sites

Homefront operations are Cosmic Anomalies located in empire owned High Security systems, mostly focused around trade hubs or career agent systems.

  • Opportunities window > Homefront Operations tab: will render a list of the available homefronts within a limited range.
  • Agency window > Homefront Operations tab: will give you a more detailed filtering ability that allows you to search any region.
  • Probe Scanner > Displays all available anomalies in the system, including their distance in AU, with options to warp or align to them.

Rewards

Traffic Stop: follows the 3-pilot mission ISK payout graph, with an optimal payout per pilot in a fleet of 3 pilots of 11,025,000 ISK. To be eligible for payout, each pilot must be actively involved during the mission.

Graph showing ISK Payout per Pilot vs Number of Pilots for 5-person Homefronts, max is 11,025,000 ISK at 3 players
Homefront Operation: 3 pilot mission ISK payout

When looting the suspect haulers you will find Contraband Data that can be sold to NPC buy orders for 350,000 ISK each. As well as some other commodities that can be sold on the market.

Gallery