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Homefront operation: Difference between revisions

From EVE University Wiki
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{{HomefrontOperationsLinks}}
{{HomefrontOperationsLinks}}
Homefront operations are [[Cosmic Anomalies]] found in [[HiSec|high security space]] that demand coordinated groups of pilots, filling roles ranging from traditional fleet positions like enforcers ([[DPS]]), miners, haulers and logistics ([[Logistics|Logi]]) to more specialized tasks such as [[hacking]], cargo scanning and [[tackling]].
Homefront operations are [[Cosmic Anomalies]] found in [[HiSec|high security space]] that demand coordinated groups of pilots, filling roles ranging from traditional fleet positions like enforcers ([[DPS]]), miners, haulers and logistics ([[Logistics|Logi]]) to more specialized tasks such as [[hacking]], cargo scanning and [[tackling]].


There a total of 9 unique Homefront operations to choose from, 6 missions are designed for fleets of 5 pilots, the other 3 missions require fleets of 3 pilots. Each operation offers its own scenario, team setup, and strategy. At the entrance, the acceleration gate restricts access to specific ship types, depending on the mission.
There a total of 9 unique Homefront operations to choose from, 6 missions are designed for fleets of 5 pilots, the other 3 missions require fleets of 3 pilots. Each operation offers its own scenario, team setup, and strategy. At the entrance, the acceleration gate restricts access to specific ship types, depending on the mission.
The enemies, narrative, and specific goals of a site depend on which empire’s space it is located in. Some sites feature hostiles from newly traitorous corporations that have splintered away from their parent empire.


== Goal ==<!--Source: Viridian: Expansion notes-->
== Goal ==<!--Source: Viridian: Expansion notes-->
Bringing new and experienced capsuleers together to do new activities, help to establish social connections and introduce [[fleet]] gameplay.
Bringing new and experienced capsuleers together to do new activities, help to establish social connections and introduce [[fleet]] gameplay.


== Homefront types in different Empires ==
== Damage types, EWAR, Factions ==
The enemies, narrative, and specific goals of a site depend on which empire’s space it is located in. Some sites feature hostiles from newly traitorous corporations that have splintered away from their parent empire.
 
== Overview: damage types, EWAR, factions ==
The following table details the electronic warfare ([[EWAR]]) tactics you’ll face and the primary and secondary damage profiles pilots must defend against.  
The following table details the electronic warfare ([[EWAR]]) tactics you’ll face and the primary and secondary damage profiles pilots must defend against.  
{| class="wikitable mw-collapsible" style="border-radius: 15px;"
<div style="display: flex; flex-wrap: wrap; gap: 1.5em;">
|+
<div style="flex: 1">
! colspan="4" style="background-color: #222d23; border-left: 5px solid #222d23; border-top: 5px solid #222d23; border-right: 5px solid #222d23; font-size: 18px; font-weight: bold;" |[[File:Logo_faction_gallente_federation_clean.png|64x64px|Gallente space]]Gallente Region
{| class="wikitable" style=""
!style="width:1px;" rowspan="15"|
! colspan="4" style="background-color: #442a28; border-left: 5px solid #442a28; border-top: 5px solid #442a28; border-right: 5px solid #442a28; font-size: 18px; font-weight: bold;" |[[File:Logo_faction_minmatar_republic_clean.png|64x64px|Minmatar space]]Minmatar Region
|-
|-
!style="border-left: 5px solid #222d23;" | Site
| colspan="4" style="background-color: #443719; color: white; border-left: 5px solid #443719; border-right: 5px solid #443719; border-top: 5px solid #443719; font-size: 18px; font-weight: bold;" |[[File:Logo_faction_amarr_empire_clean.png|64x64px|Amarr space]] Amarr Region
|Damage Types
|EWAR
!style="border-right:5px solid #222d23;" | Weakness
!style="border-left: 5px solid #442a28;" |Site
|Damage types
|EWAR
!style="border-right: 5px solid #442a28;" |Weakness
|-
|-
!style="border-left:5px solid #222d23;" |[[Suspicious Signal|Suspicious Signal: Stop the Siphon]]
! style="border-left: 5px solid #443719;" |Site
|{{Damage to resist|Caldari}}
!Damage types
|[[File:Icon_target_max.png|16x16px|ECM]] ECM
!EWAR
!style="border-right: 5px solid #222d23;" |{{Damagetype|EM}}
! style="border-right: 5px solid #443719;" |Weakness
!style="border-left: 5px solid #442a28;" |[[Suspicious Signal|Suspicious Signal: Stop the Sabotage]]
|{{Damage to resist|Amarr}}
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts / [[File:Icon_track_disruptor_64.png|16x16px]][[File:Icon_missile_guidance_computer_i.png|16x16px]] Weapon disruption
!style="border-right: 5px solid #442a28;" |{{Damagetype|EX}}
|-
|-
!style="border-left:5px solid #222d23;" |[[Dread Assault|Dread Assault: Primacy Base]]
! style="border-left: 5px solid #443719;" |[[Suspicious Signal|Suspicious Signal: Secure the Intel]]
|{{Damagetype|EX|EM}}<!--Gallentia Primacy-->
|{{Damage to resist|Minmatar}}
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts / [[File:Icon_target_max.png|16x16px]] ECM
|[[File:Icon_target_painter_i.png|16x16px]] Paints
!style="border-right: 5px solid #222d23;" |{{Damagetype|TH}}
! style="border-right: 5px solid #443719;" |{{Damagetype|EM}}
!style="border-left: 5px solid #442a28;" |[[Dread Assault|Dread Assault: Cartel Racket]]
|{{Damage to resist|Angel}}
|[[File:Icon_target_painter_i.png|16x16px]] Paints / [[File:Icon_target_max.png|16x16px]] ECM
!style="border-right: 5px solid #442a28;" |{{Damagetype|EM}}
|-
|-
!style="border-left:5px solid #222d23;" |[[Raid|Raid: Narcotics Lab]]
! style="border-left: 5px solid #443719;" |[[Dread Assault|Dread Assault: Blood Raider Temple]]
|{{Damage to resist|Serpentis}}
|{{Damage to resist|Blood raiders}}
|[[File:Icon_remote_sensor_dampening.png|16x16px]] Damps
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts / [[File:Icon_track_disruptor_64.png|16x16px]][[File:Icon_missile_guidance_computer_i.png|16x16px]] Weapon disruption / [[File:Icon_target_max.png|16x16px]] ECM
!style="border-right: 5px solid #222d23;" |{{Damagetype|EM}}
! style="border-right: 5px solid #443719;" |{{Damagetype|EX}}
!style="border-left: 5px solid #442a28;" |[[Raid|Raid: Deserters Hideout]]
|{{Damagetype|TH|EM}}<!--Ashes of Turnur-->
|[[File:Icon_target_max.png|16x16px]] ECM
!style="border-right: 5px solid #442a28;" |{{Damagetype|EX}}
|-
|-
!style="border-left:5px solid #222d23;" |[[Emergency Aid|Emergency Aid: Automated Factory]]
! style="border-left: 5px solid #443719;" |[[Raid|Raid: Hall of Sacrifice]]
|{{Damagetype|EM|TH}}<!--Rogue Drones-->
|{{Damage to resist|Blood raiders}}
|[[File:Icon_stasis_webifier_i.png|16x16px]] Webs
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts / [[File:Icon_track_disruptor_64.png|16x16px]][[File:Icon_missile_guidance_computer_i.png|16x16px]] Weapon disruption
!style="border-right: 5px solid #222d23;" |{{Damagetype|EX}}
! style="border-right: 5px solid #443719;" |{{Damagetype|EX}}
!style="border-left: 5px solid #442a28;" |[[Emergency Aid|Emergency Aid: Clan Holding]]
|{{Damage to resist|Angel}}
|[[File:Icon_target_painter_i.png|16x16px]] Paints
!style="border-right: 5px solid #442a28;" |{{Damagetype|EM}}
|-
|-
!style="border-left: 5px solid #222d23; border-bottom: 5px solid #222d23;" |[[Metaliminal Meteoroid|Metaliminal Meteoroid: Gallente Mining]]
! style="border-left: 5px solid #443719;" |[[Emergency Aid|Emergency Aid: Holy Mission]]
!style="border-bottom: 5px solid #222d23;" |{{damagetype|EM|TH}}<!--Rogue Drones-->
|{{Damagetype|TH|EX}}<!--Disciples of Purity-->
!style="border-bottom: 5px solid #222d23;"|[[File:Icon_stasis_webifier_i.png|16x16px]] Webs
|[[File:Icon_target_max.png|16x16px]] ECM
!style="border-right: 5px solid #222d23; border-bottom: 5px solid #222d23;" |{{Damagetype|EX}}
! style="border-right: 5px solid #443719;" |{{Damagetype|EM}}
!style="border-left: 5px solid #442a28; border-bottom: 5px solid #442a28;" |[[Metaliminal Meteoroid|Metaliminal Meteoroid: Minmatar Mining]]
!style="border-bottom: 5px solid #442a28;" |{{Damagetype|TH|EM}}<!--Ashes of Turnur-->
!style="border-bottom: 5px solid #442a28;" |[[File:Icon_target_max.png|16x16px]] ECM
!style="border-right: 5px solid #442a28; border-bottom: 5px solid #442a28;" |{{Damagetype|EX}}
|-
!style="height:10px;" colspan="10"|
|-
|-
! style="border-bottom: 5px solid #443719; border-left: 5px solid #443719;" |[[Metaliminal Meteoroid|Metaliminal Meteoroid: Amarr Mining]]
! style="border-bottom: 5px solid #443719;" |{{Damagetype|TH|EX}}<!--Disciples of Purity-->
! style="border-bottom: 5px solid #443719;" |[[File:Icon_target_max.png|16x16px]] ECM
! style="border-bottom: 5px solid #443719; border-right: 5px solid #443719;"  |{{Damagetype|EM}}
|}
</div>
<div style="flex: 1">
{| class="wikitable" style=""
|-
|-
| colspan="4" style="background-color: #222222; border-left: 5px solid #222222; border-right: 5px solid #222222; border-top: 5px solid #222222; font-size: 18px; font-weight: bold;" |[[File:Logo_faction_caldari_state_clean.png|64x64px|Caldari space]] Caldari Region
| colspan="4" style="background-color: #222222; color: white; border-left: 5px solid #222222; border-right: 5px solid #222222; border-top: 5px solid #222222; font-size: 18px; font-weight: bold;" |[[File:Logo_faction_caldari_state_clean.png|64x64px|Caldari space]] Caldari Region
| colspan="4" style="background-color: #443719; border-left: 5px solid #443719; border-right: 5px solid #443719; border-top: 5px solid #443719; font-size: 18px; font-weight: bold;" |[[File:Logo_faction_amarr_empire_clean.png|64x64px|Amarr space]] Amarr Region
|-
|-
!style="border-left: 5px solid #222222;" |Site
! style="border-left: 5px solid #222222;" |Site
!Damage types
!EWAR
!style="border-right: 5px solid #222222;" |Weakness
!style="border-left: 5px solid #443719;" |Site
!Damage types
!Damage types
!EWAR
!EWAR
!style="border-right: 5px solid #443719;" |Weakness
! style="border-right: 5px solid #222222;" |Weakness
|-
|-
!style="border-left: 5px solid #222222;" |[[Suspicious Signal|Suspicious Signal: Block the Broadcast]]
! style="border-left: 5px solid #222222;" |[[Suspicious Signal|Suspicious Signal: Block the Broadcast]]
|{{Damage to resist|Gallente}}
|{{Damage to resist|Gallente}}
|[[File:Icon_remote_sensor_dampening.png|16x16px]] Damps
|[[File:Icon_remote_sensor_dampening.png|16x16px]] Damps
!style="border-right: 5px solid #222222;" |{{Damagetype|EM}}
! style="border-right: 5px solid #222222;" |{{Damagetype|EM}}
!style="border-left: 5px solid #443719;" |[[Suspicious Signal|Suspicious Signal: Secure the Intel]]
|{{Damage to resist|Minmatar}}
|[[File:Icon_target_painter_i.png|16x16px]] Paints
!style="border-right: 5px solid #443719;" |{{Damagetype|EM}}
|-
|-
!style="border-left: 5px solid #222222;" |[[Dread Assault|Dread Assault: Occupied Industry]]
! style="border-left: 5px solid #222222;" |[[Dread Assault|Dread Assault: Occupied Industry]]
|{{Damagetype|EX|EM}}<!--United Champions of Freedom-->
|{{Damagetype|EX|EM}}<!--United Champions of Freedom-->
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts / [[File:Icon_target_max.png|16x16px]] ECM
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts / [[File:Icon_target_max.png|16x16px]] ECM
!style="border-right: 5px solid #222222;" |{{Damagetype|TH}}
! style="border-right: 5px solid #222222;" |{{Damagetype|TH}}
!style="border-left: 5px solid #443719;" |[[Dread Assault|Dread Assault: Blood Raider Temple]]
|{{Damage to resist|Blood raiders}}
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts / [[File:Icon_track_disruptor_64.png|16x16px]][[File:Icon_missile_guidance_computer_i.png|16x16px]] Weapon disruption / [[File:Icon_target_max.png|16x16px]] ECM
!style="border-right: 5px solid #443719;" |{{Damagetype|EX}}
|-
|-
!style="border-left: 5px solid #222222;" |[[Raid|Raid: Black Market]]
! style="border-left: 5px solid #222222;" |[[Raid|Raid: Black Market]]
|{{Damage to resist|Guristas}}
|{{Damage to resist|Guristas}}
|[[File:Icon_target_max.png|16x16px]] ECM
|[[File:Icon_target_max.png|16x16px]] ECM
!style="border-right: 5px solid #222222;" |{{Damagetype|EM}}
! style="border-right: 5px solid #222222;" |{{Damagetype|EM}}
!style="border-left: 5px solid #443719;" |[[Raid|Raid: Hall of Sacrifice]]
|{{Damage to resist|Blood raiders}}
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts / [[File:Icon_track_disruptor_64.png|16x16px]][[File:Icon_missile_guidance_computer_i.png|16x16px]] Weapon disruption
!style="border-right: 5px solid #443719;" |{{Damagetype|EX}}
|-
|-
!style="border-left: 5px solid #222222;" |[[Emergency Aid|Emergency Aid: Convoy]]
! style="border-left: 5px solid #222222;" |[[Emergency Aid|Emergency Aid: Convoy]]
|{{Damage to resist|Guristas}}
|{{Damage to resist|Guristas}}
|[[File:Icon_target_max.png|16x16px]] ECM
|[[File:Icon_target_max.png|16x16px]] ECM
!style="border-right: 5px solid #222222;" |{{Damagetype|EM}}
! style="border-right: 5px solid #222222;" |{{Damagetype|EM}}
!style="border-left: 5px solid #443719;" |[[Emergency Aid|Emergency Aid: Holy Mission]]
|-
|{{Damagetype|TH|EX}}<!--Disciples of Purity-->
! style="border-left: 5px solid #222222; border-bottom: 5px solid #222222;" |[[Metaliminal Meteoroid|Metaliminal Meteoroid: Caldari Mining]]
! style="border-bottom: 5px solid #222222;" |{{Damage to resist|Guristas}}
! style="border-bottom: 5px solid #222222;" |[[File:Icon_target_max.png|16x16px]] ECM
! style="border-right: 5px solid #222222; border-bottom: 5px solid #222222;" |{{Damagetype|EM}}
|}
</div>
<div style="flex: 1">
{| class="wikitable" style=""
! colspan="4" style="background-color: #222d23; color: white; border-left: 5px solid #222d23; border-top: 5px solid #222d23; border-right: 5px solid #222d23; font-size: 18px; font-weight: bold;" |[[File:Logo_faction_gallente_federation_clean.png|64x64px|Gallente space]]Gallente Region
|-
! style="border-left: 5px solid #222d23;" | Site
|Damage types
|EWAR
! style="border-right:5px solid #222d23;" | Weakness
|-
! style="border-left:5px solid #222d23;" |[[Suspicious Signal|Suspicious Signal: Stop the Siphon]]
|{{Damage to resist|Caldari}}
|[[File:Icon_target_max.png|16x16px|ECM]] ECM
! style="border-right: 5px solid #222d23;" |{{Damagetype|EM}}
|-
! style="border-left:5px solid #222d23;" |[[Dread Assault|Dread Assault: Primacy Base]]
|{{Damagetype|EX|EM}}<!--Gallentia Primacy-->
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts / [[File:Icon_target_max.png|16x16px]] ECM
! style="border-right: 5px solid #222d23;" |{{Damagetype|TH}}
|-
! style="border-left:5px solid #222d23;" |[[Raid|Raid: Narcotics Lab]]
|{{Damage to resist|Serpentis}}
|[[File:Icon_remote_sensor_dampening.png|16x16px]] Damps
! style="border-right: 5px solid #222d23;" |{{Damagetype|EM}}
|-
! style="border-left:5px solid #222d23;" |[[Emergency Aid|Emergency Aid: Automated Factory]]
|{{Damagetype|EM|TH}}<!--Rogue Drones-->
|[[File:Icon_stasis_webifier_i.png|16x16px]] Webs
! style="border-right: 5px solid #222d23;" |{{Damagetype|EX}}
|-
! style="border-left: 5px solid #222d23; border-bottom: 5px solid #222d23;" |[[Metaliminal Meteoroid|Metaliminal Meteoroid: Gallente Mining]]
! style="border-bottom: 5px solid #222d23;" |{{damagetype|EM|TH}}<!--Rogue Drones-->
! style="border-bottom: 5px solid #222d23;" |[[File:Icon_stasis_webifier_i.png|16x16px]] Webs
! style="border-right: 5px solid #222d23; border-bottom: 5px solid #222d23;" |{{Damagetype|EX}}
|}
</div>
<div style="flex: 1">
{| class="wikitable" style=""
! colspan="4" style="background-color: #442a28; color: white; border-left: 5px solid #442a28; border-top: 5px solid #442a28; border-right: 5px solid #442a28; font-size: 18px; font-weight: bold;" |[[File:Logo_faction_minmatar_republic_clean.png|64x64px|Minmatar space]]Minmatar Region
|-
! style="border-left: 5px solid #442a28;" |Site
|Damage types
|EWAR
! style="border-right: 5px solid #442a28;" |Weakness
|-
! style="border-left: 5px solid #442a28;" |[[Suspicious Signal|Suspicious Signal: Stop the Sabotage]]
|{{Damage to resist|Amarr}}
|[[File:Icon_energy_neutralizer_i.png|16x16px]] Neuts / [[File:Icon_track_disruptor_64.png|16x16px]][[File:Icon_missile_guidance_computer_i.png|16x16px]] Weapon disruption
! style="border-right: 5px solid #442a28;" |{{Damagetype|EX}}
|-
! style="border-left: 5px solid #442a28;" |[[Dread Assault|Dread Assault: Cartel Racket]]
|{{Damage to resist|Angel}}
|[[File:Icon_target_painter_i.png|16x16px]] Paints / [[File:Icon_target_max.png|16x16px]] ECM
! style="border-right: 5px solid #442a28;" |{{Damagetype|EM}}
|-
! style="border-left: 5px solid #442a28;" |[[Raid|Raid: Deserters Hideout]]
|{{Damagetype|TH|EM}}<!--Ashes of Turnur-->
|[[File:Icon_target_max.png|16x16px]] ECM
|[[File:Icon_target_max.png|16x16px]] ECM
!style="border-right: 5px solid #443719;" |{{Damagetype|EM}}
! style="border-right: 5px solid #442a28;" |{{Damagetype|EX}}
|-
|-
!style="border-left: 5px solid #222222; border-bottom: 5px solid #222222;" |[[Metaliminal Meteoroid|Metaliminal Meteoroid: Caldari Mining]]
! style="border-left: 5px solid #442a28;" |[[Emergency Aid|Emergency Aid: Clan Holding]]
!style="border-bottom: 5px solid #222222;" |{{Damage to resist|Guristas}}
|{{Damage to resist|Angel}}
!style="border-bottom: 5px solid #222222;" |[[File:Icon_target_max.png|16x16px]] ECM
|[[File:Icon_target_painter_i.png|16x16px]] Paints
!style="border-right: 5px solid #222222; border-bottom: 5px solid #222222;" |{{Damagetype|EM}}
! style="border-right: 5px solid #442a28;" |{{Damagetype|EM}}
!style="border-left: 5px solid #443719; border-bottom: 5px solid #443719;" |[[Metaliminal Meteoroid|Metaliminal Meteoroid: Amarr Mining]]
!style="border-bottom: 5px solid #443719;" |{{Damagetype|TH|EX}}<!--Disciples of Purity-->
!style="border-bottom: 5px solid #443719;" |[[File:Icon_target_max.png|16x16px]] ECM
!style="border-right: 5px solid #443719; border-bottom: 5px solid #443719;" |{{Damagetype|EM}}
|-
|-
!style="height:10px;" colspan="10"|
! style="border-left: 5px solid #442a28; border-bottom: 5px solid #442a28;" |[[Metaliminal Meteoroid|Metaliminal Meteoroid: Minmatar Mining]]
! style="border-bottom: 5px solid #442a28;" |{{Damagetype|TH|EM}}<!--Ashes of Turnur-->
! style="border-bottom: 5px solid #442a28;" |[[File:Icon_target_max.png|16x16px]] ECM
! style="border-right: 5px solid #442a28; border-bottom: 5px solid #442a28;" |{{Damagetype|EX}}
|}
</div>
</div>
{| class="wikitable" style=""
|-
|-
| colspan="4" style="background-color: #111111; color: white; font-size: 18px; font-weight: bold; border-left: 5px solid #111111; border-right: 5px solid #111111; border-top: 5px solid #111111;" |[[File:4factions_logo.png|64x64px]] All Empires
|-
|-
| colspan="9" style="background-color: #111111; font-size: 18px; font-weight: bold; border-left: 5px solid #111111; border-right: 5px solid #111111; border-top: 5px solid #111111;" |[[File:4factions_logo.png|64x64px]] All Empires
! Site
|-
| Damage types
! style="border-left: 5px solid #111111;" colspan="2" |Site
| EWAR
!Damage Types
! colspan="5" |EWAR
! style="border-right: 5px solid #111111;" |Weakness
! style="border-right: 5px solid #111111;" |Weakness
|-
|-
| style="border-left: 5px solid #111111;" colspan="2" |[[Abyssal Artifact Recovery]] (3 pilots)
| style="border-left: 5px solid #111111;" |[[Abyssal Artifact Recovery]]
|{{Damage to resist|Triglavians}}
|{{Damage to resist|Triglavians}}
| colspan="5" |
|
[[File:Icon_warp_disruptor_i.png|16px]] Warp bubble / [[File:Icon_energy_neutralizer_i.png|16px]] Neuts / [[File:Icon_track_disruptor_64.png|16px]][[File:Icon_missile_guidance_computer_i.png|16px]] Weapon disruption / [[File:Icon_stasis_webifier_i.png|16px]] Webs / [[File:Icon_target_painter_i.png|16px]]Paints / [[File:Icon_remote_sensor_dampening.png|16px]]Damps
[[File:Icon_warp_disruptor_i.png|16px]] Warp bubble / [[File:Icon_energy_neutralizer_i.png|16px]] Neuts / [[File:Icon_track_disruptor_64.png|16px]][[File:Icon_missile_guidance_computer_i.png|16px]] Weapon disruption / [[File:Icon_stasis_webifier_i.png|16px]] Webs / [[File:Icon_target_painter_i.png|16px]]Paints / [[File:Icon_remote_sensor_dampening.png|16px]]Damps
! style="border-right: 5px solid #111111;" |{{Damage to resist|Triglavians}}
! style="border-right: 5px solid #111111;" |{{Damage to resist|Triglavians}}
|-
|-
| style="border-left: 5px solid #111111;" colspan="2" |[[Salvage Research]] (3 pilots)
| style="border-left: 5px solid #111111;" |[[Salvage Research]] (3 pilots)
|{{Damagetype|TH|EM}}<!--Ashes of Turnur-->
|{{Damagetype|TH|EM}}<!--Ashes of Turnur-->
| colspan="5" |[[File:Icon_target_max.png|16x16px]] ECM
|[[File:Icon_target_max.png|16x16px]] ECM
! style="border-right: 5px solid #111111;" |{{Damagetype|EX}}
! style="border-right: 5px solid #111111;" |{{Damagetype|EX}}
|-
|-
| style="border-left: 5px solid #111111;" colspan="2" |[[Traffic Stop]] (3 pilots)
| style="border-left: 5px solid #111111;" |[[Traffic Stop]] (3 pilots)
|[[File:Icon_damage_em.png|16x16px|Electromagnetic damage]] EM
|[[File:Icon_damage_em.png|16x16px|Electromagnetic damage]] EM
| colspan="5" |None
|None
! style="border-right: 5px solid #111111;" |{{Damagetype|EM|EX}}
! style="border-right: 5px solid #111111;" | Varies by empire
|-
|-
| style="border-left: 5px solid #111111; border-bottom: 5px solid #111111" colspan="2" |[[Stabilize Rift]] (3 pilots)
| style="border-left: 5px solid #111111; border-bottom: 5px solid #111111" |[[Stabilize Rift]] (3 pilots)
!style="border-bottom: 5px solid #111111;" |{{Damage to resist|Sleepers}}
! style="border-bottom: 5px solid #111111;" |{{Damage to resist|Sleepers}}
| style="border-bottom: 5px solid #111111;" colspan="5" |[[File:Icon_energy_neutralizer_i.png|16px]] Neuts / [[File:Icon_remote_capacitor_transmitter_i.png|16px]] Enemies Cap Transfer Arrays
| style="border-bottom: 5px solid #111111;" |[[File:Icon_energy_neutralizer_i.png|16px]] Neuts / [[File:Icon_remote_capacitor_transmitter_i.png|16px]] Enemies Cap Transfer Arrays
! style="border-bottom: 5px solid #111111; border-right: 5px solid #111111" |{{Damage to resist|Triglavians}}
! style="border-bottom: 5px solid #111111; border-right: 5px solid #111111" |{{Damage to resist|Triglavians}}
|}
|}
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=== Dread Assault===
=== Dread Assault===
{{Main|Dread Assault}}
{{Main|Dread Assault}}
[[File:Dread_Assault-_Cartel_Racket_Augoror.jpg|left|thumb|Dread Assault: Cartel Racket]]
[[File:Dread_Assault-_Cartel_Racket_Augoror.jpg|left|thumb|Homefront Operation - Dread Assault: Cartel Racket]]
Your objective is to keep a friendly Dreadnought operational by charging its capacitor 3 times to 30,000 units. After each charge, the allied Dread enters Siege mode for 90 seconds, during which it cannot accept any more capacitor.
Your objective is to keep a friendly Dreadnought operational by charging its capacitor 3 times to 30,000 units. After each charge, the allied Dread enters Siege mode for 90 seconds, during which it cannot accept any more capacitor.


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=== Emergency Aid ===
=== Emergency Aid ===
{{Main|Emergency Aid}}
{{Main|Emergency Aid}}
[[File:Emergency_Aid-_Convoy_-_Friendly_Under_Fire.jpg|thumb|Emergency Aid: Convoy]]
[[File:Emergency_Aid-_Convoy_-_Friendly_Under_Fire.jpg|thumb|Homefront Operation - Emergency Aid: Convoy]]
Emergency Aid tasks you with keeping a friendly asset alive for 10 minutes. Your fleet may provide either shield boosts or armor repairs.
Emergency Aid tasks you with keeping a friendly asset alive for 10 minutes. Your fleet may provide either shield boosts or armor repairs.


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=== Metaliminal Meteoroid===
=== Metaliminal Meteoroid===
{{Main|Metaliminal Meteoroid}}
{{Main|Metaliminal Meteoroid}}
[[File:Metaliminal_Meteoroid-_Caldari_Mining.jpg|left|thumb|Metaliminal Meteoroid: Caldari Mining]]
[[File:Metaliminal_Meteoroid-_Caldari_Mining.jpg|left|thumb|Homefront Operation - Metaliminal Meteoroid: Caldari Mining]]
The mission revolves around mining a large asteroid until it is fully depleted. Hostile ships will continuously respawn, so engaging them directly is not recommended. Survival and efficiency are the priorities.
The mission revolves around mining a large asteroid until it is fully depleted. Hostile ships will continuously respawn, so engaging them directly is not recommended. Survival and efficiency are the priorities.


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=== Raid ===
=== Raid ===
{{Main|Raid}}
{{Main|Raid}}
[[File:Raid-_Deserters_Hideout.jpg|thumb|Raid: Deserters Hideout]]
[[File:Raid-_Deserters_Hideout.jpg|thumb|Homefront Operation - Raid: Deserters Hideout]]
The mission centers on intercepting enemy haulers as they arrive. A new one appears quickly after you land on the site, but each will attempt to escape. If one gets away, you’ll need to wait for another to show up.
The mission centers on intercepting enemy haulers as they arrive. A new one appears quickly after you land on the site, but each will attempt to escape. If one gets away, you’ll need to wait for another to show up.


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=== Suspicious Signal ===
=== Suspicious Signal ===
{{Main|Suspicious Signal}}
{{Main|Suspicious Signal}}
[[File:Suspicious_Signal-_Vexor_Cruiser_.jpg|left|thumb|Suspicious Signal: Secure the Intel]]
[[File:Suspicious_Signal-_Vexor_Cruiser_.jpg|left|thumb|Homefront Operation - Suspicious Signal: Secure the Intel]]
This mission focuses on bringing down an enemy structure. At first it cannot be harmed and only becomes vulnerable once three arrays on the site are successfully hacked. Each successful hack opens a timed window, and if all are done together, the group has a short opportunity to inflict as much damage as possible.
This mission focuses on bringing down an enemy structure. At first it cannot be harmed and only becomes vulnerable once three arrays on the site are successfully hacked. Each successful hack opens a timed window, and if all are done together, the group has a short opportunity to inflict as much damage as possible.


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=== Abyssal Artifact Recovery ===
=== Abyssal Artifact Recovery ===
{{Main|Abyssal Artifact Recovery}}
{{Main|Abyssal Artifact Recovery}}
[[File:Abyssal_Artifact_Recovery.jpg|thumb|Abyssal Artifact Recovery]]
[[File:Abyssal_Artifact_Recovery.jpg|thumb|Homefront Operation - Abyssal Artifact Recovery]]
This mission is an attempt to uncover hidden Triglavian artifacts that have appeared through Abyssal rifts. The site unfolds in stages, beginning with a short setup before waves of asteroids and hostile fleets arrive.
This mission is an attempt to uncover hidden Triglavian artifacts that have appeared through Abyssal rifts. The site unfolds in stages, beginning with a short setup before waves of asteroids and hostile fleets arrive.


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=== Salvage Research ===
=== Salvage Research ===
{{Main|Salvage Research}}
{{Main|Salvage Research}}
[[File:Salvage_Research-_Algos_Salvage.jpg|left|thumb|Salvage Research]]
[[File:Salvage_Research-_Algos_Salvage.jpg|left|thumb|Homefront Operation - Salvage Research]]
Salvage Research plunges a fleet into a tense field of wrecks scattered across Empire space. Within 20 minutes, every piece of valuable data must be recovered from 30 shattered ships.
Salvage Research plunges a fleet into a tense field of wrecks scattered across Empire space. Within 20 minutes, every piece of valuable data must be recovered from 30 shattered ships.


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=== Stabilize Rift ===
=== Stabilize Rift ===
{{Main|Stabilize Rift}}
{{Main|Stabilize Rift}}
[[File:Stabilize_Rift-_Dragoon.png|thumb|Stabilize Rift]]
[[File:Stabilize_Rift-_Dragoon.png|thumb|Homefront Operation - Stabilize Rift]]
The Stabilize Rift requires your fleet to prevent the Sleepers from collapsing an active abyssal rift. The enemy has anchored five Destabilizing Arrays, which must be drained of capacitor and held below 20% simultaneously to break the destabilization cycle.
The Stabilize Rift requires your fleet to prevent the Sleepers from collapsing an active abyssal rift. The enemy has anchored five Destabilizing Arrays, which must be drained of capacitor and held below 20% simultaneously to break the destabilization cycle.


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=== Traffic Stop ===
=== Traffic Stop ===
{{Main|Traffic Stop}}
{{Main|Traffic Stop}}
[[File:Homefronts_Traffic_Stop.jpg|left|thumb|Traffic Stop]]
[[File:Homefronts_Traffic_Stop.jpg|left|thumb|Homefront Operation - Traffic Stop]]
The mission requires your fleet to scan incoming haulers as they try to reach the local market. Any ship carrying illicit data must be stopped and destroyed, webifier modules are recommended. Once an enemy hauler is caught, it will deploy attack drones to engage your ship and greatly increase its speed in an attempt to reach its destination.
The mission requires your fleet to scan incoming haulers as they try to reach the local market. Any ship carrying illicit data must be stopped and destroyed, webifier modules are recommended. Once an enemy hauler is caught, it will deploy attack drones to engage your ship and greatly increase its speed in an attempt to reach its destination.


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* Tech 1 destroyers
* Tech 1 destroyers
* [[Venture|Ventures]]
* [[Venture|Ventures]]
{{Note|You can view in-game ship restrictions for each Homefront Operation by opening the Opportunities window (ALT+J) and double-clicking on a mission.}}<gallery>
File:Homefronts ship restrictions.png|Homefront ship restrictions example
</gallery>


== Finding sites ==
== Finding sites ==
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Payout amount for [[Emergency Aid]], [[Dread Assault]], [[Raid]] and [[Metaliminal Meteoroid]] peaks at 5 people, giving 15,486,410 ISK. The payout amount for [[Salvage Research]], [[Traffic Stop]] and [[Stabilize Rift]] peaks at 3 people, giving 11,025,000 ISK.{{Note|[[Abyssal Artifact Recovery]] payout peaks at 5 people but follows a different, wave-based payout structure that is not reflected in these graphs.}}
Payout amount for [[Emergency Aid]], [[Dread Assault]], [[Raid]] and [[Metaliminal Meteoroid]] peaks at 5 people, giving 15,486,410 ISK. The payout amount for [[Salvage Research]], [[Traffic Stop]] and [[Stabilize Rift]] peaks at 3 people, giving 11,025,000 ISK.{{Note|[[Abyssal Artifact Recovery]] payout peaks at 5 people but follows a different, wave-based payout structure that is not reflected in these graphs.}}
[[File:Graph_ISK_Payout_per_Pilot_vs._Number_of_Pilots_(5-person_Homefronts).svg|alt=Graph showing ISK Payout per Pilot vs Number of Pilots for 5-person Homefronts, max is 15,486,410 ISK at 5 players|center|thumb|500x500px|Homefront Operation: 5 pilot missionISK payout]]
[[File:Graph_ISK_Payout_per_Pilot_vs._Number_of_Pilots_(5-person_Homefronts).svg|alt=Graph showing ISK Payout per Pilot vs Number of Pilots for 5-person Homefronts, max is 15,486,410 ISK at 5 players|center|thumb|500x500px|Homefront Operation: 5 pilot mission ISK payout]]
[[File:Graph_ISK_Payout_per_Pilot_vs._Number_of_Pilots_(3-person_Homefronts).svg|alt=Graph showing ISK Payout per Pilot vs Number of Pilots for 5-person Homefronts, max is 11,025,000 ISK at 3 players|center|thumb|500x500px|Homefront Operation: 3 pilot mission ISK payout]]
[[File:Graph_ISK_Payout_per_Pilot_vs._Number_of_Pilots_(3-person_Homefronts).svg|alt=Graph showing ISK Payout per Pilot vs Number of Pilots for 5-person Homefronts, max is 11,025,000 ISK at 3 players|center|thumb|500x500px|Homefront Operation: 3 pilot mission ISK payout]]


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== Notes and references ==
== Notes and references ==
<references />
<references />
[[Category:Homefront Operations]]