Toggle menu
Toggle preferences menu
Toggle personal menu
Not logged in
Your IP address will be publicly visible if you make any edits.

Weapons: Difference between revisions

From EVE University Wiki
m Update link.
 
(One intermediate revision by one other user not shown)
Line 51: Line 51:


=== Really quick comparison ===
=== Really quick comparison ===
{{Color box | color= #222222 | border= #ffeeee |
{{Color box
Fighting in space is a matter of physics. The detailed comparison chart below is based on physics but doesn't show it. The math in [[Turret mechanics|Turret Mechanics]] and [[Missile mechanics|Missile Mechanics]] explains the following in more detail. You can find it there if you want it - some do; some don't.
| color= var(--background-color-warning-subtle)
| border= #FFEEEE
| Fighting in space is a matter of physics. The detailed comparison chart below is based on physics but doesn't show it. The math in [[Turret mechanics|Turret Mechanics]] and [[Missile mechanics|Missile Mechanics]] explains the following in more detail. You can find it there if you want it - some do; some don't.


{{Note box|The bottom line: Missiles will almost always deal some damage, while turrets can miss. Turrets hit immediately, while missiles need to fly out to their targets.}}
{{Note box|The bottom line: Missiles will almost always deal some damage, while turrets can miss. Turrets hit immediately, while missiles need to fly out to their targets.}}
Line 344: Line 346:


=== Weapon names reference ===
=== Weapon names reference ===
{|class=wikitable style="background: #111111; text-align: center" border="1" cellpadding="5" cellspacing="0"
{| class=wikitable style="text-align: center"
|- style="background: #111111"
|-
! rowspan="2" colspan= "3" | Weapon type
! rowspan="2" colspan= "3" | Weapon type
! rowspan="2" | Range  
! rowspan="2" | Range  
Line 358: Line 360:
| colspan="2" | ''Battleships, Attack BCs''  
| colspan="2" | ''Battleships, Attack BCs''  
| colspan="2" | ''Dreadnoughts, Titans''
| colspan="2" | ''Dreadnoughts, Titans''
|-style="background:#25251d"
|-
| rowspan="18" style="background: #252525;"| Turret
| rowspan="18" | Turret
| rowspan="6" | Energy
| rowspan="6" | Energy
| rowspan="3" | Pulse Laser
| rowspan="3" | Pulse Laser
Line 368: Line 370:
| colspan="2" | Quad Mega
| colspan="2" | Quad Mega
| rowspan="6" | ''Amarr''
| rowspan="6" | ''Amarr''
|-style="background: #25251d;"
|-
| colspan="2"| Dual Light
| colspan="2"| Dual Light
| colspan="2" rowspan="2" | Heavy
| colspan="2" rowspan="2" | Heavy
| colspan="2" rowspan="2" | Mega
| colspan="2" rowspan="2" | Mega
| colspan="2" rowspan="2" | Dual Giga
| colspan="2" rowspan="2" | Dual Giga
|-style="background: #25251d;"
|-
| colspan="2"| Small Focused
| colspan="2"| Small Focused
|-style="background: #25251d;"
|-
| rowspan="3" | Beam Laser
| rowspan="3" | Beam Laser
| rowspan="3" | Long
| rowspan="3" | Long
Line 382: Line 384:
| colspan="2" | Dual Heavy
| colspan="2" | Dual Heavy
| colspan="2" rowspan="3" | Dual Giga
| colspan="2" rowspan="3" | Dual Giga
|-style="background: #25251d;"
|-
| colspan="2" rowspan="2" | Small Focused
| colspan="2" rowspan="2" | Small Focused
| colspan="2" | Focused Medium
| colspan="2" | Focused Medium
| colspan="2" | Mega
| colspan="2" | Mega
|-style="background: #25251d;"
|-
| colspan="2" | Heavy
| colspan="2" | Heavy
| colspan="2" | Tachyon
| colspan="2" | Tachyon
|-style="background: #1c231c;"
|-
| rowspan="6" | Hybrid
| rowspan="6" | Hybrid
| rowspan="3" | Blaster
| rowspan="3" | Blaster
Line 401: Line 403:
| colspan="2" | Triple Neutron Blaster Cannon
| colspan="2" | Triple Neutron Blaster Cannon
| rowspan="6" | ''Gallente''<br>''Caldari''   
| rowspan="6" | ''Gallente''<br>''Caldari''   
|-style="background: #1c231c;"
|-
| Ion
| Ion
| Ion
| Ion
| Ion
| Ion
| colspan="2" rowspan="2" | Ion Siege
| colspan="2" rowspan="2" | Ion Siege
|-style="background: #1c231c;"
|-
| Neutron  
| Neutron  
| Neutron  
| Neutron  
| Neutron  
| Neutron  
|-style="background: #1c231c;"
|-
| rowspan="3" | Railgun
| rowspan="3" | Railgun
| rowspan="3" | Long
| rowspan="3" | Long
Line 417: Line 419:
| colspan="2" | Dual 250mm
| colspan="2" | Dual 250mm
| colspan="2" rowspan="3" | Dual 1000mm
| colspan="2" rowspan="3" | Dual 1000mm
|-style="background: #1c231c;"
|-
| colspan="2" | 125mm
| colspan="2" | 125mm
| colspan="2" | 200mm
| colspan="2" | 200mm
| colspan="2" | 350mm
| colspan="2" | 350mm
|-style="background: #1c231c;"
|-
| colspan="2" | 150mm
| colspan="2" | 150mm
| colspan="2" | 250mm
| colspan="2" | 250mm
| colspan="2" | 425mm
| colspan="2" | 425mm
|-style= "background: #2f1f1f;"  
|- style= "background: #2f1f1f; color: var(--color-inverted-fixed);"  
| rowspan="5" | Projectile  
| rowspan="5" | Projectile  
| rowspan="3" | Autocannon  
| rowspan="3" | Autocannon  
Line 435: Line 437:
| rowspan="3" | Repeating Cannon
| rowspan="3" | Repeating Cannon
| rowspan="5" | ''Minmatar''  
| rowspan="5" | ''Minmatar''  
|-style="background: #2f1f1f;"
|- style="background: #2f1f1f; color: var(--color-inverted-fixed);"
| colspan="2" | 150mm Light
| colspan="2" | 150mm Light
| colspan="2" | 220mm Vulcan
| colspan="2" | 220mm Vulcan
Line 441: Line 443:
| rowspan="2" | Repeating Cannon
| rowspan="2" | Repeating Cannon
| rowspan="2" | Hexa 2500mm
| rowspan="2" | Hexa 2500mm
|-style="background: #2f1f1f;"  
|- style="background: #2f1f1f; color: var(--color-inverted-fixed);"  
| colspan="2" | 200mm
| colspan="2" | 200mm
| colspan="2" | 425mm
| colspan="2" | 425mm
| 800mm
| 800mm
|-style="background: #2f1f1f;"  
|- style="background: #2f1f1f; color: var(--color-inverted-fixed);"  
| rowspan="2" | Artillery  
| rowspan="2" | Artillery  
| rowspan="2" | Long  
| rowspan="2" | Long  
Line 452: Line 454:
| colspan="2" | 1200mm
| colspan="2" | 1200mm
| colspan="2" rowspan="2" | Quad 3500mm Siege
| colspan="2" rowspan="2" | Quad 3500mm Siege
|-style="background: #2f1f1f;"  
|- style="background: #2f1f1f; color: var(--color-inverted-fixed);"  
| colspan="2" | 280mm Howitzer
| colspan="2" | 280mm Howitzer
| colspan="2" | 720mm Howitzer
| colspan="2" | 720mm Howitzer
| colspan="2" | 1400mm Howitzer
| colspan="2" | 1400mm Howitzer
|-style="background: #3f1010;"
|- style="background: #3f1010; color: var(--color-inverted-fixed);"
| Precursor
| Precursor
| Entropic Disintegrator
| Entropic Disintegrator
Line 465: Line 467:
| colspan="2" | Ultratidal
| colspan="2" | Ultratidal
| ''Triglavian''
| ''Triglavian''
|-style="background: #10103f;"
|- style="background: #10103f; color: var(--color-inverted-fixed);"
| colspan="3" | Vorton Projector
| colspan="3" | Vorton Projector
| Long
| Long
Line 473: Line 475:
| colspan="2" | —
| colspan="2" | —
| ''EDENCOM''
| ''EDENCOM''
|-style="background: #1c1c23;"
|- style="background: #1c1c23; color: var(--color-inverted-fixed);"
| colspan="3" rowspan="4" | Launcher
| colspan="3" rowspan="4" | Launcher
| rowspan="2" | Short
| rowspan="2" | Short
Line 481: Line 483:
| colspan="2" | XL Torpedo
| colspan="2" | XL Torpedo
| rowspan="6" | ''Amarr''<br>''Caldari''<br>''Minmatar''
| rowspan="6" | ''Amarr''<br>''Caldari''<br>''Minmatar''
|-style="background: #1c1c23;"
|- style="background: #1c1c23; color: var(--color-inverted-fixed);"
| colspan="2" | Rapid Torpedo
| colspan="2" | Rapid Torpedo
|-style="background: #1c1c23;"
|- style="background: #1c1c23; color: var(--color-inverted-fixed);"
| rowspan="2" | Long
| rowspan="2" | Long
| colspan="2" rowspan="2" | Light Missile
| colspan="2" rowspan="2" | Light Missile
Line 489: Line 491:
| colspan="2" | Cruise Missile
| colspan="2" | Cruise Missile
| colspan="2" rowspan="2" | XL Cruise Missile
| colspan="2" rowspan="2" | XL Cruise Missile
|-style="background: #1c1c23;"
|- style="background: #1c1c23; color: var(--color-inverted-fixed);"
| colspan="2" | Rapid Light Missile
| colspan="2" | Rapid Light Missile
| colspan="2" | Rapid Heavy Missile
| colspan="2" | Rapid Heavy Missile
Line 585: Line 587:
* {{sk|Spaceship Command}} : 2% improved ship agility for all ships per skill level.
* {{sk|Spaceship Command}} : 2% improved ship agility for all ships per skill level.


Because ships often have bonuses for particular kinds of weapons, the weapon skills you develop will have an impact on the kinds of ships you want to fly. It is worth the small amount of time it takes to develop a skill plan. The EVE University [[Short Skill Plan]] will give a character a very basic grounding in small and medium weapon systems, and for longer-term training the [[Pyramid Skill Plan]] might help you strategize for specialization. New players are also directed to the [[Basic Skills]] page which lists all of the skills relevant to beginning the game.
Because ships often have bonuses for particular kinds of weapons, the weapon skills you develop will have an impact on the kinds of ships you want to fly. It is worth the small amount of time it takes to develop a skill plan. The [[E-Uni CORE Skill Plans]] will give a character a basic grounding in small and medium weapon systems. New players are also directed to the [[Basic Skills]] page which lists all of the skills relevant to beginning the game.


[[Category:Combat]]
[[Category:Combat]]
[[Category:Weapons]]
[[Category:Weapons]]