More actions
m Remove utm tracking code from link. |
m Added a few internal links to empires and CONCORD |
||
| (One intermediate revision by one other user not shown) | |||
| Line 28: | Line 28: | ||
{{Sovereigntynavbar}} | {{Sovereigntynavbar}} | ||
New Eden is divided by [[System Security]] into: high security, low security, null security, and wormhole space. High and low security space are also referred to as "empire space", because every system is claimed by either Amarr, Caldari, Gallente or Minmatar. | New Eden is divided by [[System Security]] into: high security, low security, null security, and wormhole space. High and low security space are also referred to as "empire space", because every system is claimed by either [[Amarr Empire|Amarr]], [[Caldari State|Caldari]], [[Gallente Federation|Gallente]] or [[Minmatar Republic|Minmatar]]. | ||
Null security (or ''nullsec'') space is not claimed by the empires, and can be split into: | Null security (or ''nullsec'') space is not claimed by the empires, and can be split into: | ||
| Line 34: | Line 34: | ||
* Sovereign Nullsec - the subject of this article - comprises the [[System Security#Claimable Null-Sec space|rest of the nullsec regions]], which can be claimed by any capsuleer (player) alliance. Stations in these areas will be owned by a player alliance, and will ''usually'' only allow the owning alliance (and perhaps their allies) to dock. | * Sovereign Nullsec - the subject of this article - comprises the [[System Security#Claimable Null-Sec space|rest of the nullsec regions]], which can be claimed by any capsuleer (player) alliance. Stations in these areas will be owned by a player alliance, and will ''usually'' only allow the owning alliance (and perhaps their allies) to dock. | ||
All nullsec areas are essentially lawless: neither CONCORD nor the empire navies respond to aggression, there are no gate or station guns, and aggression will not result in the loss of security status. | All nullsec areas are essentially lawless: neither [[CONCORD]] nor the empire navies respond to aggression, there are no gate or station guns, and aggression will not result in the loss of [[security status]]. | ||
The sovereignty system described on this page is often referred to as "Fozzie Sov", being named after a CCP employee that worked on the system and presented relevant dev blogs. | The sovereignty system described on this page is often referred to as "Fozzie Sov", being named after a [[CCP Games|CCP]] employee that worked on the system and presented relevant dev blogs. | ||
== Sovereignty Structures == | == Sovereignty Structures == | ||
| Line 79: | Line 79: | ||
One major and one minor upgrade can be online at the same time. System security statuses are split into ranges, with all systems in a given range providing the same number of sites. | One major and one minor upgrade can be online at the same time. System security statuses are split into ranges, with all systems in a given range providing the same number of sites. | ||
These numbers provided by patch notes from CCP[https://www.eveonline.com/news/view/patch-notes-version-22-01]. | These numbers provided by patch notes from CCP<ref>Patch notes: [https://www.eveonline.com/news/view/patch-notes-version-22-01 Version 22-01]</ref>. | ||
==== Major Threat Detection Arrays ==== | ==== Major Threat Detection Arrays ==== | ||
These are for all player-owned NPC Null, except for Rogue Drone regions. | These are for all player-owned NPC Null, except for Rogue Drone regions. | ||
{| | {| summary="Major Threat Detection Table" | ||
! colspan="4" | Major Threat Detection, Non-Drone Regions | ! colspan="4" | Major Threat Detection, Non-Drone Regions | ||
|- | |- | ||
! scope="col" | System Security Rating | ! scope="col" | System Security<br>Rating | ||
! scope="col" | Major Threat Detection Array 1 | ! scope="col" | Major Threat<br>Detection Array 1 | ||
! scope="col" | Major Threat Detection Array 2 | ! scope="col" | Major Threat<br>Detection Array 2 | ||
! scope="col" | Major Threat Detection Array 3 | ! scope="col" | Major Threat<br>Detection Array 3 | ||
|- | |- | ||
| 0.0 to -0.25 | |||
| <pre>2x Hub | |||
3x Hidden hub | 3x Hidden hub | ||
2x Forsaken Hub</pre> | 2x Forsaken Hub</pre> | ||
| <pre>3x Hub | |||
3x Hidden hub | 3x Hidden hub | ||
2x Forsaken Hub | 2x Forsaken Hub | ||
2x Forlorn Hub | 2x Forlorn Hub | ||
1x Haven</pre> | 1x Haven</pre> | ||
| <pre>4x Hub | |||
3x Hidden hub | 3x Hidden hub | ||
3x Forsaken Hub | 3x Forsaken Hub | ||
| Line 107: | Line 107: | ||
2x Haven</pre> | 2x Haven</pre> | ||
|- | |- | ||
| -0.25 to -.045 | |||
| <pre>2x Hub | |||
2x Hidden Hub | 2x Hidden Hub | ||
2x Forsaken Hub | 2x Forsaken Hub | ||
1x Forlorn Hub</pre> | 1x Forlorn Hub</pre> | ||
| <pre>2x Hub | |||
3x Hidden Hub | 3x Hidden Hub | ||
2x Forsaken Hub | 2x Forsaken Hub | ||
2x Forlorn Hub | 2x Forlorn Hub | ||
2x Haven</pre> | 2x Haven</pre> | ||
| <pre>2x Hub | |||
3x Hidden Hub | 3x Hidden Hub | ||
3x Forsaken Hub | 3x Forsaken Hub | ||
| Line 124: | Line 124: | ||
1x Sanctum</pre> | 1x Sanctum</pre> | ||
|- | |- | ||
| -0.45 to -0.65 | |||
| <pre>2x Hidden Hub | |||
2x Forsaken Hub | 2x Forsaken Hub | ||
2x Forlorn Hub | 2x Forlorn Hub | ||
1x Haven</pre> | 1x Haven</pre> | ||
| <pre>3x Hidden Hub | |||
3x Forsaken Hub | 3x Forsaken Hub | ||
3x Forlorn Hub | 3x Forlorn Hub | ||
3x Haven</pre> | 3x Haven</pre> | ||
| <pre>3x Hidden Hub | |||
3x Forsaken Hub | 3x Forsaken Hub | ||
3x Forlorn Hub | 3x Forlorn Hub | ||
| Line 139: | Line 139: | ||
2x Sanctum</pre> | 2x Sanctum</pre> | ||
|- | |- | ||
| -0.65 to -0.85 | |||
| <pre>2x Hidden Hub | |||
2x Forsaken Hub | 2x Forsaken Hub | ||
2x Forlorn Hub | 2x Forlorn Hub | ||
2x Haven</pre> | 2x Haven</pre> | ||
| <pre>2x Hidden Hub | |||
2x Forsaken Hub | 2x Forsaken Hub | ||
2x Forlorn Hub | 2x Forlorn Hub | ||
4x Haven | 4x Haven | ||
2x Sanctum</pre> | 2x Sanctum</pre> | ||
| <pre>2x Hidden Hub | |||
3x Forsaken Hub | 3x Forsaken Hub | ||
2x Forlorn Hub | 2x Forlorn Hub | ||
| Line 156: | Line 156: | ||
1x Forsaken Sanctum</pre> | 1x Forsaken Sanctum</pre> | ||
|- | |- | ||
| -0.85 to -1.0 | |||
| <pre>3x Forsaken Hub | |||
2x Forlorn Hub | 2x Forlorn Hub | ||
2x Haven | 2x Haven | ||
1x Sanctum</pre> | 1x Sanctum</pre> | ||
| <pre>3x Forsaken Hub | |||
2x Forlorn Hub | 2x Forlorn Hub | ||
5x Haven | 5x Haven | ||
2x Sanctum</pre> | 2x Sanctum</pre> | ||
| <pre>2x Forsaken Hub | |||
2x Forlorn Hub | 2x Forlorn Hub | ||
8x Haven | 8x Haven | ||
| Line 174: | Line 174: | ||
Drone regions have different types of ratting anomalies. | Drone regions have different types of ratting anomalies. | ||
{| | {| summary="Major Threat Detection Table" | ||
! colspan="4" | Major Threat Detection, Drone Regions | ! colspan="4" | Major Threat Detection, Drone Regions | ||
|- | |- | ||
! scope="col" | System Security Rating | ! scope="col" | System Security<br>Rating | ||
! scope="col" | Major Threat Detection Array 1 | ! scope="col" | Major Threat<br>Detection Array 1 | ||
! scope="col" | Major Threat Detection Array 2 | ! scope="col" | Major Threat<br>Detection Array 2 | ||
! scope="col" | Major Threat Detection Array 3 | ! scope="col" | Major Threat<br>Detection Array 3 | ||
|- | |- | ||
| 0.0 to -0.25 | |||
| <pre>3x Drone Herd | |||
2x Drone Squad</pre> | 2x Drone Squad</pre> | ||
| <pre>5x Drone Herd | |||
4x Drone Squad | 4x Drone Squad | ||
1x Drone Patrol</pre> | 1x Drone Patrol</pre> | ||
| <pre>4x Drone Herd | |||
6x Drone Squad | 6x Drone Squad | ||
3x Drone Patrol | 3x Drone Patrol | ||
2x Drone Horde</pre> | 2x Drone Horde</pre> | ||
|- | |- | ||
| -0.25 to -.045 | |||
| <pre>2x Drone Herd | |||
3x Drone Squad</pre> | 3x Drone Squad</pre> | ||
| <pre>4x Drone Herd | |||
4x Drone Squad | 4x Drone Squad | ||
3x Drone Patrol</pre> | 3x Drone Patrol</pre> | ||
| <pre>2x Drone Herd | |||
4x Drone Squad | 4x Drone Squad | ||
5x Drone Patrol | 5x Drone Patrol | ||
5x Drone Horde</pre> | 5x Drone Horde</pre> | ||
|- | |- | ||
| -0.45 to -0.65 | |||
| <pre>4x Drone Squad | |||
2x Drone Patrol</pre> | 2x Drone Patrol</pre> | ||
| <pre>4x Drone Squad | |||
6x Drone Patrol | 6x Drone Patrol | ||
1x Drone Horde</pre> | 1x Drone Horde</pre> | ||
| <pre>2x Drone Squad | |||
8x Drone Patrol | 8x Drone Patrol | ||
7x Drone Horde</pre> | 7x Drone Horde</pre> | ||
|- | |- | ||
| -0.65 to -0.85 | |||
| <pre>3x Drone Squad | |||
3x Drone Patrol</pre> | 3x Drone Patrol</pre> | ||
| <pre>2x Drone Squad | |||
6x Drone Patrol | 6x Drone Patrol | ||
4x Drone Horde</pre> | 4x Drone Horde</pre> | ||
| <pre>8x Drone Patrol | |||
9x Drone Horde | 9x Drone Horde | ||
1x Teeming Drone Horde</pre> | 1x Teeming Drone Horde</pre> | ||
|- | |- | ||
| -0.85 to -1.0 | |||
| <pre>2x Drone Squad | |||
4x Drone Patrol | 4x Drone Patrol | ||
1x Drone Horde</pre> | 1x Drone Horde</pre> | ||
| <pre>1x Drone Squad | |||
7x Drone Patrol | 7x Drone Patrol | ||
5x Drone Horde</pre> | 5x Drone Horde</pre> | ||
| <pre>6x Drone Patrol | |||
10x Drone Horde | 10x Drone Horde | ||
3x Teeming Drone Hordem</pre> | 3x Teeming Drone Hordem</pre> | ||
| Line 239: | Line 239: | ||
These are for all player-owned NPC Null, except for Rogue Drone regions. | These are for all player-owned NPC Null, except for Rogue Drone regions. | ||
{| | {| summary="Minor Threat Detection Table" | ||
! colspan="4" | Minor Threat Detection, Non-Drone Regions | ! colspan="4" | Minor Threat Detection, Non-Drone Regions | ||
|- | |- | ||
! scope="col" | System Security Rating | ! scope="col" | System Security<br>Rating | ||
! scope="col" | Minor Threat Detection Array 1 | ! scope="col" | Minor Threat<br>Detection Array 1 | ||
! scope="col" | Minor Threat Detection Array 2 | ! scope="col" | Minor Threat<br>Detection Array 2 | ||
! scope="col" | Minor Threat Detection Array 3 | ! scope="col" | Minor Threat<br>Detection Array 3 | ||
|- | |- | ||
| 0.0 to -0.25 | |||
| <pre>2x Refuge | |||
2x Den | 2x Den | ||
1x Hidden Den</pre> | 1x Hidden Den</pre> | ||
| <pre>1x Refuge | |||
3x Den | 3x Den | ||
1x Hidden Den | 1x Hidden Den | ||
| Line 258: | Line 258: | ||
2x Rally Point | 2x Rally Point | ||
1x Hidden Rally Point</pre> | 1x Hidden Rally Point</pre> | ||
| <pre>2x Refuge | |||
4x Den | 4x Den | ||
3x Hidden Den | 3x Hidden Den | ||
| Line 266: | Line 266: | ||
1x Hidden Rally Point</pre> | 1x Hidden Rally Point</pre> | ||
|- | |- | ||
| -0.25 to -0.45 | |||
| <pre>1x Refuge | |||
2x Den | 2x Den | ||
1x Hidden Den | 1x Hidden Den | ||
1x Forsaken Den</pre> | 1x Forsaken Den</pre> | ||
| <pre>1x Refuge | |||
3x Den | 3x Den | ||
2x Hidden Den | 2x Hidden Den | ||
| Line 278: | Line 278: | ||
2x Rally Point | 2x Rally Point | ||
1x Hidden Rally Point</pre> | 1x Hidden Rally Point</pre> | ||
| <pre>2x Refuge | |||
4x Den | 4x Den | ||
2x Hidden Den | 2x Hidden Den | ||
| Line 287: | Line 287: | ||
1x Forsaken Rally Point</pre> | 1x Forsaken Rally Point</pre> | ||
|- | |- | ||
| -0.45 to -0.65 | |||
| <pre>1x Refuge | |||
2x Den | 2x Den | ||
2x Hidden Den | 2x Hidden Den | ||
1x Forsaken Den</pre> | 1x Forsaken Den</pre> | ||
| <pre>1x Refuge | |||
2x Den | 2x Den | ||
2x Hidden Den | 2x Hidden Den | ||
| Line 299: | Line 299: | ||
2x Rally Point | 2x Rally Point | ||
1x Hidden Rally Point</pre> | 1x Hidden Rally Point</pre> | ||
| <pre>1x Refuge | |||
4x Den | 4x Den | ||
2x Hidden Den | 2x Hidden Den | ||
| Line 309: | Line 309: | ||
1x Forlorn Rally Point</pre> | 1x Forlorn Rally Point</pre> | ||
|- | |- | ||
| -0.65 to -0.85 | |||
| <pre>2x Den | |||
1x Hidden Den | 1x Hidden Den | ||
2x Forsaken Den | 2x Forsaken Den | ||
1x Forlorn Den</pre> | 1x Forlorn Den</pre> | ||
| <pre>2x Den | |||
2x Hidden Den | 2x Hidden Den | ||
2x Forsaken Den | 2x Forsaken Den | ||
| Line 320: | Line 320: | ||
3x Rally Point | 3x Rally Point | ||
1x Hidden Rally Point</pre> | 1x Hidden Rally Point</pre> | ||
| <pre>2x Den | |||
2x Hidden Den | 2x Hidden Den | ||
2x Forsaken Den | 2x Forsaken Den | ||
| Line 329: | Line 329: | ||
2x Forlorn Rally Point</pre> | 2x Forlorn Rally Point</pre> | ||
|- | |- | ||
| -0.85 to -1.0 | |||
| <pre>2x Den | |||
1x Hidden Den | 1x Hidden Den | ||
2x Forsaken Den | 2x Forsaken Den | ||
2x Forlorn Den</pre> | 2x Forlorn Den</pre> | ||
| <pre>2x Den | |||
2x Hidden Den | 2x Hidden Den | ||
2x Forsaken Den | 2x Forsaken Den | ||
| Line 341: | Line 341: | ||
1x Hidden Rally Point | 1x Hidden Rally Point | ||
2x Forsaken Rally Point</pre> | 2x Forsaken Rally Point</pre> | ||
| <pre>2x Den | |||
2x Hidden Den | 2x Hidden Den | ||
2x Forsaken Den | 2x Forsaken Den | ||
| Line 353: | Line 353: | ||
Drone regions have different types of ratting anomalies. | Drone regions have different types of ratting anomalies. | ||
{| | {| summary="Minor Threat Detection Table" | ||
! colspan="4" | Minor Threat Detection, Drone Regions | ! colspan="4" | Minor Threat Detection, Drone Regions | ||
|- | |- | ||
! scope="col" | System Security Rating | ! scope="col" | System Security<br>Rating | ||
! scope="col" | Minor Threat Detection Array 1 | ! scope="col" | Minor Threat<br>Detection Array 1 | ||
! scope="col" | Minor Threat Detection Array 2 | ! scope="col" | Minor Threat<br>Detection Array 2 | ||
! scope="col" | Minor Threat Detection Array 3 | ! scope="col" | Minor Threat<br>Detection Array 3 | ||
|- | |- | ||
| 0.0 to -0.25 | |||
| <pre>3x Drone Assembly | |||
2x Drone Gathering</pre> | 2x Drone Gathering</pre> | ||
| <pre>2x Drone Assembly | |||
3x Drone Gathering | 3x Drone Gathering | ||
3x Drone Surveillance | 3x Drone Surveillance | ||
2x Drone Menagerie</pre> | 2x Drone Menagerie</pre> | ||
| <pre>2x Drone Assembly | |||
4x Drone Gathering | 4x Drone Gathering | ||
5x Drone Surveillance | 5x Drone Surveillance | ||
| Line 374: | Line 374: | ||
1x Drone Herd</pre> | 1x Drone Herd</pre> | ||
|- | |- | ||
| -0.25 to -0.45 | |||
| <pre>2x Drone Assembly | |||
2x Drone Gathering | 2x Drone Gathering | ||
1x Drone Surveillance</pre> | 1x Drone Surveillance</pre> | ||
| <pre>2x Drone Assembly | |||
3x Drone Gathering | 3x Drone Gathering | ||
3x Drone Surveillance | 3x Drone Surveillance | ||
3x Drone Menagerie</pre> | 3x Drone Menagerie</pre> | ||
| <pre>2x Drone Assembly | |||
4x Drone Gathering | 4x Drone Gathering | ||
4x Drone Surveillance | 4x Drone Surveillance | ||
| Line 388: | Line 388: | ||
3x Drone Herd</pre> | 3x Drone Herd</pre> | ||
|- | |- | ||
| -0.45 to -0.65 | |||
| <pre>2x Drone Assembly | |||
3x Drone Gathering | 3x Drone Gathering | ||
1x Drone Surveillanced</pre> | 1x Drone Surveillanced</pre> | ||
| <pre>2x Drone Assembly | |||
3x Drone Gathering | 3x Drone Gathering | ||
3x Drone Surveillance | 3x Drone Surveillance | ||
2x Drone Menagerie | 2x Drone Menagerie | ||
1x Drone Herd</pre> | 1x Drone Herd</pre> | ||
| <pre>2x Drone Assembly | |||
3x Drone Gathering | 3x Drone Gathering | ||
4x Drone Surveillance | 4x Drone Surveillance | ||
| Line 404: | Line 404: | ||
1x Drone Squad</pre> | 1x Drone Squad</pre> | ||
|- | |- | ||
| -0.65 to -0.85 | |||
| <pre>1x Drone Assembly | |||
3x Drone Gathering | 3x Drone Gathering | ||
3x Drone Surveillance | 3x Drone Surveillance | ||
3x Drone Menagerie | 3x Drone Menagerie | ||
2x Drone Herd</pre> | 2x Drone Herd</pre> | ||
| <pre>1x Drone Assembly | |||
3x Drone Gathering | 3x Drone Gathering | ||
3x Drone Surveillance | 3x Drone Surveillance | ||
3x Drone Menagerie | 3x Drone Menagerie | ||
2x Drone Herd</pre> | 2x Drone Herd</pre> | ||
| <pre>1x Drone Assembly | |||
3x Drone Gathering | 3x Drone Gathering | ||
4x Drone Surveillance | 4x Drone Surveillance | ||
| Line 422: | Line 422: | ||
2x Drone Squad</pre> | 2x Drone Squad</pre> | ||
|- | |- | ||
| -0.85 to -1.0 | |||
| <pre>2x Drone Gathering | |||
2x Drone Surveillance | 2x Drone Surveillance | ||
3x Drone Menagerie</pre> | 3x Drone Menagerie</pre> | ||
| <pre>3x Drone Gathering | |||
3x Drone Surveillance | 3x Drone Surveillance | ||
3x Drone Menagerie | 3x Drone Menagerie | ||
3x Drone Herd | 3x Drone Herd | ||
1x Drone Squad</pre> | 1x Drone Squad</pre> | ||
| <pre>3x Drone Gathering | |||
3x Drone Surveillance | 3x Drone Surveillance | ||
5x Drone Menagerie | 5x Drone Menagerie | ||
| Line 439: | Line 439: | ||
== Power, Workforce, and Reagents == | == Power, Workforce, and Reagents == | ||
With the advent of Equinox<ref name=equinox>EVE news: [https://www.eveonline.com/news/view/sovereignty-updates-transition-and-upgrades Sovereignty Updates: Transition & Upgrades]</ref>, systems now have more requirements to upgrade the space around them. These requirements can be physical items such as Reagents or in-system effects such as power and workforce. | |||
With the advent of Equinox[https://www.eveonline.com/news/view/sovereignty-updates-transition-and-upgrades], systems now have more requirements to upgrade the space around them. These requirements can be physical items such as Reagents or in-system effects such as power and workforce. | |||
Workforce comes from temperate, barren, and oceanic planets. Workforce is "harvested" by orbital skyhooks and can be "moved" from system to system provided that the same alliance owns all the systems between the origin and destination. | Workforce comes from temperate, barren, and oceanic planets. Workforce is "harvested" by orbital skyhooks and can be "moved" from system to system provided that the same alliance owns all the systems between the origin and destination. | ||
| Line 449: | Line 448: | ||
=== System Upgrades === | === System Upgrades === | ||
Power and workforce allow a sov holder to online upgrades. A low power system, like | Power and workforce allow a sov holder to online upgrades. A low power system, like [https://evemaps.dotlan.net/system/QX-LIJ QX-LIJ], with only 650 power, can only online the barest of upgrades, while a high power system can online more. Power can not change; once all eligible planets have skyhooks, the power of the system is maxed. | ||
Workforce can be transferred between systems, making it a more malleable number. It uses the new [[Skyhook]] mechanics to transfer between systems. When these structures are reffed, it can cause interruption in structures in the system they are transferring to. | Workforce can be transferred between systems, making it a more malleable number. It uses the new [[Skyhook]] mechanics to transfer between systems. When these structures are reffed, it can cause interruption in structures in the system they are transferring to. | ||
| Line 455: | Line 454: | ||
Some upgrades require the superionic ice and magmatic gas from planets to be inserted into the sov hub to be online and stay online. | Some upgrades require the superionic ice and magmatic gas from planets to be inserted into the sov hub to be online and stay online. | ||
The | The list of values for this content are below, based on the CCP News article<ref name=equinox />. Later patch notes tweaked these values<ref>Patch notes: [https://www.eveonline.com/news/view/patch-notes-version-22-01#h2-14 Version 22-01] Release 2024-09-18.1</ref> | ||
{| | {| class="wikitable sortable" style="text-align: right;" | ||
! data-sort-type="text" scope="col" style="width: | |- | ||
! data-sort-type="text" scope="col" style="width: 18em;"| Upgrade Name | |||
! data-sort-type="number" scope="col" | Power | ! data-sort-type="number" scope="col" | Power | ||
! data-sort-type="number" scope="col" | Workforce | ! data-sort-type="number" scope="col" | Workforce | ||
! data-sort-type="number" scope="col" | Superionic Ice / Hour | ! data-sort-type="number" scope="col" | Superionic<br> Ice / Hour | ||
! data-sort-type="number" scope="col" | Magmatic Gas / Hour | ! data-sort-type="number" scope="col" | Magmatic Gas<br> / Hour | ||
! data-sort-type="number" scope="col" | Startup Cost | ! data-sort-type="number" scope="col" | Startup Cost | ||
|- | |- | ||
| | | style="text-align: left;" | Supercapital Construction Facilities | ||
| 1750 | |||
| 17500 | |||
| 90 | |||
| 0 | |||
| 5305 | |||
|- | |- | ||
| | | style="text-align: left;" | Advanced Logistics Network | ||
| 500 | |||
| 18100 | |||
| 25 | |||
| 0 | |||
| 1770 | |||
|- | |- | ||
| | | style="text-align: left;" | Cynosural Suppression | ||
| 250 | |||
| 4500 | |||
| 0 | |||
| 205 | |||
| 82600 | |||
|- | |- | ||
| | | style="text-align: left;" | Cynosural Navigation | ||
| 250 | |||
| 1500 | |||
| 0 | |||
| 205 | |||
| 62000 | |||
|- | |- | ||
| | | style="text-align: left;" | Minor Threat Detection Array 1 | ||
| 200 | |||
| 1800 | |||
| 0 | |||
| 0 | |||
| 0 | |||
|- | |- | ||
| | | style="text-align: left;" | Minor Threat Detection Array 2 | ||
| 500 | |||
| 3800 | |||
| 0 | |||
| 0 | |||
| 0 | |||
|- | |- | ||
| | | style="text-align: left;" | Minor Threat Detection Array 3 | ||
| 700 | |||
| 5400 | |||
| 0 | |||
| 0 | |||
| 0 | |||
|- | |- | ||
| | | style="text-align: left;" | Major Threat Detection Array 1 | ||
| 400 | |||
| 2700 | |||
| 0 | |||
| 0 | |||
| 0 | |||
|- | |- | ||
| | | style="text-align: left;" | Major Threat Detection Array 2 | ||
| 900 | |||
| 5400 | |||
| 0 | |||
| 0 | |||
| 0 | |||
|- | |- | ||
| | | style="text-align: left;" | Major Threat Detection Array 3 | ||
| 1300 | |||
| 7300 | |||
| 0 | |||
| 0 | |||
| 0 | |||
|- | |- | ||
| | | style="text-align: left;" | Tritanium Prospecting Array 1 | ||
| 500 | |||
| 6400 | |||
| 0 | |||
| 0 | |||
| 0 | |||
|- | |- | ||
| | | style="text-align: left;" | Tritanium Prospecting Array 2 | ||
| 1350 | |||
| 12700 | |||
| 0 | |||
| 0 | |||
| 0 | |||
|- | |- | ||
| | | style="text-align: left;" | Pyerite Prospecting Array 1 | ||
| 500 | |||
| 6400 | |||
| 0 | |||
| 0 | |||
| 0 | |||
|- | |- | ||
| | | style="text-align: left;" | Pyerite Prospecting Array 2 | ||
| 1350 | |||
| 12700 | |||
| 0 | |||
| 0 | |||
| 0 | |||
|- | |- | ||
| | | style="text-align: left;" | Mexallon Prospecting Array 1 | ||
| 500 | |||
| 6400 | |||
| 0 | |||
| 0 | |||
| 0 | |||
|- | |- | ||
| | | style="text-align: left;" | Mexallon Prospecting Array 2 | ||
| 1350 | |||
| 12700 | |||
| 0 | |||
| 0 | |||
| 0 | |||
|- | |- | ||
| | | style="text-align: left;" | Isogen Prospecting Array 1 | ||
| 500 | |||
| 6400 | |||
| 0 | |||
| 0 | |||
| 0 | |||
|- | |- | ||
| | | style="text-align: left;" | Isogen Prospecting Array 2 | ||
| 1350 | |||
| 12700 | |||
| 0 | |||
| 0 | |||
| 0 | |||
|- | |- | ||
| | | style="text-align: left;" | Nocxium Prospecting Array 1 | ||
| 500 | |||
| 6400 | |||
| 0 | |||
| 0 | |||
| 0 | |||
|- | |- | ||
| | | style="text-align: left;" | Nocxium Prospecting Array 2 | ||
| 1350 | |||
| 12700 | |||
| 0 | |||
| 0 | |||
| 0 | |||
|- | |- | ||
| | | style="text-align: left;" | Zydrine Prospecting Array 1 | ||
| 500 | |||
| 6400 | |||
| 0 | |||
| 0 | |||
| 0 | |||
|- | |- | ||
| | | style="text-align: left;" | Zydrine Prospecting Array 2 | ||
| 1350 | |||
| 12700 | |||
| 0 | |||
| 0 | |||
| 0 | |||
|- | |- | ||
| | | style="text-align: left;" | Megacyte Prospecting Array 1 | ||
| 500 | |||
| 6400 | |||
| 0 | |||
| 0 | |||
| 0 | |||
|- | |- | ||
| | | style="text-align: left;" | Megacyte Prospecting Array 2 | ||
| 1350 | |||
| 12700 | |||
| 0 | |||
| 0 | |||
| 0 | |||
|} | |} | ||
| Line 775: | Line 775: | ||
== References == | == References == | ||
<references /> | <references> | ||
<ref name=equinox>EVE news: [https://www.eveonline.com/news/view/sovereignty-updates-transition-and-upgrades Sovereignty Updates: Transition & Upgrades]</ref> | |||
</references> | |||
== Further reading == | == Further reading == | ||