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Sivaira Chen (talk | contribs) Loot mechanic notes after running 50 T4s. XL Exotic Plasma BPCs seem to be exclusive to T4s. |
Sivaira Chen (talk | contribs) m abyssal npcs do not give standing hits |
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The enemies in the pocket are randomly selected from a range of spawns appropriate to the tier of the filament used. Higher tier filaments take you to pockets with larger spawns, (much) more dangerous enemies and a larger variety of said enemies. Some pockets may contain enemies who are in combat against each other in lore. However, none of these factions will be allied with you. You must fight your own way out. | The enemies in the pocket are randomly selected from a range of spawns appropriate to the tier of the filament used. Higher tier filaments take you to pockets with larger spawns, (much) more dangerous enemies and a larger variety of said enemies. Some pockets may contain enemies who are in combat against each other in lore. However, none of these factions will be allied with you. You must fight your own way out. | ||
Abyssal NPCs leave no wrecks to loot or salvage, and have no bounties. | Abyssal NPCs leave no wrecks to loot or salvage, and have no bounties. Destroying them will also not penalize your standings with their related faction - what happens in the Abyss, stays in the Abyss. | ||
=== Loot === | === Loot === | ||