Difference between revisions of "User:Sarah schneider"

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{{Infobox Ship Horizontal2
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|shipimg=Griffin.jpg
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|test tooltip
|caption=Griffin
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|Remember that this is only a preview. Your changes have not yet been saved!<br>
|shipname=Griffin
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|faction=Caldari State
 
|class=Frigate
 
|highs=3
 
|turrets=1
 
|launchers=2
 
|mediums=4
 
|lows=1
 
|cargohold= 160 m3
 
|dronebay= 5 m3
 
|bandwidth= 5 Mbit/sec
 
|roles= Electronic Counter Measures
 
|variations= [http://wiki.eveonline.com/en/wiki/Kitsune Kitsune]
 
|bonuses='''Caldari Frigate Skill Bonus:'''<br> 15% bonus to ECM Target Jammer strength per skill level <br> 10% bonus to ECM Target Jammers' capacitor need per skill level
 
|info=The Griffin is an [[EWar 101 Guide|Electronic Counter Measure]] frigate, often seen in Uni fleets offering [[EWar 101 Guide|Electronic Warfare]] support. ECM is touted as the most useful form of Electronic Warfare as it operates by breaking enemy target locks and preventing them from re-acquiring targets for 20 secs. This has the potential to greatly reduce the amount of damage being directed at your fleet, prevent enemies from using Remote Repair modules on each other or to break Warp Disruption, allowing an escape.
 
For new players interested in trying out ECM the Griffin is the ideal starting place on your way up to the Blackbird and eventually the Scorpion. Expect to loose them a lot though, as ECM boats are often called primary by enemy commanders.
 
}}
 
  
===[Osprey, High Sec, Low Skill Miner]===
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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaa{{Tooltip
<div style='width: 100%; max-width: 830px; float: left; clear: both;'>
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|test tooltip
<div style='float:left;width:100%;margin-bottom:10px'>
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|Remember that this is only a preview. Your changes have not yet been saved!<br>
<div style='color: rgb(255, 255, 255); float: left; clear: both; width: 100%; font-size: 150%; font-weight: bold; line-height: 50px; text-align: center;'>Osprey, High Sec, Low Skill Miner</div>
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<div style="float: left; padding-left: 8px; margin-right: 5px;min-width: 100px; max-width: 220px;">
 
<div style="display: block; margin-left: -8px; float: left; background-color: rgb(0, 0, 0); border: 1px solid rgb(142, 142, 142);">
 
<div style='float:left'>[[Image:icon_low_slot.png|32x32px|middle|low slot]]</div>
 
</div>
 
<div style="margin-top: 15px; padding: 18px 5px 5px; border: 2px solid rgb(76, 76, 76);">
 
<div style='float: right; font-style: italic; font-weight: bold; margin-top: -18px; color: rgb(97, 97, 97);'>low slot</div>
 
<p style='font-size: 90%; line-height: 125%;'>
 
Micro Auxillary Power Core <br>
 
Overdrive Injector System I <br>
 
</p>
 
</div>
 
</div>
 
<div style="float: left; padding-left: 8px; margin-right: 5px;min-width: 100px; max-width: 220px;">
 
<div style="display: block; margin-left: -8px; float: left; background-color: rgb(0, 0, 0); border: 1px solid rgb(142, 142, 142);">
 
<div style='float:left'>[[Image:icon_mid_slot.png|32x32px|middle|mid slot]]</div>
 
</div>
 
<div style="margin-top: 15px; padding: 18px 5px 5px; border: 2px solid rgb(76, 76, 76);">
 
<div style='float: right; font-style: italic; font-weight: bold; margin-top: -18px; color: rgb(97, 97, 97);'>mid slot</div>
 
<p style='font-size: 90%; line-height: 125%;'>
 
1MN Afterburner I <br>
 
Small Shield Booster I <br>
 
Small Shield Extender I <br>
 
</p>
 
</div>
 
</div>
 
<div style="float: left; padding-left: 8px; margin-right: 5px;min-width: 100px; max-width: 220px;">
 
<div style="display: block; margin-left: -8px; float: left; background-color: rgb(0, 0, 0); border: 1px solid rgb(142, 142, 142);">
 
<div style='float:left'>[[Image:icon_hi_slot.png|32x32px|middle|high slot]]</div>
 
</div>
 
<div style="margin-top: 15px; padding: 18px 5px 5px; border: 2px solid rgb(76, 76, 76);">
 
<div style='float: right; font-style: italic; font-weight: bold; margin-top: -18px; color: rgb(97, 97, 97);'>high slot</div>
 
<p style='font-size: 90%; line-height: 125%;'>
 
'Malkuth' Standard Missile Launcher I <br>
 
'Malkuth' Standard Missile Launcher I <br>
 
'Malkuth' Standard Missile Launcher I <br>
 
'Malkuth' Standard Missile Launcher I <br>
 
'Malkuth' Standard Missile Launcher I <br>
 
'Malkuth' Standard Missile Launcher I <br>
 
</p>
 
<div style='font-style: italic; font-weight: bold; color: rgb(97, 97, 97); clear: both; width: 100%; float: left; text-align: right;'>charges</div>
 
<p style='font-size: 90%; line-height: 125%;'>
 
Bloodclaw Light Missile <br>
 
Scan Resolution
 
</p>
 
</div>
 
</div>
 
<div style="float: left; padding-left: 8px; margin-right: 5px;min-width: 100px; max-width: 220px;">
 
<div style="display: block; margin-left: -8px; float: left; background-color: rgb(0, 0, 0); border: 1px solid rgb(142, 142, 142);">
 
<div style='float:left'>[[Image:icon_rigs.png|32x32px|middle|rigs]]</div>
 
</div>
 
<div style="margin-top: 15px; padding: 18px 5px 5px; border:2px solid #5F0000;">
 
<div style='float: right; font-style: italic; font-weight: bold; margin-top: -18px; color: rgb(97, 97, 97);'>rigs</div>
 
<p style='font-size: 90%; line-height: 125%;'>
 
[empty rig slot] <br>
 
[empty rig slot] <br>
 
[empty rig slot]
 
</p>
 
</div>
 
</div>
 
<div style="float: left; padding-left: 8px; margin-right: 5px;min-width: 100px; max-width: 220px;">
 
<div style="display: block; margin-left: -8px; float: left; background-color: rgb(0, 0, 0); border: 1px solid rgb(142, 142, 142);">
 
<div style='float:left'>[[Image:icon_drone_bandwith.png|32x32px|middle|drones]]</div>
 
</div>
 
<div style="margin-top: 15px; padding: 18px 5px 5px; border:2px solid #616201;">
 
<div style='float: right; font-style: italic; font-weight: bold; margin-top: -18px; color: rgb(97, 97, 97);'>drones</div>
 
<p style='font-size: 90%; line-height: 125%;'>
 
</p>
 
</div>
 
</div>
 
</div>
 
<div style='float: left; text-align: left; padding: 5px 10px 5px 5px; margin-bottom: 5px; width: 95%;'>
 
<div style='float: right; font-style: italic; font-weight: bold; width: 100%; text-align: right; color: red; border-bottom: 1px solid red;'>required skills</div>
 
<div style='float: left; padding-left: 10px; width: 30%;'>
 
Afterburner I <br>
 
Electronics III <br>
 
Shield Operation I <br>
 
Shield Upgrades I
 
</div>
 
<div style='float: left; padding-left: 10px; width: 30%;'>
 
Caldari Frigate III <br>
 
Missile Launcher Operation I <br>
 
Standard Missiles I <br>
 
Engineering III
 
</div>
 
<div style='float: left; padding-left: 10px; width: 30%;'>
 
Energy Management II <br>
 
Hull Upgrades I <br>
 
Missile Projection III
 
</div>
 
<div style='float: right; font-style: italic; font-weight: bold; width: 100%; text-align: right; color: darkgreen; border-bottom: 1px solid darkgreen;'>recommended skills</div>
 
<div style='float: left; padding-left: 10px; width: 30%;'>
 
Afterburner I <br>
 
Electronics III <br>
 
Shield Operation I <br>
 
Shield Upgrades I
 
</div>
 
<div style='float: left; padding-left: 10px; width: 30%;'>
 
Caldari Frigate III <br>
 
Missile Launcher Operation I <br>
 
Standard Missiles I <br>
 
Engineering III
 
</div>
 
<div style='float: left; padding-left: 10px; width: 30%;'>
 
Energy Management II <br>
 
Hull Upgrades I <br>
 
Missile Projection III
 
</div>
 
</div>
 
<div style='float: left; width: 95%; text-align: justify; padding: 5px 10px 5px 5px; border: 1px solid rgb(50, 50, 50);'><div style='float: right; font-style: italic; font-weight: bold; width: 100%; text-align: right; color: orange;'>fitting notes</div>
 
*With one Expanded Cargohold it will hold enough to clear up virtually all L1 and L2 missions in a single trip. For bigger missions you might have to make multiple trips. Alternatively, you can place all the loot and salvage into a jetcan and come back to pick it up in an industrial.
 
*With the Cap Rechargers you shouldn't have problem with cap even under intense use. Even if it runs out of cap, it should regenerate very quickly.
 
*Remember that you cannot use MicroWarpdrive in deadspace but there is a trick to it. As you progress through the mission, make bookmarks on one wreck in each room. When you return to your agent and report in, you can use the bookmarks to return to the wrecks with deadspace gone.
 
</div>
 
</div>
 
 
 
<br>
 

Latest revision as of 17:00, 1 November 2011

aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaatest tooltip Remember that this is only a preview. Your changes have not yet been saved!
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aaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaaatest tooltip Remember that this is only a preview. Your changes have not yet been saved!
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