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− | <div class='ship-fitting'>
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− | <div class='title'><div style='width: 20px; display: inline;'>[[Image:E-UNI_Emblem.png|20px|middle|Eve University]]</div><div style='display: inline-block; line-height: 15px; margin-left: 5px; max-width: 240px;'>Drake, Kelduum's Ultimate Drake Tank</div></div>
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− | <div style='padding: 0 5px 0 0'>
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− | <table cellspacing='0' cellpadding='0'><tr>
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− | <td class='col-left' style='font-family: Tahoma; font-size: 10px; padding-top:10px;' valign='top'>
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− | <table class='eft collapsible collapsed' style='margin-right:5px'>
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− | <tr>
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− | <th class='header' style='position: absolute; font-weight: normal; padding: 0pt 5px 0pt 0pt; height: 14px; margin-left: 10px;width: 50px;'><div style='color: #78807A;float: left; position: absolute; z-index: 10; width: 50px;'> EFT </div> </th>
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− | </tr>
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− | <tr>
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− | <td>
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− | <div style='height: 16px;'> </div>
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− | <div style='margin-left: 5px;background-color: #110809;border: 1px solid #5B5B5B; width: 160px;'>
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− | <div class='module-label'><div class='inner'>E F T F I T T I N G</div></div>
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− | <p>
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− | [Blackbird, PvP Rainbow/LSE]<br>
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− | Assault Missile Launcher I <br>
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− | Assault Missile Launcher I <br>
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− | Assault Missile Launcher I<br>
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− | <br><br>
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− | 10MN MicroWarpdrive I <br>
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− | ECM - Spatial Destabilizer I <br>
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− | ECM - Phase Inverter I <br>
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− | ECM - Ion Field Projector I <br>
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− | ECM - White Noise Generator I <br>
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− | Large Shield Extender I<br>
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− | <br><br>
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− | Signal Distortion Amplifier I <br>
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− | Signal Distortion Amplifier I<br>
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− | <br><br>
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− | [empty rig slot] <br>
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− | [empty rig slot] <br>
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− | [empty rig slot]
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− | </p>
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− | </div>
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− | </td>
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− | </tr>
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− | </table>
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− | <div class='break'> </div>
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− | </td>
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− | <td class='col-middle' style='font-family: Tahoma; font-size: 10px; padding-top:10px;' valign='top'>
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− | <div style='height: 16px;'>
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− | <div class='header' style='background-color: #000000; border-bottom: 1px solid #000000;border-color: #727773 #727773 #000000; border-width: 2px 1px 1px; width: 50px; position: absolute; margin-top: -1px; margin-left: 67px;'>FITTINGS</div>
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− | </div>
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− | <div style='background-color: #000000; border: 1px solid #727773;padding: 5px;'>
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− | <table style='background-color:#110809;border:1px solid #878984;line-height: 18px;width:240px' cellspacing='0' cellpadding='0'>
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− | <tr><td class='module-label' style='border-top:medium none;'><div class='inner'>H I G H P O W E R<div class='module-icon' style='float:right'>[[Image:icon_hi_slot.png|14px|middle|high slot]]</div></div></td></tr>
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− | <tr><td class='module-content'>
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− | <p>
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− | 'Arbalest' Heavy Missile Launcher<br>
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− | 'Arbalest' Heavy Missile Launcher<br>
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− | 'Arbalest' Heavy Missile Launcher<br>
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− | 'Arbalest' Heavy Missile Launcher<br>
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− | 'Arbalest' Heavy Missile Launcher<br>
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− | 'Arbalest' Heavy Missile Launcher<br>
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− | 'Arbalest' Heavy Missile Launcher
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− | </p>
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− | </td></tr>
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− | <tr><td class='module-label'><div class='inner'>M E D I U M P O W E R<div class='module-icon' style='float:right'>[[Image:icon_mid_slot.png|14px|middle|medium slot]]</div></div></td></tr>
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− | <tr><td class='module-content'>
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− | <p>
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− | 2x Invulnerability Field II<br>
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− | 2x Photon Scattering Field II<br>
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− | 2x Large Shield Extender II
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− | </p>
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− | </td></tr>
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− | <tr><td class='module-label'><div class='inner'>L O W P O W E R<div class='module-icon' style='float:right'>[[Image:icon_low_slot.png|14px|middle|low slot]]</div></div></td></tr>
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− | <tr><td class='module-content'>
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− | <p>
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− | 2x Ballistic Control System II<br>
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− | 2x Shield Power Relay II
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− | </p>
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− | </td></tr>
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− | <tr><td class='module-label'><div class='inner'>R I G S L O T<div class='module-icon' style='float:right'>[[Image:icon_rigs.png|14px|middle|rigs]]</div></div></td></tr>
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− | <tr><td class='module-content'>
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− | <p>
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− | 3x Medium Core Defence Field Purger II
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− | </p>
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− | </td></tr>
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− | <tr><td class='module-label'><div class='inner'>D R O N E S<div class='module-icon' style='float:right'>[[Image:icon_drone_bandwith.png|14px|middle|drones]]</div></div></td></tr>
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− | <tr><td class='module-content'>
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− | <p>
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− | 5x Hobgoblin II
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− | </p>
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− | </td></tr>
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− | </table>
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− | </div>
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− | <div class='break'> </div>
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− | </td>
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− | <td class='col-right' style='padding:0;' valign='top'>
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− | <table class='description collapsible collapsed' cellspacing='0' cellpadding='0'>
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− | <tr>
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− | <th class='header' style='position: absolute; font-weight: normal; width: 100px; margin-left: -128px; padding: 0pt 5px 0pt 0pt; height: 14px; margin-top: 10px;'><div style='color: #78807A;float: left; position: absolute; z-index: 10; width: 105px;'> DESCRIPTION </div> </th>
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− | </tr>
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− | <tr>
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− | <td style='width: 5px; border-right: 1px solid rgb(82, 87, 81);'><div style='width:5px;'></div></td>
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− | <td>
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− | <div style='padding-top:26px'>
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− | <div style='float:right'>[[Image:E-UNI_Emblem.png|25px|middle|Eve University]]</div>
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− | <div style='padding-left: 10px; line-height: 15px; font-size: 11px;'>Eve University Wiki / Basic Ship and Skill Guide / Fitting Description</div>
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− | <div style='line-height: 30px; font-size: 20px; padding: 0 35px 0 10px;'>Blackbird, PvP Rainbow/2Red/1600mm Plate</div>
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− | </div>
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− | <div style='background-color: #110809;border: 1px solid #8E8D8B;margin-left: 5px;width: 480px;'>
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− | <div class='module-label'><div class='inner'>R E Q U I R E D S K I L L S</div></div>
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− | <div style='padding:5px'>
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− | <table style='width:100%'>
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− | <tr>
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− | <td>
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− | Acceleration Control III<br>
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− | Afterburner III <br>
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− | Caldari Cruiser IV<br>
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− | Electronics IV <br>
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− | Electronics Upgrade I <br>
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− | Electronic Warfare IV <br>
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− | Energy Management III <br>
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− | Energy Systems Operation III<br>
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− | </td>
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− | <td>
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− | Acceleration Control III<br>
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− | Afterburner III <br>
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− | Caldari Cruiser IV<br>
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− | Electronics IV <br>
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− | Electronics Upgrade I <br>
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− | Electronic Warfare IV <br>
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− | Energy Management III <br>
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− | Energy Systems Operation III<br>
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− | </td>
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− | <td>
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− | Acceleration Control III<br>
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− | Afterburner III <br>
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− | Caldari Cruiser IV<br>
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− | Electronics IV <br>
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− | Electronics Upgrade I <br>
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− | Electronic Warfare IV <br>
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− | Energy Management III <br>
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− | Energy Systems Operation III<br>
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− | </td>
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− | </tr>
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− | </table>
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− | </div>
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− | <div class='module-label'><div class='inner'>R E C O M M E N D E D S K I L L S</div></div>
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− | <div style='padding:5px'>
| |
− | <table style='width:100%'>
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− | <tr>
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− | <td>
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− | Acceleration Control III<br>
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− | Afterburner III <br>
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− | Caldari Cruiser IV<br>
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− | Electronics IV <br>
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− | Electronics Upgrade I <br>
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− | Electronic Warfare IV <br>
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− | Energy Management III <br>
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− | Energy Systems Operation III<br>
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− | </td>
| |
− | <td>
| |
− | Acceleration Control III<br>
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− | Afterburner III <br>
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− | Caldari Cruiser IV<br>
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− | Electronics IV <br>
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− | Electronics Upgrade I <br>
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− | Electronic Warfare IV <br>
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− | Energy Management III <br>
| |
− | Energy Systems Operation III<br>
| |
− | </td>
| |
− | <td>
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− | Acceleration Control III<br>
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− | Afterburner III <br>
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− | Caldari Cruiser IV<br>
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− | Electronics IV <br>
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− | Electronics Upgrade I <br>
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− | Electronic Warfare IV <br>
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− | Energy Management III <br>
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− | Energy Systems Operation III<br>
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− | </td>
| |
− | </tr>
| |
− | </table>
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− | </div>
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− | <div class='module-label'><div class='inner'>N O T E S</div></div>
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− | <div class='fitting-notes' style='padding:5px 10px 5px 5px'>
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− | <p>
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− | * The Afterburner allows the pilot to control the range of engagement. It has a basic shield tank to keep the ship intact in those situations where you find yourself in the middle of a group of enemies, such as immediately after using a Warp Gate.
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− | * Variations to consider for this fit include the use of Capacitor Control Circuit rigs to allow more extended use of the Shield Booster, swapping the Small Shield Extender for a Shield Boost Amplifier (would require Electronics V or a Co-Processor) or switching the Overdrive Injector System for Nanofiber Internal Structure. With Electronics IV it is possible to fit an Invulnerability Field. However, this is generally not practical as the capacitor simply cannot sustain prolonged activation of this module.
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− | * Missile Projection III is strongly recommended as this should give your launchers an approximate effective range of 24km - this is sufficient to stay out of range of most PvE enemies.
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− | * Approximate ISK cost is 700,000 with the bulk of this cost being for the 'Malkuth' launcher variants. This can be greatly reduced by using Standard Missile Launcher I in their place. However, as 'Malkuth' versions have lower CPU requirements, this change will almost certainly require the use of a Co-Processor in one of the low slots.</p>
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− | </div>
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− | </div>
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− | <div class='break'> </div>
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− | </td>
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− | </tr>
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− | </table>
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− | </td>
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− | </tr></table>
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− | </div>
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− | </div>
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