Difference between revisions of "Cheetah"
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<onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | <onlyinclude>{{{{#if:{{{mode|}}}|{{#switch:{{{mode}}}|box=ShipBoxLarge|#default=ShipBoxTooltip}}|ShipArticle}} <!-- Template marker : DON'T EDIT LINE --> | ||
− | + | <!----------------------------------------------------------- | |
− | + | * SHIP ATTRIBUTES SECTION (last update : 9/9/2022) | |
− | + | ------------------------------------------------------------- | |
− | + | * on editing the attributes, please make sure that you don't | |
− | + | * leave/mistype any tags required. please follow the same | |
− | + | * format below and edit only the values (after the = sign). | |
− | + | -------------------------------------------------------------> | |
− | + | | shipid=11182 | |
− | + | | shipimg=Cheetah.jpg | |
− | + | | shipname=Cheetah | |
− | + | | class=Covert Ops | |
− | + | | grouping=Covert Ops | |
− | + | | hulltype=Probe Class | |
− | + | | faction=Minmatar Republic | |
− | + | | variations= {{Ship|Probe}}, {{Ship|Probe Fleet Issue}} | |
− | + | | tech=2 | |
− | + | | powergrid=15 MW | |
− | + | | cpu=275 tf | |
− | + | | capacitor=187.5 GJ | |
− | + | | highs=3 | |
− | + | | turrets=2 | |
− | + | | launchers=1 | |
− | + | | mediums=4 | |
− | + | | lows=4 | |
− | + | | mass=1,430,000 kg | |
− | + | | volume=17,400 m³ | |
− | + | | cargohold=200 m³ | |
− | + | | extrahold= | |
− | + | | extraholdtype= | |
− | + | | dronebay= | |
− | + | | bandwidth= | |
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+ | | quote= Faster than the wind, and harder to catch | ||
+ | | quote_attribution= Unknown RSS agent | ||
+ | | info=Designed for commando and espionage operation, its main strength is the ability to travel unseen through enemy territory and to avoid unfavorable encounters.<br><br>Developer: Thukker Mix<br><br>It is unclear how Thukker Mix could master the intricacies of cloaking technology so quickly after the fall of Crielere. According to Professor Oggand Viftuin, head of R&D, the tribe managed to recruit some senior Caldari scientist that used to work on the Mirage Project at Crielere. Ishukone has denied this, claiming that the Thukkers acquired the technology from prototypes stolen by the Guristas. | ||
+ | | bonuses=<b>Minmatar Frigate bonuses (per skill level):</b> | ||
+ | <br>5% bonus to ship max velocity when using Cloaking Devices | ||
+ | <br>15% reduction in warp drive capacitor need | ||
+ | <br>'''Covert Ops bonuses (per skill level):''' | ||
+ | <br>20% reduction in Cloaking Devices CPU requirement | ||
+ | <br>10% bonus to Core and Combat Scanner Probe strength | ||
+ | <br>10% reduction in Survey Probe flight time | ||
+ | <br>'''Role Bonus:''' | ||
+ | <br>10+ bonus to Relic and Data Analyzer virus strength | ||
+ | <br>• Can fit Covert Ops Cloaking Device and Covert Cynosural Field Generator | ||
+ | <br>• Cloak reactivation delay reduced to 5 seconds<br> | ||
+ | | structurehp=528 HP | ||
+ | | shieldhp=281 HP | ||
+ | | shieldem=10 | ||
+ | | shieldexp=50 | ||
+ | | shieldkin=40 | ||
+ | | shieldtherm=20 | ||
+ | | armorhp=387 HP | ||
+ | | armorem=70 | ||
+ | | armorexp=10 | ||
+ | | armorkin=25 | ||
+ | | armortherm=35 | ||
+ | | maxvelocity=381 m/sec | ||
+ | | inertia=3.77 | ||
+ | | warpspeed=8 AU/s | ||
+ | | warptime=7.47 s | ||
+ | | targetrange=37.50 km | ||
+ | | sigradius=46 m | ||
+ | | maxlockedtargets=6 | ||
+ | | sensortype=LADAR | ||
+ | | sensorvalue=20 points | ||
+ | | scanres=450 mm | ||
+ | | reqskills=*{{RequiredSkill|Minmatar Frigate|V}} | ||
+ | ** {{RequiredSkill|Spaceship Command|I}} | ||
+ | * {{RequiredSkill|Covert Ops|I}} | ||
+ | ** {{RequiredSkill|Spaceship Command|III}} | ||
+ | ** {{RequiredSkill|Electronics Upgrades|V}} | ||
+ | *** {{RequiredSkill|CPU Management|II}} | ||
+ | *** {{RequiredSkill|Power Grid Management|II}} | ||
+ | |||
+ | | totaltraintime=23d 23h 27m 40s | ||
+ | | forumlinks= | ||
+ | | wikireferences= | ||
+ | | externallinks= | ||
+ | | highlights1=Can Use Covert Ops Cloak | ||
+ | | highlights2= | ||
+ | | highlights3= | ||
+ | | highlights4= | ||
}}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | }}</onlyinclude> <!-- Template marker : DON'T EDIT LINE --> | ||
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− | ==Summary== | + | == Summary == |
− | The covert ops frigates have few differences, but the | + | The covert ops frigates have few differences, but the Cheetah is slightly faster and more maneuverable than the rest, while having a below par capacitor. Its speed makes it the ideal covert ops frigate for creating tactical bookmarks and maneuvering behind enemies on grid for fleet warps and hotdrops. But the speed comes at a price. Its powergrid is lesser than that of the Anathema and Helios, its CPU and capacitor is the lowest of all four covert ops frigates, and it possesses four, instead of five, mid-slots. Consequently, a Cheetah needs more advanced fitting skills or an extra fitting module to achieve the same versatility as the other covert ops frigates. |
+ | |||
+ | == Skills == | ||
+ | * It is essential to train {{Sk|Cloaking}} to IV in order to use the Covert Ops Cloaking Device II. | ||
+ | * {{Sk|Astrometrics|IV}}, {{Sk|Astrometric Acquisition|III}}, {{Sk|Astrometric Pinpointing|III}} and {{Sk|Astrometric Rangefinding|III}} make a good skills base for scanning. | ||
+ | |||
+ | == Tactics == | ||
+ | ''No sub-article about Cheetah roles or piloting tactics. You can write them here.'' | ||
+ | |||
+ | == Notes == | ||
+ | The Cheetah (much like any covops) is cloak tanked. So despite rumors to the contrary, use of shields, or armor tank mods isn't needed. Rule #1: If you've been pointed in a Cheetah, you've done something very wrong. | ||
− | == | + | == Patch History == |
− | '' | + | {{expansion past|width= 50% |
+ | | | ||
+ | '''Version 20.07 - Build: 2086561 - 2022-08-09''' | ||
+ | * Aquired -> Acquired in ship description | ||
− | + | '''Version 19.05 - Build: 1913030 - 2021-06-22.1''' - ''Enter the Portal'' ([https://www.eveonline.com/news/view/patch-notes-version-19-05 Patch Notes]) | |
− | '' | ||
− | + | * Added 1 Low Slot (current total: 4) | |
− | + | * Changed the 5% bonus to Small Projectile Turret damage to -15% capacitor need to initiate warp per level | |
− | + | * Changed the 10% bonus to Small Projectile Turret optimal range to 5% bonus to cloaked velocity per level | |
− | + | ||
− | + | ||
− | + | '''YC118.8 v.1.0 – Build: 1077233 – 13.09.16''' | |
− | + | *Ship Model Redesign | |
− | + | ||
− | + | ||
− | + | '''Februrary 2016 v.1.0 – Build: 1012752 – 09.02.16''' | |
− | + | *Duct tape to the rescule! The middle right booster on the Minmatar Frigates Probe and Cheetah is now aligned correctly. | |
− | |||
− | * | ||
}} | }} | ||
− | = | + | {{ShipsMatrix|expgroup=frigates}} |
− | |||
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− | |||
− | |||
− | + | [[Category:Ship Database]] | |
− | + | [[Category:Covert Ops]] |
Latest revision as of 15:58, 17 November 2024
RELATED UNI-WIKI REFERENCES
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Faster than the wind, and harder to catch
SHIP BONUSES
Minmatar Frigate bonuses (per skill level):
Ship Attributes
|
Summary
The covert ops frigates have few differences, but the Cheetah is slightly faster and more maneuverable than the rest, while having a below par capacitor. Its speed makes it the ideal covert ops frigate for creating tactical bookmarks and maneuvering behind enemies on grid for fleet warps and hotdrops. But the speed comes at a price. Its powergrid is lesser than that of the Anathema and Helios, its CPU and capacitor is the lowest of all four covert ops frigates, and it possesses four, instead of five, mid-slots. Consequently, a Cheetah needs more advanced fitting skills or an extra fitting module to achieve the same versatility as the other covert ops frigates.
Skills
- It is essential to train Cloaking to IV in order to use the Covert Ops Cloaking Device II.
- Astrometrics IV, Astrometric Acquisition III, Astrometric Pinpointing III and Astrometric Rangefinding III make a good skills base for scanning.
Tactics
No sub-article about Cheetah roles or piloting tactics. You can write them here.
Notes
The Cheetah (much like any covops) is cloak tanked. So despite rumors to the contrary, use of shields, or armor tank mods isn't needed. Rule #1: If you've been pointed in a Cheetah, you've done something very wrong.
Patch History
A long, long time ago... |
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Version 20.07 - Build: 2086561 - 2022-08-09
Version 19.05 - Build: 1913030 - 2021-06-22.1 - Enter the Portal (Patch Notes)
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