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Template:Incursion rats: Difference between revisions

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Tag: Manual revert
 
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| Start = <table class="wikitable sortable" style="font-size:90%; text-align:right; padding:0px; border-collapse:collapse;"><tr><th nowrap style="background:#222222;" data-sort-type="text">Name</th>
| Start = <table class="wikitable sortable" style="font-size:83%; vertical-align:middle; text-align:right; padding:0px; border-collapse:collapse;"><tr><th nowrap data-sort-type="number"></th><th nowrapdata-sort-type="text">Name</th><th nowrap data-sort-type="number">Sig<small>&nbsp;<ref>While using their propulsion module, they suffer the same signature bloom as players.</ref></small></th><th nowrap data-sort-type="number">Speed<small>&nbsp;<ref>This is the speed of the ship while they try to get within orbit or as they try to chase after you, suffering the same signature bloom as players do with the propulsion module on. They will turn off any propulsion modules once they get close to their preferred orbit.</ref></small></th><th nowrap data-sort-type="number">Orbit / Speed<small>&nbsp;<ref>Preferred orbit range and regular speed while orbiting, which is their regular speed without the propulsion module turned on.</ref></small></th><th nowrap data-sort-type="
<th nowrap style="background:#222222;" data-sort-type="number">Sig</th>
<th nowrap style="background:#222222;" data-sort-type="number">Speed</th>
<th nowrap style="background:#222222;" data-sort-type="number">Orbit / Speed</th>
<th nowrap style="background:#222222;" data-sort-type="number">Damage</th>
<th nowrap style="background:#222222;" data-sort-type="number">Range<small>&nbsp;<ref>This is the effective range of this ship, limited by effective weapon range and locking range. Some ships may lock before the range indicated here, but in those cases it's because while they can lock at range, their weapons will be ineffective until they come within this range value.</ref></small></th>
<th nowrap style="background:#222222;
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