Difference between revisions of "User:Mark kashukeni"
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+ | == About Me == | ||
+ | [[File:Mark Kashukeni.jpg|thumb|An in-game image of Mark, December 2013]] | ||
+ | [[File:AMC Amarr Motors - White.png|thumb|Amarr Motors]] | ||
+ | |||
I am a (mostly) retired wikipedia editor with over 28,000 edits to the English wikipedia and over 2,000 images added to the commons since 2005. Now I'm an EvE online player and EvE uni member. | I am a (mostly) retired wikipedia editor with over 28,000 edits to the English wikipedia and over 2,000 images added to the commons since 2005. Now I'm an EvE online player and EvE uni member. | ||
− | ==Fitting | + | __TOC__ |
+ | |||
+ | == To Do == | ||
+ | * [[Special:WhatLinksHere/Template:Cleanup]] | ||
+ | * [[:Category:Candidates for cleanup]] | ||
+ | * [[:Category:Work in progress]] - [[Special:WhatLinksHere/Template:Work in progress]] Most of these shouldn't be in this category, especially if the template has been there over a year. | ||
+ | |||
+ | == Sample Fitting for Wiki == | ||
+ | {{ShipFitting | ||
+ | | ship=Cormorant | ||
+ | | shipTypeID=16238 | ||
+ | | fitName=L2 Blitzing | ||
+ | | fitID=L2-Blitzing | ||
+ | | high1name=125mm Prototype Gauss Gun | ||
+ | | high1typeID=10694 | ||
+ | | high2name=125mm Prototype Gauss Gun | ||
+ | | high2typeID=10694 | ||
+ | | high3name=125mm Prototype Gauss Gun | ||
+ | | high3typeID=10694 | ||
+ | | high4name=125mm Prototype Gauss Gun | ||
+ | | high4typeID=10694 | ||
+ | | high5name=125mm Prototype Gauss Gun | ||
+ | | high5typeID=10694 | ||
+ | | high6name=125mm Prototype Gauss Gun | ||
+ | | high6typeID=10694 | ||
+ | | high7name=125mm Prototype Gauss Gun | ||
+ | | high7typeID=10694 | ||
+ | | high8name=Salvager I | ||
+ | | high8typeID=25861 | ||
+ | | mid1name=1MN Afterburner II | ||
+ | | mid1typeID=438 | ||
+ | | mid2name=Small Azeotropic Ward Salubrity I | ||
+ | | mid2typeID=8427 | ||
+ | | mid3name=Small Shield Booster II | ||
+ | | mid3typeID=400 | ||
+ | | low1name=Magnetic Field Stabilizer II | ||
+ | | low1typeID=10190 | ||
+ | | low2name=open | ||
+ | | charge1name=Antimatter Charge S x1 | ||
+ | | charge1typeID=222 | ||
+ | | charge2name=open | ||
+ | | charge3name=open | ||
+ | | charge4name=open | ||
+ | | charge5name=open | ||
+ | | rig1name=Small Anti-EM Screen Reinforcer I | ||
+ | | rig1typeID=31716 | ||
+ | | rig2name=Small Anti-EM Screen Reinforcer I | ||
+ | | rig2typeID=31716 | ||
+ | | rig3name=Small Anti-Thermal Screen Reinforcer I | ||
+ | | rig3typeID=31752 | ||
+ | | difficulty=1 | ||
+ | | warsop=A | ||
+ | | warsopReason= | ||
+ | | version=PRE-RET 1.0 | ||
+ | | shipDNA=16238:10694;7:25861;1:400;1:438;1:8427;1:10190;1:31716;2:31752;1:222;1:: | ||
+ | | skills= | ||
+ | | notes=This is a relatively low-skill boat meant to blitz level 1 and 2 missions. T2 mods can be replaced by lower meta.</li><li>Separate your guns into two or three groups to target different frigates.</li><li>Cheap rigs and a small buffer allows you to assess the situation and survive nasty surprises.</li><li>Speed tank with the afterburner and keep at range. Pulse the shield booster.</li><li>Damage Control can be used in place of Magnetic Field Stabilizer in missions requiring more tank (i.e. those involving missile cruisers).</li><li>Salvager is only there due to limited fitting; it should rarely be used in missions. Rocket launcher can be used in its place given better fitting skills, but avoid engagements within rocket launcher range.</li><li>High fitting skills including Engineering V, Electronics V, Weapon Upgrades V, and Advanced Weapon Upgrades IV will allow for an upgrade to T2 guns (requires removal of utility high slot).}} | ||
+ | {{ShipFitting | ||
+ | | ship=Cormorant | ||
+ | | shipTypeID=16238 | ||
+ | | fitName=Salvager | ||
+ | | fitID=Salvager | ||
+ | | high1name=Small Tractor Beam I | ||
+ | | high1typeID=24348 | ||
+ | | high2name=Small Tractor Beam I | ||
+ | | high2typeID=24348 | ||
+ | | high3name=Small Tractor Beam I | ||
+ | | high3typeID=24348 | ||
+ | | high4name=Small Tractor Beam I | ||
+ | | high4typeID=24348 | ||
+ | | high5name=Salvager I | ||
+ | | high5typeID=25861 | ||
+ | | high6name=Salvager I | ||
+ | | high6typeID=25861 | ||
+ | | high7name=Salvager I | ||
+ | | high7typeID=25861 | ||
+ | | high8name=Salvager I | ||
+ | | high8typeID=25861 | ||
+ | | mid1name=1MN MicroWarpdrive I | ||
+ | | mid1typeID=434 | ||
+ | | mid2name=Cap Recharger I | ||
+ | | mid2typeID=1195 | ||
+ | | mid3name=Cap Recharger I | ||
+ | | mid3typeID=1195 | ||
+ | | low1name=Expanded Cargohold II | ||
+ | | low1typeID=1319 | ||
+ | | low2name=Expanded Cargohold II | ||
+ | | low2typeID=1319 | ||
+ | | charge1name=open | ||
+ | | charge2name=open | ||
+ | | charge3name=open | ||
+ | | charge4name=open | ||
+ | | charge5name=open | ||
+ | | rig1name=Small Salvage Tackle I | ||
+ | | rig1typeID=31083 | ||
+ | | rig2name=Small Salvage Tackle I | ||
+ | | rig2typeID=31083 | ||
+ | | rig3name=Small Salvage Tackle I | ||
+ | | rig3typeID=31083 | ||
+ | | difficulty=1 | ||
+ | | warsop= | ||
+ | | warsopReason= | ||
+ | | version=RET 1.0 | ||
+ | | shipDNA=16238:24348;4:25861;4:434;1:1195;2:1319;2:31083;3::::: | ||
+ | | skills=Afterburner III </li><li> Destroyers I </li><li> High Speed Maneuvering I </li><li> Navigation III </li><li> Armor Rigging I </li><li> Energy Grid Upgrades III </li><li> Jury Rigging III </li><li> Salvaging I | ||
+ | |recommended3= Caldari Frigate III <br> Hull Upgrades II <br> Mechanic III <br> Science III | ||
+ | | notes=With one Expanded Cargohold it will hold enough to clear up virtually all L1 and L2 missions in a single trip. For bigger missions you might have to make multiple trips. Alternatively, you can place all the loot and salvage into a jetcan and come back to pick it up in an industrial.</li><li>With the Cap Rechargers you shouldn't have problem with cap even under intense use. Even if it runs out of cap, it should regenerate very quickly. | ||
+ | }} | ||
+ | |||
+ | == Cormorant == | ||
+ | {{Ship|Cormorant|box}} | ||
+ | </noinclude>{{#ifeq:{{{1|Cormorant}}}|Cormorant| | ||
+ | }}<noinclude> | ||
+ | |||
+ | == Fitting Template == | ||
{{ShipFitting | {{ShipFitting | ||
+ | | ship=Rokh | ||
+ | | shipTypeID=24688 | ||
+ | | fitName=Vanguards a | ||
+ | | fitID=Vanguards-a | ||
+ | | high1name=Modal Mega Neutron Particle Accelerator I | ||
+ | | high1typeID=7783 | ||
+ | | high2name=Modal Mega Neutron Particle Accelerator I | ||
+ | | high2typeID=7783 | ||
+ | | high3name=Modal Mega Neutron Particle Accelerator I | ||
+ | | high3typeID=7783 | ||
+ | | high4name=Modal Mega Neutron Particle Accelerator I | ||
+ | | high4typeID=7783 | ||
+ | | high5name=Modal Mega Neutron Particle Accelerator I | ||
+ | | high5typeID=7783 | ||
+ | | high6name=Modal Mega Neutron Particle Accelerator I | ||
+ | | high6typeID=7783 | ||
+ | | high7name=Modal Mega Neutron Particle Accelerator I | ||
+ | | high7typeID=7783 | ||
+ | | high8name=Modal Mega Neutron Particle Accelerator I | ||
+ | | high8typeID=7783 | ||
+ | | mid1name=Adaptive Invulnerability Field II | ||
+ | | mid1typeID=2281 | ||
+ | | mid2name=EM Ward Field II | ||
+ | | mid2typeID=2301 | ||
+ | | mid3name=Federation Navy Stasis Webifier | ||
+ | | mid3typeID=17559 | ||
+ | | mid4name=Federation Navy Stasis Webifier | ||
+ | | mid4typeID=17559 | ||
+ | | mid5name=Sensor Booster II | ||
+ | | mid5typeID=1952 | ||
+ | | mid6name=Tracking Computer II | ||
+ | | mid6typeID=1978 | ||
+ | | low1name=Damage Control II | ||
+ | | low1typeID=2048 | ||
+ | | low2name=Magnetic Field Stabilizer II | ||
+ | | low2typeID=10190 | ||
+ | | low3name=Magnetic Field Stabilizer II | ||
+ | | low3typeID=10190 | ||
+ | | low4name=Magnetic Field Stabilizer II | ||
+ | | low4typeID=10190 | ||
+ | | low5name=Tracking Enhancer II | ||
+ | | low5typeID=1999 | ||
+ | | drone1name=Hobgoblin I x5 | ||
+ | | drone1typeID=2454 | ||
+ | | drone2name=open | ||
+ | | drone3name=open | ||
+ | | drone4name=open | ||
+ | | drone5name=open | ||
+ | | charge1name=Scan Resolution Script | ||
+ | | charge1typeID=29011 | ||
+ | | charge2name=Optimal Range Script | ||
+ | | charge2typeID=28999 | ||
+ | | charge3name=Caldari Navy Antimatter Charge L | ||
+ | | charge3typeID=21740 | ||
+ | | charge4name=open | ||
+ | | charge5name=open | ||
+ | | rig1name=Large Anti-Thermal Screen Reinforcer I | ||
+ | | rig1typeID=26082 | ||
+ | | rig2name=Large Core Defense Field Extender I | ||
+ | | rig2typeID=26088 | ||
+ | | rig3name=Large Core Defense Field Extender I | ||
+ | | rig3typeID=26088 | ||
+ | | difficulty=1 | ||
+ | | warsop=Y | ||
+ | | warsopReason=test | ||
+ | | version=RET 1.0 | ||
+ | | shipDNA=24688:7783;8:1952;1:1978;1:2281;1:2301;1:17559;2:1999;1:2048;1:10190;3:26082;1:26088;2:2454;5:21740;1:28999;1:29011;1:: | ||
+ | | skills=Gunnery Supports IV</li><li>Caldari Battleship IV | ||
+ | | notes=Short range blasters</li><li>Something else | ||
+ | }}{{ShipFitting | ||
| ship=Venture | | ship=Venture | ||
| shipTypeID=32880 | | shipTypeID=32880 | ||
Line 79: | Line 267: | ||
</pre> | </pre> | ||
+ | === Blank fitting template === | ||
+ | {{Campus Group Navbar}} | ||
+ | <pre> | ||
+ | {{ShipFitting | ||
+ | | ship= | ||
+ | | shipTypeID= | ||
+ | | fitName= | ||
+ | | fitID= | ||
+ | | high1name= | ||
+ | | high1typeID= | ||
+ | | mid1name= | ||
+ | | mid1typeID= | ||
+ | | low1name= | ||
+ | | low1typeID= | ||
+ | | subsystem1name= | ||
+ | | subsystem1typeID= | ||
+ | | drone1name= | ||
+ | | drone1typeID= | ||
+ | | charge1name= | ||
+ | | charge1typeID= | ||
+ | | rig1name= | ||
+ | | rig1typeID= | ||
+ | | difficulty= | ||
+ | | warsop= | ||
+ | | warsopReason= | ||
+ | | version= | ||
+ | | shipDNA= | ||
+ | | skills= | ||
+ | | notes= | ||
+ | }} | ||
+ | </pre> | ||
− | + | == Links == | |
− | + | {{EVE University}} | |
− | + | {{ShipsMatrix}} | |
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Latest revision as of 21:09, 22 May 2022
About Me
I am a (mostly) retired wikipedia editor with over 28,000 edits to the English wikipedia and over 2,000 images added to the commons since 2005. Now I'm an EvE online player and EvE uni member.
To Do
- Special:WhatLinksHere/Template:Cleanup
- Category:Candidates for cleanup
- Category:Work in progress - Special:WhatLinksHere/Template:Work in progress Most of these shouldn't be in this category, especially if the template has been there over a year.
Sample Fitting for Wiki
125mm Prototype Gauss Gun
125mm Prototype Gauss Gun
125mm Prototype Gauss Gun
125mm Prototype Gauss Gun
125mm Prototype Gauss Gun
125mm Prototype Gauss Gun
125mm Prototype Gauss Gun
Salvager I
1MN Afterburner II
Small Azeotropic Ward Salubrity I
Small Shield Booster II
Magnetic Field Stabilizer II
Small Anti-EM Screen Reinforcer I
Small Anti-EM Screen Reinforcer I
Small Anti-Thermal Screen Reinforcer I
Antimatter Charge S x1
- This is a relatively low-skill boat meant to blitz level 1 and 2 missions. T2 mods can be replaced by lower meta.
- Separate your guns into two or three groups to target different frigates.
- Cheap rigs and a small buffer allows you to assess the situation and survive nasty surprises.
- Speed tank with the afterburner and keep at range. Pulse the shield booster.
- Damage Control can be used in place of Magnetic Field Stabilizer in missions requiring more tank (i.e. those involving missile cruisers).
- Salvager is only there due to limited fitting; it should rarely be used in missions. Rocket launcher can be used in its place given better fitting skills, but avoid engagements within rocket launcher range.
- High fitting skills including Engineering V, Electronics V, Weapon Upgrades V, and Advanced Weapon Upgrades IV will allow for an upgrade to T2 guns (requires removal of utility high slot).
Small Tractor Beam I
Small Tractor Beam I
Small Tractor Beam I
Small Tractor Beam I
Salvager I
Salvager I
Salvager I
Salvager I
1MN MicroWarpdrive I
Cap Recharger I
Cap Recharger I
Expanded Cargohold II
Expanded Cargohold II
Small Salvage Tackle I
Small Salvage Tackle I
Small Salvage Tackle I
- Afterburner III
- Destroyers I
- High Speed Maneuvering I
- Navigation III
- Armor Rigging I
- Energy Grid Upgrades III
- Jury Rigging III
- Salvaging I
- With one Expanded Cargohold it will hold enough to clear up virtually all L1 and L2 missions in a single trip. For bigger missions you might have to make multiple trips. Alternatively, you can place all the loot and salvage into a jetcan and come back to pick it up in an industrial.
- With the Cap Rechargers you shouldn't have problem with cap even under intense use. Even if it runs out of cap, it should regenerate very quickly.
Cormorant
RELATED UNI-WIKI REFERENCES
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S H I P B O N U S E S
Caldari Destroyer bonuses (per skill level): The Cormorant is the only State-produced space vessel whose design has come from a third party. Rumors abound, of course, but the designer's identity has remained a tightly-kept secret in the State's inner circle. |
Fitting Template
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Adaptive Invulnerability Field II
EM Ward Field II
Federation Navy Stasis Webifier
Federation Navy Stasis Webifier
Sensor Booster II
Tracking Computer II
Damage Control II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Magnetic Field Stabilizer II
Tracking Enhancer II
Large Anti-Thermal Screen Reinforcer I
Large Core Defense Field Extender I
Large Core Defense Field Extender I
Hobgoblin I x5
Scan Resolution Script
Optimal Range Script
Caldari Navy Antimatter Charge L
- Gunnery Supports IV
- Caldari Battleship IV
- Short range blasters
- Something else
Miner I
Miner I
Salvager I
Small Shield Booster I
1MN Afterburner I
Survey Scanner I
Mining Laser Upgrade I
Hobgoblin I x2
- Basic mining setup, requiring nothing but a few basic skills.
- Hobgoblins provide defense against random rats; salvager lets you salvage any wrecks the drones leave behind.
{{ShipFitting | ship=Venture | shipTypeID=32880 | fitName=Basic Miner/Salvager | fitID=Basic-Miner-Salvager | high1name=Miner I | high1typeID=483 | high2name=Miner I | high2typeID=483 | high3name=Salvager I | high3typeID=25861 | mid1name=Small Shield Booster I | mid1typeID=399 | mid2name=1MN Afterburner I | mid2typeID=439 | mid3name=Survey Scanner I | mid3typeID=444 | low1name=Mining Laser Upgrade I | low1typeID=22542 | drone1name=Hobgoblin I x2 | drone1typeID=2454 | drone2name=open | drone3name=open | drone4name=open | drone5name=open | rig1name=open | rig2name=open | rig3name=open | difficulty=0 | warsop=A | warsopReason= | version=RET 1.0 | shipDNA=32880:483;2:25861;1:399;1:439;1:444;1:22542;1:2454;2:: | skills= | notes=Basic mining setup, requiring nothing but a few basic skills.</li><li> Hobgoblins provide defense against random rats; salvager lets you salvage any wrecks the drones leave behind. }}
Blank fitting template
EVE University |
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Communities |
Other Resources |
{{ShipFitting | ship= | shipTypeID= | fitName= | fitID= | high1name= | high1typeID= | mid1name= | mid1typeID= | low1name= | low1typeID= | subsystem1name= | subsystem1typeID= | drone1name= | drone1typeID= | charge1name= | charge1typeID= | rig1name= | rig1typeID= | difficulty= | warsop= | warsopReason= | version= | shipDNA= | skills= | notes= }}
Links
UniWiki | EVE University |
EVE University Classes | EVE University Communication |
Game Mechanics | EVE University Communities and Groups |
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EVE University Services | |
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