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User:Kataki soikutsu: Difference between revisions

571 editsJoined 25 February 2012
 
(108 intermediate revisions by 3 users not shown)
Line 1: Line 1:
The Mach & TFI need Tractor Beams for the TCRC.
==HQ Fitting==
All HQ fits require a MWD due to the distances that one must travel. Due to this many of the fits require higher fitting skills to make work. It is not uncommon for Engineering V and Advanced Weapon Upgrades I+ to be required to make a fit work. Large drones are needed in ships with large drone bays to make the tower bashes go quickly. The Armor repair bots are NOT a typo. A bad spawn or late broadcast can result in armor damage. These drones mean that the pilot does not need to dock up or fear for the next bad spawn in a wave.
It is highly recommend that pilots upgrade to at least the Pithum C-Type EM Ward Amplifier. Also tt is strongly suggest that pilots upgrade to the Gist X-Type MWD due to its superior capacitor properties.
===T1 Battleships===
====Rokh====
{{ShipFitting|
ship=Rokh|
shipTypeID=24688|
fitName=Incursion (HQ)|
fitID=Incursion--HQ-|
showTOC=N|
high1name=425mm Prototype Gauss Gun|
high1typeID=7447|
high2name=425mm Prototype Gauss Gun|
high2typeID=7447|
high3name=425mm Prototype Gauss Gun|
high3typeID=7447|
high4name=425mm Prototype Gauss Gun|
high4typeID=7447|
high5name=425mm Prototype Gauss Gun|
high5typeID=7447|
high6name=425mm Prototype Gauss Gun|
high6typeID=7447|
high7name=425mm Prototype Gauss Gun|
high7typeID=7447|
high8name=425mm Prototype Gauss Gun|
high8typeID=7447|
mid1name=Tracking Computer II|
mid1typeID=1978|
mid2name=Tracking Computer II|
mid2typeID=1978|
mid3name=Prototype 100MN Microwarpdrive I|
mid3typeID=5945|
mid4name=Large Shield Extender II|
mid4typeID=3841|
mid5name=Adaptive Invulnerability Field II|
mid5typeID=2281|
mid6name=Adaptive Invulnerability Field II|
mid6typeID=2281|
low1name=Power Diagnostic System II|
low1typeID=1541|
low2name=Magnetic Field Stabilizer II|
low2typeID=10190|
low3name=Magnetic Field Stabilizer II|
low3typeID=10190|
low4name=Magnetic Field Stabilizer II|
low4typeID=10190|
low5name=Damage Control II|
low5typeID=2048|
drone1name=Valkyrie II x5|
drone1typeID=21640|
drone2name=open|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Caldari Navy Antimatter Charge L x7500|
charge1typeID=21740|
charge2name=Caldari Navy Uranium Charge L x5000|
charge2typeID=23043|
charge3name=Nanite Repair Paste x500|
charge3typeID=28668|
charge4name=Optimal Range Script x2|
charge4typeID=28999|
charge5name=Tracking Speed Script x2|
charge5typeID=29001|
rig1name=Large Core Defense Field Extender I|
rig1typeID=26088|
rig2name=Large Anti-EM Screen Reinforcer I|
rig2typeID=26076|
rig3name=Large Anti-Thermal Screen Reinforcer I|
rig3typeID=26082|
difficulty=1|
warsop=A|
warsopReason=|
version=ODY 1.1|
shipDNA=24688:7447;8:1978;2:2281;2:3841;1:5945;1:1541;1:2048;1:10190;3:26076;1:26082;1:26088;1:21640;5:21740;7500:23043;5000:28668;500:28999;2:29001;2::|
skills=Power Grid Management V</li><li>Caldari Battleship IV|
notes=This fit qualifies as a sniper if the pilot possess all the recommended skill.</li><li>Pilots with Advanced Weapon Upgrades I can drop the Power Diagnostic System for a Tracking Enhancer.</li><li>Capacitor management is key for this fit. It is strongly suggested that the pilot use Capacitor implants in slots 6 and 8.}}
====Hyperion====
{{ShipFitting|
ship=Hyperion|
shipTypeID=24690|
fitName=Incursion (HQ)|
fitID=Incursion--HQ-|
showTOC=N|
high1name=425mm Prototype Gauss Gun|
high1typeID=7447|
high2name=425mm Prototype Gauss Gun|
high2typeID=7447|
high3name=425mm Prototype Gauss Gun|
high3typeID=7447|
high4name=425mm Prototype Gauss Gun|
high4typeID=7447|
high5name=425mm Prototype Gauss Gun|
high5typeID=7447|
high6name=425mm Prototype Gauss Gun|
high6typeID=7447|
high7name=Large 'Regard' Power Projector|
high7typeID=16487|
mid1name=Prototype 100MN Microwarpdrive I|
mid1typeID=5945|
mid2name=Large Shield Extender II|
mid2typeID=3841|
mid3name=Adaptive Invulnerability Field II|
mid3typeID=2281|
mid4name=Adaptive Invulnerability Field II|
mid4typeID=2281|
mid5name=EM Ward Amplifier II|
mid5typeID=2553|
low1name=Type-D Attenuation Signal Augmentation|
low1typeID=6295|
low2name=Magnetic Field Stabilizer II|
low2typeID=10190|
low3name=Magnetic Field Stabilizer II|
low3typeID=10190|
low4name=Magnetic Field Stabilizer II|
low4typeID=10190|
low5name=Tracking Enhancer II|
low5typeID=1999|
low6name=Tracking Enhancer II|
low6typeID=1999|
low7name=Damage Control II|
low7typeID=2048|
drone1name=Warrior II x5|
drone1typeID=2488|
drone2name=Light Armor Maintenance Bot I x5|
drone2typeID=23711|
drone3name=Garde I x5|
drone3typeID=23561|
drone4name=open|
drone5name=open|
charge1name=Caldari Navy Antimatter Charge L x10000|
charge1typeID=21740|
charge2name=Caldari Navy Uranium Charge L x5000|
charge2typeID=23043|
charge3name=Caldari Navy Iridium Charge L x5000|
charge3typeID=23049|
charge4name=open|
charge5name=open|
rig1name=Large Core Defense Field Extender I|
rig1typeID=26088|
rig2name=Large Core Defense Field Extender I|
rig2typeID=26088|
rig3name=Large Anti-Thermal Screen Reinforcer I|
rig3typeID=26082|
difficulty=1|
warsop=A|
warsopReason=|
version=ODY 1.1|
shipDNA=24690:7447;6:16487;1:2281;2:2553;1:3841;1:5945;1:1999;2:2048;1:6295;1:10190;3:26082;1:26088;2:2488;5:23561;5:23711;5:21740;10000:23043;5000:23049;5000::|
skills=Electronics Upgrades I</li><li>Drone Interfacing IV</li><li>Sentry Drone Interfacing III</li><li>Remote Armor Repair Systems III|
notes=This fit only qualifies as a sniper if it is receiving perfect Information Warfare links. Otherwise the Signal Amplifier can be replaced with a Tracking Enhancer.}}
====Maelstrom====
{{ShipFitting|
ship=Maelstrom|
shipTypeID=24694|
fitName=Incursion (HQ)|
fitID=Incursion--HQ-|
showTOC=N|
high1name=1400mm 'Scout' Artillery I|
high1typeID=9491|
high2name=1400mm 'Scout' Artillery I|
high2typeID=9491|
high3name=1400mm 'Scout' Artillery I|
high3typeID=9491|
high4name=1400mm 'Scout' Artillery I|
high4typeID=9491|
high5name=1400mm 'Scout' Artillery I|
high5typeID=9491|
high6name=1400mm 'Scout' Artillery I|
high6typeID=9491|
high7name=1400mm 'Scout' Artillery I|
high7typeID=9491|
high8name=1400mm 'Scout' Artillery I|
high8typeID=9491|
mid1name=Tracking Computer II|
mid1typeID=1978|
mid2name=Prototype 100MN Microwarpdrive I|
mid2typeID=5945|
mid3name=Large Shield Extender II|
mid3typeID=3841|
mid4name=Adaptive Invulnerability Field II|
mid4typeID=2281|
mid5name=Adaptive Invulnerability Field II|
mid5typeID=2281|
mid6name=EM Ward Amplifier II|
mid6typeID=2553|
low1name=Power Diagnostic System II|
low1typeID=1541|
low2name=Gyrostabilizer II|
low2typeID=519|
low3name=Gyrostabilizer II|
low3typeID=519|
low4name=Tracking Enhancer II|
low4typeID=1999|
low5name=Damage Control II|
low5typeID=2048|
drone1name=Warrior II x5|
drone1typeID=2488|
drone2name=Hammerhead II x5|
drone2typeID=2185|
drone3name=Light Armor Maintenance Bot I x5|
drone3typeID=23711|
drone4name=open|
drone5name=open|
charge1name=Republic Fleet EMP L x7500|
charge1typeID=21894|
charge2name=Republic Fleet Depleted Uranium L x5000|
charge2typeID=28332|
charge3name=Nanite Repair Paste x500|
charge3typeID=28668|
charge4name=Optimal Range Script x1|
charge4typeID=28999|
charge5name=Tracking Speed Script x1|
charge5typeID=29001|
rig1name=Large Anti-Thermal Screen Reinforcer I|
rig1typeID=26082|
rig2name=Large Core Defense Field Extender I|
rig2typeID=26088|
rig3name=Large Core Defense Field Extender I|
rig3typeID=26088|
difficulty=1|
warsop=A|
warsopReason=|
version=ODY 1.1|
shipDNA=24694:9491;8:1978;1:2281;2:2553;1:3841;1:5945;1:519;2:1541;1:1999;1:2048;1:26082;1:26088;2:2185;5:2488;5:23711;5:21894;7500:28332;5000:28668;500:28999;1:29001;1::|
skills=Power Grid Management V</li><li>Remote Armor Repair Systems III</li><li>Gallente Drone Specialization III|
notes=This fit qualifies as a sniper if the pilot possess all the recommended skill.</li><li>Pilots with Advanced Weapon Upgrades III can drop the Power Diagnostic System for a Gyrostablizer.</li><li>To fit Tech II 1400mm Artillery a pilot will need a Power Diagnostic System even at perfect skills.}}
===Logistics===
====Scimitar====
{{ShipFitting|
ship=Scimitar|
shipTypeID=11978|
fitName=Incursions (HQ Starter)|
fitID=Incursions--HQ-Starter-|
showTOC=N|
high1name=Large S95a Partial Shield Transporter|
high1typeID=8641|
high2name=Large S95a Partial Shield Transporter|
high2typeID=8641|
high3name=Large S95a Partial Shield Transporter|
high3typeID=8641|
high4name=Large S95a Partial Shield Transporter|
high4typeID=8641|
mid1name=Experimental 10MN Afterburner I|
mid1typeID=6005|
mid2name=Cap Recharger II|
mid2typeID=2032|
mid3name=Cap Recharger II|
mid3typeID=2032|
mid4name=Adaptive Invulnerability Field II|
mid4typeID=2281|
mid5name=Adaptive Invulnerability Field II|
mid5typeID=2281|
low1name=Beta Reactor Control: Capacitor Power Relay I|
low1typeID=8173|
low2name=Beta Reactor Control: Capacitor Power Relay I|
low2typeID=8173|
low3name=Beta Reactor Control: Capacitor Power Relay I|
low3typeID=8173|
low4name=Beta Reactor Control: Capacitor Power Relay I|
low4typeID=8173|
drone1name=Medium Shield Maintenance Bot I x4|
drone1typeID=23717|
drone2name=Light Shield Maintenance Bot I x1|
drone2typeID=23719|
drone3name=open|
drone4name=open|
drone5name=open|
rig1name=Medium Ancillary Current Router I|
rig1typeID=31360|
rig2name=Medium Ancillary Current Router I|
rig2typeID=31360|
difficulty=1|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=11978:8641;4:2032;2:2281;2:6005;1:8173;4:31360;2:23717;4:23719;1::|
skills=Energy System Operations V|
notes=}}{{ShipFitting|
ship=Scimitar|
shipTypeID=11978|
fitName=Scimitar (HQ Advanced)|
fitID=Scimitar--HQ-Advanced-|
showTOC=N|
high1name=Large Shield Transporter II|
high1typeID=3608|
high2name=Large Shield Transporter II|
high2typeID=3608|
high3name=Large Shield Transporter II|
high3typeID=3608|
high4name=Large Shield Transporter II|
high4typeID=3608|
mid1name=Shadow Serpentis Tracking Link|
mid1typeID=14240|
mid2name=Shadow Serpentis Tracking Link|
mid2typeID=14240|
mid3name=Adaptive Invulnerability Field II|
mid3typeID=2281|
mid4name=Adaptive Invulnerability Field II|
mid4typeID=2281|
mid5name=10MN Afterburner II|
mid5typeID=12058|
low1name=Power Diagnostic System II|
low1typeID=1541|
low2name=Capacitor Power Relay II|
low2typeID=1447|
low3name=Capacitor Power Relay II|
low3typeID=1447|
low4name=Capacitor Power Relay II|
low4typeID=1447|
drone1name=Light Shield Maintenance Bot II x1|
drone1typeID=28203|
drone2name=Medium Shield Maintenance Bot II x4|
drone2typeID=28207|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Optimal Range Script x2|
charge1typeID=28999|
charge2name=Tracking Speed Script x2|
charge2typeID=29001|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Medium Ancillary Current Router II|
rig1typeID=31366|
rig2name=Medium Capacitor Control Circuit II|
rig2typeID=31378|
difficulty=2|
warsop=S|
warsopReason=Faction Modules|
version=ODY 1.0|
shipDNA=11978:3608;4:2281;2:12058;1:14240;2:1447;3:1541;1:31366;1:31378;1:28203;1:28207;4:28999;2:29001;2::|
skills=|
notes=}}
====Basilisk====
{{ShipFitting|
ship=Basilisk|
shipTypeID=11985|
fitName=Incursion (HQ Starter)|
fitID=Incursion--HQ-Starter-|
showTOC=N|
high1name=Large S95a Partial Shield Transporter|
high1typeID=8641|
high2name=Large S95a Partial Shield Transporter|
high2typeID=8641|
high3name=Large S95a Partial Shield Transporter|
high3typeID=8641|
high4name=Large S95a Partial Shield Transporter|
high4typeID=8641|
high5name=Large 'Regard' Power Projector|
high5typeID=16487|
high6name=Large 'Regard' Power Projector|
high6typeID=16487|
mid1name=Adaptive Invulnerability Field II|
mid1typeID=2281|
mid2name=Experimental 10MN Afterburner I|
mid2typeID=6005|
mid3name=EM Ward Field II|
mid3typeID=2301|
mid4name=Large Shield Extender II|
mid4typeID=3841|
mid5name=Adaptive Invulnerability Field II|
mid5typeID=2281|
low1name=Reactor Control Unit I|
low1typeID=1353|
low2name=Damage Control II|
low2typeID=2048|
drone1name=Light Shield Maintenance Bot I x5|
drone1typeID=23719|
drone2name=open|
drone3name=open|
drone4name=open|
drone5name=open|
rig1name=Medium Core Defense Field Extender I|
rig1typeID=31790|
rig2name=Medium Ancillary Current Router I|
rig2typeID=31360|
difficulty=1|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=11985:8641;4:16487;2:2281;2:2301;1:3841;1:6005;1:1353;1:2048;1:31360;1:31790;1:23719;5::|
skills=|
notes=}}{{ShipFitting|
ship=Basilisk|
shipTypeID=11985|
fitName=Incursion (HQ Advanced)|
fitID=Incursion--HQ-Advanced-|
showTOC=N|
high1name=Large Shield Transporter II|
high1typeID=3608|
high2name=Large Shield Transporter II|
high2typeID=3608|
high3name=Large Shield Transporter II|
high3typeID=3608|
high4name=Large Shield Transporter II|
high4typeID=3608|
high5name=Large 'Regard' Power Projector|
high5typeID=16487|
high6name=Large 'Regard' Power Projector|
high6typeID=16487|
mid1name=Adaptive Invulnerability Field II|
mid1typeID=2281|
mid2name=10MN Afterburner II|
mid2typeID=12058|
mid3name=EM Ward Field II|
mid3typeID=2301|
mid4name=Republic Fleet Large Shield Extender|
mid4typeID=31932|
mid5name=Adaptive Invulnerability Field II|
mid5typeID=2281|
low1name=True Sansha Power Diagnostic System|
low1typeID=14136|
low2name=Damage Control II|
low2typeID=2048|
drone1name=Light Shield Maintenance Bot II x5|
drone1typeID=28203|
drone2name=open|
drone3name=open|
drone4name=open|
drone5name=open|
rig1name=Medium Core Defense Field Extender II|
rig1typeID=31796|
rig2name=Medium Ancillary Current Router II|
rig2typeID=31366|
difficulty=2|
warsop=S|
warsopReason=Faction Modules|
version=ODY 1.0|
shipDNA=11985:3608;4:16487;2:2281;2:2301;1:12058;1:31932;1:2048;1:14136;1:31366;1:31796;1:28203;5::|
skills=|
notes=}}
{{ShipFitting|
ship=Basilisk|
shipTypeID=11985|
fitName=Incursion (HQ Cap Transfer)|
fitID=Incursion--HQ-Cap-Transfer-|
showTOC=N|
high1name=Large 'Regard' Power Projector|
high1typeID=16487|
high2name=Large 'Regard' Power Projector|
high2typeID=16487|
high3name=Large 'Regard' Power Projector|
high3typeID=16487|
high4name=Large 'Regard' Power Projector|
high4typeID=16487|
high5name=Large 'Regard' Power Projector|
high5typeID=16487|
high6name=Large 'Regard' Power Projector|
high6typeID=16487|
mid1name=Adaptive Invulnerability Field II|
mid1typeID=2281|
mid2name=Experimental 10MN Afterburner I|
mid2typeID=6005|
mid3name=EM Ward Field II|
mid3typeID=2301|
mid4name=Large Shield Extender II|
mid4typeID=3841|
mid5name=Adaptive Invulnerability Field II|
mid5typeID=2281|
low1name=Power Diagnostic System II|
low1typeID=1541|
low2name=Damage Control II|
low2typeID=2048|
drone1name=Light Shield Maintenance Bot I x5|
drone1typeID=23719|
drone2name=open|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Nanite Repair Paste x100|
charge1typeID=28668|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Medium Core Defense Field Extender I|
rig1typeID=31790|
rig2name=Medium Ancillary Current Router I|
rig2typeID=31360|
difficulty=2|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=11985:16487;6:2281;2:2301;1:3841;1:6005;1:1541;1:2048;1:31360;1:31790;1:23719;5:28668;100::|
skills=Logistics V|
notes=This fit must be cap stable with only 1 incoming CT. The pilot must have very high skills and Capacitor implants in slots 6 & 8.}}
===Navy Battleships===
====Apocalypse Navy Issue====
{{ShipFitting|
ship=Apocalypse Navy Issue|
shipTypeID=17726|
fitName=Incursion (HQ)|
fitID=Incursion--HQ-|
showTOC=N|
high1name=Tachyon Modulated Energy Beam I|
high1typeID=7171|
high2name=Tachyon Modulated Energy Beam I|
high2typeID=7171|
high3name=Tachyon Modulated Energy Beam I|
high3typeID=7171|
high4name=Tachyon Modulated Energy Beam I|
high4typeID=7171|
high5name=Tachyon Modulated Energy Beam I|
high5typeID=7171|
high6name=Tachyon Modulated Energy Beam I|
high6typeID=7171|
high7name=Tachyon Modulated Energy Beam I|
high7typeID=7171|
high8name=Tachyon Modulated Energy Beam I|
high8typeID=7171|
mid1name=Prototype 100MN Microwarpdrive I|
mid1typeID=5945|
mid2name=Large Shield Extender II|
mid2typeID=3841|
mid3name=Adaptive Invulnerability Field II|
mid3typeID=2281|
mid4name=Adaptive Invulnerability Field II|
mid4typeID=2281|
low1name=Power Diagnostic System II|
low1typeID=1541|
low2name=Power Diagnostic System II|
low2typeID=1541|
low3name=Heat Sink II|
low3typeID=2364|
low4name=Heat Sink II|
low4typeID=2364|
low5name=Heat Sink II|
low5typeID=2364|
low6name=Tracking Enhancer II|
low6typeID=1999|
low7name=Tracking Enhancer II|
low7typeID=1999|
low8name=Damage Control II|
low8typeID=2048|
drone1name=Warrior II x5|
drone1typeID=2488|
drone2name=Hammerhead II x5|
drone2typeID=2185|
drone3name=Light Armor Maintenance Bot I x5|
drone3typeID=23711|
drone4name=open|
drone5name=open|
charge1name=Nanite Repair Paste x500|
charge1typeID=28668|
charge2name=Imperial Navy Multifrequency L x16|
charge2typeID=23105|
charge3name=Imperial Navy Xray L x16|
charge3typeID=23109|
charge4name=Imperial Navy Standard L x16|
charge4typeID=23113|
charge5name=open|
rig1name=Large Core Defense Field Extender I|
rig1typeID=26088|
rig2name=Large Anti-EM Screen Reinforcer II|
rig2typeID=26436|
rig3name=Large Anti-Thermal Screen Reinforcer I|
rig3typeID=26082|
difficulty=1|
warsop=S|
warsopReason=Navy Hull|
version=ODY 1.1|
shipDNA=17726:7171;8:2281;2:3841;1:5945;1:1541;2:1999;2:2048;1:2364;3:26082;1:26088;1:26436;1:2185;5:2488;5:23711;5:23105;16:23109;16:23113;16:28668;500::|
skills=CPU Management V</li><li>Amarr Battleship IV</li><li>Remote Armor Repair Systems III</li><li>Gallente Drone Specialization III|
notes=This fit qualifies as a sniper if the pilot possess all the [[Preparing_for_Incursions#Damage_dealers|recommended skills]].</li><li>Capacitor management is key for this fit. It is strongly suggested that the pilot use Capacitor implants in slots 6 and 8.}}
====Armageddon Navy Issue====
{{ShipFitting|
ship=Armageddon Navy Issue|
shipTypeID=32305|
fitName=Incursion (HQ)|
fitID=Incursion--HQ-|
showTOC=N|
high1name=Tachyon Modulated Energy Beam I|
high1typeID=7171|
high2name=Tachyon Modulated Energy Beam I|
high2typeID=7171|
high3name=Tachyon Modulated Energy Beam I|
high3typeID=7171|
high4name=Tachyon Modulated Energy Beam I|
high4typeID=7171|
high5name=Tachyon Modulated Energy Beam I|
high5typeID=7171|
high6name=Tachyon Modulated Energy Beam I|
high6typeID=7171|
high7name=Tachyon Modulated Energy Beam I|
high7typeID=7171|
high8name=open|
mid1name=Prototype 100MN Microwarpdrive I|
mid1typeID=5945|
mid2name=Large Shield Extender II|
mid2typeID=3841|
mid3name=Adaptive Invulnerability Field II|
mid3typeID=2281|
mid4name=Adaptive Invulnerability Field II|
mid4typeID=2281|
low1name=Power Diagnostic System II|
low1typeID=1541|
low2name=Power Diagnostic System II|
low2typeID=1541|
low3name=Power Diagnostic System II|
low3typeID=1541|
low4name=Heat Sink II|
low4typeID=2364|
low5name=Heat Sink II|
low5typeID=2364|
low6name=Tracking Enhancer II|
low6typeID=1999|
low7name=Tracking Enhancer II|
low7typeID=1999|
low8name=Damage Control II|
low8typeID=2048|
drone1name=Warrior II x5|
drone1typeID=2488|
drone2name=Medium Armor Maintenance Bot I x5|
drone2typeID=23709|
drone3name=Garde I x5|
drone3typeID=23561|
drone4name=open|
drone5name=open|
charge1name=Imperial Navy Multifrequency L x14|
charge1typeID=23105|
charge2name=Imperial Navy Xray L x14|
charge2typeID=23109|
charge3name=Imperial Navy Standard L x14|
charge3typeID=23113|
charge4name=Imperial Navy Microwave L x14|
charge4typeID=23117|
charge5name=Nanite Repair Paste x500|
charge5typeID=28668|
rig1name=Large Core Defense Field Extender I|
rig1typeID=26088|
rig2name=Large Anti-EM Screen Reinforcer II|
rig2typeID=26436|
rig3name=Large Anti-Thermal Screen Reinforcer I|
rig3typeID=26082|
difficulty=1|
warsop=S|
warsopReason=Navy Hull|
version=ODY 1.1|
shipDNA=32305:7171;7:2281;2:3841;1:5945;1:1541;3:1999;2:2048;1:2364;2:26082;1:26088;1:26436;1:2488;5:23561;5:23709;5:23105;14:23109;14:23113;14:23117;14:28668;500::|
skills=Power Grid Management V</li><li>Remote Armor Repair Systems III</li><li>Drone Interfacing IV</li><li>Sentry Drone Interfacing III|
notes=This fit qualifies as a sniper if the pilot possess all the [[Preparing_for_Incursions#Damage_dealers|recommended skills]].</li><li>Capacitor management is key for this fit. It is strongly suggested that the pilot use Capacitor implants in slots 6 and 8.</li><li>Pilots with higher skills can use a Large 'Regard' Remote Capacitor Transmitter in the empty high slot. </li><li>Confident pilots can drop the Large Shield Extender for a Tracking Computer II as the current fit is overtanked.}}
====Megathron Navy Issue====
{{ShipFitting|
ship=Megathron Navy Issue|
shipTypeID=17728|
fitName=Incursion (HQ)|
fitID=Incursion--HQ-|
showTOC=N|
high1name=425mm Prototype Gauss Gun|
high1typeID=7447|
high2name=425mm Prototype Gauss Gun|
high2typeID=7447|
high3name=425mm Prototype Gauss Gun|
high3typeID=7447|
high4name=425mm Prototype Gauss Gun|
high4typeID=7447|
high5name=425mm Prototype Gauss Gun|
high5typeID=7447|
high6name=425mm Prototype Gauss Gun|
high6typeID=7447|
high7name=425mm Prototype Gauss Gun|
high7typeID=7447|
high8name=Large 'Regard' Power Projector|
high8typeID=16487|
mid1name=Prototype 100MN Microwarpdrive I|
mid1typeID=5945|
mid2name=Large Shield Extender II|
mid2typeID=3841|
mid3name=Adaptive Invulnerability Field II|
mid3typeID=2281|
mid4name=Adaptive Invulnerability Field II|
mid4typeID=2281|
low1name=Magnetic Field Stabilizer II|
low1typeID=10190|
low2name=Magnetic Field Stabilizer II|
low2typeID=10190|
low3name=Magnetic Field Stabilizer II|
low3typeID=10190|
low4name=Magnetic Field Stabilizer II|
low4typeID=10190|
low5name=Tracking Enhancer II|
low5typeID=1999|
low6name=Tracking Enhancer II|
low6typeID=1999|
low7name=Tracking Enhancer II|
low7typeID=1999|
low8name=Damage Control II|
low8typeID=2048|
drone1name=Warrior II x5|
drone1typeID=2488|
drone2name=Garde I x5|
drone2typeID=23561|
drone3name=Light Armor Maintenance Bot I x5|
drone3typeID=23711|
drone4name=open|
drone5name=open|
charge1name=Caldari Navy Antimatter Charge L x7500|
charge1typeID=21740|
charge2name=Caldari Navy Thorium Charge L x5000|
charge2typeID=23045|
charge3name=Caldari Navy Iridium Charge L x5000|
charge3typeID=23049|
charge4name=open|
charge5name=open|
rig1name=Large Core Defense Field Extender I|
rig1typeID=26088|
rig2name=Large Anti-EM Screen Reinforcer II|
rig2typeID=26436|
rig3name=Large Anti-Thermal Screen Reinforcer I|
rig3typeID=26082|
difficulty=1|
warsop=S|
warsopReason=Navy Hull|
version=ODY 1.1|
shipDNA=17728:7447;7:16487;1:2281;2:3841;1:5945;1:1999;3:2048;1:10190;4:26082;1:26088;1:26436;1:2488;5:23561;5:23711;5:21740;7500:23045;5000:23049;5000::|
skills=CPU Management V</li><li>Remote Armor Repair Systems III</li><li>Drone Interfacing IV</li><li>Sentry Drone Interfacing III|
notes=This fit qualifies as a sniper if the pilot possess all the [[Preparing_for_Incursions#Damage_dealers|recommended skills]].</li><li>Capacitor management is key for this fit. It is strongly suggested that the pilot use Capacitor implants in slots 6 and 8.}}
====Tempest Fleet Issue====
{{ShipFitting|
ship=Tempest Fleet Issue|
shipTypeID=17732|
fitName=Incursion (HQ)|
fitID=Incursion--HQ-|
showTOC=N|
high1name=1400mm 'Scout' Artillery I|
high1typeID=9491|
high2name=1400mm 'Scout' Artillery I|
high2typeID=9491|
high3name=1400mm 'Scout' Artillery I|
high3typeID=9491|
high4name=1400mm 'Scout' Artillery I|
high4typeID=9491|
high5name=1400mm 'Scout' Artillery I|
high5typeID=9491|
high6name=1400mm 'Scout' Artillery I|
high6typeID=9491|
high7name=Small Tractor Beam I|
high7typeID=24348|
high8name=Large 'Regard' Power Projector|
high8typeID=16487|
mid1name=Tracking Computer II|
mid1typeID=1978|
mid2name=Tracking Computer II|
mid2typeID=1978|
mid3name=Prototype 100MN Microwarpdrive I|
mid3typeID=5945|
mid4name=Adaptive Invulnerability Field II|
mid4typeID=2281|
mid5name=Adaptive Invulnerability Field II|
mid5typeID=2281|
low1name=Gyrostabilizer II|
low1typeID=519|
low2name=Gyrostabilizer II|
low2typeID=519|
low3name=Gyrostabilizer II|
low3typeID=519|
low4name=Gyrostabilizer II|
low4typeID=519|
low5name=Tracking Enhancer II|
low5typeID=1999|
low6name=Tracking Enhancer II|
low6typeID=1999|
low7name=Damage Control II|
low7typeID=2048|
drone1name=Hammerhead II x5|
drone1typeID=2185|
drone2name=Warrior II x5|
drone2typeID=2488|
drone3name=Light Armor Maintenance Bot I x5|
drone3typeID=23711|
drone4name=open|
drone5name=open|
charge1name=Republic Fleet EMP L x5000|
charge1typeID=21894|
charge2name=Republic Fleet Depleted Uranium L x5000|
charge2typeID=28332|
charge3name=Nanite Repair Paste x500|
charge3typeID=28668|
charge4name=Optimal Range Script x2|
charge4typeID=28999|
charge5name=Tracking Speed Script x2|
charge5typeID=29001|
rig1name=Large Core Defense Field Extender I|
rig1typeID=26088|
rig2name=Large Anti-EM Screen Reinforcer II|
rig2typeID=26436|
rig3name=Large Anti-Thermal Screen Reinforcer I|
rig3typeID=26082|
difficulty=1|
warsop=S|
warsopReason=Navy Hull|
version=ODY 1.1|
shipDNA=17732:9491;6:16487;1:24348;1:1978;2:2281;2:5945;1:519;4:1999;2:2048;1:26082;1:26088;1:26436;1:2185;5:2488;5:23711;5:21894;5000:28332;5000:28668;500:28999;2:29001;2::|
skills=Power Grid Management V</li><li>Remote Armor Repair Systems III</li><li>Science III|
notes=This fit qualifies as a sniper if the pilot possess all the [[Preparing_for_Incursions#Damage_dealers|recommended skills]].</li><li>The Tractor Beam is for the M-TACs in the True Creation Research Center site.}}
===Pirate Battleships===
====Macherial====
{{ShipFitting|
ship=Machariel|
shipTypeID=17738|
fitName=Incursion (HQ)|
fitID=Incursion--HQ-|
showTOC=N|
high1name=1400mm Howitzer Artillery II|
high1typeID=2961|
high2name=1400mm Howitzer Artillery II|
high2typeID=2961|
high3name=1400mm Howitzer Artillery II|
high3typeID=2961|
high4name=1400mm Howitzer Artillery II|
high4typeID=2961|
high5name=1400mm Howitzer Artillery II|
high5typeID=2961|
high6name=1400mm Howitzer Artillery II|
high6typeID=2961|
high7name=1400mm Howitzer Artillery II|
high7typeID=2961|
high8name=Small Tractor Beam II|
high8typeID=4250|
mid1name=Tracking Computer II|
mid1typeID=1978|
mid2name=Domination 100MN Microwarpdrive|
mid2typeID=14114|
mid3name=Republic Fleet Large Shield Extender|
mid3typeID=31932|
mid4name=Adaptive Invulnerability Field II|
mid4typeID=2281|
mid5name=Pithum C-Type Adaptive Invulnerability Field|
mid5typeID=4349|
low1name=Reactor Control Unit II|
low1typeID=1355|
low2name=Signal Amplifier II|
low2typeID=1987|
low3name=Republic Fleet Gyrostabilizer|
low3typeID=15806|
low4name=Republic Fleet Gyrostabilizer|
low4typeID=15806|
low5name=Republic Fleet Gyrostabilizer|
low5typeID=15806|
low6name=Republic Fleet Gyrostabilizer|
low6typeID=15806|
low7name=Damage Control II|
low7typeID=2048|
drone1name=Garde II x4|
drone1typeID=28211|
drone2name=Warrior II x5|
drone2typeID=2488|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Republic Fleet EMP L x5000|
charge1typeID=21894|
charge2name=Republic Fleet Titanium Sabot L x5000|
charge2typeID=21935|
charge3name=Tremor L x5000|
charge3typeID=12765|
charge4name=Quake L x5000|
charge4typeID=12761|
charge5name=Nanite Repair Paste x500|
charge5typeID=28668|
charge6name=Optimal Range Script x1|
charge6typeID=28999|
charge7name=Tracking Speed Script x1|
charge7typeID=29001|
rig1name=Large Anti-EM Screen Reinforcer II|
rig1typeID=26436|
rig2name=Large Core Defense Field Extender II|
rig2typeID=26448|
rig3name=Large Projectile Metastasis Adjuster II|
rig3typeID=26434|
difficulty=2|
warsop=G|
warsopReason=Pirate Hull|
version=ODY 1.1|
shipDNA=17738:2961;7:4250;1:1978;1:2281;1:4349;1:14114;1:31932;1:1355;1:1987;1:2048;1:15806;4:26434;1:26436;1:26448;1:2488;5:28211;4:12761;5000:12765;5000:21894;5000:21935;5000:28668;500:28999;1:29001;1::|
skills=|
notes=The Tractor Beam is needed for the M-TACs in the True Creation Research Center site.</li><li>The best Microwarpdrive for this hull is the Core X-Type Microwarpdrive.}}
====Nightmare====
{{ShipFitting|
ship=Nightmare|
shipTypeID=17736|
fitName=Incursion (HQ)|
fitID=Incursion--HQ-|
showTOC=N|
high1name=Tachyon Beam Laser II|
high1typeID=3065|
high2name=Tachyon Beam Laser II|
high2typeID=3065|
high3name=Tachyon Beam Laser II|
high3typeID=3065|
high4name=Tachyon Beam Laser II|
high4typeID=3065|
high5name=Large 'Regard' Power Projector|
high5typeID=16487|
high6name=Large 'Regard' Power Projector|
high6typeID=16487|
mid1name=Tracking Computer II|
mid1typeID=1978|
mid2name=Tracking Computer II|
mid2typeID=1978|
mid3name=Tracking Computer II|
mid3typeID=1978|
mid4name=Domination Target Painter|
mid4typeID=32414|
mid5name=Domination 100MN Microwarpdrive|
mid5typeID=14114|
mid6name=Adaptive Invulnerability Field II|
mid6typeID=2281|
mid7name=Pithum C-Type Adaptive Invulnerability Field|
mid7typeID=4349|
low1name=Imperial Navy Heat Sink|
low1typeID=15810|
low2name=Imperial Navy Heat Sink|
low2typeID=15810|
low3name=Imperial Navy Heat Sink|
low3typeID=15810|
low4name=Imperial Navy Heat Sink|
low4typeID=15810|
low5name=Damage Control II|
low5typeID=2048|
drone1name=Warrior II x5|
drone1typeID=2488|
drone2name=Hammerhead II x5|
drone2typeID=2185|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Gleam L x8|
charge1typeID=12828|
charge2name=Imperial Navy Multifrequency L x8|
charge2typeID=23105|
charge3name=Imperial Navy Xray L x8|
charge3typeID=23109|
charge4name=Imperial Navy Standard L x8|
charge4typeID=23113|
charge5name=Nanite Repair Paste x500|
charge5typeID=28668|
charge6name=Optimal Range Script x3|
charge6typeID=28999|
charge7name=Tracking Speed Script x3|
charge7typeID=29001|
rig1name=Large Core Defense Field Extender II|
rig1typeID=26448|
rig2name=Large Anti-EM Screen Reinforcer II|
rig2typeID=26436|
rig3name=Large Energy Locus Coordinator II|
rig3typeID=26388|
difficulty=2|
warsop=G|
warsopReason=Pirate Hull|
version=ODY 1.1|
shipDNA=17736:3065;4:16487;2:1978;3:2281;1:4349;1:14114;1:32414;1:2048;1:15810;4:26388;1:26436;1:26448;1:2185;5:2488;5:12828;8:23105;8:23109;8:23113;8:28668;500:28999;3:29001;3::|
skills=|
notes=This ship must be in a Nightmare ET chain to function.</li><li>The best Microwarpdrive for this hull is the Gist X-Type Microwarpdrive.}}
====Vindicator====
There are two Vindicator fits because this hull can fill two different roles in an HQ fleet. It can either be a standard sniper or a close range webber. The Blaster fit requires T2 guns because it needs Void ammo to function properly. In addition it benefits the most from the Gist X-Type 100mn Microwarpdrive because it will be constantly moving from target to target. Finally a fleet only can support 3-5 of these ships because they require nearly a constant CT feed. These factors mean that the Blaster Vindicator is usually only flow by older, more experienced pilots. While the Rail Vindicator is recommended for newer pilots.
{{ShipFitting|
ship=Vindicator|
shipTypeID=17740|
fitName=Incursion (HQ)|
fitID=Incursion--HQ-|
showTOC=N|
high1name=Neutron Blaster Cannon II|
high1typeID=3186|
high2name=Neutron Blaster Cannon II|
high2typeID=3186|
high3name=Neutron Blaster Cannon II|
high3typeID=3186|
high4name=Neutron Blaster Cannon II|
high4typeID=3186|
high5name=Neutron Blaster Cannon II|
high5typeID=3186|
high6name=Neutron Blaster Cannon II|
high6typeID=3186|
high7name=Neutron Blaster Cannon II|
high7typeID=3186|
high8name=Neutron Blaster Cannon II|
high8typeID=3186|
mid1name=Federation Navy Stasis Webifier|
mid1typeID=17559|
mid2name=Domination 100MN Microwarpdrive|
mid2typeID=14114|
mid3name=Republic Fleet Large Shield Extender|
mid3typeID=31932|
mid4name=Adaptive Invulnerability Field II|
mid4typeID=2281|
mid5name=Pithum C-Type Adaptive Invulnerability Field|
mid5typeID=4349|
low1name=Federation Navy Magnetic Field Stabilizer|
low1typeID=15895|
low2name=Federation Navy Magnetic Field Stabilizer|
low2typeID=15895|
low3name=Federation Navy Magnetic Field Stabilizer|
low3typeID=15895|
low4name=Federation Navy Magnetic Field Stabilizer|
low4typeID=15895|
low5name=Tracking Enhancer II|
low5typeID=1999|
low6name=Tracking Enhancer II|
low6typeID=1999|
low7name=Damage Control II|
low7typeID=2048|
drone1name=Warrior II x5|
drone1typeID=2488|
drone2name=Ogre II x4|
drone2typeID=2446|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Caldari Navy Antimatter Charge L x5000|
charge1typeID=21740|
charge2name=Void L x5000|
charge2typeID=12791|
charge3name=Null L x5000|
charge3typeID=12787|
charge4name=open|
charge5name=open|
rig1name=Large Anti-EM Screen Reinforcer II|
rig1typeID=26436|
rig2name=Large Core Defense Field Extender II|
rig2typeID=26448|
rig3name=Large Hybrid Ambit Extension II|
rig3typeID=26400|
difficulty=2|
warsop=G|
warsopReason=Pirate BS|
version=ODY 1.1|
shipDNA=17740:3186;8:2281;1:4349;1:17559;1:14114;1:31932;1:1999;2:2048;1:15895;4:26400;1:26436;1:26448;1:2446;4:2488;5:238;5000:12787;5000:12791;5000::|
skills=|
notes=This fit must have T2 guns to preform its role properly.</li><li>Experienced Pilots can drop the Republic Fleet Large Shield Extender for another Federation Navy Stasis Webifier.</li><li>The best Microwarpdrive for this hull is the Gist X-Type Microwarpdrive. It is highly recommended that a pilot use this module due to the cap intensive nature of this fit's role.</li><li>Ogres are used instead of Gardes because this fit is intended to be moving at all times.}}{{ShipFitting|
ship=Vindicator|
shipTypeID=17740|
fitName=Incursion (HQ) Sniper|
fitID=Incursion--HQ--Sniper|
showTOC=N|
high1name=425mm Railgun II|
high1typeID=3090|
high2name=425mm Railgun II|
high2typeID=3090|
high3name=425mm Railgun II|
high3typeID=3090|
high4name=425mm Railgun II|
high4typeID=3090|
high5name=425mm Railgun II|
high5typeID=3090|
high6name=425mm Railgun II|
high6typeID=3090|
high7name=425mm Railgun II|
high7typeID=3090|
high8name=425mm Railgun II|
high8typeID=3090|
mid1name=F-90 Positional Sensor Subroutines|
mid1typeID=6160|
mid2name=Domination 100MN Microwarpdrive|
mid2typeID=14114|
mid3name=Republic Fleet Large Shield Extender|
mid3typeID=31932|
mid4name=Adaptive Invulnerability Field II|
mid4typeID=2281|
mid5name=Pithum C-Type Adaptive Invulnerability Field|
mid5typeID=4349|
low1name=Federation Navy Magnetic Field Stabilizer|
low1typeID=15895|
low2name=Federation Navy Magnetic Field Stabilizer|
low2typeID=15895|
low3name=Federation Navy Magnetic Field Stabilizer|
low3typeID=15895|
low4name=Federation Navy Magnetic Field Stabilizer|
low4typeID=15895|
low5name=Tracking Enhancer II|
low5typeID=1999|
low6name=Tracking Enhancer II|
low6typeID=1999|
low7name=Damage Control II|
low7typeID=2048|
drone1name=Warrior II x5|
drone1typeID=2488|
drone2name=Garde II x4|
drone2typeID=28211|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Javelin L x5000|
charge1typeID=12803|
charge2name=Caldari Navy Antimatter Charge L x5000|
charge2typeID=21740|
charge3name=Caldari Navy Uranium Charge L x5000|
charge3typeID=23043|
charge4name=Caldari Navy Iridium Charge L x5000|
charge4typeID=23049|
charge5name=Nanite Repair Paste x500|
charge5typeID=28668|
charge6name=Scan Resolution Script x1|
charge6typeID=29011|
rig1name=Large Anti-EM Screen Reinforcer II|
rig1typeID=26436|
rig2name=Large Core Defense Field Extender II|
rig2typeID=26448|
rig3name=Large Hybrid Ambit Extension II|
rig3typeID=26400|
difficulty=2|
warsop=G|
warsopReason=Pirate Hull|
version=ODY 1.1|
shipDNA=17740:3090;8:2281;1:4349;1:6160;1:14114;1:31932;1:1999;2:2048;1:15895;4:26400;1:26436;1:26448;1:2488;5:28211;4:12803;5000:21740;5000:23043;5000:23049;5000:28668;500:29011;1::|
skills=|
notes=This fit is very tight on CPU. The Meta 4 Sensor Booster and 4 Faction Magnetic Field Stabilizers are needed with Tech II Railguns.</li><li>When Sniping the Sensor Booster should be run unscripted.</li><li>The best Microwarpdrive for this hull is the Gist X-Type Microwarpdrive.}}
===Tech 3 & Command Ships===
====Legion====
{{ShipFitting|
ship=Legion|
shipTypeID=29986|
fitName=Incursion (HQ)|
fitID=Incursion--HQ-|
showTOC=N|
high1name=Heavy Pulse Laser II|
high1typeID=3520|
high2name=Heavy Pulse Laser II|
high2typeID=3520|
high3name=Heavy Pulse Laser II|
high3typeID=3520|
high4name=Heavy Pulse Laser II|
high4typeID=3520|
high5name=Heavy Pulse Laser II|
high5typeID=3520|
high6name=Heavy Pulse Laser II|
high6typeID=3520|
mid1name=Pith C-Type EM Ward Field|
mid1typeID=19264|
mid2name=Pith A-Type Thermic Dissipation Field|
mid2typeID=19278|
mid3name=Republic Fleet Large Shield Extender|
mid3typeID=31932|
mid4name=Domination 10MN Afterburner|
mid4typeID=14106|
low1name=Imperial Navy Heat Sink|
low1typeID=15810|
low2name=Imperial Navy Heat Sink|
low2typeID=15810|
low3name=Imperial Navy Heat Sink|
low3typeID=15810|
low4name=Tracking Enhancer II|
low4typeID=1999|
low5name=Tracking Enhancer II|
low5typeID=1999|
low6name=Damage Control II|
low6typeID=2048|
subsystem1name=Legion Defensive - Augmented Plating|
subsystem1typeID=29966|
subsystem2name=Legion Electronics - Tactical Targeting Network|
subsystem2typeID=30038|
subsystem3name=Legion Engineering - Augmented Capacitor Reservoir|
subsystem3typeID=30171|
subsystem4name=Legion Offensive - Liquid Crystal Magnifiers|
subsystem4typeID=30119|
subsystem5name=Legion Propulsion - Fuel Catalyst|
subsystem5typeID=30078|
charge1name=Conflagration M x18|
charge1typeID=12814|
charge2name=Imperial Navy Multifrequency M x18|
charge2typeID=23089|
charge3name=Scorch M x18|
charge3typeID=12818|
charge4name=open|
charge5name=open|
rig1name=Medium Anti-EM Screen Reinforcer II|
rig1typeID=31724|
rig2name=Medium Energy Locus Coordinator II|
rig2typeID=31486|
rig3name=Medium Core Defense Field Extender II|
rig3typeID=31796|
difficulty=2|
warsop=G|
warsopReason=Tech III Strategic Cruiser|
version=ODY 1.0|
shipDNA=29986:29966;1:30038;1:30078;1:30119;1:30171;1:3520;6:14106;1:19264;1:19278;1:31932;1:1999;2:2048;1:15810;3:31486;1:31724;1:31796;1:12814;18:12818;18:23089;18::|
skills=Legion Offensive Subsystem V|
notes=This fit require Tech II Pulse Lasers to function properly.}}
====Loki====
There are two different Loki fits for this fleet. The first is the more standard fit. It has a larger shield tank and a bigger buffer, so is the safer of the two. The second relies more on its signature tank and has higher damage, but a smaller buffer and less flexibility on its mid slots.
{{ShipFitting|
ship=Loki|
shipTypeID=29990|
fitName=Incursion (HQ)|
fitID=Incursion--HQ-|
showTOC=N|
high1name=720mm Howitzer Artillery II|
high1typeID=2969|
high2name=720mm Howitzer Artillery II|
high2typeID=2969|
high3name=720mm Howitzer Artillery II|
high3typeID=2969|
high4name=720mm Howitzer Artillery II|
high4typeID=2969|
high5name=720mm Howitzer Artillery II|
high5typeID=2969|
high6name=720mm Howitzer Artillery II|
high6typeID=2969|
high7name=Auto Targeting System II|
high7typeID=1436|
mid1name=Adaptive Invulnerability Field II|
mid1typeID=2281|
mid2name=Domination 10MN Afterburner|
mid2typeID=14106|
mid3name=Federation Navy Stasis Webifier|
mid3typeID=17559|
mid4name=Federation Navy Stasis Webifier|
mid4typeID=17559|
low1name=Damage Control II|
low1typeID=2048|
low2name=Republic Fleet Gyrostabilizer|
low2typeID=15806|
low3name=Republic Fleet Gyrostabilizer|
low3typeID=15806|
low4name=Republic Fleet Gyrostabilizer|
low4typeID=15806|
low5name=Tracking Enhancer II|
low5typeID=1999|
subsystem1name=Loki Propulsion - Fuel Catalyst|
subsystem1typeID=30110|
subsystem2name=Loki Electronics - Immobility Drivers|
subsystem2typeID=30066|
subsystem3name=Loki Engineering - Power Core Multiplier|
subsystem3typeID=30159|
subsystem4name=Loki Defensive - Adaptive Shielding|
subsystem4typeID=29974|
subsystem5name=Loki Offensive - Turret Concurrence Registry|
subsystem5typeID=30132|
charge1name=Republic Fleet EMP M x10000|
charge1typeID=21896|
charge2name=Quake M x5000|
charge2typeID=12767|
charge3name=Tremor M x5000|
charge3typeID=12771|
charge4name=Nanite Repair Paste x200|
charge4typeID=28668|
charge5name=open|
rig1name=Medium Anti-Thermal Screen Reinforcer II|
rig1typeID=31760|
rig2name=Medium Anti-Kinetic Screen Reinforcer II|
rig2typeID=31748|
rig3name=Medium Core Defense Field Extender II|
rig3typeID=31796|
difficulty=1|
warsop=G|
warsopReason=Strategic Cruiser|
version=ODY 1.0|
shipDNA=29990:29974;1:30066;1:30110;1:30132;1:30159;1:1436;1:2969;6:2281;1:14106;1:17559;2:1999;1:2048;1:15806;3:31748;1:31760;1:31796;1:12767;5000:12771;5000:21896;10000:28668;200::|
skills=|
notes=This fit could drop the Adaptive Invulnerability Field II for another Federation Navy Stasis Webifier, Sensor Booster II, or Tracking Computer II.</li><li>It is possible to fly this fit with a Microwarpdrive instead of an Afterburner, but it requires more skill on the pilot's part so is not recommended.}}{{ShipFitting|
ship=Loki|
shipTypeID=29990|
fitName=Incursion (HQ)|
fitID=Incursion--HQ-|
showTOC=N|
high1name=720mm Howitzer Artillery II|
high1typeID=2969|
high2name=720mm Howitzer Artillery II|
high2typeID=2969|
high3name=720mm Howitzer Artillery II|
high3typeID=2969|
high4name=720mm Howitzer Artillery II|
high4typeID=2969|
high5name=720mm Howitzer Artillery II|
high5typeID=2969|
high6name=720mm Howitzer Artillery II|
high6typeID=2969|
mid1name=Adaptive Invulnerability Field II|
mid1typeID=2281|
mid2name=Federation Navy 10MN Afterburner|
mid2typeID=15766|
mid3name=Federation Navy Stasis Webifier|
mid3typeID=17559|
mid4name=Federation Navy Stasis Webifier|
mid4typeID=17559|
low1name=Damage Control II|
low1typeID=2048|
low2name=Republic Fleet Gyrostabilizer|
low2typeID=15806|
low3name=Republic Fleet Gyrostabilizer|
low3typeID=15806|
low4name=Republic Fleet Gyrostabilizer|
low4typeID=15806|
low5name=Tracking Enhancer II|
low5typeID=1999|
low6name=Tracking Enhancer II|
low6typeID=1999|
subsystem1name=Loki Propulsion - Fuel Catalyst|
subsystem1typeID=30110|
subsystem2name=Loki Electronics - Immobility Drivers|
subsystem2typeID=30066|
subsystem3name=Loki Engineering - Power Core Multiplier|
subsystem3typeID=30159|
subsystem4name=Loki Defensive - Amplification Node|
subsystem4typeID=29976|
subsystem5name=Loki Offensive - Turret Concurrence Registry|
subsystem5typeID=30132|
charge1name=Republic Fleet EMP M x7500|
charge1typeID=21896|
charge2name=Tremor M x2500|
charge2typeID=12771|
charge3name=Quake M x2500|
charge3typeID=12767|
charge4name=open|
charge5name=open|
rig1name=Medium Projectile Metastasis Adjuster II|
rig1typeID=31712|
rig2name=Medium Projectile Locus Coordinator II|
rig2typeID=31700|
rig3name=Medium Core Defense Field Extender II|
rig3typeID=31796|
difficulty=2|
warsop=G|
warsopReason=Tech III Strategic Cruiser|
version=ODY 1.0|
shipDNA=29990:29976;1:30066;1:30110;1:30132;1:30159;1:2969;6:2281;1:15766;1:17559;2:1999;2:2048;1:15806;3:31700;1:31712;1:31796;1:12767;2500:12771;2500:21896;7500::|
skills=|
notes=}}
====Tengu====
{{ShipFitting|
ship=Tengu|
shipTypeID=29984|
fitName=Incursion (HQ)|
fitID=Incursion--HQ-|
showTOC=N|
high1name=Heavy Missile Launcher II|
high1typeID=2410|
high2name=Heavy Missile Launcher II|
high2typeID=2410|
high3name=Heavy Missile Launcher II|
high3typeID=2410|
high4name=Heavy Missile Launcher II|
high4typeID=2410|
high5name=Heavy Missile Launcher II|
high5typeID=2410|
high6name=Heavy Missile Launcher II|
high6typeID=2410|
mid1name=Federation Navy 10MN Afterburner|
mid1typeID=15766|
mid2name=EM Ward Field II|
mid2typeID=2301|
mid3name=Explosive Deflection Field II|
mid3typeID=2297|
mid4name=Republic Fleet Large Shield Extender|
mid4typeID=31932|
mid5name=Domination Target Painter|
mid5typeID=32414|
mid6name=Domination Target Painter|
mid6typeID=32414|
low1name=Damage Control II|
low1typeID=2048|
low2name=Caldari Navy Ballistic Control System|
low2typeID=15681|
low3name=Caldari Navy Ballistic Control System|
low3typeID=15681|
low4name=Caldari Navy Ballistic Control System|
low4typeID=15681|
subsystem1name=Tengu Offensive - Accelerated Ejection Bay|
subsystem1typeID=30122|
subsystem2name=Tengu Defensive - Supplemental Screening|
subsystem2typeID=29971|
subsystem3name=Tengu Electronics - Dissolution Sequencer|
subsystem3typeID=30050|
subsystem4name=Tengu Engineering - Augmented Capacitor Reservoir|
subsystem4typeID=30141|
subsystem5name=Tengu Propulsion - Fuel Catalyst|
subsystem5typeID=30090|
charge1name=Scourge Fury Heavy Missile x10000|
charge1typeID=2629|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Medium Warhead Rigor Catalyst II|
rig1typeID=31652|
rig2name=Medium Warhead Rigor Catalyst II|
rig2typeID=31652|
rig3name=Medium Anti-EM Screen Reinforcer II|
rig3typeID=31724|
difficulty=2|
warsop=G|
warsopReason=Tech III Strategic Cruiser|
version=ODY 1.0|
shipDNA=29984:29971;1:30050;1:30090;1:30122;1:30141;1:2410;6:2297;1:2301;1:15766;1:31932;1:32414;2:2048;1:15681;3:31652;2:31724;1:2629;10000::|
skills=|
notes=Tech II Heavy Missile Launchers are strongly recommended due to the higher damage of the Fury Missiles. Pilots that don't have Tech II launchers should use Caldari Navy Scourge Heavy Missiles.}}
====Sleipnir====
{{ShipFitting|
ship=Sleipnir|
shipTypeID=22444|
fitName=Incursions (HQ)|
fitID=Incursions--HQ-|
showTOC=N|
high1name=720mm Howitzer Artillery II|
high1typeID=2969|
high2name=720mm Howitzer Artillery II|
high2typeID=2969|
high3name=720mm Howitzer Artillery II|
high3typeID=2969|
high4name=720mm Howitzer Artillery II|
high4typeID=2969|
high5name=720mm Howitzer Artillery II|
high5typeID=2969|
high6name=Drone Link Augmentor II|
high6typeID=24427|
high7name=Small Tractor Beam II|
high7typeID=4250|
mid1name=Federation Navy Stasis Webifier|
mid1typeID=17559|
mid2name=Domination 10MN Microwarpdrive|
mid2typeID=14118|
mid3name=Adaptive Invulnerability Field II|
mid3typeID=2281|
mid4name=Adaptive Invulnerability Field II|
mid4typeID=2281|
mid5name=Republic Fleet Large Shield Extender|
mid5typeID=31932|
low1name=Damage Control II|
low1typeID=2048|
low2name=Gyrostabilizer II|
low2typeID=519|
low3name=Gyrostabilizer II|
low3typeID=519|
low4name=Tracking Enhancer II|
low4typeID=1999|
low5name=Tracking Enhancer II|
low5typeID=1999|
drone1name=Warrior II x5|
drone1typeID=2488|
drone2name=open|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Republic Fleet EMP M x7500|
charge1typeID=21896|
charge2name=Tremor M x2500|
charge2typeID=12771|
charge3name=Quake M x2500|
charge3typeID=12767|
charge4name=Nanite Repair Paste x500|
charge4typeID=28668|
charge5name=open|
rig1name=Medium Core Defense Field Extender II|
rig1typeID=31796|
rig2name=Medium Projectile Burst Aerator II|
rig2typeID=31676|
difficulty=1|
warsop=S|
warsopReason=Faction Modules|
version=ODY 1.1|
shipDNA=22444:2969;5:4250;1:24427;1:2281;2:14118;1:17559;1:31932;1:519;2:1999;2:2048;1:31676;1:31796;1:2488;5:12767;2500:12771;2500:21896;7500:28668;500::|
skills=|
notes=The purpose of this fit is to help alpha Niarjas off the field.</li><li>The Tractor Beam is needed for the M-TACs in the True Creation Research Center site. Tech II guns with Tremor ammo are recommended for filling this part of the role.}}
===Missile Ships===
While missile ships are not normal useable in Incursions, the high damage of Torpedoes even at low skills make them viable in HQs where the explosion radius is not as big an issue. Granted flight time and range are still an issue, so gun ships are preferred. But we will not turn away properly fitted missile boats in an HQ fleet.
====Raven====
{{ShipFitting|
ship=Raven|
shipTypeID=638|
fitName=Incursion (HQ)|
fitID=Incursion--HQ-|
showTOC=N|
high1name=Prototype 'Arbalest' Torpedo Launcher|
high1typeID=8117|
high2name=Prototype 'Arbalest' Torpedo Launcher|
high2typeID=8117|
high3name=Prototype 'Arbalest' Torpedo Launcher|
high3typeID=8117|
high4name=Prototype 'Arbalest' Torpedo Launcher|
high4typeID=8117|
high5name=Prototype 'Arbalest' Torpedo Launcher|
high5typeID=8117|
high6name=Prototype 'Arbalest' Torpedo Launcher|
high6typeID=8117|
high7name=Large 'Regard' Power Projector|
high7typeID=16487|
mid1name=Prototype 100MN Microwarpdrive I|
mid1typeID=5945|
mid2name=Phased Weapon Navigation Array Generation Extron|
mid2typeID=19814|
mid3name=Phased Weapon Navigation Array Generation Extron|
mid3typeID=19814|
mid4name=Large Shield Extender II|
mid4typeID=3841|
mid5name=Adaptive Invulnerability Field II|
mid5typeID=2281|
mid6name=Adaptive Invulnerability Field II|
mid6typeID=2281|
mid7name=EM Ward Amplifier II|
mid7typeID=2553|
low1name=Ballistic Control System II|
low1typeID=22291|
low2name=Ballistic Control System II|
low2typeID=22291|
low3name=Ballistic Control System II|
low3typeID=22291|
low4name=Ballistic Control System II|
low4typeID=22291|
low5name=Damage Control II|
low5typeID=2048|
drone1name=Warrior II x5|
drone1typeID=2488|
drone2name=Hammerhead II x5|
drone2typeID=2185|
drone3name=open|
drone4name=open|
drone5name=open|
charge1name=Caldari Navy Scourge Torpedo x10000|
charge1typeID=27345|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Large Core Defense Field Extender I|
rig1typeID=26088|
rig2name=Large Core Defense Field Extender I|
rig2typeID=26088|
rig3name=Large Anti-Thermal Screen Reinforcer I|
rig3typeID=26082|
difficulty=1|
warsop=A|
warsopReason=|
version=ODY 1.0|
shipDNA=638:8117;6:16487;1:2281;2:2553;1:3841;1:5945;1:19814;2:2048;1:22291;4:26082;1:26088;2:2185;5:2488;5:27345;10000::|
skills=|
notes=}}
====Raven Navy Issue====
{{ShipFitting|
ship=Raven Navy Issue|
shipTypeID=17636|
fitName=Incurison (HQ)|
fitID=Incurison--HQ-|
showTOC=N|
high1name=Prototype 'Arbalest' Torpedo Launcher|
high1typeID=8117|
high2name=Prototype 'Arbalest' Torpedo Launcher|
high2typeID=8117|
high3name=Prototype 'Arbalest' Torpedo Launcher|
high3typeID=8117|
high4name=Prototype 'Arbalest' Torpedo Launcher|
high4typeID=8117|
high5name=Prototype 'Arbalest' Torpedo Launcher|
high5typeID=8117|
high6name=Prototype 'Arbalest' Torpedo Launcher|
high6typeID=8117|
high7name=Prototype 'Arbalest' Torpedo Launcher|
high7typeID=8117|
high8name=Prototype 'Arbalest' Torpedo Launcher|
high8typeID=8117|
mid1name=Prototype 100MN Microwarpdrive I|
mid1typeID=5945|
mid2name=Domination Target Painter|
mid2typeID=32414|
mid3name=Domination Target Painter|
mid3typeID=32414|
mid4name=Domination Target Painter|
mid4typeID=32414|
mid5name=Adaptive Invulnerability Field II|
mid5typeID=2281|
mid6name=Adaptive Invulnerability Field II|
mid6typeID=2281|
mid7name=EM Ward Amplifier II|
mid7typeID=2553|
low1name=Ballistic Control System II|
low1typeID=22291|
low2name=Ballistic Control System II|
low2typeID=22291|
low3name=Ballistic Control System II|
low3typeID=22291|
low4name=Ballistic Control System II|
low4typeID=22291|
low5name=Damage Control II|
low5typeID=2048|
drone1name=Warrior II x5|
drone1typeID=2488|
drone2name=Hammerhead II x5|
drone2typeID=2185|
drone3name=Light Armor Maintenance Bot I x5|
drone3typeID=23711|
drone4name=open|
drone5name=open|
charge1name=Caldari Navy Scourge Torpedo x1000|
charge1typeID=27345|
charge2name=open|
charge3name=open|
charge4name=open|
charge5name=open|
rig1name=Large Core Defense Field Extender I|
rig1typeID=26088|
rig2name=Large Anti-Thermal Screen Reinforcer I|
rig2typeID=26082|
rig3name=Large Hydraulic Bay Thrusters II|
rig3typeID=26416|
difficulty=2|
warsop=S|
warsopReason=Navy BS|
version=ODY 1.0|
shipDNA=17636:8117;8:2281;2:2553;1:5945;1:32414;3:2048;1:22291;4:26082;1:26088;1:26416;1:2185;5:2488;5:23711;5:27345;1000::|
skills=Engineering V</li><li>Advanced Weapon Upgrades I</li><li>Launcher Rigging I</li><li>Remote Armor Repair Systems III|
notes=}}
====Rattlesnake====
{{ShipFitting|
ship=Rattlesnake|
shipTypeID=17918|
fitName=Incursion (HQ)|
fitID=Incursion--HQ-|
showTOC=N|
high1name=Torpedo Launcher II|
high1typeID=2420|
high2name=Torpedo Launcher II|
high2typeID=2420|
high3name=Torpedo Launcher II|
high3typeID=2420|
high4name=Torpedo Launcher II|
high4typeID=2420|
high5name=Drone Link Augmentor II|
high5typeID=24427|
high6name=Large 'Regard' Power Projector|
high6typeID=16487|
mid1name=Domination 100MN Microwarpdrive|
mid1typeID=14114|
mid2name=Domination Target Painter|
mid2typeID=32414|
mid3name=Drone Navigation Computer II|
mid3typeID=24417|
mid4name=Omnidirectional Tracking Link II|
mid4typeID=24438|
mid5name=Omnidirectional Tracking Link II|
mid5typeID=24438|
mid6name=Pithum C-Type Adaptive Invulnerability Field|
mid6typeID=4349|
mid7name=Pithum C-Type EM Ward Amplifier|
mid7typeID=19215|
low1name=Ballistic Control System II|
low1typeID=22291|
low2name=Ballistic Control System II|
low2typeID=22291|
low3name=Drone Damage Amplifier II|
low3typeID=4405|
low4name=Drone Damage Amplifier II|
low4typeID=4405|
low5name=Drone Damage Amplifier II|
low5typeID=4405|
low6name=Damage Control II|
low6typeID=2048|
drone1name=Warrior II x5|
drone1typeID=2488|
drone2name=Garde II x5|
drone2typeID=28211|
drone3name=Heavy Armor Maintenance Bot II x5|
drone3typeID=28197|
drone4name=Ogre II x5|
drone4typeID=2446|
drone5name=open|
charge1name=Caldari Navy Scourge Torpedo x5000|
charge1typeID=27345|
charge2name=Scourge Rage Torpedo x5000|
charge2typeID=24521|
charge3name=open|
charge3typeID=open|
charge4name=open|
charge5name=open|
rig1name=Large Anti-Thermal Screen Reinforcer II|
rig1typeID=26442|
rig2name=Large Core Defense Field Extender II|
rig2typeID=26448|
rig3name=Large Hydraulic Bay Thrusters II|
rig3typeID=26416|
difficulty=2|
warsop=G|
warsopReason=Pirate Ship|
version=ODY 1.0|
shipDNA=17918:2420;4:16487;1:24427;1:4349;1:14114;1:19215;1:24417;1:24438;2:32414;1:2048;1:4405;3:22291;2:26416;1:26442;1:26448;1:2446;5:2488;5:28197;5:28211;5:24521;5000:27345;5000::|
skills=Caldari Battleship V</li><li>Shield Management V</li><li>EM Shield Compensation V|
notes=his fit is intended to be an anchor. It has very high resist even when capped out and far more Shield HP than a normal ship would ever need.</li><li>The Ogres are to be used when following the close range Anchor. The Gardes are to be used for the Tower Bashes.</li><li>The best Microwarpdrive for this hull is the Gist X-Type Microwarpdrive.}}
== Creating a Fleet Members Only Preset==
http://wiki.eveuniversity.org/Overview#Creating_a_Fleet_Members_Preset_.28Updated_for_Retribution.29
http://wiki.eveuniversity.org/Overview#Creating_a_Fleet_Members_Preset_.28Updated_for_Retribution.29
=== Creating a Fleet Members Only Preset===


#Click the '''4-lined box''' and select '''Load 7 - Fleetmates'''.  
#Click the '''4-lined box''' and select '''Load 7 - Fleetmates'''.