Difference between revisions of "User:Drake shea"
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+ | |||
+ | = Drone Boat Incurion Fits = | ||
+ | |||
+ | == Heavy Assault Cruisers == | ||
+ | |||
+ | === Ishtar === | ||
+ | |||
{{ShipFitting | {{ShipFitting | ||
| ship=Ishtar | | ship=Ishtar | ||
| shipTypeID=12005 | | shipTypeID=12005 | ||
− | | fitName= | + | | fitName=Incursion (Vanguard) |
| fitID=Vanguards | | fitID=Vanguards | ||
| high1name=250mm Prototype Gauss Gun | | high1name=250mm Prototype Gauss Gun | ||
Line 53: | Line 61: | ||
| difficulty=2 | | difficulty=2 | ||
| warsop=S | | warsop=S | ||
− | | warsopReason= | + | | warsopReason=Faction Modules |
− | | version= | + | | version=Rubicon 1.0 |
| shipDNA= 12005:7367;4:17559;1:2301;1:31932;1:31942;2:2048;1:4405;4:31796;1:31724;1:22977;10000:22985;5000:28668;100:28211;5:22765;5:: | | shipDNA= 12005:7367;4:17559;1:2301;1:31932;1:31942;2:2048;1:4405;4:31796;1:31724;1:22977;10000:22985;5000:28668;100:28211;5:22765;5:: | ||
| skills= | | skills= | ||
− | | notes=This fit requires very high drones skills and HAC skills in order to be effective</li><li>The sentry drones are key to this fit and the shield bots are vital to fleet security</li><li>The remaining 125 m3 of drone bay space can be used for EMC drones for traveling, or extra Warriors and Valkyries for fleetmates</li><li>Federation Navy Gardes can be used if either tracking or skills are lacking, but at a large loss of range</li><li>This ship needs to orbit a ship (drones) in a similar fashion as the logistical ships of field</li><li>This ship is about as good as a T1 battleship, so a T3 cruiser or pirate BS is still better for incursions | + | | notes=This fit requires very high drones skills and HAC skills in order to be effective and very high fitting skills to fit all modules</li><li>The sentry drones are key to this fit and the shield bots are vital to fleet security</li><li>The remaining 125 m3 of drone bay space can be used for EMC drones for traveling, or extra Warriors and Valkyries for fleetmates</li><li>Federation Navy Gardes can be used if either tracking or skills are lacking, but at a large loss of range</li><li>This ship needs to orbit a ship (drones) in a similar fashion as the logistical ships of field</li><li>This ship is about as good as a T1 battleship, so a T3 cruiser or pirate BS is still better for incursions |
}} | }} | ||
Line 63: | Line 71: | ||
| ship=Ishtar | | ship=Ishtar | ||
| shipTypeID=12005 | | shipTypeID=12005 | ||
− | | fitName= | + | | fitName=Incursion (Assaults) |
| fitID=Vanguards | | fitID=Vanguards | ||
| high1name=200mm Prototype Gauss Gun | | high1name=200mm Prototype Gauss Gun | ||
Line 116: | Line 124: | ||
| difficulty=2 | | difficulty=2 | ||
| warsop=G | | warsop=G | ||
− | | warsopReason= | + | | warsopReason=Deadspace Modules |
− | | version= | + | | version=Rubicon 1.0 |
| shipDNA= 12005:14278;4:18660;1:2301;1:2281;1:31932;1:31942;1:2048;1:4405;4:31796;1:31724;1:22977;10000:22985;5000:28668;100:28211;5:22765;5:2488;5:21640;5:: | | shipDNA= 12005:14278;4:18660;1:2301;1:2281;1:31932;1:31942;1:2048;1:4405;4:31796;1:31724;1:22977;10000:22985;5000:28668;100:28211;5:22765;5:2488;5:21640;5:: | ||
| skills= | | skills= | ||
− | | notes=This fit requires very high drones skills and HAC skills in order to be effective</li><li>The sentry drones are key to this fit and the shield bots are vital to fleet security</li><li>The remaining 125 m3 of drone bay space should be used for Warriors and Valkyries for when the fleet is moving for certain sites | + | | notes=This fit requires very high drones skills and HAC skills in order to be effective and very high fitting skills to fit all modules</li><li>The sentry drones are key to this fit and the shield bots are vital to fleet security</li><li>The remaining 125 m3 of drone bay space should be used for Warriors and Valkyries for when the fleet is moving for certain sites, or perhaps even ogres</li><li>Federation Navy Gardes can be used if either tracking or skills are lacking, but at a large loss of range</li><li>This ship needs to orbit a ship (drones) in a similar fashion as the logistical ships of field</li><li>ALWAYS broadcast as soon as you see a yellowbox because this ship doesn't have a large tank</li><li>Faction lead charges are better because they can hit out to 30km with half falloff range |
+ | }} | ||
+ | |||
+ | == T1 Battleships == | ||
+ | |||
+ | === Dominix === | ||
+ | |||
+ | {{ShipFitting| | ||
+ | ship=Dominix| | ||
+ | shipTypeID=645| | ||
+ | fitName=Incursion (Vanguard)| | ||
+ | fitID=Incursion--Vanguard-| | ||
+ | high1name=Mega Modulated Pulse Energy Beam I| | ||
+ | high1typeID=7087| | ||
+ | high2name=Mega Modulated Pulse Energy Beam I| | ||
+ | high2typeID=7087| | ||
+ | high3name=Mega Modulated Pulse Energy Beam I| | ||
+ | high3typeID=7087| | ||
+ | high4name=Mega Modulated Pulse Energy Beam I| | ||
+ | high4typeID=7087| | ||
+ | high5name=Mega Modulated Pulse Energy Beam I| | ||
+ | high5typeID=7087| | ||
+ | high6name=Drone Link Augmentor I| | ||
+ | high6typeID=23527| | ||
+ | mid1name=Sensor Booster II| | ||
+ | mid1typeID=1952| | ||
+ | mid2name=Federation Navy Stasis Webifier| | ||
+ | mid2typeID=17559| | ||
+ | mid3name=Adaptive Invulnerability Field II| | ||
+ | mid3typeID=2281| | ||
+ | mid4name=Adaptive Invulnerability Field II| | ||
+ | mid4typeID=2281| | ||
+ | mid5name=EM Ward Amplifier II| | ||
+ | mid5typeID=2553| | ||
+ | low1name=Damage Control II| | ||
+ | low1typeID=2048| | ||
+ | low2name=Drone Damage Amplifier II| | ||
+ | low2typeID=4405| | ||
+ | low3name=Drone Damage Amplifier II| | ||
+ | low3typeID=4405| | ||
+ | low4name=Drone Damage Amplifier II| | ||
+ | low4typeID=4405| | ||
+ | low5name=Drone Damage Amplifier II| | ||
+ | low5typeID=4405| | ||
+ | low6name=Heat Sink II| | ||
+ | low6typeID=2364| | ||
+ | low7name=Tracking Enhancer II| | ||
+ | low7typeID=1999| | ||
+ | drone1name=Garde II x5| | ||
+ | drone1typeID=28211| | ||
+ | drone2name=Heavy Shield Maintenance Bot I x5| | ||
+ | drone2typeID=22765| | ||
+ | drone3name=Warrior II x5| | ||
+ | drone3typeID=2488| | ||
+ | drone4name=open| | ||
+ | drone5name=open| | ||
+ | charge1name=Imperial Navy Multifrequency L x10| | ||
+ | charge1typeID=23105| | ||
+ | charge2name=Imperial Navy Microwave L x10| | ||
+ | charge2typeID=23117| | ||
+ | charge3name=Nanite Repair Paste x125| | ||
+ | charge3typeID=28668| | ||
+ | charge4name=Scan Resolution Script x1| | ||
+ | charge4typeID=29011| | ||
+ | charge5name=Targeting Range Script x1| | ||
+ | charge5typeID=29009| | ||
+ | rig1name=Large Core Defense Field Extender I| | ||
+ | rig1typeID=26088| | ||
+ | rig2name=Large Core Defense Field Extender I| | ||
+ | rig2typeID=26088| | ||
+ | rig3name=Large Anti-Thermal Screen Reinforcer I| | ||
+ | rig3typeID=26082| | ||
+ | difficulty=1| | ||
+ | warsop=S| | ||
+ | warsopReason=Faction Modules| | ||
+ | version=Rubicon 1.0| | ||
+ | shipDNA=645:7087;5:23527;1:1952;1:2281;2:2553;1:17559;1:1999;1:2048;1:2364;1:4405;4:26082;1:26088;2:2488;5:22765;5:23105;10:23117;5:28211;5:28668;125:29009;1:23117;10:29011;1::| | ||
+ | skills=| | ||
+ | notes=Large turret type is to preference, because capacitor is by no means an issue, and the lack of hull bonus to any turret type | ||
}} | }} | ||
+ | |||
+ | == Navy Battleships == | ||
+ | |||
+ | === Dominix Navy Issue === | ||
+ | |||
+ | {{ShipFitting| | ||
+ | ship=Dominix Navy Issue| | ||
+ | shipTypeID=32307| | ||
+ | fitName=Incursion (Vanguard)| | ||
+ | fitID=Incursions-Vanguard| | ||
+ | high1name=Modal Mega Neutron Particle Accelerator I| | ||
+ | high1typeID=7783| | ||
+ | high2name=Modal Mega Neutron Particle Accelerator I| | ||
+ | high2typeID=7783| | ||
+ | high3name=Modal Mega Neutron Particle Accelerator I| | ||
+ | high3typeID=7783| | ||
+ | high4name=Modal Mega Neutron Particle Accelerator I| | ||
+ | high4typeID=7783| | ||
+ | high5name=Modal Mega Neutron Particle Accelerator I| | ||
+ | high5typeID=7783| | ||
+ | high6name=Drone Link Augmentor I| | ||
+ | high6typeID=23527| | ||
+ | mid1name=Sensor Booster II| | ||
+ | mid1typeID=1952| | ||
+ | mid2name=Federation Navy Stasis Webifier| | ||
+ | mid2typeID=17559| | ||
+ | mid3name=Adaptive Invulnerability Field II| | ||
+ | mid3typeID=2281| | ||
+ | mid4name=Adaptive Invulnerability Field II| | ||
+ | mid4typeID=2281| | ||
+ | mid5name=Federation Navy Omnidirectional Tracking Link| | ||
+ | mid5typeID=31942| | ||
+ | mid6name=Federation Navy Omnidirectional Tracking Link| | ||
+ | mid6typeID=31942| | ||
+ | low1name=Damage Control II| | ||
+ | low1typeID=2048| | ||
+ | low2name=Drone Damage Amplifier II| | ||
+ | low2typeID=4405| | ||
+ | low3name=Drone Damage Amplifier II| | ||
+ | low3typeID=4405| | ||
+ | low4name=Drone Damage Amplifier II| | ||
+ | low4typeID=4405| | ||
+ | low5name=Drone Damage Amplifier II| | ||
+ | low5typeID=4405| | ||
+ | low6name=Magnetic Field Stabilizer II| | ||
+ | low6typeID=10190| | ||
+ | low7name=Tracking Enhancer II| | ||
+ | low7typeID=1999| | ||
+ | drone1name=Garde II x5| | ||
+ | drone1typeID=28211| | ||
+ | drone2name=Heavy Shield Maintenance Bot I x5| | ||
+ | drone2typeID=22765| | ||
+ | drone3name=Warrior II x5| | ||
+ | drone3typeID=2488| | ||
+ | drone4name=Hammerhead II x5| | ||
+ | drone4typeID=2185| | ||
+ | drone5name=Valkyrie II x5| | ||
+ | drone5typeID=21640| | ||
+ | charge1name=Federation Navy Antimatter Charge L x10000| | ||
+ | charge1typeID=22993| | ||
+ | charge2name=Federation Navy Tungsten Charge L x5000| | ||
+ | charge2typeID=23005| | ||
+ | charge3name=Nanite Repair Paste x125| | ||
+ | charge3typeID=28668| | ||
+ | charge4name=Scan Resolution Script x1| | ||
+ | charge4typeID=29011| | ||
+ | charge5name=Targeting Range Script x1| | ||
+ | charge5typeID=29009| | ||
+ | rig1name=Large Core Defense Field Extender I| | ||
+ | rig1typeID=26088| | ||
+ | rig2name=Large Anti-EM Screen Reinforcer II| | ||
+ | rig2typeID=26436| | ||
+ | rig3name=Large Anti-Thermal Screen Reinforcer I| | ||
+ | rig3typeID=26082| | ||
+ | difficulty=1| | ||
+ | warsop=S| | ||
+ | warsopReason=Faction Ship and Modules| | ||
+ | version=Rubicon 1.0| | ||
+ | shipDNA=32307:7783;5:23527;1:1952;1:2281;2:17559;1:31942;2:1999;1:2048;1:4405;4:10190;1:26082;1:26088;1:26436;1:2185;5:2488;5:21640;5:22765;5:22993;10000:28211;5:28668;125:29009;1:29011;1:22993;10000:23005;5000:29011;1::| | ||
+ | skills=| | ||
+ | notes=}} | ||
+ | |||
+ | == Pirate Battleships == | ||
+ | |||
+ | === Rattlesnake === | ||
+ | {{ShipFitting| | ||
+ | ship=Rattlesnake| | ||
+ | shipTypeID=17918| | ||
+ | fitName=Incursion (HQ)| | ||
+ | fitID=Incursion--HQ-| | ||
+ | showTOC=N| | ||
+ | high1name=Torpedo Launcher II| | ||
+ | high1typeID=2420| | ||
+ | high2name=Torpedo Launcher II| | ||
+ | high2typeID=2420| | ||
+ | high3name=Torpedo Launcher II| | ||
+ | high3typeID=2420| | ||
+ | high4name=Torpedo Launcher II| | ||
+ | high4typeID=2420| | ||
+ | high5name=Drone Link Augmentor II| | ||
+ | high5typeID=24427| | ||
+ | high6name=Large 'Regard' Power Projector| | ||
+ | high6typeID=16487| | ||
+ | mid1name=Domination 100MN Microwarpdrive| | ||
+ | mid1typeID=14114| | ||
+ | mid2name=Domination Target Painter| | ||
+ | mid2typeID=32414| | ||
+ | mid3name=Drone Navigation Computer II| | ||
+ | mid3typeID=24417| | ||
+ | mid4name=Omnidirectional Tracking Link II| | ||
+ | mid4typeID=24438| | ||
+ | mid5name=Omnidirectional Tracking Link II| | ||
+ | mid5typeID=24438| | ||
+ | mid6name=Pithum C-Type Adaptive Invulnerability Field| | ||
+ | mid6typeID=4349| | ||
+ | mid7name=Pithum C-Type EM Ward Amplifier| | ||
+ | mid7typeID=19215| | ||
+ | low1name=Ballistic Control System II| | ||
+ | low1typeID=22291| | ||
+ | low2name=Ballistic Control System II| | ||
+ | low2typeID=22291| | ||
+ | low3name=Drone Damage Amplifier II| | ||
+ | low3typeID=4405| | ||
+ | low4name=Drone Damage Amplifier II| | ||
+ | low4typeID=4405| | ||
+ | low5name=Drone Damage Amplifier II| | ||
+ | low5typeID=4405| | ||
+ | low6name=Damage Control II| | ||
+ | low6typeID=2048| | ||
+ | drone1name=Warrior II x5| | ||
+ | drone1typeID=2488| | ||
+ | drone2name=Garde II x5| | ||
+ | drone2typeID=28211| | ||
+ | drone3name=Heavy Armor Maintenance Bot II x5| | ||
+ | drone3typeID=28197| | ||
+ | drone4name=Ogre II x5| | ||
+ | drone4typeID=2446| | ||
+ | drone5name=open| | ||
+ | charge1name=Caldari Navy Scourge Torpedo x5000| | ||
+ | charge1typeID=27345| | ||
+ | charge2name=Scourge Rage Torpedo x5000| | ||
+ | charge2typeID=24521| | ||
+ | charge3name=open| | ||
+ | charge3typeID=open| | ||
+ | charge4name=open| | ||
+ | charge5name=open| | ||
+ | rig1name=Large Anti-Thermal Screen Reinforcer II| | ||
+ | rig1typeID=26442| | ||
+ | rig2name=Large Core Defense Field Extender II| | ||
+ | rig2typeID=26448| | ||
+ | rig3name=Large Hydraulic Bay Thrusters II| | ||
+ | rig3typeID=26416| | ||
+ | difficulty=2| | ||
+ | warsop=G| | ||
+ | warsopReason=Pirate Ship| | ||
+ | version=ODY 1.0| | ||
+ | shipDNA=17918:2420;4:16487;1:24427;1:4349;1:14114;1:19215;1:24417;1:24438;2:32414;1:2048;1:4405;3:22291;2:26416;1:26442;1:26448;1:2446;5:2488;5:28197;5:28211;5:24521;5000:27345;5000::| | ||
+ | skills=Caldari Battleship V</li><li>Shield Management V</li><li>EM Shield Compensation V| | ||
+ | notes=This fit is intended to be an anchor. It has very high resist even when capped out and far more Shield HP than a normal ship would ever need.</li><li>The Ogres are to be used when following the close range Anchor. The Gardes are to be used for the Tower Bashes.</li><li>The best Microwarpdrive for this hull is the Gist X-Type Microwarpdrive.}} | ||
+ | Rattlesnake fit taken from [[User:Kataki_soikutsu#Rattlesnake|Kataki Soikutsu's HQ]] fitting page |
Latest revision as of 10:39, 30 December 2016
Drone Boat Incurion Fits
Heavy Assault Cruisers
Ishtar
250mm Prototype Gauss Gun
250mm Prototype Gauss Gun
250mm Prototype Gauss Gun
250mm Prototype Gauss Gun
Federation Navy Stasis Webifier
EM Ward Field II
Republic Fleet Large Shield Extender
Federation Navy Omnidirectional Tracking Link
Federation Navy Omnidirectional Tracking Link
Damage Control II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Medium Core Defense Field Extender II
Medium Anti-EM Screen Reinforcer II
Garde II x5
Heavy Shield Maintenance Bot I x5
Federation Navy Antimatter Charge M x10000
Federation Navy Lead Charge M x5000
Nanite Repair Paste x100
- This fit requires very high drones skills and HAC skills in order to be effective and very high fitting skills to fit all modules
- The sentry drones are key to this fit and the shield bots are vital to fleet security
- The remaining 125 m3 of drone bay space can be used for EMC drones for traveling, or extra Warriors and Valkyries for fleetmates
- Federation Navy Gardes can be used if either tracking or skills are lacking, but at a large loss of range
- This ship needs to orbit a ship (drones) in a similar fashion as the logistical ships of field
- This ship is about as good as a T1 battleship, so a T3 cruiser or pirate BS is still better for incursions
200mm Prototype Gauss Gun
200mm Prototype Gauss Gun
200mm Prototype Gauss Gun
200mm Prototype Gauss Gun
Gistum C-Type 10MN Afterburner
EM Ward Field II
Adaptive Invulnerability Field II
Republic Fleet Large Shield Extender
Federation Navy Omnidirectional Tracking Link
Damage Control II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Medium Core Defense Field Extender II
Medium Anti-EM Screen Reinforcer II
Garde II x5
Heavy Shield Maintenance Bot I x5
Warrior II x5
Valkyrie II x5
Federation Navy Antimatter Charge M x10000
Federation Navy Lead Charge M x5000
Nanite Repair Paste x100
- This fit requires very high drones skills and HAC skills in order to be effective and very high fitting skills to fit all modules
- The sentry drones are key to this fit and the shield bots are vital to fleet security
- The remaining 125 m3 of drone bay space should be used for Warriors and Valkyries for when the fleet is moving for certain sites, or perhaps even ogres
- Federation Navy Gardes can be used if either tracking or skills are lacking, but at a large loss of range
- This ship needs to orbit a ship (drones) in a similar fashion as the logistical ships of field
- ALWAYS broadcast as soon as you see a yellowbox because this ship doesn't have a large tank
- Faction lead charges are better because they can hit out to 30km with half falloff range
T1 Battleships
Dominix
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Mega Modulated Pulse Energy Beam I
Drone Link Augmentor I
Sensor Booster II
Federation Navy Stasis Webifier
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
EM Ward Amplifier II
Damage Control II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Heat Sink II
Tracking Enhancer II
Large Core Defense Field Extender I
Large Core Defense Field Extender I
Large Anti-Thermal Screen Reinforcer I
Garde II x5
Heavy Shield Maintenance Bot I x5
Warrior II x5
Imperial Navy Multifrequency L x10
Imperial Navy Microwave L x10
Nanite Repair Paste x125
Scan Resolution Script x1
Targeting Range Script x1
- Large turret type is to preference, because capacitor is by no means an issue, and the lack of hull bonus to any turret type
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Modal Mega Neutron Particle Accelerator I
Drone Link Augmentor I
Sensor Booster II
Federation Navy Stasis Webifier
Adaptive Invulnerability Field II
Adaptive Invulnerability Field II
Federation Navy Omnidirectional Tracking Link
Federation Navy Omnidirectional Tracking Link
Damage Control II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Magnetic Field Stabilizer II
Tracking Enhancer II
Large Core Defense Field Extender I
Large Anti-EM Screen Reinforcer II
Large Anti-Thermal Screen Reinforcer I
Garde II x5
Heavy Shield Maintenance Bot I x5
Warrior II x5
Hammerhead II x5
Valkyrie II x5
Federation Navy Antimatter Charge L x10000
Federation Navy Tungsten Charge L x5000
Nanite Repair Paste x125
Scan Resolution Script x1
Targeting Range Script x1
Pirate Battleships
Rattlesnake
Torpedo Launcher II
Torpedo Launcher II
Torpedo Launcher II
Torpedo Launcher II
Drone Link Augmentor II
Large 'Regard' Power Projector
Domination 100MN Microwarpdrive
Domination Target Painter
Drone Navigation Computer II
Omnidirectional Tracking Link II
Omnidirectional Tracking Link II
Pithum C-Type Adaptive Invulnerability Field
Pithum C-Type EM Ward Amplifier
Ballistic Control System II
Ballistic Control System II
Drone Damage Amplifier II
Drone Damage Amplifier II
Drone Damage Amplifier II
Damage Control II
Large Anti-Thermal Screen Reinforcer II
Large Core Defense Field Extender II
Large Hydraulic Bay Thrusters II
Warrior II x5
Garde II x5
Heavy Armor Maintenance Bot II x5
Ogre II x5
Caldari Navy Scourge Torpedo x5000
Scourge Rage Torpedo x5000
- Caldari Battleship V
- Shield Management V
- EM Shield Compensation V
- This fit is intended to be an anchor. It has very high resist even when capped out and far more Shield HP than a normal ship would ever need.
- The Ogres are to be used when following the close range Anchor. The Gardes are to be used for the Tower Bashes.
- The best Microwarpdrive for this hull is the Gist X-Type Microwarpdrive.
Rattlesnake fit taken from Kataki Soikutsu's HQ fitting page