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Skills:Production: Difference between revisions

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Added table of cruiser construction level blueprint unlocks; minor edit to capital ship table
Update "Production". Patch Version 23.01 release 2025-09-09.1
 
(31 intermediate revisions by 14 users not shown)
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[[Category:Skills]]
{{Skills Links}}
==Overview==
= Overview =
This group has all industry and manufacturing skills. It doesn't include any combat skills, so can be mostly ignored by PvP'ers and PvE'ers alike.
This group has all industry and manufacturing skills. It doesn't include any combat skills, so can be mostly ignored by PvP'ers and PvE'ers alike.


*[[Skills:Production#Advanced_Mass_Production|Advanced Mass Production]] - Further training in the operation of multiple factories
{| class="wikitable"
*[[Skills:Production#Battleship_Construction|Battleship Construction]]
!Skill (Multiplier)
*[[Skills:Production#Capital_Ship_Construction|Capital Ship Construction]]
!Purpose
*[[Skills:Production#Cruiser_Construction|Cruiser Construction]]
!Alpha Limit
*[[Skills:Production#Drug_Manufacturing|Drug Manufacturing]] - Allows manufacture drugs  
|-
*[[Skills:Production#Frigate_Construction|Frigate Construction]]
|{{sk|Advanced Capital Ship Construction|mult=yes}}
*[[Skills:Production#Industrial_Construction|Industrial Construction]]
|Skill at producing advanced capital ships. Reduces manufacturing time.
*[[Skills:Production#Industry|Industry]] - Reduces manufacturing time  
|{{SkillAlphaBar|Advanced Capital Ship Construction}}
*[[Skills:Production#Mass_Production|Mass Production]] - Allows the operation of multiple factories
|-
*[[Skills:Production#Outpost_Construction|Outpost Construction]]  
|{{sk|Advanced Industrial Ship Construction|mult=yes}}
*[[Skills:Production#Production_Efficiency|Production Efficiency]] - Reduction to material requirements needed for production 
|Skill at producing advanced industrial ships. Reduces manufacturing time.
*[[Skills:Production#Supply_Chain_Management|Supply Chain Management]] - Allows starting manufacturing jobs remotely 
|{{SkillAlphaBar|Advanced Industrial Ship Construction}}
|-
|{{sk|Advanced Industry|mult=yes}}
|Reduction to the time needed for production.
|{{SkillAlphaBar|Advanced Industry}}
|-
|{{sk|Advanced Large Ship Construction|mult=yes}}
|Skill at producing advanced battleships. Reduces manufacturing time.
|{{SkillAlphaBar|Advanced Large Ship Construction}}
|-
|{{sk|Advanced Mass Production|mult=yes}}
|Further training in the operation of multiple factories.
|{{SkillAlphaBar|Advanced Mass Production}}
|-
|{{sk|Advanced Medium Ship Construction|mult=yes}}
|Skill at producing advanced cruisers and battlecruisers. Reduces manufacturing time.
|{{SkillAlphaBar|Advanced Medium Ship Construction}}
|-
|{{sk|Advanced Small Ship Construction|mult=yes}}
|Skill at producing advanced frigates and destroyers. Reduces manufacturing time.
|{{SkillAlphaBar|Advanced Small Ship Construction}}
|-
|{{sk|Capital Ship Construction|mult=yes}}
|Skill at producing capital ships.
|{{SkillAlphaBar|Capital Ship Construction}}
|-
|{{sk|Drug Manufacturing|mult=yes}}
|Skill at manufacturing drugs.
|{{SkillAlphaBar|Drug Manufacturing}}
|-
|{{sk|Industry|mult=yes}}
|Reduces manufacturing time.
|{{SkillAlphaBar|Industry}}
|-
|{{sk|Mass Production|mult=yes}}
|Allows the operation of multiple factories.
|{{SkillAlphaBar|Mass Production}}
|-
|{{sk|Outpost Construction|mult=yes}}
|Skill at producing outposts.
|{{SkillAlphaBar|Outpost Construction}}
|-
|{{sk|Supply Chain Management|mult=yes}}
|Allows starting manufacturing jobs remotely.
|{{SkillAlphaBar|Supply Chain Management}}
|}
 
= Skill Details =
 
{{Skill
| skill= Advanced Capital Ship Construction
| desc= Skill required for the manufacturing of certain advanced capital ships. 1% reduction in manufacturing time for all items requiring Advanced Large Ship Construction per level.
| 1= Intelligence
| 2= Memory
| pre= {{Sk|Mechanics|V}}, {{Sk|Capital Ship Construction|IV}}, {{Sk|Advanced Large Ship Construction|IV}}
| reqI= Manufacturing [[Dreadnoughts|Lancer dreadnoughts]]
| reqII=
| reqIII=
| reqIV=
| reqV=
| notes=
}}
 
{{Skill
|skill=Advanced Industrial Ship Construction
|desc=Skill required for the manufacturing of advanced industrial ships. 1% reduction in manufacturing time for all items requiring Advanced Industrial Ship Construction per level.
|1=Intelligence
|2=Memory
|price=1.18M
|pre={{sk|Mechanics|II}}, {{sk|Industry|III}}
|reqI=Manufacturing: [[Blockade Runners]], [[Deep Space Transports]]
|notes=
}}
 
{{Skill
|skill=Advanced Industry
|desc=Skill at efficiently using industrial facilities. 3% reduction in all manufacturing and research times per skill level.
|1=Memory
|2=Intelligence
|pre={{sk|Industry|III}}
|reqV={{sk|Capital Ship Construction|icon=yes}}
|notes=This skill has been renamed several times. Before Crius 1.0, it was called "Material Efficiency", and before Rubicon 1.1, it was called "Production Efficency".<br>
}}
 
{{Skill
|skill=Advanced Large Ship Construction
|desc=Skill required for the manufacturing of advanced battleships. 1% reduction in manufacturing time for all items requiring Advanced Large Ship Construction per level.
|1=Intelligence
|2=Memory
|price=22.5M
|pre={{sk|Advanced Medium Ship Construction|IV}}
|reqI=Manufacturing: Covert Jump Portal Generator I, [[Marauders]], [[Battleships#Black Ops Battleships|Black Ops]]
|notes=
}}


{{Skill
{{Skill
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|1=Memory
|1=Memory
|2=Intelligence
|2=Intelligence
|mult=8x
|pre={{sk|Mass Production|V}}
|price=20M
|reqI={{sk|Industrial Reconfiguration|icon=yes}}
|pre=[[Skills:Production#Mass_Production|Mass Production V]], [[Skills:Production#Industry|Industry III]]
|notes=  
|notes=<br>
}}
}}


{{Skill
{{Skill
|skill=Battleship Construction
|skill=Advanced Medium Ship Construction
|desc=Skill at the construction of advanced battleships. Required for advanced battleship BP manufacturing
|desc=Skill required for the manufacturing of advanced cruisers and battlecruisers. 1% reduction in manufacturing time for all items requiring Advanced Medium Ship Construction per level.
|1=Intelligence
|1=Intelligence
|2=Memory
|2=Memory
|mult=8x
|pre={{sk|Advanced Small Ship Construction|IV}}, {{sk|Mechanics|III}}
|price=22.5M
|reqI=Manufacturing: [[Logistics Cruisers]], [[Heavy Assault Cruisers]], [[Recon Ships]]; [[Battlecruisers]], [[Command Ships]]
|pre=[[Skills:Production#Cruiser_Construction|Cruiser Construction IV]], [[Skills:Production#Frigate_Construction|Frigate Construction IV]]
|reqIV=Manufacturing: [[Strategic Cruisers#Subsystems|Strategic Cruiser Subsystems]], {{sk|Advanced Large Ship Construction|icon=yes}}
|notes=
|reqV=Manufacturing: [[Strategic Cruisers]]
|notes=  
}}
}}


{{Skill
{{Skill
|skill=Capital Ship Construction
|skill=Advanced Small Ship Construction
|desc=Skill at the construction of capital ships.  
|desc=Skill required for the manufacturing of advanced frigates and destroyers. 1% reduction in manufacturing time for all items requiring Advanced Small Ship Construction per level.
|1=Intelligence
|1=Intelligence
|2=Memory
|2=Memory
|mult=14x
|pre={{sk|Mechanics|I}}, {{sk|Industry|II}}
|price=67.5M
|reqII=Manufacturing: [[Interceptors]], [[Covert Ops Frigate]]s, [[Stealth Bombers]]; [[Frigates#Assault Frigates|Assault Frigates]], [[Interdictors]]
|pre=[[Skills:Armor#Mechanics|Mechanics V]], [[Skills:Production#Industry|Industry V]], [[Skills:Production#Production_Efficiency|Production Efficiency V]]
|reqIV={{sk|Advanced Medium Ship Construction|icon=yes}}
|notes=<table width="600" height="170" border="1" align="center">
|reqV=Manufacturing: [[Tactical Destroyers]]
  <tr>
|notes=
    <th width="100" height="34" scope="col">Skill Level</th>
    <th width="500" scope="col">Able to build</th>
  </tr>
  <tr>
    <th bgcolor="#333333" scope="row"><div align="center">Level 1</div></th>
    <td>All T1 and T2 capital ship Components; All capital weapons; Freighters; Orca</td>
  </tr>
  <tr>
    <th bgcolor="#333333" scope="row">Level 2</th>
    <td></td>
  </tr>
  <tr>
    <th bgcolor="#333333" scope="row">Level 3</th>
    <td>Carriers; Dreadnoughts</td>
  </tr>
  <tr>
    <th bgcolor="#333333" scope="row">Level 4</th>
    <td>Super Carriers</td>
  </tr>
  <tr>
    <th bgcolor="#333333" scope="row">Level 5</th>
    <td>Titans</td>
  </tr>
</table>
}}
}}


{{Skill
{{Skill
|skill=Cruiser Construction
|skill=Capital Ship Construction
|desc=Skill at the construction of advanced cruisers. Required for advanced cruiser BP manufacturing
|desc=Skill at the construction of capital ships.  
|1=Intelligence
|1=Intelligence
|2=Memory
|2=Memory
|mult=5x
|price=67.5M
|price=900K
|pre={{sk|Mechanics|V}}, {{sk|Industry|V}}, {{sk|Advanced Industry|V}}
|pre=[[Skills:Production#Frigate_Construction|Frigate Construction IV]], [[Skills:Armor#Mechanics|Mechanics III]]
|reqI=Manufacturing: Capital-sized ship components, Capital-sized modules and weapons, [[Freighters]], [[Orca]], Tech 1 and Faction Fighters
|reqIII=Manufacturing: [[Carriers]], [[Dreadnoughts]], [[Force Auxiliaries]]
|reqIV=Manufacturing: [[Supercarriers]], [[Rorqual]], [[Jump Freighters]]
|reqV=Manufacturing: [[Titans]]
|notes=
|notes=
<table width="350" height="170" border="1" align="center">
  <tr>
    <th width="100" height="34" scope="col">Skill Level</th>
    <th width="250" scope="col">Able to build</th>
  </tr>
  <tr>
    <th bgcolor="#333333" scope="row"><div align="center">Level 1</div></th>
    <td>Logistics</td>
  </tr>
  <tr>
    <th bgcolor="#333333" scope="row">Level 2</th>
    <td></td>
  </tr>
  <tr>
    <th bgcolor="#333333" scope="row">Level 3</th>
    <td></td>
  </tr>
  <tr>
    <th bgcolor="#333333" scope="row">Level 4</th>
    <td>Heavy Assault Cruisers; Recon Ships</td>
  </tr>
  <tr>
    <th bgcolor="#333333" scope="row">Level 5</th>
    <td>Command Ships; Heavy Interdictors; Strategic Cruisers</td>
  </tr>
</table>
}}
}}


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|skill=Drug Manufacturing
|skill=Drug Manufacturing
|desc=Needed to manufacture boosters.
|desc=Needed to manufacture boosters.
Can not be trained on Trial Accounts.
|1=Memory
|1=Memory
|2=Intelligence
|2=Intelligence
|mult=2x
|price=30-30M*
|price=30-30M*
|pre=none
|pre=none
|notes=The Drug Manufacturing skill is not sold by NPC stations so prices will vary widely.
|notes=The Drug Manufacturing skill is not sold by NPC stations so prices will vary widely.
}}
{{Skill
|skill=Frigate Construction
|desc=Skill at the construction of advanced frigates. Required for advanced frigate BP manufacturing
|1=Intelligence
|2=Memory
|mult=2x
|price=72K
|pre=[[Skills:Armor#Mechanics|Mechanics I]]
|notes=
<table width="350" height="170" border="1" align="center">
  <tr>
    <th width="100" height="34" scope="col">Skill Level</th>
    <th width="250" scope="col">Able to build</th>
  </tr>
  <tr>
    <th bgcolor="#333333" scope="row"><div align="center">Level 1</div></th>
    <td></td>
  </tr>
  <tr>
    <th bgcolor="#333333" scope="row">Level 2</th>
    <td>Interceptors</td>
  </tr>
  <tr>
    <th bgcolor="#333333" scope="row">Level 3</th>
    <td>Covert Ops</td>
  </tr>
  <tr>
    <th bgcolor="#333333" scope="row">Level 4</th>
    <td>Stealth Bombers</td>
  </tr>
  <tr>
    <th bgcolor="#333333" scope="row">Level 5</th>
    <td>Assault Frigates</td>
  </tr>
</table>
}}
{{Skill
|skill=Industrial Construction
|desc=Skill at the construction of advanced industrials.
|1=Intelligence
|2=Memory
|mult=3x
|price=1.18M
|pre=[[Skills:Armor#Mechanics|Mechanics II]], [[Skills:Production#Industry|Industry III]]
|notes=<br>
}}
}}


Line 177: Line 172:
|1=Memory
|1=Memory
|2=Intelligence
|2=Intelligence
|mult=1x
|price=18K  
|price=18K  
|pre=none
|pre=none
|notes=<br>
|reqI=Manufacturing: Most Tech 1 and Faction Items, Tech 1 and Faction Fighters; {{sk|Reprocessing|icon=yes}}
|reqII={{sk|Advanced Small Ship Construction|icon=yes}}
|reqIII=Manufacturing: Neurolink Conduits, {{sk|Mass Production|icon=yes}}, {{sk|Advanced Industry|icon=yes}}, {{sk|Advanced Industrial Ship Construction|icon=yes}}; {{sk|Mining Connections|icon=yes}}
|reqIV=Manufacturing: Station Containers, [[Implants]]
|reqV=Manufacturing: Deployable Structures, Capital Rigs, Most Tech 2 Items, {{sk|Outpost Construction|icon=yes}}, {{sk|Mining Barge|icon=yes}}, {{sk|Transport Ships|icon=yes}}, {{sk|Capital Ship Construction|icon=yes}}, {{sk|Exhumers|icon=yes}}, {{sk|Jump Freighters|icon=yes}}, {{sk|Expedition Frigates|icon=yes}}
|notes=  
}}
}}


Line 188: Line 187:
|1=Memory
|1=Memory
|2=Intelligence
|2=Intelligence
|mult=2x
|price=50-100K*
|price=50-100K*
|pre=[[Skills:Production#Industry|Industry III]]
|pre={{sk|Industry|III}}
|reqIV={{sk|Supply Chain Management|icon=yes}}
|reqV={{sk|Advanced Mass Production|icon=yes}}
|notes=The Mass Production skill is not sold by NPC stations so prices will vary widely.
|notes=The Mass Production skill is not sold by NPC stations so prices will vary widely.
}}
}}
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{{Skill
{{Skill
|skill=Outpost Construction
|skill=Outpost Construction
|desc=Skill at constructing outposts.  
|desc= Skill required for the manufacturing of player controllable outposts.
|1=Intelligence
|2=Memory
|mult=16x
|price=900K
|pre=[[Skills:Armor#Mechanics|Mechanics V]], [[Skills:Production#Industry|Industry V]], [[Skills:Corporation_Management#Anchoring|Anchoring V]]
|notes=<br>
}}


{{Skill
1% reduction in manufacturing time for all items requiring Outpost Construction per level.
|skill=Production Efficiency
|1= Intelligence
|desc=Skill at efficiently using factories. 4% reduction per skill level to the material requirements needed for production.
|2= Memory
|1=Memory
|pre= {{sk|Mechanics|V}}, {{sk|Industry|V}}, {{sk|Anchoring|V}}
|2=Intelligence
|reqI= Pharolux Cyon Beacon, Ansiblex Jump Bridge, Astrahus, Fortizar, Sotiyo, Athanor, Tatara, Tenebrex Cyno Jammer. Orbital Skyhook, Metenox Moondrill, Upwell Palatine Keepstar, Darkblood Standup HeavyEnergy Neutralizer, Dread Guristas Standup Variable Spectrum ECM, Standup Hyasyoda Research Lab, Standup Remote Sensor Dampener, Standup Dromi II, Standup Dragonfly II, Standup Multirole Missile Launcher II, Stanfup Point Defense Battery
|mult=3x
|reqIII=Standup Shadow Heavy Fighter
|price=225K
|notes=  
|pre=[[Skills:Production#Industry|Industry III]]
|notes=<br>
}}
}}


{{Skill
{{Skill
|skill=Supply Chain Management
|skill=Supply Chain Management
|desc=Proficiency at starting manufacturing jobs remotely. Each level increases the distance at which jobs can be created. Level 1 allows for range within the same solar system, Level 2 extends that range to systems within 5 jumps, and each subsequent level then doubles it. Level 5 allows for full regional range.
|desc=Proficiency at starting manufacturing jobs remotely. Without this skill, one can only start jobs within the solar system where one is located. Each level increases the distance at which research projects can be started. Level 1 allows for jobs at a range within 5 jumps, and each subsequent level adds 5 more jumps to the range, with a maximum of a 25 jump range.
|1=Memory
|1=Memory
|2=Intelligence
|2=Intelligence
|mult=3x
|price=6.75M
|price=6.75M
|pre=[[Skills:Production#Mass_Production|Mass Production IV]], [[Skills:Production#Industry|Industry III]]
|pre={{sk|Mass Production|IV}}, {{sk|Industry|III}}
|notes=<br>
|notes=  
}}
}}


Rubicon 1.0
[[Category:Skills]]